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Physics Filtering Favors the Generalization of Robot Learning

Living organisms exhibit extraordinary adaptability to unseen environments through their intrinsic physical structures and lifelong feedback-driven learning. Endowing robots with comparable generalization is critical for reliable operation in the real world. While recent approaches attempt to improve generalization by scaling training data, such strategies remain impractical for robotics, where collecting real-world demonstrations at the scale of large language models is prohibitively costly and slow. Contrary to this reliance on massive datasets, we show that robots can generalize effectively under dynamics uncertainties even with limited training data by leveraging a feedback mechanism, namely PhyFilter, that corrects learning outputs with physics-filtered learning residuals. PhyFilter operates as a lightweight, model-agnostic module whose parameters can be automatically optimized through an auto-learning algorithm, eliminating manual tuning and enabling seamless integration with diverse robot policies. We validate PhyFilter across four representative robotic systems, demonstrating that it enables quadruped robots to generalize to unseen terrains, payload variations, and speed ranges; drones to flight under unseen wind disturbances; aerial manipulators to achieve centimeter-level in-air capture despite wind and mass uncertainties; and acceleration differentiators to remain robust with distribution shift. These results show that physics-filtered feedback can serve as a powerful alternative to massive data scaling.

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Semantically Controllable Augmentations for Generalizable Robot Learning

Generalization to unseen real-world scenarios for robot manipulation requires exposure to diverse datasets during training. However, collecting large real-world datasets is intractable due to high operational costs. For robot learning to generalize despite these challenges, it is essential to leverage sources of data or priors beyond the robot's direct experience. In this work, we posit that image-text generative models, which are pre-trained on large corpora of web-scraped data, can serve as such a data source. These generative models encompass a broad range of real-world scenarios beyond a robot's direct experience and can synthesize novel synthetic experiences that expose robotic agents to additional world priors aiding real-world generalization at no extra cost. In particular, our approach leverages pre-trained generative models as an effective tool for data augmentation. We propose a generative augmentation framework for semantically controllable augmentations and rapidly multiplying robot datasets while inducing rich variations that enable real-world generalization. Based on diverse augmentations of robot data, we show how scalable robot manipulation policies can be trained and deployed both in simulation and in unseen real-world environments such as kitchens and table-tops. By demonstrating the effectiveness of image-text generative models in diverse real-world robotic applications, our generative augmentation framework provides a scalable and efficient path for boosting generalization in robot learning at no extra human cost.

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L2D2: Robot Learning from 2D Drawings

Robots should learn new tasks from humans. But how do humans convey what they want the robot to do? Existing methods largely rely on humans physically guiding the robot arm throughout their intended task. Unfortunately -- as we scale up the amount of data -- physical guidance becomes prohibitively burdensome. Not only do humans need to operate robot hardware but also modify the environment (e.g., moving and resetting objects) to provide multiple task examples. In this work we propose L2D2, a sketching interface and imitation learning algorithm where humans can provide demonstrations by drawing the task. L2D2 starts with a single image of the robot arm and its workspace. Using a tablet, users draw and label trajectories on this image to illustrate how the robot should act. To collect new and diverse demonstrations, we no longer need the human to physically reset the workspace; instead, L2D2 leverages vision-language segmentation to autonomously vary object locations and generate synthetic images for the human to draw upon. We recognize that drawing trajectories is not as information-rich as physically demonstrating the task. Drawings are 2-dimensional and do not capture how the robot's actions affect its environment. To address these fundamental challenges the next stage of L2D2 grounds the human's static, 2D drawings in our dynamic, 3D world by leveraging a small set of physical demonstrations. Our experiments and user study suggest that L2D2 enables humans to provide more demonstrations with less time and effort than traditional approaches, and users prefer drawings over physical manipulation. When compared to other drawing-based approaches, we find that L2D2 learns more performant robot policies, requires a smaller dataset, and can generalize to longer-horizon tasks. See our project website: https://collab.me.vt.edu/L2D2/

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Human2Robot: Learning Robot Actions from Paired Human-Robot Videos

