SearcharxivSearch

arXiv · 0812.2967

Shape Fitting on Point Sets with Probability Distributions

Abstract

A typical computational geometry problem begins: Consider a set P of n points in R^d. However, many applications today work with input that is not precisely known, for example when the data is sensed and has some known error model. What if we do not know the set P exactly, but rather we have a probability distribution mu_p governing the location of each point p in P? Consider a set of (non-fixed) points P, and let mu_P be the probability distribution of this set. We study several measures (e.g. the radius of the smallest enclosing ball, or the area of the smallest enclosing box) with respect to mu_P. The solutions to these problems do not, as in the traditional case, consist of a single answer, but rather a distribution of answers. We describe several data structures that approximate distributions of answers for shape fitting problems. We provide simple and efficient randomized algorithms for computing all of these data structures, which are easy to implement and practical. We provide some experimental results to assert this. We also provide more involved deterministic algorithms for some of these data structures that run in time polynomial in n and 1/eps, where eps is the approximation factor.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Maarten Loffler, Jeff M. Phillips. 2008-12-16. Shape Fitting on Point Sets with Probability Distributions. https://arxiv.org/abs/0812.2967

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Almost Linear Universal Point Sets for Planar Graphs

A point set is universal for planar graphs on $n$ vertices if every such graph has a straight-line drawing without crossings whose vertices belong to the set. We construct universal point sets of size $n^{1+o(1)}$, improving the previous quadratic upper bound. Our construction uses the reduction of Bannister, Cheng, Devanny, and Eppstein from universal point sets to superpatterns for $213$-avoiding permutations. We represent these permutations by ordered rooted forests and construct a small family of intervals containing every such forest. The result follows from a straightforward bound on the size of the family of intervals. GPT-6 Astra assisted in developing the construction and proof.

cs.CG

Some results on Archdeacon's conjecture for rotation systems

A rotation system on $n$ elements assigns to each element a cyclic order of the other $n-1$ elements. A four-element subset is non-planar if its induced rotation system cannot be realized by a crossing-free drawing of $K_4$. As a combinatorial strengthening of Hill's conjecture on the crossing number of the complete graph, Archdeacon conjectured that every rotation system on $n$ elements has at least $H(n)=\frac{1}{4} \lfloor\frac {n}{2}\rfloor \lfloor\frac{n-1}{2}\rfloor \lfloor\frac{n-2}{2}\rfloor \lfloor\frac{n-3}{2}\rfloor$ non-planar four-element subsets. We computationally verify Archdeacon's conjecture for $n\leq 10$ and show that every extremal rotation system in these orders is realizable by a simple drawing. With computer assistance, we prove that every rotation system on $n$ elements has at least $(8/9 - o(1)) H(n)$ non-planar four-element subsets. We also present a proof by hand for a weaker lower bound of $(2/3-o(1)) H(n)$. Finally, extending recent work of Felsner on antipodal pairs in drawings, we show that Archdeacon's conjecture holds for antipodally shellable rotation systems.

cs.CG

The Hyperbolic Surface Distance, Diameter, and Dirichlet Problems

Despite the prominence of hyperbolic surfaces in mathematics, basic algorithmic questions about them, even computing the distance between two points, have remained open, leaving many features of these surfaces inaccessible. The classical machinery assumes a polyhedral structure absent on a smooth surface. We remove these obstacles. We begin with an efficient $O(g^2)$ algorithm for the distance between two points, where $g$ is the genus of the surface. Building on it, we obtain an $O(g^2 \log g)$ method for answering distance queries from a fixed source and, as a consequence, for recentering a Dirichlet domain around an arbitrary point. This understanding of distances on the surface then lets us approximate the diameter to within any $\eps$ in time $O(g^3 \log g / \eps^2)$. We further show that the diameter, a single real number encoding a great deal about the surface, is exactly computable. Its hyperbolic cosine is an algebraic number over the field encoding the coefficients of the hyperbolic isometries defining the surface.

cs.CG