Searcharxiv⌕ Search

SEARCH · Searcharxiv

Search Searcharxiv

Search indexed arXiv papers on artificial intelligence, large language models, computer vision and robotics. Read source abstracts and follow links to arXiv.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 109 records · Page 6Linked to original sources

Knowing When Not to Answer: Pseudo-Ensembles for Abstention in Music Audio-Language Models

Music audio-language models are evaluated almost entirely by accuracy on multiple-choice questions. This protocol forces the model to commit to an option, so a lucky guess looks the same as real musical understanding. What is missing is a way to tell when the model does not know the answer, so that it can abstain instead of guessing. The usual solution, an ensemble of independently trained models, is far too expensive here, which leaves the entropy of a single predictive distribution as the only available confidence signal. We instead build pseudo-ensembles from one pretrained model by perturbing its input in ways that cannot change the correct answer, then averaging the resulting distributions over the options. Our main construction simply shuffles the order in which the candidate answers are presented; we also study ensembles built from corrupted audio and from swapped option labels. A pseudo-ensemble gives several predictive distributions per question, so it supports the full family of ensemble-based uncertainty measures (entropy of the expected distribution, expected entropy, and their difference, the mutual information) rather than entropy alone. Evaluating TinyMU on MuChoMusic, we find that averaging over four option orderings raises accuracy from 55.7% to 59.2%, and that the resulting uncertainty measures rank the model's errors better than the single-pass entropy baseline, reducing the area under the error retention curve from 0.293 to 0.261. All of this costs a few extra forward passes and no retraining, which makes abstention practical for compact music audio-language models.

cs.SD↗

Pitch-class Steering for Diffusion-based Music Generation via Latent-space Probes

Recent work on controllable music generation has focused on autoregressive models, leaving diffusion-based systems comparatively underexplored. We present a lightweight method for steering the pitch content of audio produced by Stable Audio Open, a latent diffusion model for music synthesis. A small convolutional probe containing approximately 125k parameters is trained to decode frame-level pitch-class activations from the model's variational autoencoder latent space, using paired audio and MIDI data. At inference time, the frozen probe serves as a differentiable loss function: its gradient with respect to the denoising latent is used to nudge generation toward a user-specified pitch-class sequence, requiring no retraining or architectural modification of the base model. Across 27 evaluation trials spanning 9 text prompts and 3 target melodies, probe-guided generation increases melodic coherence by 2.4x over the unguided baseline (p < 1e-5, Wilcoxon signed-rank test), demonstrating that musically meaningful structure is both recoverable and steerable in diffusion-based music latent spaces.

cs.SD↗

Discriminative Flow Matching: Beyond Time-Conditioning in Generative Restoration via Flow-State Representations

Existing Conditional Flow Matching (CFM) formulations describe transport progress using an explicit interpolation coordinate, commonly interpreted as time, assuming that a single global variable adequately represents a sample's position along the generative trajectory. In restoration tasks, however, transport progress is sample-dependent because the initial distribution may exhibit varying statistical dependencies with the target distribution. Thus, samples at the same interpolation coordinate can differ substantially in degradation level, distance to the target distribution, and restoration difficulty. We investigate whether signal representations learned by discriminatively trained models provide a meaningful description of generative transport state in CFM-based restoration. Through systematic latent-space analysis, we show that discriminative representations organize according to degradation severity and follow a consistent trajectory toward the clean-data manifold during generation. Motivated by these observations, we introduce the Discriminative Flow-State Hypothesis, which posits that discriminative representations encode a transport state governing generative restoration. Based on this hypothesis, we propose Discriminative Flow Matching, which conditions the Flow-Matching velocity field on Discriminative Flow-State Representations rather than explicit time coordinates. Experiments on speech enhancement and image denoising show that these representations characterize restoration progress, enable adaptive inference, and consistently outperform CFM and diffusion-related baselines. Our findings suggest that discriminative representations provide an effective state-aware alternative to explicit time conditioning and offer a novel perspective on the relationship between discriminative and CFM-based generative modeling.

