SearcharxivSearch

arXiv · 2409.11779

Evolving Distributions Under Local Motion

Abstract

Geometric data sets arising in modern applications are often very large and change dynamically over time. A popular framework for dealing with such data sets is the evolving data framework, where a discrete structure continuously varies over time due to the unseen actions of an evolver, which makes small changes to the data. An algorithm probes the current state through an oracle, and the objective is to maintain a hypothesis of the data set's current state that is close to its actual state at all times. In this paper, we apply this framework to maintaining a set of $n$ point objects in motion in $d$-dimensional Euclidean space. To model the uncertainty in the object locations, both the ground truth and hypothesis are based on spatial probability distributions, and the distance between them is measured by the Kullback-Leibler divergence (relative entropy). We introduce a simple and intuitive motion model where with each time step, the distance that any object can move is a fraction of the distance to its nearest neighbor. We present an algorithm that, in steady state, guarantees a distance of $O(n)$ between the true and hypothesized placements. We also show that for any algorithm in this model, there is an evolver that can generate a distance of $\Omega(n)$, implying that our algorithm is asymptotically optimal.

Explore related subjects

Keep this discovery

BibTeXRIS

Aditya Acharya, David M. Mount. 2024-09-18. Evolving Distributions Under Local Motion. https://arxiv.org/abs/2409.11779

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Almost Linear Universal Point Sets for Planar Graphs

A point set is universal for planar graphs on $n$ vertices if every such graph has a straight-line drawing without crossings whose vertices belong to the set. We construct universal point sets of size $n^{1+o(1)}$, improving the previous quadratic upper bound. Our construction uses the reduction of Bannister, Cheng, Devanny, and Eppstein from universal point sets to superpatterns for $213$-avoiding permutations. We represent these permutations by ordered rooted forests and construct a small family of intervals containing every such forest. The result follows from a straightforward bound on the size of the family of intervals. GPT-6 Astra assisted in developing the construction and proof.

cs.CG

Some results on Archdeacon's conjecture for rotation systems

A rotation system on $n$ elements assigns to each element a cyclic order of the other $n-1$ elements. A four-element subset is non-planar if its induced rotation system cannot be realized by a crossing-free drawing of $K_4$. As a combinatorial strengthening of Hill's conjecture on the crossing number of the complete graph, Archdeacon conjectured that every rotation system on $n$ elements has at least $H(n)=\frac{1}{4} \lfloor\frac {n}{2}\rfloor \lfloor\frac{n-1}{2}\rfloor \lfloor\frac{n-2}{2}\rfloor \lfloor\frac{n-3}{2}\rfloor$ non-planar four-element subsets. We computationally verify Archdeacon's conjecture for $n\leq 10$ and show that every extremal rotation system in these orders is realizable by a simple drawing. With computer assistance, we prove that every rotation system on $n$ elements has at least $(8/9 - o(1)) H(n)$ non-planar four-element subsets. We also present a proof by hand for a weaker lower bound of $(2/3-o(1)) H(n)$. Finally, extending recent work of Felsner on antipodal pairs in drawings, we show that Archdeacon's conjecture holds for antipodally shellable rotation systems.

cs.CG

The Hyperbolic Surface Distance, Diameter, and Dirichlet Problems

Despite the prominence of hyperbolic surfaces in mathematics, basic algorithmic questions about them, even computing the distance between two points, have remained open, leaving many features of these surfaces inaccessible. The classical machinery assumes a polyhedral structure absent on a smooth surface. We remove these obstacles. We begin with an efficient $O(g^2)$ algorithm for the distance between two points, where $g$ is the genus of the surface. Building on it, we obtain an $O(g^2 \log g)$ method for answering distance queries from a fixed source and, as a consequence, for recentering a Dirichlet domain around an arbitrary point. This understanding of distances on the surface then lets us approximate the diameter to within any $\eps$ in time $O(g^3 \log g / \eps^2)$. We further show that the diameter, a single real number encoding a great deal about the surface, is exactly computable. Its hyperbolic cosine is an algebraic number over the field encoding the coefficients of the hyperbolic isometries defining the surface.

cs.CG