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A distributed file system for a wide-area high performance computing infrastructure

We describe our work in implementing a wide-area distributed file system for the NSF TeraGrid. The system, called XUFS, allows private distributed name spaces to be created for transparent access to personal files across over 9000 computer nodes. XUFS builds on many principles from prior distributed file systems research, but extends key design goals to support the workflow of computational science researchers. Specifically, XUFS supports file access from the desktop to the wide-area network seamlessly, survives transient disconnected operations robustly, and demonstrates comparable or better throughput than some current high performance file systems on the wide-area network.

cs.DC↗

Fault Tolerance in Real Time Multiprocessors - Embedded Systems

All real time tasks which are termed as critical tasks by nature have to complete its execution before its deadline, even in presence of faults. The most popularly used real time task assignment algorithms are First Fit (FF), Best Fit (BF), Bin Packing (BP).The common task scheduling algorithms are Rate Monotonic (RM), Earliest Deadline First (EDF) etc.All the current approaches deal with either fault tolerance or criticality in real time. In this paper we have proposed an integrated approach with a new algorithm, called SASA (Sorting And Sequential Assignment) which maps the real time task assignment with task schedule and fault tolerance

cs.OS↗

On the Design of an Optimal Multiprocessor Real-Time Scheduling Algorithm under Practical Considerations (Extended Version)

This research addresses the multiprocessor scheduling problem of hard real-time systems, and it especially focuses on optimal and global schedulers when practical constraints are taken into account. First, we propose an improvement of the optimal algorithm BF. We formally prove that our adaptation is (i) optimal, i.e., it always generates a feasible schedule as long as such a schedule exists, and (ii) valid, i.e., it complies with the all the requirements. We also show that it outperforms BF by providing a computing complexity of O(n), where n is the number of tasks to be scheduled. Next, we propose a schedulability analysis which indicates a priori whether the real-time application can be scheduled by our improvement of BF without missing any deadline. This analysis is, to the best of our knowledge, the first such test for multiprocessors that takes into account all the main overheads generated by the Operating System.

cs.OS↗

A Data Capsule Framework For Web Services: Providing Flexible Data Access Control To Users

This paper introduces the notion of a secure data capsule, which refers to an encapsulation of sensitive user information (such as a credit card number) along with code that implements an interface suitable for the use of such information (such as charging for purchases) by a service (such as an online merchant). In our capsule framework, users provide their data in the form of such capsules to web services rather than raw data. Capsules can be deployed in a variety of ways, either on a trusted third party or the user's own computer or at the service itself, through the use of a variety of hardware or software modules, such as a virtual machine monitor or trusted platform module: the only requirement is that the deployment mechanism must ensure that the user's data is only accessed via the interface sanctioned by the user. The framework further allows an user to specify policies regarding which services or machines may host her capsule, what parties are allowed to access the interface, and with what parameters. The combination of interface restrictions and policy control lets us bound the impact of an attacker who compromises the service to gain access to the user's capsule or a malicious insider at the service itself.

cs.CR↗

A new model for virtual machine migration in virtualized cluster server based on Fuzzy Decision Making

In this paper, we show that performance of the virtualized cluster servers could be improved through intelligent decision over migration time of Virtual Machines across heterogeneous physical nodes of a cluster server. The cluster serves a variety range of services from Web Service to File Service. Some of them are CPU-Intensive while others are RAM-Intensive and so on. Virtualization has many advantages such as less hardware cost, cooling cost, more manageability. One of the key benefits is better load balancing by using of VM migration between hosts. To migrate, we must know which virtual machine needs to be migrated and when this relocation has to be done and, moreover, which host must be destined. To relocate VMs from overloaded servers to underloaded ones, we need to sort nodes from the highest volume to the lowest. There are some models to finding the most overloaded node, but they have some shortcomings. The focus of this paper is to present a new method to migrate VMs between cluster nodes using TOPSIS algorithm - one of the most efficient Multi Criteria Decision Making techniques- to make more effective decision over whole active servers of the Cluster and find the most loaded serversTo evaluate the performance improvement resulted from this model, we used cluster Response time and Unbalanced Factor.

cs.OS↗

FIFO anomaly is unbounded

Virtual memory of computers is usually implemented by demand paging. For some page replacement algorithms the number of page faults may increase as the number of page frames increases. Belady, Nelson and Shedler constructed reference strings for which page replacement algorithm FIFO produces near twice more page faults in a larger memory than in a smaller one. They formulated the conjecture that 2 is a general bound. We prove that this ratio can be arbitrarily large.

