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Xiao Liu

Publications and source records attributed to Xiao Liu.

At least 19 recordsLinked to original sources

STEP: State-Aware Task Estimation and Planning with Multi-Modal LLMs for Human-Robot Collaboration

Effective human-robot collaboration in industrial settings requires robots to understand human intentions and assist with task planning, reducing workload. Recent works have explored the use of Multi-modal Large Language Models (MM-LLMs) for task planning in such data-scarce scenarios, leveraging in-context learning to interpret user actions and generate long-horizon action plans in natural language. However, MM-LLMs inherently lack an understanding of system states and do not track state transitions, often leading to hallucinated actions that deviate from the intended goal. Additionally, generating action plans in natural language tends to limit the generated plans to a high level, introducing ambiguity in action execution. To address these limitations, we propose the State-aware Task Estimator and Planner (STEP), which prompts a MM-LLM to explicitly estimate the state of the system and predict the state transitions resulting from executed actions. By forecasting future states alongside actions, STEP ensures task-convergent planning while also providing additional assistance parameters necessary for executing the predicted actions. We evaluate STEP in a simulated environment using a robot assembly task. Our approach outperforms the state-of-the-art by 32.8% in action executability and 14.8% in final-state error.

cs.RO

Efficient, precise DFT calculations of NMR shieldings: Revisiting the finite field approach

Absolute nuclear magnetic shielding constants and relative chemical shifts are second-derivative response properties that underpin the interpretation of Nuclear Magnetic Resonance (NMR) spectra and provide critical insights into the structural and electronic environments of diverse chemical systems. However, their accurate computation is often constrained by the need for method-specific, analytical response implementation, and therefore is particularly challenging for non-variational, correlated wavefunction methods where analytical second derivatives are frequently unavailable. Here we present a scalable framework that computes NMR shielding tensors through finite magnetic field differentiation of complex-valued, gauge-including atomic-orbital (GIAO) based self-consistent field (SCF) calculations. By combining hybrid MPI and OpenMP parallelization and resolution-of-identity (RI) approximation-based Coulomb (J) and Exchange (K) implementation and mixed numerical/analytical derivatives computational scheme, we achieve very good efficiency for hybrid density functional theory (DFT) NMR shielding, relative to existing state-of-the-art analytic implementations across realistic chemical systems of various sizes. Forward differentiation with optimal step sizes derived from rigorous error analysis retains favorable numerical errors much smaller than experimental uncertainty or intrinsic DFT errors. The results demonstrate that RI-accelerated finite magnetic field calculations can obtain DFT-level NMR shielding constants very precisely, providing a scalable foundation for extensions to more advanced quantum chemistry methods in future work.

physics.chem-ph

Displacement-field-driven reconstruction of low energy transport in few-layer PtSe2

In layered semiconductors, a perpendicular displacement field generates an interlayer potential difference that competes with interlayer hybridization, modifying both the band gap and the finite-density electronic states that carry current. Resolving this interplay requires a material lying close to the semiconductor-to-semimetal transition, where moderate electric fields can strongly reshape the low-energy electronic structure. Here, we investigate displacement-field-driven transport in dual-gated semiconducting PtSe2, whose pronounced thickness-dependent electronic structure provides access to this low-band-gap regime. Unlike thinner layers, the displacement-field response is strong in six-layer PtSe2, which lies at the verge of the semiconductor-to-semimetal crossover with only a small residual transport gap. Even weak displacement fields rapidly suppress this residual gap near charge neutrality, driving the system toward a band-overlap regime. At the same time, the conductivity decreases in the heavily hole-doped regime, demonstrating that the displacement field modifies not only the gap but also the conducting valence-band states. Fixed-relaxation-time Wannier transport calculations reproduce both responses, showing that they originate from field-induced band overlap together with reconstruction of the valence-band dispersion. These results establish finite-density transport as a sensitive probe of displacement-field-driven electronic structure reconstruction and extend electrical control beyond conventional band-gap engineering.

cond-mat.mtrl-sci

Markets, Not Planners: Decentralized Orchestration of LLM Agents with Private Information

As LLM agents proliferate, built by different parties and with different capabilities and costs, orchestrating them is more like assembling labor across the economy than a computer calling a subroutine. Existing orchestration is typically centralized, with a single planner assigning every task, but this creates a bottleneck as agent pools grow, requires private information (e.g., agents' execution costs), and can easily be manipulated, such that a single inserted preference nearly doubles a favored agent's task share under a centralized LLM allocator. We introduce AgentLance, a repeated labor market in which agents bid on tasks using their private costs and self-maintained strategy notes, an allocator selects winners from bids and public reputation records, and a VCG-style payment rule rewards cost-aware bidding. Complex tasks are handled by hierarchical delegation: winning agents can decompose work and subcontract it through the same mechanism. Across mathematical reasoning, code generation, knowledge-intensive QA, and agentic tasks, AgentLance matches agents to their specializations, shifts work toward cheaper agents as cost sensitivity rises, and consistently outperforms single-model, centralized-orchestration, and market baselines. Diagnosing market failures, including inaccurate cost self-estimation and sub-optimal bidding, then correcting them in controlled experiments yields further gains, charting a path toward more efficient agent economies.

