SearcharxivSearch

arXiv · 2310.06947

Open SYCL on heterogeneous GPU systems: A case of study

Abstract

Computational platforms for high-performance scientific applications are becoming more heterogenous, including hardware accelerators such as multiple GPUs. Applications in a wide variety of scientific fields require an efficient and careful management of the computational resources of this type of hardware to obtain the best possible performance. However, there are currently different GPU vendors, architectures and families that can be found in heterogeneous clusters or machines. Programming with the vendor provided languages or frameworks, and optimizing for specific devices, may become cumbersome and compromise portability to other systems. To overcome this problem, several proposals for high-level heterogeneous programming have appeared, trying to reduce the development effort and increase functional and performance portability, specifically when using GPU hardware accelerators. This paper evaluates the SYCL programming model, using the Open SYCL compiler, from two different perspectives: The performance it offers when dealing with single or multiple GPU devices from the same or different vendors, and the development effort required to implement the code. We use as case of study the Finite Time Lyapunov Exponent calculation over two real-world scenarios and compare the performance and the development effort of its Open SYCL-based version against the equivalent versions that use CUDA or HIP. Based on the experimental results, we observe that the use of SYCL does not lead to a remarkable overhead in terms of the GPU kernels execution time. In general terms, the Open SYCL development effort for the host code is lower than that observed with CUDA or HIP. Moreover, the SYCL version can take advantage of both CUDA and AMD GPU devices simultaneously much easier than directly using the vendor-specific programming solutions.

Explore related subjects

Keep this discovery

BibTeXRIS

Rocío Carratalá-Sáez, Francisco J. andújar, Yuri Torres, Arturo Gonzalez-Escribano, Diego R. Llanos. 2023-10-10. Open SYCL on heterogeneous GPU systems: A case of study. https://arxiv.org/abs/2310.06947

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Online Treasure Hunt in Vertex-Permuted Dynamic Rings

We study the problem of treasure hunt by a group of $k \geq 1$ agents in vertex-permuted dynamic rings (VP). In this model, the $n$ vertices remain on a ring but are permuted at each time step. We first show that treasure hunt is impossible for any $k \leq n-3$ agents, if there are no restrictions on the sequence of permutations used in the dynamic ring. We then study the $VP(\delta)$ setting, in which for every pair $i, j$ of vertices, the edge $(i, j)$ is guaranteed to appear within $\delta$ steps. We show that the class $VP(\delta)$ is feasible only for $\delta \geq \left\lceil \frac{n-1}{2}\right\rceil$. For the one-agent case, we show a tight bound of $\Theta(\delta n)$ on the worst-case search time as well as competitive ratio of any online algorithm for treasure hunt, provided $\delta \geq 2n$. We then give an optimal algorithm for $k$ agents, thereby showing that $k$ agents can obtain a speedup of $k$ on the worst-case search time. Finally, in the R-VP setting, in which in every step, the vertices are arranged as a ring according to a random permutation, we show that treasure hunt takes expected $\Theta(n)$ steps against an oblivious adversary and $\Theta(n \log n)$ steps against an adaptive adversary.

cs.DC

The Computing Channel: How Modulation Programs the Airwaves

Distributed computing and distributed artificial intelligence require frequent exchanges of intermediate results, although many applications need only an aggregate rather than messages from individual devices. Conventional systems recover each message before computing the aggregate, whereas over-the-air computation (OAC) exploits simultaneous transmission to obtain it directly. However, dominant OAC implementations rely on analog signaling, creating a mismatch with finite-precision data and digital communication procedures. This article presents digital function-oriented communication, in which finite-alphabet symbol representations and receiver decisions are jointly designed so that multiple-access superposition encodes the desired function without recovering individual inputs. We introduce its computational-constellation principle, main design approaches, extensions, and implementation challenges. Federated edge learning illustrates how the framework can reduce user-dependent data-bearing resources while operating directly on quantized model updates.

cs.DC

Can AI Remediate Backend Failures Safely? GuardedAct with Blast-Radius-Aware Sandboxing

Large Language Models (LLMs) have shown promising capabilities in generating remediation actions for microservice failures. However, directly executing AI-generated repair actions in production risks cascading collateral damage. We propose GuardedAct, a sandbox-first remediation framework that interposes a blast-radius-aware verification layer between the LLM action generator and the production environment. GuardedAct operates in four phases: (1) ingesting a diagnosis report together with the live system topology and recent telemetry, (2) prompting an LLM to produce a ranked list of candidate remediation actions, (3) simulating each action in a lightweight digital-twin sandbox that estimates the blast radius and assigns a risk label, and (4) enforcing a rollback-confidence gate that auto-executes only low-risk actions while escalating high-risk ones for human review. We evaluate GuardedAct on five fault scenarios injected into the DeathStarBench social-network application. Experimental results show that GuardedAct achieves an overall recovery rate of 87.4% while reducing collateral damage by 79.7% relative to direct LLM execution (from 25.6% to 5.2%), at the cost of a modest sandbox-induced increase in mean time to recovery (approximately 8 s). Ablation studies confirm that each component contributes meaningfully to the safety-speed trade-off.

cs.DC