cs.OS↗

Proficient Pair of Replacement Algorithms on L1 and L2 Cache for Merge Sort

Memory hierarchy is used to compete the processors speed. Cache memory is the fast memory which is used to conduit the speed difference of memory and processor. The access patterns of Level 1 cache (L1) and Level 2 cache (L2) are different, when CPU not gets the desired data in L1 then it accesses L2. Thus the replacement algorithm which works efficiently on L1 may not be as efficient on L2. Similarly various applications such as Matrix Multiplication, Web, Fast Fourier Transform (FFT) etc will have varying access pattern. Thus same replacement algorithm for all types of application may not be efficient. This paper works for getting an efficient pair of replacement algorithm on L1 and L2 for the algorithm Merge Sort. With the memory reference string of Merge Sort, we have analyzed the behavior of various existing replacement algorithms on L1. The existing replacement algorithms which are taken into consideration are: Least Recently Used (LRU), Least Frequently Used (LFU) and First In First Out (FIFO). After Analyzing the memory reference pattern of Merge Sort, we have proposed a Partition Based Replacement algorithm (PBR_L1)) on L1 Cache. Furthermore we have analyzed various pairs of algorithms on L1 and L2 respectively, resulting in finding a suitable pair of replacement algorithms. Simulation on L1 shows, among the considered existing replacement algorithms FIFO is performing better than others. While the proposed replacement algorithm PBR_L1 is working about 1.7% to 44 % better than FIFO for various cache sizes.

cs.OS↗

Determinating Timing Channels in Compute Clouds

Timing side-channels represent an insidious security challenge for cloud computing, because: (a) massive parallelism in the cloud makes timing channels pervasive and hard to control; (b) timing channels enable one customer to steal information from another without leaving a trail or raising alarms; (c) only the cloud provider can feasibly detect and report such attacks, but the provider's incentives are not to; and (d) resource partitioning schemes for timing channel control undermine statistical sharing efficiency, and, with it, the cloud computing business model. We propose a new approach to timing channel control, using provider-enforced deterministic execution instead of resource partitioning to eliminate timing channels within a shared cloud domain. Provider-enforced determinism prevents execution timing from affecting the results of a compute task, however large or parallel, ensuring that a task's outputs leak no timing information apart from explicit timing inputs and total compute duration. Experiments with a prototype OS for deterministic cloud computing suggest that such an approach may be practical and efficient. The OS supports deterministic versions of familiar APIs such as processes, threads, shared memory, and file systems, and runs coarse-grained parallel tasks as efficiently and scalably as current timing channel-ridden systems.

cs.OS↗

Searching publications on operating systems

This note concerns a search for publications in which one can find statements that explain the concept of an operating system, reasons for introducing operating systems, a formalization of the concept of an operating system or theory about operating systems based on such a formalization. It reports on the way in which the search has been carried out and the outcome of the search. The outcome includes not only what the search was meant for, but also some added bonuses.

cs.OS↗

Scheduling Multi-Mode Real-Time Systems upon Uniform Multiprocessor Platforms

In this paper, we address the scheduling problem of multi-mode real-time systems upon uniform multiprocessor platforms. We propose two transition protocols, specified together with their schedulability test, and provide the reader with two distinct upper bounds for the length of the transient phases during mode transitions, respectively for the cases where jobs priorities are known and unknown beforehand.

cs.OS↗

Multi-Criteria Evaluation of Partitioning Schemes for Real-Time Systems

In this paper we study the partitioning approach for multiprocessor real-time scheduling. This approach seems to be the easiest since, once the partitioning of the task set has been done, the problem reduces to well understood uniprocessor issues. Meanwhile, there is no optimal and polynomial solution to partition tasks on processors. In this paper we analyze partitioning algorithms from several points of view such that for a given task set and specific constraints (processor number, task set type, etc.) we should be able to identify the best heuristic and the best schedulability test. We also analyze the influence of the heuristics on the performance of the uniprocessor tests and the impact of a specific task order on the schedulability. A study on performance difference between Fixed Priority schedulers and EDF in the case of partitioning scheduling is also considered.