Distilling knowledge from human demonstrations is a promising way for robots to learn and act. Existing methods, which often rely on coarsely-aligned video pairs, are typically constrained to learning global or task-level features. As a result, they tend to neglect the fine-grained frame-level dynamics required for complex manipulation and generalization to novel tasks. We posit that this limitation stems from a vicious circle of inadequate datasets and the methods they inspire. To break this cycle, we propose a paradigm shift that treats fine-grained human-robot alignment as a conditional video generation problem. To this end, we first introduce H&R, a novel third-person dataset containing 2,600 episodes of precisely synchronized human and robot motions, collected using a VR teleoperation system. We then present Human2Robot, a framework designed to leverage this data. Human2Robot employs a Video Prediction Model to learn a rich and implicit representation of robot dynamics by generating robot videos from human input, which in turn guides a decoupled action decoder. Our real-world experiments demonstrate that this approach not only achieves high performance on seen tasks but also exhibits significant one-shot generalization to novel positions, objects, instances, and even new task categories.

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Towards Long-term Autonomy: A Perspective from Robot Learning

In the future, service robots are expected to be able to operate autonomously for long periods of time without human intervention. Many work striving for this goal have been emerging with the development of robotics, both hardware and software. Today we believe that an important underpinning of long-term robot autonomy is the ability of robots to learn on site and on-the-fly, especially when they are deployed in changing environments or need to traverse different environments. In this paper, we examine the problem of long-term autonomy from the perspective of robot learning, especially in an online way, and discuss in tandem its premise "data" and the subsequent "deployment".

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Ego4WAM: What Matters When Scaling Egocentric Human Data for Robot Learning?

Egocentric human data provides a scalable source of experience for robot learning, but varies substantially in human-robot alignment, behavioral coverage, and available supervision. Existing work shows favorable scaling with increasing human data, but it remains unclear which data properties drive downstream robot gains and how to use such data throughout the training pipeline. We present a systematic study of egocentric human data with different alignment and supervision under a unified world-action model framework. With the model backbone fixed, we disentangle the effects of human-robot alignment, data duration and task diversity, action supervision, and data usage strategies. We find that aligned human demonstrations substantially improve out-of-distribution generalization and reduce target-task robot data requirements; data duration and task diversity affect downstream capabilities differently; and video-only supervision remains effective without action labels, providing a strong foundation for subsequent video-action training. We validate these findings through closed-loop policy evaluation on both real robots and RoboDojo. Rather than treating data duration as the sole scaling axis, Ego4WAM shows how alignment, task diversity, available supervision, and usage strategy jointly shape the value of egocentric human data for robot learning.

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Quantifying Demonstration Quality for Robot Learning and Generalization

Learning from Demonstration (LfD) seeks to democratize robotics by enabling diverse end-users to teach robots to perform a task by providing demonstrations. However, most LfD techniques assume users provide optimal demonstrations. This is not always the case in real applications where users are likely to provide demonstrations of varying quality, that may change with expertise and other factors. Demonstration quality plays a crucial role in robot learning and generalization. Hence, it is important to quantify the quality of the provided demonstrations before using them for robot learning. In this paper, we propose quantifying the quality of the demonstrations based on how well they perform in the learned task. We hypothesize that task performance can give an indication of the generalization performance on similar tasks. The proposed approach is validated in a user study (N = 27). Users with different robotics expertise levels were recruited to teach a PR2 robot a generic task (pressing a button) under different task constraints. They taught the robot in two sessions on two different days to capture their teaching behaviour across sessions. The task performance was utilized to classify the provided demonstrations into high-quality and low-quality sets. The results show a significant Pearson correlation coefficient (R = 0.85, p < 0.0001) between the task performance and generalization performance across all participants. We also found that users clustered into two groups: Users who provided high-quality demonstrations from the first session, assigned to the fast-adapters group, and users who provided low-quality demonstrations in the first session and then improved with practice, assigned to the slow-adapters group. These results highlight the importance of quantifying demonstration quality, which can be indicative of the adaptation level of the user to the task.

