Searcharxiv⌕ Search

SEARCH · Searcharxiv

Results for “robot learning”

Search indexed arXiv papers on artificial intelligence, large language models, computer vision and robotics. Read source abstracts and follow links to arXiv.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 289 records · Page 16Linked to original sources

RESTA: Time-Scaling Augmentation for Data-Efficient Robot Imitation Learning

Robot manipulation policies trained through imitation learning commonly rely on costly demonstrations recorded in one task direction and at one temporal resolution. We propose Reversal and Stride-based Trajectory Augmentation (RESTA), which exploits time-scaling data augmentation to improve data efficiency through trajectory reversal and temporal resampling. Trajectory-reversal augmentation reverses and relabels demonstrations between paired tasks with opposite objectives, reusing recorded rollouts without additional environment interaction. Because contact-rich manipulation is not exactly reversible, we treat reversal as an approximate paired-task prior rather than a physical symmetry. Temporal-stride augmentation varies observation and action sampling strides and conditions the policy on the resulting offsets, enabling fixed or randomized temporal schedules. Experiments across 16 paired bimanual manipulation tasks show that trajectory reversal is particularly effective in the low-data regime and that temporal-stride augmentation improves success under randomized temporal schedules. With 25 and 50 independently collected demonstrations per task, RESTA achieves 78.4% and 85.2% average success, respectively, matching or exceeding baselines trained with twice as many demonstrations (77.3% and 85.4%). These results show that RESTA can improve data efficiency in robot imitation learning.

cs.RO↗

On-Robot Learning With Equivariant Models

Recently, equivariant neural network models have been shown to improve sample efficiency for tasks in computer vision and reinforcement learning. This paper explores this idea in the context of on-robot policy learning in which a policy must be learned entirely on a physical robotic system without reference to a model, a simulator, or an offline dataset. We focus on applications of Equivariant SAC to robotic manipulation and explore a number of variations of the algorithm. Ultimately, we demonstrate the ability to learn several non-trivial manipulation tasks completely through on-robot experiences in less than an hour or two of wall clock time.

cs.RO↗

Residual Modeling Closes the Regression and Generative Policy Gap in Robot Learning

Learning from demonstration has enabled impressive robot behaviors. A common choice for policy learning is to use diffusion or flow matching (Flow-Policies), which often outperforms direct action regression trained with mean squared error (MSE-Policies). This gap is commonly attributed to multimodal demonstrations. We revisit this gap from the perspective of statistical modeling: how action-prediction residuals shape policy optimization. Our analysis of real-world robot demonstration data reveals substantial state-dependent variation in residual scales and heavier-than-Gaussian tails. While both MSE-Policies and Flow-Policies exhibit heavy-tailed action residuals, their training gradients behave differently: MSE allocates more gradient magnitude to observations with large action residuals, which hurts optimization. Motivated by these findings, we introduce heteroscedastic Student-t action regression (HT-Policies), which learns input-dependent residual scales and reduces the influence of heavy tails. HT-Policies predict action chunks with a single feed-forward pass and can reuse pretrained flow-matching-based policy networks as the backbone. Across four simulation benchmarks and real-robot evaluations, HT-Policies achieves success rates competitive with generative policy baselines, both when trained from scratch and from pretrained vision-language-action and world-action models, despite being faster in training and inference. Together, these findings shed light on the practical advantages of generative objectives in robot learning from demonstrations and offer an efficient direct-regression alternative for a range of architectures and tasks. Project page: https://projects.thelabone.org/regression-policy/