eess.AS↗

Binaural Sound Event Localization and Detection based on HRTF Cues for Humanoid Robots

This paper introduces Binaural Sound Event Localization and Detection (BiSELD), a task that aims to jointly detect and localize multiple sound events using binaural audio, inspired by the spatial hearing mechanism of humans. To support this task, we present a synthetic benchmark dataset, called the Binaural Set, which simulates realistic auditory scenes using measured head-related transfer functions (HRTFs) and diverse sound events. To effectively address the BiSELD task, we propose a new input feature representation called the Binaural Time-Frequency Feature (BTFF), which encodes interaural time difference (ITD), interaural level difference (ILD), and high-frequency spectral cues (SC) from binaural signals. BTFF is composed of eight channels, including left and right mel-spectrograms, velocity-maps, SC-maps, and ITD-/ILD-maps, designed to cover different spatial cues across frequency bands and spatial axes. A CRNN-based model, BiSELDnet, is then developed to learn both spectro-temporal patterns and HRTF-based localization cues from BTFF. Experiments on the Binaural Set show that each BTFF sub-feature enhances task performance: V-map improves detection, ITD-/ILD-maps enable accurate horizontal localization, and SC-map captures vertical spatial cues. The final system achieves a SELD error of 0.110 with 87.1% F-score and 4.4° localization error, demonstrating the effectiveness of the proposed framework in mimicking human-like auditory perception.

eess.AS↗

DuoGesture: Motion-Grounded Semantic Conditioning and Biomechanical Beat Priors for Co-Speech Gesture Generation

Co-speech gesture generation requires both semantic expressivity and biomechanically plausible rhythmic motion. Existing holistic gesture models mix lexically grounded semantic gestures with frequent prosody-aligned beat gestures. This limits semantic grounding, speech-motion alignment, and kinematic smoothness. We propose \emph{DuoGesture}, a neuro-inspired and biomechanically informed approach that decomposes co-speech gesture synthesis into semantic and beat streams. The two streams are coordinated by a \emph{Semantic Variational Information Bottleneck}, a stochastic frame-level gate that learns when semantic gestures should override rhythmic beat motion. The semantic stream is controlled by \emph{Motion-Grounded Semantic Conditioning}, which replaces purely linguistic word embeddings with motion-language representations to provide motion-aligned semantic priors for long-tailed lexical triggers of gestures. The beat stream is further regularised by an \emph{Inertial Beat Prior}, an anthropometry-weighted arm-chain module that reduces jitter and improves rhythmic consistency without constraining semantic frames. Objective evaluations and subjective experiments show that DuoGesture outperforms strong baselines, while component ablations confirm the complementary roles of semantic grounding, stochastic stream selection, and biomechanical regularisation.

cs.CV↗

Half-Truth Audio Detection and Localisation: A Lightweight Cross-Attentive Architecture and a Cross-Corpus Diagnostic Study

Partially manipulated (half-truth) speech, where a short synthesised segment is spliced into an otherwise genuine utterance, is a harder and more realistic forensic threat than the fully synthesised deepfakes that dominate the literature. We present CAFNet, a lightweight (576K-parameter, 2.24 MB) cross-attentive architecture that fuses MFCC, LFCC, and Chroma-STFT features to jointly classify audio as real, fully fake, or half-truth, and regress the temporal boundaries of the synthesised region, at approximately 14 ms CPU latency. A component ablation shows cross-attention fusion is CAFNet's most load-bearing component; a deeply supervised auxiliary classification head from earlier iterations is not, and removing it improves every in-domain metric under 3-seed replication with substantially lower variance. On MLADDC T2+T3 the model reaches 97.55%$\pm$0.69% ternary accuracy and 0.037 s boundary mean absolute error (MAE), to our knowledge, the first reported continuous splice- boundary localisation result on this benchmark. Zero-shot evaluation on two independent benchmarks shows transfer is capability- and corpus-dependent rather than uniform: on Half-Truth Audio Detection dataset (HAD), detection recall reaches 84.9% and ternary classification resolves half-truth correctly on half of true half-truth clips (50.4%), while on PartialSpoof, binary detection stays near chance (AUC 0.5544). We treat this asymmetry, not a single generalization verdict, as the finding. HAD localisation improves in absolute terms but degrades in relative terms, since in-domain localisation improved faster. An architectural change validated purely in-domain thus shifted the cross-corpus transfer profile, evidence that cross-corpus evaluation should accompany, not follow, in-domain architecture decisions.