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Gaussians on Riemannian Manifolds: Applications for Robot Learning and Adaptive Control

This article presents an overview of robot learning and adaptive control applications that can benefit from a joint use of Riemannian geometry and probabilistic representations. The roles of Riemannian manifolds, geodesics and parallel transport in robotics are first discussed. Several forms of manifolds already employed in robotics are then presented, by also listing manifolds that have been underexploited but that have potentials in future robot learning applications. A varied range of techniques employing Gaussian distributions on Riemannian manifolds is then introduced, including clustering, regression, information fusion, planning and control problems. Two examples of applications are presented, involving the control of a prosthetic hand from surface electromyography (sEMG) data, and the teleoperation of a bimanual underwater robot. Further perspectives are finally discussed, with suggestions of promising research directions.

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dARt Vinci: Egocentric Data Collection for Surgical Robot Learning at Scale

Data scarcity has long been an issue in the robot learning community. Particularly, in safety-critical domains like surgical applications, obtaining high-quality data can be especially difficult. It poses challenges to researchers seeking to exploit recent advancements in reinforcement learning and imitation learning, which have greatly improved generalizability and enabled robots to conduct tasks autonomously. We introduce dARt Vinci, a scalable data collection platform for robot learning in surgical settings. The system uses Augmented Reality (AR) hand tracking and a high-fidelity physics engine to capture subtle maneuvers in primitive surgical tasks: By eliminating the need for a physical robot setup and providing flexibility in terms of time, space, and hardware resources-such as multiview sensors and actuators-specialized simulation is a viable alternative. At the same time, AR allows the robot data collection to be more egocentric, supported by its body tracking and content overlaying capabilities. Our user study confirms the proposed system's efficiency and usability, where we use widely-used primitive tasks for training teleoperation with da Vinci surgical robots. Data throughput improves across all tasks compared to real robot settings by 41% on average. The total experiment time is reduced by an average of 10%. The temporal demand in the task load survey is improved. These gains are statistically significant. Additionally, the collected data is over 400 times smaller in size, requiring far less storage while achieving double the frequency.

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RoCoDA: Counterfactual Data Augmentation for Data-Efficient Robot Learning from Demonstrations

Imitation learning in robotics faces significant challenges in generalization due to the complexity of robotic environments and the high cost of data collection. We introduce RoCoDA, a novel method that unifies the concepts of invariance, equivariance, and causality within a single framework to enhance data augmentation for imitation learning. RoCoDA leverages causal invariance by modifying task-irrelevant subsets of the environment state without affecting the policy's output. Simultaneously, we exploit SE(3) equivariance by applying rigid body transformations to object poses and adjusting corresponding actions to generate synthetic demonstrations. We validate RoCoDA through extensive experiments on five robotic manipulation tasks, demonstrating improvements in policy performance, generalization, and sample efficiency compared to state-of-the-art data augmentation methods. Our policies exhibit robust generalization to unseen object poses, textures, and the presence of distractors. Furthermore, we observe emergent behavior such as re-grasping, indicating policies trained with RoCoDA possess a deeper understanding of task dynamics. By leveraging invariance, equivariance, and causality, RoCoDA provides a principled approach to data augmentation in imitation learning, bridging the gap between geometric symmetries and causal reasoning. Project Page: https://rocoda.github.io

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Contrast, Imitate, Adapt: Learning Robotic Skills From Raw Human Videos

Learning robotic skills from raw human videos remains a non-trivial challenge. Previous works tackled this problem by leveraging behavior cloning or learning reward functions from videos. Despite their remarkable performances, they may introduce several issues, such as the necessity for robot actions, requirements for consistent viewpoints and similar layouts between human and robot videos, as well as low sample efficiency. To this end, our key insight is to learn task priors by contrasting videos and to learn action priors through imitating trajectories from videos, and to utilize the task priors to guide trajectories to adapt to novel scenarios. We propose a three-stage skill learning framework denoted as Contrast-Imitate-Adapt (CIA). An interaction-aware alignment transformer is proposed to learn task priors by temporally aligning video pairs. Then a trajectory generation model is used to learn action priors. To adapt to novel scenarios different from human videos, the Inversion-Interaction method is designed to initialize coarse trajectories and refine them by limited interaction. In addition, CIA introduces an optimization method based on semantic directions of trajectories for interaction security and sample efficiency. The alignment distances computed by IAAformer are used as the rewards. We evaluate CIA in six real-world everyday tasks, and empirically demonstrate that CIA significantly outperforms previous state-of-the-art works in terms of task success rate and generalization to diverse novel scenarios layouts and object instances.