cs.OS↗

Efficient System-Enforced Deterministic Parallelism

Deterministic execution offers many benefits for debugging, fault tolerance, and security. Running parallel programs deterministically is usually difficult and costly, however - especially if we desire system-enforced determinism, ensuring precise repeatability of arbitrarily buggy or malicious software. Determinator is a novel operating system that enforces determinism on both multithreaded and multi-process computations. Determinator's kernel provides only single-threaded, "shared-nothing" address spaces interacting via deterministic synchronization. An untrusted user-level runtime uses distributed computing techniques to emulate familiar abstractions such as Unix processes, file systems, and shared memory multithreading. The system runs parallel applications deterministically both on multicore PCs and across nodes in a cluster. Coarse-grained parallel benchmarks perform and scale comparably to - sometimes better than - conventional systems, though determinism is costly for fine-grained parallel applications.

cs.OS↗

File Managing and Program Execution in Web Operating Systems

Web Operating Systems can be seen as an extension of traditional Operating Systems where the addresses used to manage files and execute programs (via the basic load/execution mechanism) are extended from local filesystem path-names to URLs. A first consequence is that, similarly as in traditional web technologies, executing a program at a given URL, can be done in two modalities: either the execution is performed client-side at the invoking machine (and relative URL addressing in the executed program set to refer to the invoked URL) or it is performed server-side at the machine addressed by the invoked URL (as, e.g., for a web service). Moreover in this context, user identification for access to programs and files and workflow-based composition of service programs is naturally based on token/session-like mechanisms. We propose a middleware based on client-server protocols and on a set primitives, for managing files/resources and executing programs (in the form of client-side/server-side components/services) in Web Operating Systems. We formally define the semantics of such middleware via a process algebraic approach.

cs.SE↗

Simulation de traces réelles d'E/S disque de PC

Under Windows operating system, existing I/O benchmarking tools does not allow a developer to efficiently define a file access strategy according to the applications' constraints. This is essentially due to the fact that the existing tools do allow only a restricted set of I/O workloads that does not generally correspond to the target applications. To cope with this problem, we designed and implemented a precise I/O simulator allowing to simulate whatever real I/O trace on a given defined architecture, and in which most of file and disk cache strategies, their interactions and the detailed storage system architecture are implemented. Simulation results on different workloads and architectures show a very high degree of precision. In fact, the mean error rate as compared to real measures is of about 6% with a maximum of 10% on global throughput.

cs.PF↗

On the definition of a theoretical concept of an operating system

We dwell on how a definition of a theoretical concept of an operating system, suitable to be incorporated in a mathematical theory of operating systems, could look like. This is considered a valuable preparation for the development of a mathematical theory of operating systems.

cs.OS↗

Perbandingan Shell Unix

Is it possible for an Information Technology [IT] product to be both mature and state-of-theart at the same time? In the case of the UNIX system, the answer is an unqualified "Yes." The UNIX system has continued to develop over the past twenty-five years. In millions of installations running on nearly every hardware platform made, the UNIX system has earned its reputation for stability and scalability. Over the years, UNIX system suppliers have steadily assimilated new technologies so that UNIX systems today provide more functionality as any other operating system.

cs.OS↗

Gang FTP scheduling of periodic and parallel rigid real-time tasks

In this paper we consider the scheduling of periodic and parallel rigid tasks. We provide (and prove correct) an exact schedulability test for Fixed Task Priority (FTP) Gang scheduler sub-classes: Parallelism Monotonic, Idling, Limited Gang, and Limited Slack Reclaiming. Additionally, we study the predictability of our schedulers: we show that Gang FJP schedulers are not predictable and we identify several sub-classes which are actually predictable. Moreover, we extend the definition of rigid, moldable and malleable jobs to recurrent tasks.

cs.OS↗

Semi-Partitioned Hard Real-Time Scheduling with Restricted Migrations upon Identical Multiprocessor Platforms

Algorithms based on semi-partitioned scheduling have been proposed as a viable alternative between the two extreme ones based on global and partitioned scheduling. In particular, allowing migration to occur only for few tasks which cannot be assigned to any individual processor, while most tasks are assigned to specific processors, considerably reduces the runtime overhead compared to global scheduling on the one hand, and improve both the schedulability and the system utilization factor compared to partitioned scheduling on the other hand. In this paper, we address the preemptive scheduling problem of hard real-time systems composed of sporadic constrained-deadline tasks upon identical multiprocessor platforms. We propose a new algorithm and a scheduling paradigm based on the concept of semi-partitioned scheduling with restricted migrations in which jobs are not allowed to migrate, but two subsequent jobs of a task can be assigned to different processors by following a periodic strategy.

cs.OS↗