SearcharxivSearch

arXiv · 2408.10746

Resource-Efficient Personal Large Language Models Fine-Tuning with Collaborative Edge Computing

Abstract

Large language models (LLMs) have unlocked a plethora of powerful applications at the network edge, such as intelligent personal assistants. Data privacy and security concerns have prompted a shift towards edge-based fine-tuning of personal LLMs, away from cloud reliance. However, this raises issues of computational intensity and resource scarcity, hindering training efficiency and feasibility. While current studies investigate parameter-efficient fine-tuning (PEFT) techniques to mitigate resource constraints, our analysis indicates that these techniques are not sufficiently resource-efficient for edge devices. To tackle these challenges, we propose Pluto and Charon (PAC), a time and memory efficient collaborative edge AI framework for personal LLMs fine-tuning. PAC breaks the resource wall of personal LLMs fine-tuning with a sophisticated algorithm-system co-design. (1) Algorithmically, PAC implements a personal LLMs fine-tuning technique that is efficient in terms of parameters, time, and memory. It utilizes Parallel Adapters to circumvent the need for a full backward pass through the LLM backbone. Additionally, an activation cache mechanism further streamlining the process by negating the necessity for repeated forward passes across multiple epochs. (2) Systematically, PAC leverages edge devices in close proximity, pooling them as a collective resource for in-situ personal LLMs fine-tuning, utilizing a hybrid data and pipeline parallelism to orchestrate distributed training. The use of the activation cache eliminates the need for forward pass through the LLM backbone,enabling exclusive fine-tuning of the Parallel Adapters using data parallelism. Extensive evaluation based on prototype implementation demonstrates that PAC remarkably outperforms state-of-the-art approaches, achieving up to 8.64x end-to-end speedup and up to 88.16% reduction in memory footprint.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Shengyuan Ye, Bei Ouyang, Tianyi Qian, Liekang Zeng, Jingyi Li, Jiangsu Du, Xiaowen Chu, Guoliang Xing, Xu Chen. 2024-08-20. Resource-Efficient Personal Large Language Models Fine-Tuning with Collaborative Edge Computing. https://arxiv.org/abs/2408.10746

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Online Treasure Hunt in Vertex-Permuted Dynamic Rings

We study the problem of treasure hunt by a group of $k \geq 1$ agents in vertex-permuted dynamic rings (VP). In this model, the $n$ vertices remain on a ring but are permuted at each time step. We first show that treasure hunt is impossible for any $k \leq n-3$ agents, if there are no restrictions on the sequence of permutations used in the dynamic ring. We then study the $VP(\delta)$ setting, in which for every pair $i, j$ of vertices, the edge $(i, j)$ is guaranteed to appear within $\delta$ steps. We show that the class $VP(\delta)$ is feasible only for $\delta \geq \left\lceil \frac{n-1}{2}\right\rceil$. For the one-agent case, we show a tight bound of $\Theta(\delta n)$ on the worst-case search time as well as competitive ratio of any online algorithm for treasure hunt, provided $\delta \geq 2n$. We then give an optimal algorithm for $k$ agents, thereby showing that $k$ agents can obtain a speedup of $k$ on the worst-case search time. Finally, in the R-VP setting, in which in every step, the vertices are arranged as a ring according to a random permutation, we show that treasure hunt takes expected $\Theta(n)$ steps against an oblivious adversary and $\Theta(n \log n)$ steps against an adaptive adversary.

cs.DC

The Computing Channel: How Modulation Programs the Airwaves

Distributed computing and distributed artificial intelligence require frequent exchanges of intermediate results, although many applications need only an aggregate rather than messages from individual devices. Conventional systems recover each message before computing the aggregate, whereas over-the-air computation (OAC) exploits simultaneous transmission to obtain it directly. However, dominant OAC implementations rely on analog signaling, creating a mismatch with finite-precision data and digital communication procedures. This article presents digital function-oriented communication, in which finite-alphabet symbol representations and receiver decisions are jointly designed so that multiple-access superposition encodes the desired function without recovering individual inputs. We introduce its computational-constellation principle, main design approaches, extensions, and implementation challenges. Federated edge learning illustrates how the framework can reduce user-dependent data-bearing resources while operating directly on quantized model updates.

cs.DC

Can AI Remediate Backend Failures Safely? GuardedAct with Blast-Radius-Aware Sandboxing

Large Language Models (LLMs) have shown promising capabilities in generating remediation actions for microservice failures. However, directly executing AI-generated repair actions in production risks cascading collateral damage. We propose GuardedAct, a sandbox-first remediation framework that interposes a blast-radius-aware verification layer between the LLM action generator and the production environment. GuardedAct operates in four phases: (1) ingesting a diagnosis report together with the live system topology and recent telemetry, (2) prompting an LLM to produce a ranked list of candidate remediation actions, (3) simulating each action in a lightweight digital-twin sandbox that estimates the blast radius and assigns a risk label, and (4) enforcing a rollback-confidence gate that auto-executes only low-risk actions while escalating high-risk ones for human review. We evaluate GuardedAct on five fault scenarios injected into the DeathStarBench social-network application. Experimental results show that GuardedAct achieves an overall recovery rate of 87.4% while reducing collateral damage by 79.7% relative to direct LLM execution (from 25.6% to 5.2%), at the cost of a modest sandbox-induced increase in mean time to recovery (approximately 8 s). Ablation studies confirm that each component contributes meaningfully to the safety-speed trade-off.

cs.DC