arXiv · 2012.10565
No Shadow Left Behind: Removing Objects and their Shadows using Approximate Lighting and Geometry
Abstract
Removing objects from images is a challenging problem that is important for many applications, including mixed reality. For believable results, the shadows that the object casts should also be removed. Current inpainting-based methods only remove the object itself, leaving shadows behind, or at best require specifying shadow regions to inpaint. We introduce a deep learning pipeline for removing a shadow along with its caster. We leverage rough scene models in order to remove a wide variety of shadows (hard or soft, dark or subtle, large or thin) from surfaces with a wide variety of textures. We train our pipeline on synthetically rendered data, and show qualitative and quantitative results on both synthetic and real scenes.
Explore related subjects
Keep this discovery
Edward Zhang, Ricardo Martin-Brualla, Janne Kontkanen, Brian Curless. 2020-12-19. No Shadow Left Behind: Removing Objects and their Shadows using Approximate Lighting and Geometry. https://arxiv.org/abs/2012.10565
Cite the original work for its findings. Save a collection to share your selection of sources.