arXiv · 0706.2544
Abstract machines for dialogue games
Abstract
The notion of abstract Boehm tree has arisen as an operationally-oriented distillation of works on game semantics, and has been investigated in two papers. This paper revisits the notion, providing more syntactic support and more examples (like call-by-value evaluation) illustrating the generality of the underlying computing device. Precise correspondences between various formulations of the evaluation mechanism of abstract Boehm trees are established.
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Pierre-Louis Curien, Hugo Herbelin. 2007-06-18. Abstract machines for dialogue games. https://arxiv.org/abs/0706.2544
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