cs.SD↗

SonicCaps: Large-Scale Diverse and Fine-Grained Captioning for Improved Audio-Retrieval

Recent advances in audio-language modeling have been driven by large-scale audio captioning datasets. However, existing datasets remain limited by low semantic diversity, generic descriptions lacking acoustic details, and one-to-one audio-caption mappings that poorly reflect the inherent ambiguity of auditory perception. We introduce SonicCaps, a large-scale audio captioning dataset comprising ~15M captions paired with ~700k audio clips, generated using a multi-modal large language model (Qwen3-Omni) conditioned on both audio and text. To explicitly promote diversity, we generate around 24 captions per audio via structured prompt engineering and few- shot generation, spanning main descriptions, rephrased variants (verbosity, style) and semantic tags. Human evaluation shows that SonicCaps is rated significantly higher than existing captioning datasets, with fine-grained analyses indicating that our captions are perceived as more descriptive and precise, which strongly correlates with quality judgments. Finally, training CLAP models on SonicCaps with a multi-caption sampling strategy consistently improves audio retrieval and zero-shot classification, with stronger generalization across public and commercial benchmarks. We release both SonicCaps and two specialized CLAP models on hugging face: https://huggingface.co/datasets/Zineb/SonicCaps.

cs.SD↗

Removing Speech, Keeping Activities: A Privacy Firewall for Acoustic Sensing in Assisted Living

Acoustic sensing offers a promising non-intrusive approach for monitoring daily activities of older adults, yet speech privacy concerns remain a critical barrier to real-world deployment. We present a privacy firewall pipeline based on a U-Net encoder-decoder, trained entirely on synthetic data, that removes speech from ambient audio while preserving environmental sounds indicative of daily activities. Activity recognition is performed using VGGish transfer learning with an SVM classifier. Evaluated on the ESC-50 and SINS datasets across multiple speech content levels, the proposed model reduced residual speech to 0% VAD-detectable speech (Silero Voice Activity Detection) under all tested conditions, outperforming Facebook Denoiser (6.55% residual), SepFormer (36.34%) and ConvTasNet (47.21%) on ESC-50 at the 100\% speech level. On ESC-50 at 40% speech level, classification performance recovers to 85% precision and 85% recall after speech removal, compared with 81%/75% before removal and an 84%/83% speech-free baseline. Evaluation on real-world participant home recordings collected with the AudioHive app showed 0% VAD-detectable speech after processing while maintaining 76% precision and recall. The pipeline enables privacy-preserving acoustic sensing without sacrificing activity recognition performance, addressing a key obstacle to the adoption of ambient monitoring in elderly care.

cs.SD↗

Scalable Direction-Following TTS via Voice Impression-Guided Pseudo Triplet Construction

Voice actors often re-read the same script while modifying their delivery in response to performance directions. We study this setting as direction-following TTS, where a system generates a new utterance that reflects a given direction relative to a reference utterance while preserving speaker identity and linguistic content. A key challenge is the lack of training data capturing such relative modifications. To address this, we propose a scalable pseudo-triplet construction pipeline that generates~(reference utterance, direction text, modified utterance) triplets. It generates controlled style variations using an impression-controllable TTS model and uses an LLM to produce natural language directions from estimated impression differences. Experimental results demonstrate that pseudo-triplets alone enable stable speaker-preserving modification, and that combining pseudo and recorded data further improves direction alignment while maintaining speaker similarity. Audio examples are available on our demo page https://ntt-hilab-gensp.github.io/IS2026pseudo/

cs.SD↗

Choosing a PEFT Variant for Per-Patient Dysarthric ASR: A Single-Speaker Case Study on Two ASR Bases

