arXiv · 2008.10680
Video Frame Interpolation via Generalized Deformable Convolution
Abstract
Video frame interpolation aims at synthesizing intermediate frames from nearby source frames while maintaining spatial and temporal consistencies. The existing deep-learning-based video frame interpolation methods can be roughly divided into two categories: flow-based methods and kernel-based methods. The performance of flow-based methods is often jeopardized by the inaccuracy of flow map estimation due to oversimplified motion models, while that of kernel-based methods tends to be constrained by the rigidity of kernel shape. To address these performance-limiting issues, a novel mechanism named generalized deformable convolution is proposed, which can effectively learn motion information in a data-driven manner and freely select sampling points in space-time. We further develop a new video frame interpolation method based on this mechanism. Our extensive experiments demonstrate that the new method performs favorably against the state-of-the-art, especially when dealing with complex motions.
Explore related subjects
Keep this discovery
Zhihao Shi, Xiaohong Liu, Kangdi Shi, Linhui Dai, Jun Chen. 2020-08-24. Video Frame Interpolation via Generalized Deformable Convolution. https://arxiv.org/abs/2008.10680
Cite the original work for its findings. Save a collection to share your selection of sources.