cs.RO↗

INSPECT: Learning Robot View Selection from Assistant Use

Robots inspecting an assembly must determine which parts are present and whether they are correctly installed. During egocentric assembly assistance, head motion and workpiece handling reveal evidence for these checks, while spoken state confirmations link observations to procedural outcomes. We introduce INSPECT, which learns robot view preferences from records of a smart-glasses assistant that answers part queries and provides next-step guidance. Presence-Invariant TwinSwap (PI-TwinSwap) calibrates object evidence through paired identity interventions. Claim-indexed supervision separates evidence requirements from camera-reproducible observation changes. Object-centered calibration adapts relative view preferences to robot poses, while clause-level screening checks predicted evidence. The robot selects views using only its current observation and known poses, without candidate images. Evaluation uses annotated assistant-video replay to simulate state feedback, without target-domain view labels for policy training. On images of physical gearbox assemblies, INSPECT achieves the highest view utility among the compared non-oracle policies and raises human-rated full verifiability from 34.8% to 41.7% compared with keeping the current view. On commercial angle-grinder recordings in IMPACT, the transferred relative-view selector increases the correct decision rate from 50.6% to 54.3% with a frozen perception head. The source code is available at https://github.com/Kratos-Wen/INSPECT.

cs.RO↗

Belief-Grounded Networks for Accelerated Robot Learning under Partial Observability

Many important robotics problems are partially observable in the sense that a single visual or force-feedback measurement is insufficient to reconstruct the state. Standard approaches involve learning a policy over beliefs or observation-action histories. However, both of these have drawbacks; it is expensive to track the belief online, and it is hard to learn policies directly over histories. We propose a method for policy learning under partial observability called the Belief-Grounded Network (BGN) in which an auxiliary belief-reconstruction loss incentivizes a neural network to concisely summarize its input history. Since the resulting policy is a function of the history rather than the belief, it can be executed easily at runtime. We compare BGN against several baselines on classic benchmark tasks as well as three novel robotic touch-sensing tasks. BGN outperforms all other tested methods and its learned policies work well when transferred onto a physical robot.

cs.RO↗

SoftMimicGen: A Data Generation System for Scalable Robot Learning in Deformable Object Manipulation

Large-scale robot datasets have facilitated the learning of a wide range of robot manipulation skills, but these datasets remain difficult to collect and scale further, owing to the intractable amount of human time, effort, and cost required. Simulation and synthetic data generation have proven to be an effective alternative to fuel this need for data, especially with the advent of recent work showing that such synthetic datasets can dramatically reduce real-world data requirements and facilitate generalization to novel scenarios unseen in real-world demonstrations. However, this paradigm has been limited to rigid-body tasks, which are easy to simulate. Deformable object manipulation encompasses a large portion of real-world manipulation and remains a crucial gap to address towards increasing adoption of the synthetic simulation data paradigm. In this paper, we introduce SoftMimicGen, an automated data generation pipeline for deformable object manipulation tasks. We introduce a suite of high-fidelity simulation environments that encompasses a wide range of deformable objects (stuffed animal, rope, tissue, towel) and manipulation behaviors (high-precision threading, dynamic whipping, folding, pick-and-place), across four robot embodiments: a single-arm manipulator, bimanual arms, a humanoid, and a surgical robot. We apply SoftMimicGen to generate datasets across the task suite, train high-performing policies from the data, and systematically analyze the data generation system. Project website: \href{https://softmimicgen.github.io}{softmimicgen.github.io}.

cs.RO↗

Constraining Streaming Flow Models for Adapting Learned Robot Trajectory Distributions

Robot motion distributions often exhibit multi-modality and require flexible generative models for accurate representation. Streaming Flow Policies (SFPs) have recently emerged as a powerful paradigm for generating robot trajectories by integrating learned velocity fields directly in action space, enabling smooth and reactive control. However, existing formulations lack mechanisms for adapting trajectories post-training to enforce safety and task-specific constraints. We propose Constraint-Aware Streaming Flow (CASF), a framework that augments streaming flow policies with constraint-dependent metrics that reshape the learned velocity field during execution. CASF models each constraint, defined in either the robot's workspace or configuration space, as a differentiable distance function that is converted into a local metric and pulled back into the robot's control space. Far from restricted regions, the resulting metric reduces to the identity; near constraint boundaries, it smoothly attenuates or redirects motion, effectively deforming the underlying flow to maintain safety. This allows trajectories to be adapted in real time, ensuring that robot actions respect joint limits, avoid collisions, and remain within feasible workspaces, while preserving the multi-modal and reactive properties of streaming flow policies. We demonstrate CASF in simulated and real-world manipulation tasks, showing that it produces constraint-satisfying trajectories that remain smooth, feasible, and dynamically consistent, outperforming standard post-hoc projection baselines.