cs.MA

SANE: State Anomaly Neutralization for Stable Extreme-Context Delta-Rule Models

Delta-Rule recurrent models maintain a fixed-size state, enabling $O(1)$ inference memory but potentially becoming unstable under extreme-context extrapolation. By tracking RWKV-7 over sequences of up to 100M tokens, we empirically identify a distinct failure pattern: \textbf{localized norm explosion atop a relatively sparse substrate}, rather than global state saturation. Analysis of the recurrent update suggests that persistent decay keeps weakly updated entries small, whereas uneven injections allow a few channels to accumulate extreme values. Motivated by this diagnosis, we propose \textbf{State Anomaly Neutralization (SANE)}, which applies adaptive $\tanh$ compression at chunk boundaries while preserving the intra-chunk parallel structure. Within a safe threshold range ($3 \le \alpha \le 5$), SANE matches the baseline on 11 short-context reasoning benchmarks with no statistically significant degradation. After a 100M-token prefix, which exceeds the training length by over $24{,}000\times$, SANE retains functional reasoning ($33.46$--$35.56$) while the baseline encounters numerical overflow. In contrast, overly permissive thresholds ($\alpha \ge 8$) remain numerically stable but lose reasoning capability entirely, showing that numerical stabilization alone does not guarantee functional reasoning and revealing a capacity--stability trade-off in state compression.

cs.LG

G0.5: One Autoregressive Stream for Robot Reasoning and Action

The prevailing recipe for Vision-Language-Action (VLA) models couples a pretrained VLM with a separately trained flow-matching action expert. This makes the VLM a context encoder rather than a decision-maker. We introduce G0.5, a pretrained autoregressive VLA in which a single transformer decoder emits reasoning and action tokens under a single objective. Three components make this tractable at foundation-model scale: a learnable cross-embodiment action tokenizer that maps heterogeneous robot actions into a shared vocabulary; a native chain-of-thought stream interleaving task decomposition, object grounding, and action hints with action tokens; and a visual memory module that injects multi-second history through the vision encoder. Because reasoning and action share a single set of weights, the pretrained VLM's capabilities carry over to physical behavior: the model follows instructions closely, and prompts directly steer action granularity, task horizon, and out-of-distribution scene handling without further training. Pretrained on a large collection of robot datasets together with VQA samples, G0.5 surpasses state-of-the-art models across 7 independent regimes: real-world fine-tuning on R1lite and R1pro robots (76.7\% vs.\ 53.3\% for $\pi_{0.5}$ and 24.4\% for GR00T-N1.7), the 2025 BEHAVIOR Challenge on 50 long-horizon household mobile manipulation tasks using a generalist policy (31.4\% vs.\ 26.3\% for $\pi_{0.5}$ and 26.1\% for the challenge winner), DROID post-training followed by zero-shot transfer to an unseen environment and objects (82.5\%), a language-following Pick-and-Place benchmark, LIBERO (98.9\%), RoboTwin 2.0 (93.3\%), and SimplerEnv-Bridge (87.3\%).

cs.RO

TideRL: Boosting Agentic RL Goodput with Readiness-Aware Scheduling

Reinforcement learning (RL) for large language models is moving toward multi-turn agentic workloads, where rollout tasks repeatedly pause for external environments, resume with growing contexts, and finish at highly variable times. In this setting, RL training goodput, measured by training throughput, matters more than raw GPU occupancy: GPU waiting and repeated prefill recomputation are pure overhead. We present TideRL, a readiness-aware elastic RL system with Continuous Task Batching, Resource-Aware Ref-Actor Pipelining, and Elastic Resource Scaling. CTB preserves useful rollout state, $\textrm{RA}^2\textrm{P}$ selects between decoupled streaming and colocated aggregation from the ready backlog and arrival interval, and ERS moves ranks between rollout and training using the same readiness signals. Across text-only and multi-modal agentic workloads, TideRL improves RL training goodput by up to 5.6$\times$ over synchronous baselines and over 33% over asynchronous baselines, while reaching similar task performance. It also improves KV cache hit rate by 1.58$\times$, reduces per-step training time by up to 44.3%, and cuts total waiting time by up to 77.6%.

cs.LG

StageWAM: Joint-Embedding Stage Prediction for World-Action Models in Robot Manipulation

Generalist robot policies aim to map multimodal observations and linguistic task instructions to actions across diverse tasks. However, existing methods typically represent the future as a fixed, short video-action chunk. This short-term future captures local scene evolution for action execution, but it does not explicitly describe the stage-level future that specifies how a task should progress from its current stage to the next. We therefore distinguish two complementary futures for robot manipulation: a short-term physical future to capture local scene evolution and a stage-level semantic future to represent task progress. We introduce StageWAM, which augments a Motus-based World Action Model (WAM) with Stage-JEPA, a goal-conditioned Joint-Embedding Predictive Architecture (JEPA) predictor. Given the current observation and task instruction, Stage-JEPA uses a frozen V-JEPA2 encoder to extract the current-state representation and predicts the latent target of the next inferred stage. Across 50 RoboTwin 2.0 tasks in clean and randomized environments, StageWAM achieves 90.25% overall success and reduces the mean number of execution steps in successful rollouts by 5.97% relative to the strongest baseline.

