SearcharxivSearch

arXiv · 1708.05469

Optimally Guarding 2-Reflex Orthogonal Polyhedra by Reflex Edge Guards

Abstract

Let an orthogonal polyhedron be the union of a finite set of boxes in $\mathbb R^3$ (i.e., cuboids with edges parallel to the coordinate axes), whose surface is a connected 2-manifold. We study the NP-complete problem of guarding a non-convex orthogonal polyhedron having reflex edges in just two directions (as opposed to three, in the general case) by placing the minimum number of edge guards on reflex edges only. We show that $$\left\lfloor \frac{r-g}{2} \right\rfloor +1$$ reflex edge guards are sufficient, where $r$ is the number of reflex edges and $g$ is the polyhedron's genus. This bound is tight for $g=0$. We thereby generalize a classic planar Art Gallery theorem of O'Rourke, which states that the same upper bound holds for vertex guards in an orthogonal polygon with $r$ reflex vertices and $g$ holes. Then we give a similar upper bound in terms of $m$, the total number of edges in the polyhedron. We prove that $$\left\lfloor \frac{m-4}{8} \right\rfloor +g$$ reflex edge guards are sufficient, whereas the previous best known bound was $\lfloor 11m/72+g/6\rfloor-1$ edge guards (not necessarily reflex). We also consider the setting in which guards are open (i.e., they are segments without the endpoints), proving that the same results hold even in this more challenging case. Finally, we show how to compute guard locations matching the above bounds in $O(n \log n)$ time.

Explore related subjects

Keep this discovery

BibTeXRIS

Giovanni Viglietta. 2017-08-18. Optimally Guarding 2-Reflex Orthogonal Polyhedra by Reflex Edge Guards. https://arxiv.org/abs/1708.05469

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Almost Linear Universal Point Sets for Planar Graphs

A point set is universal for planar graphs on $n$ vertices if every such graph has a straight-line drawing without crossings whose vertices belong to the set. We construct universal point sets of size $n^{1+o(1)}$, improving the previous quadratic upper bound. Our construction uses the reduction of Bannister, Cheng, Devanny, and Eppstein from universal point sets to superpatterns for $213$-avoiding permutations. We represent these permutations by ordered rooted forests and construct a small family of intervals containing every such forest. The result follows from a straightforward bound on the size of the family of intervals. GPT-6 Astra assisted in developing the construction and proof.

cs.CG

Some results on Archdeacon's conjecture for rotation systems

A rotation system on $n$ elements assigns to each element a cyclic order of the other $n-1$ elements. A four-element subset is non-planar if its induced rotation system cannot be realized by a crossing-free drawing of $K_4$. As a combinatorial strengthening of Hill's conjecture on the crossing number of the complete graph, Archdeacon conjectured that every rotation system on $n$ elements has at least $H(n)=\frac{1}{4} \lfloor\frac {n}{2}\rfloor \lfloor\frac{n-1}{2}\rfloor \lfloor\frac{n-2}{2}\rfloor \lfloor\frac{n-3}{2}\rfloor$ non-planar four-element subsets. We computationally verify Archdeacon's conjecture for $n\leq 10$ and show that every extremal rotation system in these orders is realizable by a simple drawing. With computer assistance, we prove that every rotation system on $n$ elements has at least $(8/9 - o(1)) H(n)$ non-planar four-element subsets. We also present a proof by hand for a weaker lower bound of $(2/3-o(1)) H(n)$. Finally, extending recent work of Felsner on antipodal pairs in drawings, we show that Archdeacon's conjecture holds for antipodally shellable rotation systems.

cs.CG

The Hyperbolic Surface Distance, Diameter, and Dirichlet Problems

Despite the prominence of hyperbolic surfaces in mathematics, basic algorithmic questions about them, even computing the distance between two points, have remained open, leaving many features of these surfaces inaccessible. The classical machinery assumes a polyhedral structure absent on a smooth surface. We remove these obstacles. We begin with an efficient $O(g^2)$ algorithm for the distance between two points, where $g$ is the genus of the surface. Building on it, we obtain an $O(g^2 \log g)$ method for answering distance queries from a fixed source and, as a consequence, for recentering a Dirichlet domain around an arbitrary point. This understanding of distances on the surface then lets us approximate the diameter to within any $\eps$ in time $O(g^3 \log g / \eps^2)$. We further show that the diameter, a single real number encoding a great deal about the surface, is exactly computable. Its hyperbolic cosine is an algebraic number over the field encoding the coefficients of the hyperbolic isometries defining the surface.

cs.CG