cs.RO↗

End-to-end QP-based policies: A unified perspective on robust control and robot learning

We present an end-to-end QP-based policy framework that enables systematic policy construction with minimal domain-specific design, while preserving the transparency and interpretability of model-based control. The proposed policy representation supports both domain-randomized model-based auto-tuning, where policy parameters are optimized over distributions of disturbances and model variations, and black-box policy construction, where the problem is formulated in terms of a (possibly) unknown model without requiring explicit notions of states, inputs, or the underlying system dynamics. We establish connections to existing policy representations and control paradigms, including robust control, multilayer perceptrons, and robot learning, and interpret our end-to-end QP policies as a common abstraction of these approaches. We validate the resulting framework in both simulation and hardware, demonstrating a broad range of applications spanning robustness, automatic policy tuning, and control under unknown system dynamics.

cs.RO↗

Bayesian Optimization Meets Riemannian Manifolds in Robot Learning

Bayesian optimization (BO) recently became popular in robotics to optimize control parameters and parametric policies in direct reinforcement learning due to its data efficiency and gradient-free approach. However, its performance may be seriously compromised when the parameter space is high-dimensional. A way to tackle this problem is to introduce domain knowledge into the BO framework. We propose to exploit the geometry of non-Euclidean parameter spaces, which often arise in robotics (e.g. orientation, stiffness matrix). Our approach, built on Riemannian manifold theory, allows BO to properly measure similarities in the parameter space through geometry-aware kernel functions and to optimize the acquisition function on the manifold as an unconstrained problem. We test our approach in several benchmark artificial landscapes and using a 7-DOF simulated robot to learn orientation and impedance parameters for manipulation skills.

cs.RO↗

Visionary: Vision architecture discovery for robot learning

We propose a vision-based architecture search algorithm for robot manipulation learning, which discovers interactions between low dimension action inputs and high dimensional visual inputs. Our approach automatically designs architectures while training on the task - discovering novel ways of combining and attending image feature representations with actions as well as features from previous layers. The obtained new architectures demonstrate better task success rates, in some cases with a large margin, compared to a recent high performing baseline. Our real robot experiments also confirm that it improves grasping performance by 6%. This is the first approach to demonstrate a successful neural architecture search and attention connectivity search for a real-robot task.

cs.RO↗

RMP2: A Structured Composable Policy Class for Robot Learning

We consider the problem of learning motion policies for acceleration-based robotics systems with a structured policy class specified by RMPflow. RMPflow is a multi-task control framework that has been successfully applied in many robotics problems. Using RMPflow as a structured policy class in learning has several benefits, such as sufficient expressiveness, the flexibility to inject different levels of prior knowledge as well as the ability to transfer policies between robots. However, implementing a system for end-to-end learning RMPflow policies faces several computational challenges. In this work, we re-examine the message passing algorithm of RMPflow and propose a more efficient alternate algorithm, called RMP2, that uses modern automatic differentiation tools (such as TensorFlow and PyTorch) to compute RMPflow policies. Our new design retains the strengths of RMPflow while bringing in advantages from automatic differentiation, including 1) easy programming interfaces to designing complex transformations; 2) support of general directed acyclic graph (DAG) transformation structures; 3) end-to-end differentiability for policy learning; 4) improved computational efficiency. Because of these features, RMP2 can be treated as a structured policy class for efficient robot learning which is suitable encoding domain knowledge. Our experiments show that using structured policy class given by RMP2 can improve policy performance and safety in reinforcement learning tasks for goal reaching in cluttered space.

cs.RO↗

Learning Robotic Manipulation Policies from Point Clouds with Conditional Flow Matching