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Exploiting Local Observations for Robust Robot Learning

While many robotic tasks can be addressed using either centralized single-agent control with full state observation or decentralized multi-agent control, clear criteria for choosing between these approaches remain underexplored. This paper systematically investigates how multi-agent reinforcement learning (MARL) with local observations can improve robustness in complex robotic systems compared to traditional centralized control. Through theoretical analysis and empirical validation, we show that in certain tasks, decentralized MARL can achieve performance comparable to centralized methods while exhibiting greater resilience to perturbations and agent failures. By analytically demonstrating the equivalence of single-agent reinforcement learning (SARL) and MARL under full observability, we identify observability as the critical factor distinguishing the two paradigms. We further derive bounds quantifying performance degradation under external perturbations for locally observable policies. Empirical results on standard MARL benchmarks confirm that MARL with limited observations can maintain competitive performance. Finally, real-world experiments with a mobile manipulator demonstrate that decentralized MARL controllers achieve markedly improved robustness to agent malfunctions and environmental disturbances relative to centralized baselines. Together, these findings highlight MARL with local observations as a robust and practical alternative to conventional centralized control in complex robotic systems.

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4D Visual Pre-training for Robot Learning

General visual representations learned from web-scale datasets for robotics have achieved great success in recent years, enabling data-efficient robot learning on manipulation tasks; yet these pre-trained representations are mostly on 2D images, neglecting the inherent 3D nature of the world. However, due to the scarcity of large-scale 3D data, it is still hard to extract a universal 3D representation from web datasets. Instead, we are seeking a general visual pre-training framework that could improve all 3D representations as an alternative. Our framework, called FVP, is a novel 4D Visual Pre-training framework for real-world robot learning. FVP frames the visual pre-training objective as a next-point-cloud-prediction problem, models the prediction model as a diffusion model, and pre-trains the model on the larger public datasets directly. Across twelve real-world manipulation tasks, FVP boosts the average success rate of 3D Diffusion Policy (DP3) for these tasks by 28%. The FVP pre-trained DP3 achieves state-of-the-art performance across imitation learning methods. Moreover, the efficacy of FVP adapts across various point cloud encoders and datasets. Finally, we apply FVP to the RDT-1B, a larger Vision-Language-Action robotic model, enhancing its performance on various robot tasks. Our project page is available at: https://4d-visual-pretraining.github.io/

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HACTS: a Human-As-Copilot Teleoperation System for Robot Learning

Teleoperation is essential for autonomous robot learning, especially in manipulation tasks that require human demonstrations or corrections. However, most existing systems only offer unilateral robot control and lack the ability to synchronize the robot's status with the teleoperation hardware, preventing real-time, flexible intervention. In this work, we introduce HACTS (Human-As-Copilot Teleoperation System), a novel system that establishes bilateral, real-time joint synchronization between a robot arm and teleoperation hardware. This simple yet effective feedback mechanism, akin to a steering wheel in autonomous vehicles, enables the human copilot to intervene seamlessly while collecting action-correction data for future learning. Implemented using 3D-printed components and low-cost, off-the-shelf motors, HACTS is both accessible and scalable. Our experiments show that HACTS significantly enhances performance in imitation learning (IL) and reinforcement learning (RL) tasks, boosting IL recovery capabilities and data efficiency, and facilitating human-in-the-loop RL. HACTS paves the way for more effective and interactive human-robot collaboration and data-collection, advancing the capabilities of robot manipulation.

