SearcharxivSearch

arXiv · 1812.10162

Evacuating Equilateral Triangles and Squares in the Face-to-Face Model

Abstract

Consider $k$ robots initially located at a point inside a region $T$. Each robot can move anywhere in $T$ independently of other robots with maximum speed one. The goal of the robots is to \emph{evacuate} $T$ through an exit at an unknown location on the boundary of $T$. The objective is to minimize the \emph{evacuation time}, which is defined as the time the \emph{last} robot reaches the exit. We consider the \emph{face-to-face} communication model for the robots: a robot can communicate with another robot only when they meet in $T$. In this paper, we give upper and lower bounds for the face-to-face evacuation time by $k$ robots that are initially located at the centroid of a unit-sided equilateral triangle or square. For the case of a triangle with $k=2$ robots, we give a lower bound of $1+2/\sqrt{3} \approx 2.154$, and an algorithm with upper bound of 2.3367 on the worst-case evacuation time. We show that for any $k$, any algorithm for evacuating $k\geq 2$ robots requires at least $\sqrt{3}$ time. This bound is asymptotically optimal, as we show that even a straightforward strategy of evacuation by $k$ robots gives an upper bound of $\sqrt{3} + 3/k$. For $k=3$ and $4$, we give better algorithms with evacuation times of 2.0887 and 1.9816, respectively. For the case of the square and $k=2$, we give an algorithm with evacuation time of $3.4645$ and show that any algorithm requires time at least $3.118$ to evacuate in the worst-case. Moreover, for $k=3$, and $4$, we give algorithms with evacuation times 3.1786 and 2.6646, respectively. The algorithms given for $k=3$ and $4$ for evacuation in the triangle or the square can be easily generalized for larger values of $k$.

Explore related subjects

Keep this discovery

BibTeXRIS

Huda Chuangpishit, Saeed Mehrabi, Lata Narayanan, Jaroslav Opatrny. 2018-12-25. Evacuating Equilateral Triangles and Squares in the Face-to-Face Model. https://arxiv.org/abs/1812.10162

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Almost Linear Universal Point Sets for Planar Graphs

A point set is universal for planar graphs on $n$ vertices if every such graph has a straight-line drawing without crossings whose vertices belong to the set. We construct universal point sets of size $n^{1+o(1)}$, improving the previous quadratic upper bound. Our construction uses the reduction of Bannister, Cheng, Devanny, and Eppstein from universal point sets to superpatterns for $213$-avoiding permutations. We represent these permutations by ordered rooted forests and construct a small family of intervals containing every such forest. The result follows from a straightforward bound on the size of the family of intervals. GPT-6 Astra assisted in developing the construction and proof.

cs.CG

Some results on Archdeacon's conjecture for rotation systems

A rotation system on $n$ elements assigns to each element a cyclic order of the other $n-1$ elements. A four-element subset is non-planar if its induced rotation system cannot be realized by a crossing-free drawing of $K_4$. As a combinatorial strengthening of Hill's conjecture on the crossing number of the complete graph, Archdeacon conjectured that every rotation system on $n$ elements has at least $H(n)=\frac{1}{4} \lfloor\frac {n}{2}\rfloor \lfloor\frac{n-1}{2}\rfloor \lfloor\frac{n-2}{2}\rfloor \lfloor\frac{n-3}{2}\rfloor$ non-planar four-element subsets. We computationally verify Archdeacon's conjecture for $n\leq 10$ and show that every extremal rotation system in these orders is realizable by a simple drawing. With computer assistance, we prove that every rotation system on $n$ elements has at least $(8/9 - o(1)) H(n)$ non-planar four-element subsets. We also present a proof by hand for a weaker lower bound of $(2/3-o(1)) H(n)$. Finally, extending recent work of Felsner on antipodal pairs in drawings, we show that Archdeacon's conjecture holds for antipodally shellable rotation systems.

cs.CG

The Hyperbolic Surface Distance, Diameter, and Dirichlet Problems

Despite the prominence of hyperbolic surfaces in mathematics, basic algorithmic questions about them, even computing the distance between two points, have remained open, leaving many features of these surfaces inaccessible. The classical machinery assumes a polyhedral structure absent on a smooth surface. We remove these obstacles. We begin with an efficient $O(g^2)$ algorithm for the distance between two points, where $g$ is the genus of the surface. Building on it, we obtain an $O(g^2 \log g)$ method for answering distance queries from a fixed source and, as a consequence, for recentering a Dirichlet domain around an arbitrary point. This understanding of distances on the surface then lets us approximate the diameter to within any $\eps$ in time $O(g^3 \log g / \eps^2)$. We further show that the diameter, a single real number encoding a great deal about the surface, is exactly computable. Its hyperbolic cosine is an algebraic number over the field encoding the coefficients of the hyperbolic isometries defining the surface.

cs.CG