Learning from expert demonstrations is a promising approach for training robotic manipulation policies from limited data. However, imitation learning algorithms require a number of design choices ranging from the input modality, training objective, and 6-DoF end-effector pose representation. Diffusion-based methods have gained popularity as they enable predicting long-horizon trajectories and handle multimodal action distributions. Recently, Conditional Flow Matching (CFM) (or Rectified Flow) has been proposed as a more flexible generalization of diffusion models. In this paper, we investigate the application of CFM in the context of robotic policy learning and specifically study the interplay with the other design choices required to build an imitation learning algorithm. We show that CFM gives the best performance when combined with point cloud input observations. Additionally, we study the feasibility of a CFM formulation on the SO(3) manifold and evaluate its suitability with a simplified example. We perform extensive experiments on RLBench which demonstrate that our proposed PointFlowMatch approach achieves a state-of-the-art average success rate of 67.8% over eight tasks, double the performance of the next best method.

cs.RO↗

AMPLIFY: Actionless Motion Priors for Robot Learning from Videos

Action-labeled data for robotics is scarce and expensive, limiting the generalization of learned policies. In contrast, vast amounts of action-free video data are readily available, but translating these observations into effective policies remains a challenge. We introduce AMPLIFY, a novel framework that leverages large-scale video data by encoding visual dynamics into compact, discrete motion tokens derived from keypoint trajectories. Our modular approach separates visual motion prediction from action inference, decoupling the challenges of learning what motion defines a task from how robots can perform it. We train a forward dynamics model on abundant action-free videos and an inverse dynamics model on a limited set of action-labeled examples, allowing for independent scaling. Extensive evaluations demonstrate that the learned dynamics are both accurate, achieving up to 3.7x better MSE and over 2.5x better pixel prediction accuracy compared to prior approaches, and broadly useful. In downstream policy learning, our dynamics predictions enable a 1.2-2.2x improvement in low-data regimes, a 1.4x average improvement by learning from action-free human videos, and the first generalization to LIBERO tasks from zero in-distribution action data. Beyond robotic control, we find the dynamics learned by AMPLIFY to be a versatile latent world model, enhancing video prediction quality. Our results present a novel paradigm leveraging heterogeneous data sources to build efficient, generalizable world models. More information can be found at https://amplify-robotics.github.io/.

cs.RO↗

What Matters to You? Towards Visual Representation Alignment for Robot Learning

When operating in service of people, robots need to optimize rewards aligned with end-user preferences. Since robots will rely on raw perceptual inputs like RGB images, their rewards will inevitably use visual representations. Recently there has been excitement in using representations from pre-trained visual models, but key to making these work in robotics is fine-tuning, which is typically done via proxy tasks like dynamics prediction or enforcing temporal cycle-consistency. However, all these proxy tasks bypass the human's input on what matters to them, exacerbating spurious correlations and ultimately leading to robot behaviors that are misaligned with user preferences. In this work, we propose that robots should leverage human feedback to align their visual representations with the end-user and disentangle what matters for the task. We propose Representation-Aligned Preference-based Learning (RAPL), a method for solving the visual representation alignment problem and visual reward learning problem through the lens of preference-based learning and optimal transport. Across experiments in X-MAGICAL and in robotic manipulation, we find that RAPL's reward consistently generates preferred robot behaviors with high sample efficiency, and shows strong zero-shot generalization when the visual representation is learned from a different embodiment than the robot's.