Per-patient adapters are the preferred production architecture for dysarthric automatic speech recognition (ASR), yet parameter-efficient fine-tuning (PEFT) variants have not been compared in the speaker-dependent, per-patient regime. We present a single-speaker case study comparing seven LoRA-family methods (LoRA, QLoRA, AdaLoRA, DoRA, LoHA, VeRA, VB-LoRA) on two production bases (Whisper-large-v3 with Hungarian fine-tuning, and a multilingual Qwen3-ASR-1.7B checkpoint) for one post-stroke Hungarian male speaker (S1, 409 utterances; severe dysarthria on auditory-perceptual clinical assessment). Attention-projection adapters substantially improve CER on both bases. Across three seeds, a paired bootstrap detects no significant LoRA-DoRA difference (p>0.5; 13.86/13.90 % CER on Whisper, 28.10/28.33 % on Qwen3-ASR), so we adopt the simpler, cheaper LoRA. Real 4-bit (NF4) QLoRA is worse on every seed and both bases (14.56/30.09 % CER) with no memory saving at this scale, and LoHA, VeRA, VB-LoRA and AdaLoRA do not reach the LoRA family, though LoHA still gives an 18.6 % relative CER reduction on Whisper. On the same base, full fine-tuning is more accurate (11.43 % CER), but a 115 MB LoRA that also adapts the feed-forward blocks reaches within 0.66 pp of it at approximately 3.7 % of the per-patient storage. A 6-point enrollment grid shows about 5 min of patient audio captures 45.6 % of the zero-shot-to-30-min CER reduction, with further gains at 10 and 30 min (caveat: one speaker, one language, severe post-stroke dysarthria). Training scripts and recipes will be released, source-available under a research-use licence, on publication.

cs.CL↗

Understanding Automatic Mixing: A Subtask-Oriented Analysis of Two-Stage Mixing System

Automatic mixing transforms multitrack recordings into perceptually coherent, balanced, and aesthetically consistent mixes. In real-world production, this task is challenging due to large track counts, diverse instrumentation, and strong inter-track dependencies. Two-stage systems address this complexity by separating intra-group processing from inter-group mixing, yet it remains unclear whether their gains arise from stronger component models or from explicit task decomposition. We present a subtask-oriented analysis of automatic mixing through three controlled listening experiments. We investigate whether full-mix models transfer to intra-group mixing, whether downstream models compensate for grouping and loudness errors, and whether two-stage decomposition improves full-mix quality. Across three dense pop and rock excerpts, transfer differs between the evaluated models; inappropriate grouping causes clear downstream degradation, while altered loudness relationships have weaker and model-dependent effects. Both two-stage variants significantly outperform their corresponding single-stage baselines. These findings support explicit separation of local balance and global mix coordination as a useful design principle for automatic mixing. Code and audio examples are available online.

cs.SD↗

CRAW: Codec Robust Audio Watermarking

Recent advances in generative speech models have made it increasingly difficult to distinguish authentic from synthetic audio, enabling new forms of fraud and misinformation. Audio watermarking offers a promising defense by embedding an imperceptible signal into generated speech that can later be detected to verify its provenance. However, recent studies have shown that existing post-hoc watermarking methods fail under neural codecs and denoisers, transformations routinely applied during real-world storage, transmission, and processing, severely limiting their practical utility. Here we introduce CRAW, a codec-robust audio watermarking framework that jointly improves robustness against neural re-synthesis while maintaining high perceptual quality. CRAW combines distortion-aware training with an attention-based pooling mechanism, inference-time perceptual mask- ing, and an error-correcting code to recover the fidelity lost during robust training. Experiments demonstrate that CRAW achieves state-of-the-art robustness against neural codecs, denoisers, and vocoders while maintaining perceptual quality comparable to existing post-hoc watermarking methods. The code is available at https://github.com/DavidC1212/craw.