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World Model for Robot Learning: A Comprehensive Survey

World models, which are predictive representations of how environments evolve under actions, have become a central component of robot learning. They support policy learning, planning, simulation, evaluation, data generation, and have advanced rapidly with the rise of foundation models and large-scale video generation. However, the literature remains fragmented across architectures, functional roles, and embodied application domains. To address this gap, we present a comprehensive review of world models from a robot-learning perspective. We examine how world models are coupled with robot policies, how they serve as learned simulators for reinforcement learning and evaluation, and how robotic video world models have progressed from imagination-based generation to controllable, structured, and foundation-scale formulations. We further connect these ideas to navigation and autonomous driving, and summarize representative datasets, benchmarks, and evaluation protocols. Overall, this survey systematically reviews the rapidly growing literature on world models for robot learning, clarifies key paradigms and applications, and highlights major challenges and future directions for predictive modeling in embodied agents. To facilitate continued access to newly emerging works, benchmarks, and resources, we will maintain and regularly update the accompanying GitHub repository alongside this survey.

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NatSGLD: A Dataset with Speech, Gesture, Logic, and Demonstration for Robot Learning in Natural Human-Robot Interaction

Recent advances in multimodal Human-Robot Interaction (HRI) datasets emphasize the integration of speech and gestures, allowing robots to absorb explicit knowledge and tacit understanding. However, existing datasets primarily focus on elementary tasks like object pointing and pushing, limiting their applicability to complex domains. They prioritize simpler human command data but place less emphasis on training robots to correctly interpret tasks and respond appropriately. To address these gaps, we present the NatSGLD dataset, which was collected using a Wizard of Oz (WoZ) method, where participants interacted with a robot they believed to be autonomous. NatSGLD records humans' multimodal commands (speech and gestures), each paired with a demonstration trajectory and a Linear Temporal Logic (LTL) formula that provides a ground-truth interpretation of the commanded tasks. This dataset serves as a foundational resource for research at the intersection of HRI and machine learning. By providing multimodal inputs and detailed annotations, NatSGLD enables exploration in areas such as multimodal instruction following, plan recognition, and human-advisable reinforcement learning from demonstrations. We release the dataset and code under the MIT License at https://www.snehesh.com/natsgld/ to support future HRI research.

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Bridging Teacher Expectations and Robot Learning via Coupling Dynamics

Human-robot teaching focuses on enabling nontechnical experts to customize robots according to their needs after deployment. With recent advances in machine learning, human-robot teaching is no longer confined to offline learning where the data gathering step from a human teacher is separated from when the robot learns. Instead, more recent approaches for human-robot teaching focus on coupling human teaching with robot learning. This coupling impacts the structure, timing, and content of the teaching and learning interaction. However, it is currently unclear how such coupling dynamics affect humanrobot teaching effectiveness and human perceptions towards the teaching process. Informed by human learning theories, in this paper we propose a new scale for classifying human-robot teaching interactions according to coupling dynamics present between the human teacher and robot learner. We apply this scale to a subset of the human-robot teaching literature to identify how coupling dynamics and human teacher mental model mismatches with the ground truth robot learning system affect teaching effectiveness and human perceptions towards the teaching process

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Targeting World Models to Compromise Robot Learning Pipelines

World models have recently seen a rapid growth in both their popularity and capability as more data efficient tools for generating robot training data or simulating real world environments, with many works proposing their integration into the robot learning pipeline. While highly practical, in this work we demonstrate that world models introduce a uniquely stealthy and effective data poisoning entry point into the robot learning supply chain that can result in the deployment of unsafe or otherwise compromised robotic policies despite training on seemingly safe ground truth training data. In contrast to traditional data poisoning techniques which directly implant dangerous trajectories into sold or uploaded datasets, our novel attack methods inject malicious prompts or compromising transition dynamics into visibly safe teleoperated datasets which are only activated once fed through a world model as input. This can result in the generation of synthetic, dangerous robot training trajectories and subsequently unsafe or compromised robot policies. We demonstrate the effectiveness of our attacks against both state of the art action conditioned and text conditioned world models, showing a full end-to-end backdoor on a downstream DRL policy and a proof-of-concept for the VLA setting. Overall these findings necessitate research into more secure world models and reevaluating their position within the robot learning supply chain.

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