SearcharxivSearch

arXiv · 1212.3170

Improving Macrocell - Small Cell Coexistence through Adaptive Interference Draining

Abstract

The deployment of underlay small base stations (SBSs) is expected to significantly boost the spectrum efficiency and the coverage of next-generation cellular networks. However, the coexistence of SBSs underlaid to an existing macro-cellular network faces important challenges, notably in terms of spectrum sharing and interference management. In this paper, we propose a novel game-theoretic model that enables the SBSs to optimize their transmission rates by making decisions on the resource occupation jointly in the frequency and spatial domains. This procedure, known as interference draining, is performed among cooperative SBSs and allows to drastically reduce the interference experienced by both macro- and small cell users. At the macrocell side, we consider a modified water-filling policy for the power allocation that allows each macrocell user (MUE) to focus the transmissions on the degrees of freedom over which the MUE experiences the best channel and interference conditions. This approach not only represents an effective way to decrease the received interference at the MUEs but also grants the SBSs tier additional transmission opportunities and allows for a more agile interference management. Simulation results show that the proposed approach yields significant gains at both macrocell and small cell tiers, in terms of average achievable rate per user, reaching up to 37%, relative to the non-cooperative case, for a network with 150 MUEs and 200 SBSs.

Explore related subjects

Keep this discovery

BibTeXRIS

Francesco Pantisano, Mehdi Bennis, Walid Saad, Merouane Debbah, Matti Latva-aho. 2012-12-13. Improving Macrocell - Small Cell Coexistence through Adaptive Interference Draining. https://arxiv.org/abs/1212.3170

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

MMS Allocation for Chores with Online Agent Arrivals

We study the fair allocation of $m$ indivisible chores to $n$ agents with subadditive cost functions arriving online in an arbitrary order. Upon an agent's arrival, we are informed of her cost function and must irrevocably assign her a set of chores. We focus on the Maximin Share (MMS) fairness notion and aim to compute an allocation in which all items are assigned, and no agent incurs a cost more than $\alpha$ times her MMS. Without any prior information about the instance (other than $n$ and $m$), we design an algorithm with a competitive ratio of $O(\min\{n, k\log^{1+\epsilon}k, \log m\})$ for any constant $\epsilon > 0$, where $k$ denotes the number of cost function types. Our bound matches the best known offline approximation guarantees for MMS under subadditive costs and is nearly optimal with respect to all three parameters: we show that even for binary additive cost functions, no online algorithm can achieve a competitive ratio of $o(\min\{n, k\log k, \log m\})$. We then consider the setting in which the $k$ cost function types are known in advance (though the realized types of arriving agents are not). For additive cost functions, we provide an algorithm with a competitive ratio of $O(\min\{\log k, \log(kn)/\log\log(kn)\})$, and show that constant-competitive algorithms do not exist for general $k$, even for the binary additive setting. For binary additive functions when $k \le n$, we propose a $3$-competitive algorithm and establish a lower bound of $2$.

cs.GT

Truncated Noisy Best-Response Algorithms: Toward Game Theoretic Learning with Safety Guarantees

We consider a game theoretic approach to solve multi-agent coordination problems with submodular maximization objectives. It is known for such problems that the Nash equilibria for the corresponding game are always within 50% of the optimal, but that the equilibria which achieve this worst-case bound are not stable. To exploit this instability, we propose a family of algorithms which we call Truncated Noisy Best-Response (TNBR) Algorithms. These algorithms are flexibly characterized by agents asynchronously and stochastically selecting actions from a neighbourhood of their best response payoffs. We compute bounds on the recurrent classes of TNBR algorithms' associated Markov chains. Our bounds fall into two categories: first, "Performance" bounds ensure that TNBR algorithms always have a high-value recurrent state; second, "Safety" bounds ensure that TNBR algorithms never have arbitrarily-bad recurrent states. Furthermore, these two types of bounds are linked by a waterbed-like effect: every game with a poor Safety guarantee necessarily has a favorable Performance guarantee.

cs.GT

Existence of the Core in Approval-Based Committee Elections

We settle the main open question in the theory of approval-based multi-winner elections: we show that there always exists a committee in the core. The core is a stability and group fairness concept. The proof introduces a new voting rule that optimizes an entropy-like objective function over committees and payment systems. All local optima of this objective function lie in the core, which implies that a core committee can be found in polynomial time.

cs.GT