cs.SD↗

GhostWord: A Fine-Grained Backdoor Attack on Automatic Speech Recognition

Automatic Speech Recognition (ASR) systems are widely deployed in safety-critical settings but remain vulnerable to data-poisoning backdoor attacks. Existing ASR backdoors typically use phrase-level triggers paired with a fixed target sentence, creating strong artifacts (e.g., repeated transcripts or triggers placed in non-speech regions) that simple preprocessing can mitigate. We propose GhostWord, a word-level, time-localized ASR backdoor that uses codebooks mapping short ($\approx$400\,ms) acoustic triggers to target words. During poisoning, we inject a trigger into the forced-aligned time span of a chosen source word in the audio and replace only that word in the transcript, enabling precise semantic flips and composable sentence manipulation while avoiding many-to-one label artifacts. Across Common Voice (v23 English, v24 Lithuanian) and multiple backbones (Whisper-Small/Medium, MMS, SpeechT5), GhostWord achieves an average attack success rate of 89.3\% and transfers across languages and models. Adapting optimization-based defenses (ABL, ANP, SAU, I-BAU) reveals a sharp robustness--accuracy trade-off: attack success drops from 89.3\% to 29.1\% while clean WER rises from 21.5\% to 45.0\%, consistent with our theoretical analysis showing that, in high-vocabulary models, backdoor suppression structurally tends to degrade clean performance. The source code is publicly available at https://github.com/rohban-lab/GhostWord

eess.AS↗

Low-Latency Spell Correction for Japanese Music Search Queries

Spell correction for Japanese search queries presents unique challenges due to the co-existence of four writing scripts (Latin/romaji, hiragana, katakana, and kanji) and the distinct error patterns each script induces. We present a compact BART-based sequence-to-sequence model (3 encoder + 3 decoder layers) designed for low-latency spell correction of Japanese music search queries. The core contribution lies in a script-aware synthetic misspelling generation pipeline that produces realistic training data by combining keyboard-layout models (QWERTY and flick input), phonetic confusion priors mined from real query logs, voiced/unvoiced consonant alternations, and kana case errors. A key design decision is normalizing mixed-script catalog titles to a single canonical script before misspelling synthesis, which we show is critical for reducing model hallucinations. We train a custom byte-level BPE tokenizer on the target music catalog to handle all four scripts in a unified vocabulary. Experiments on a curated evaluation set show that our model achieves an exact-match accuracy of 41.09% and a character error rate (CER) of 11.62%, outperforming edit-distance baselines and achieving the lowest character error rate among all evaluated systems while maintaining sub-4ms inference latency on a single GPU. We further analyze performance across individual scripts and mixed-script queries, demonstrating the effectiveness of script-aware data augmentation through systematic ablation studies.

cs.SD↗

Auditory Illusion Benchmark for Large Audio Language Models

Perceptual illusions have long served as crucial probes into human cognition, revealing biases and limitations of perception. In the auditory domain, such illusions provide a unique lens for testing whether Large Audio Language Models (LALMs) replicate human perceptual tendencies. Despite their importance, most benchmarks focus on visual illusions or general audio tasks, leaving auditory illusions underexplored. To this end, we present AIB, the first auditory illusion benchmark for LALMs, covering ten representative illusions across music, sound, and speech, each annotated for the presence of knowledge-based priors. Our methodology pairs model evaluation with controlled human listening studies, enabling direct comparison of responses. Results show systematic differences: while most LALMs remain signal-faithful on low-level acoustic illusions, several exhibit more human-like responses when linguistic or musical priors are involved, although no model matches the human perceptual profile. These findings highlight the current limitations of LALMs as cognitive models. By establishing auditory illusions as a rigorous testbed, our work offers a new perspective for probing neural black-box models and advancing understanding of auditory cognition. AIB is publicly available at https://github.com/gillosae/aib.

