arXiv · 1405.3427
The Geometry of Synchronization (Long Version)
Abstract
We graft synchronization onto Girard's Geometry of Interaction in its most concrete form, namely token machines. This is realized by introducing proof-nets for SMLL, an extension of multiplicative linear logic with a specific construct modeling synchronization points, and of a multi-token abstract machine model for it. Interestingly, the correctness criterion ensures the absence of deadlocks along reduction and in the underlying machine, this way linking logical and operational properties.
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Ugo Dal Lago, Claudia Faggian, Ichiro Hasuo, Akira Yoshimizu. 2014-05-14. The Geometry of Synchronization (Long Version). https://arxiv.org/abs/1405.3427
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