arXiv · 2602.04621
VRARE: Using Virtual Reality to Understand Accessibility Requirements of Color Blindness and Weakness
Abstract
In this paper, we developed a virtual reality (VR) system that can simulate color blindness and weakness. We built an immersive 3D web view interface where participants can discuss accessibility requirements for a fitness website projects within a virtual fitness environment. We conducted a pilot experiment involving 24 participants from six software teams, who used both VR and non-VR methods to understand color blindness and weakness requirements in a website project. Our findings indicate that using VR can provide several benefits for requirements activities, such as an improved user experience and reduced workload.
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Yi Wang, Ben Cheng, Xiao Liu, Chetan Arora, John Grundy, Thuong Hoang. 2026-02-04. VRARE: Using Virtual Reality to Understand Accessibility Requirements of Color Blindness and Weakness. https://arxiv.org/abs/2602.04621
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