cs.SD↗

Leakage-Audited Benchmarking Reveals Limited Evidence for Cross-Subject Auditory-Evoked EEG Vowel Perception Decoding

We tested whether auditory-evoked EEG supports subject-independent five-vowel perception decoding when trial identity, model identity, prediction provenance, and participant-level inference are controlled within a single benchmark. We reconstructed Study 2 event tables from OpenNeuro ds006104 version 1.0.1 and analysed the consonant-vowel pair task. One-to-one marker-stimulus pairing yielded 3,840 independent trials; control-condition selection and artifact rejection retained 1,094 epochs from 16 participants and 61 EEG channels. Thirteen unique implementations were evaluated using leave-one-subject-out testing, with participant metrics reconstructed from 36,102 trial predictions across 33 complete prediction replicas. Random Forest was numerically highest at 21.474% balanced accuracy (95% participant-bootstrap interval, 19.526-23.482%; chance, 20%), but neither its participant-level tests nor any implementation survived correction across the 13-model family. Deep-model performance was close to chance, and several architectures showed substantial seed-dependent variation and low trial-label agreement. An exploratory MDM analysis comprising 9,616 genuine refits across training cohorts of 3-15 participants showed no monotonic performance gain. Within this dataset and protocol, evidence for reliable cross-subject five-vowel decoding is limited. The benchmark provides a reproducible chain from source rows to retained epochs, predictions, participant-level metrics, multiplicity-adjusted inference, and bounded diagnostic analyses.

eess.SP↗

MusTBench: Benchmarking and Advancing Temporal Grounding in Music LLMs

Recent Large Audio-Language Models (LALMs) have demonstrated promising abilities in understanding musical content. However, whether their responses are grounded in the correct temporal regions of the audio remains underexplored. This limitation is particularly critical for music understanding, where key information often occurs as temporally localized events, such as instrument entries and rhythmic transitions. To address this gap, we introduce MusTBench, a music-expert-validated benchmark designed to evaluate temporal grounding in LALMs through five temporally grounded question-answering tasks. To further improve temporal grounding in existing models, we propose MusT, a novel four-stage temporal optimization recipe spanning music encoder adaptation, LLM adaptation, LLM supervised fine-tuning, and RL-based optimization. Experiments on MusTBench show that existing LALMs struggle with precise temporal grounding, while MusT brings significant improvements over strong baselines. These results establish temporal grounding as a key missing capability in current LALMs and position MusTBench as a challenging benchmark for future research in temporally grounded music understanding.

cs.CL↗

Decoding Strategies for Diffusion-Based ASR: A Systematic Evaluation of Confidence-Based Thresholding

While LLM-based Automatic Speech Recognition (ASR) achieves high accuracy, its speed is limited by sequential autoregressive decoding. Diffusion Language Models (DLMs) offer a parallel alternative, yet their decoding strategies remain under-explored in ASR contexts. This paper analyzes three decoding schemes for DLM-based ASR: fixed-number, static confidence threshold, and dynamic confidence threshold. We introduce a round-wise analysis of decoding progress using Negative Log-Likelihood-based uncertainty as a proxy for prediction reliability. Our results show that both threshold-based strategies provide a better accuracy-speed trade-off than fixed-number schemes. This behavior is associated with the more concentrated confidence distribution observed in the evaluated ASR settings: many tokens reach high confidence early, enabling multiple tokens to be committed in early decoding rounds while lower-confidence tokens are deferred to later rounds. The static-threshold strategy achieves accuracy close to autoregressive decoding at lower decoding cost.

eess.AS↗