cs.RO↗

AW-Opt: Learning Robotic Skills with Imitation and Reinforcement at Scale

Robotic skills can be learned via imitation learning (IL) using user-provided demonstrations, or via reinforcement learning (RL) using large amountsof autonomously collected experience.Both methods have complementarystrengths and weaknesses: RL can reach a high level of performance, but requiresexploration, which can be very time consuming and unsafe; IL does not requireexploration, but only learns skills that are as good as the provided demonstrations.Can a single method combine the strengths of both approaches? A number ofprior methods have aimed to address this question, proposing a variety of tech-niques that integrate elements of IL and RL. However, scaling up such methodsto complex robotic skills that integrate diverse offline data and generalize mean-ingfully to real-world scenarios still presents a major challenge. In this paper, ouraim is to test the scalability of prior IL + RL algorithms and devise a system basedon detailed empirical experimentation that combines existing components in themost effective and scalable way. To that end, we present a series of experimentsaimed at understanding the implications of each design decision, so as to develop acombined approach that can utilize demonstrations and heterogeneous prior datato attain the best performance on a range of real-world and realistic simulatedrobotic problems. Our complete method, which we call AW-Opt, combines ele-ments of advantage-weighted regression [1, 2] and QT-Opt [3], providing a unifiedapproach for integrating demonstrations and offline data for robotic manipulation.Please see https://awopt.github.io for more details.

cs.RO↗

Residual Robot Learning for Object-Centric Probabilistic Movement Primitives

It is desirable for future robots to quickly learn new tasks and adapt learned skills to constantly changing environments. To this end, Probabilistic Movement Primitives (ProMPs) have shown to be a promising framework to learn generalizable trajectory generators from distributions over demonstrated trajectories. However, in practical applications that require high precision in the manipulation of objects, the accuracy of ProMPs is often insufficient, in particular when they are learned in cartesian space from external observations and executed with limited controller gains. Therefore, we propose to combine ProMPs with recently introduced Residual Reinforcement Learning (RRL), to account for both, corrections in position and orientation during task execution. In particular, we learn a residual on top of a nominal ProMP trajectory with Soft-Actor Critic and incorporate the variability in the demonstrations as a decision variable to reduce the search space for RRL. As a proof of concept, we evaluate our proposed method on a 3D block insertion task with a 7-DoF Franka Emika Panda robot. Experimental results show that the robot successfully learns to complete the insertion which was not possible before with using basic ProMPs.

cs.RO↗

Sparse Diffusion Policy: A Sparse, Reusable, and Flexible Policy for Robot Learning

The increasing complexity of tasks in robotics demands efficient strategies for multitask and continual learning. Traditional models typically rely on a universal policy for all tasks, facing challenges such as high computational costs and catastrophic forgetting when learning new tasks. To address these issues, we introduce a sparse, reusable, and flexible policy, Sparse Diffusion Policy (SDP). By adopting Mixture of Experts (MoE) within a transformer-based diffusion policy, SDP selectively activates experts and skills, enabling efficient and task-specific learning without retraining the entire model. SDP not only reduces the burden of active parameters but also facilitates the seamless integration and reuse of experts across various tasks. Extensive experiments on diverse tasks in both simulations and real world show that SDP 1) excels in multitask scenarios with negligible increases in active parameters, 2) prevents forgetting in continual learning of new tasks, and 3) enables efficient task transfer, offering a promising solution for advanced robotic applications. Demos and codes can be found in https://forrest-110.github.io/sparse_diffusion_policy/.

cs.RO↗

In-context Robot Learning Made Simple: A Democratized Recipe for Manipulation Tasks

We study robotic in-context learning (ICL), an emerging paradigm that enables robots to infer and execute tasks from visual demonstrations. Despite its growing promise, the problem itself remains under-defined: a visual demonstration simultaneously conveys action trajectories, object semantics, manipulation affordances, spatial relations, and task goals, making it unclear what information the robot is actually expected to follow. In this work, we first provide a clear problem definition of robot ICL that explicitly defines its learning target and resolves this fundamental prompt ambiguity. Building on this definition, we develop a minimalist and reproducible ICL framework (SimpleICL) with a visual prompt encoder and a low-cost data collection protocol. Without massive pre-training or specialized data infrastructure, our framework achieves strong performance in both simulation and real-world environments. Extensive experiments further reveal several key properties of robot ICL, including semantic discrimination and task-relevant disentanglement. We will fully open-source our data and training pipeline to facilitate systematic and reproducible research on robot ICL. The project page can be found at https://simpleicl.github.io/simpleicl.

cs.RO↗