SearcharxivSearch

arXiv · 2410.04544

Fast Area-Weighted Peeling of Convex Hulls for Outlier Detection

Abstract

We present a novel 2D convex hull peeling algorithm for outlier detection, which repeatedly removes the point on the hull that decreases the hull's area the most. To find k outliers among n points, one simply peels k points. The algorithm is an efficient heuristic for exact methods, which find the k points whose removal together results in the smallest convex hull. Our algorithm runs in O(nlogn) time using O(n) space for any choice of k. This is a significant speedup compared to the fastest exact algorithms, which run in O(n^2logn + (n - k)^3) time using O(n\logn + (n-k)^3) space by Eppstein et al., and O(nlogn + 4k_C_2k (3k)^k n) time by Atanassov et al. Existing heuristic peeling approaches are not area-based. Instead, an approach by Harsh et al. repeatedly removes the point furthest from the mean using various distance metrics and runs in O(nlogn + kn) time. Other approaches greedily peel one convex layer at a time, which is efficient when using an O(nlogn) time algorithm by Chazelle to compute the convex layers. However, in many cases this fails to recover outliers. For most values of n and k, our approach is the fastest and first practical choice for finding outliers based on minimizing the area of the convex hull. Our algorithm also generalizes to other objectives such as perimeter.

Explore related subjects

Keep this discovery

BibTeXRIS

Vinesh Sridhar, Rolf Svenning. 2024-10-06. Fast Area-Weighted Peeling of Convex Hulls for Outlier Detection. https://arxiv.org/abs/2410.04544

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Almost Linear Universal Point Sets for Planar Graphs

A point set is universal for planar graphs on $n$ vertices if every such graph has a straight-line drawing without crossings whose vertices belong to the set. We construct universal point sets of size $n^{1+o(1)}$, improving the previous quadratic upper bound. Our construction uses the reduction of Bannister, Cheng, Devanny, and Eppstein from universal point sets to superpatterns for $213$-avoiding permutations. We represent these permutations by ordered rooted forests and construct a small family of intervals containing every such forest. The result follows from a straightforward bound on the size of the family of intervals. GPT-6 Astra assisted in developing the construction and proof.

cs.CG

Some results on Archdeacon's conjecture for rotation systems

A rotation system on $n$ elements assigns to each element a cyclic order of the other $n-1$ elements. A four-element subset is non-planar if its induced rotation system cannot be realized by a crossing-free drawing of $K_4$. As a combinatorial strengthening of Hill's conjecture on the crossing number of the complete graph, Archdeacon conjectured that every rotation system on $n$ elements has at least $H(n)=\frac{1}{4} \lfloor\frac {n}{2}\rfloor \lfloor\frac{n-1}{2}\rfloor \lfloor\frac{n-2}{2}\rfloor \lfloor\frac{n-3}{2}\rfloor$ non-planar four-element subsets. We computationally verify Archdeacon's conjecture for $n\leq 10$ and show that every extremal rotation system in these orders is realizable by a simple drawing. With computer assistance, we prove that every rotation system on $n$ elements has at least $(8/9 - o(1)) H(n)$ non-planar four-element subsets. We also present a proof by hand for a weaker lower bound of $(2/3-o(1)) H(n)$. Finally, extending recent work of Felsner on antipodal pairs in drawings, we show that Archdeacon's conjecture holds for antipodally shellable rotation systems.

cs.CG

The Hyperbolic Surface Distance, Diameter, and Dirichlet Problems

Despite the prominence of hyperbolic surfaces in mathematics, basic algorithmic questions about them, even computing the distance between two points, have remained open, leaving many features of these surfaces inaccessible. The classical machinery assumes a polyhedral structure absent on a smooth surface. We remove these obstacles. We begin with an efficient $O(g^2)$ algorithm for the distance between two points, where $g$ is the genus of the surface. Building on it, we obtain an $O(g^2 \log g)$ method for answering distance queries from a fixed source and, as a consequence, for recentering a Dirichlet domain around an arbitrary point. This understanding of distances on the surface then lets us approximate the diameter to within any $\eps$ in time $O(g^3 \log g / \eps^2)$. We further show that the diameter, a single real number encoding a great deal about the surface, is exactly computable. Its hyperbolic cosine is an algebraic number over the field encoding the coefficients of the hyperbolic isometries defining the surface.

cs.CG