arXiv · 2302.00384
Alphazzle: Jigsaw Puzzle Solver with Deep Monte-Carlo Tree Search
Abstract
Solving jigsaw puzzles requires to grasp the visual features of a sequence of patches and to explore efficiently a solution space that grows exponentially with the sequence length. Therefore, visual deep reinforcement learning (DRL) should answer this problem more efficiently than optimization solvers coupled with neural networks. Based on this assumption, we introduce Alphazzle, a reassembly algorithm based on single-player Monte Carlo Tree Search (MCTS). A major difference with DRL algorithms lies in the unavailability of game reward for MCTS, and we show how to estimate it from the visual input with neural networks. This constraint is induced by the puzzle-solving task and dramatically adds to the task complexity (and interest!). We perform an in-deep ablation study that shows the importance of MCTS and the neural networks working together. We achieve excellent results and get exciting insights into the combination of DRL and visual feature learning.
Explore related subjects
Keep this discovery
Marie-Morgane Paumard, Hedi Tabia, David Picard. 2023-02-01. Alphazzle: Jigsaw Puzzle Solver with Deep Monte-Carlo Tree Search. https://arxiv.org/abs/2302.00384
Cite the original work for its findings. Save a collection to share your selection of sources.