cs.RO

SignLlama: Enhancing Gloss-free Sign Language Translation by Prioritizing Visual Features for LLMs

Large Language Models (LLMs) have achieved remarkable success across a wide range of tasks. However, fine-tuning LLMs for Gloss-Free Sign Language Translation (GFSLT) remains a challenge. In this paper, we investigate how to effectively adapt LLMs to the GFSLT task. We show that there are two key issues that need to be solved: (1) the inherent distributional gap between visual feature inputs and text feature inputs makes it difficult for LLMs to interpret visual inputs; and (2) existing approaches typically concatenate visual and textual features in an autoregressive framework, which leads to the model overemphasizing textual inputs and deprioritizing visual cues, as LLMs are pretrained predominantly on text-centric data. To address the first challenge, we propose a simple yet effective method named Filtered Pseudo-Gloss CTC Pretraining, which leverages filtered pseudo-gloss sequences generated from text sequences to supervise the training of the visual backbone. To tackle the second issue, we introduce a Visual-Prioritized Distillation training strategy. Specifically, we define a visual-only prediction path in which text inputs are masked, and the model is required to generate the target sequence relying solely on visual inputs. To guide this path, the outputs from the standard visual-textual prediction are then distilled into the visual-only prediction path, encouraging the model to prioritize visual features. Comprehensive experiments and qualitative analyses demonstrate the effectiveness of the proposed model. The proposed SignLlama achieves very competitive performance on multiple datasets for GFSLT tasks, without using any extra modalities or external sign language datasets for pretraining.

cs.CV

Bridging the Gap Between Semantics and Reconstruction:Unifying Sign Language Translation and Production

Recent advances in sign language (SL) research have shown a trend toward unifying multiple sign language understanding (SLU) subtasks, such as isolated sign language recognition (ISLR), continuous sign language recognition (CSLR), and sign language translation (SLT), within a single framework, leading to substantial progress. Meanwhile, sign language production (SLP), which generates sign sequences from text, has also attracted growing attention. This naturally raises an important question: can sign language understanding and production be unified within a single framework? Compared with unifying SLU subtasks, this problem is substantially more challenging. Existing SLU tasks largely share the same direction of mapping, namely from sign inputs to linguistic outputs, whereas SLT and SLP lie in opposite directions of sign-text mapping. A unified framework must therefore address two key challenges: (1) bridging the modality gap between continuous sign motions and discrete text tokens through a shared sign tokenizer that supports both linguistic abstraction and motion reconstruction; and (2) learning a single conditional autoregressive model that can take either sign or text as input and generate the corresponding target sequence in the opposite modality. To this end, we propose Uni-SLTP, a unified framework for SLT and SLP with two key components: (1) a shared sign tokenizer that converts sign sequences into discrete tokens and latent representations, capturing both semantic and reconstructive information; and (2) a unified autoregressive generation model that formulates both tasks as conditional sequence generation. Experiments on widely used public datasets show that Uni-SLTP achieves superior motion accuracy for SLP while maintaining competitive SLT performance.

cs.CL

SAIN: Structure-Aware Interactive Navigation with Active Dialogue Grounding for Mobile Robot

Most existing vision-language navigation tasks assume that instructions are complete and unambiguous. However, real-world robots often encounter natural human instructions that are ambiguous, underspecified, or incomplete, requiring them to resolve such uncertainties through active questioning. Interactive Instance Goal Navigation (IIGN) requires an embodied agent to find the specific instance under an ambiguous category-level instruction through active dialogue. However, existing dialogue-enabled methods often consume oracle answers as transient textual context for immediate decisions, rather than persistent spatial or object-centric structured state. We present SAIN, a zero-shot framework that turns active dialogue into persistent navigation state. Instead of consuming oracle answers as one-step text hints, SAIN compiles them into target evidence, route-level corridor memory, and object-candidate labels. These states are stored in structured value, room, graph, and object memories, then consumed by a unified policy for frontier ranking and final target approach. On the VL-LN IIGN benchmark, SAIN improves SR from 20.2 to 25.4 and SPL from 13.07 to 14.17 over the strongest reported dialogue-enabled baseline, while requiring no task-specific policy training. The results support dialogue-to-state conversion as an effective zero-shot mechanism for long-horizon interactive instance navigation. Project website: https://zorattc.github.io/SAIN/

cs.RO

LAVE: Latent Visual Evidence-Enhanced Planning for Video Tool-use Agents

Long-video understanding requires models to efficiently acquire and reuse sparse visual evidence from long and redundant video streams. Recent video tool-use agents address this challenge by iteratively invoking visual Tools at different temporal scales, but their Tool-Planner communication typically relies on textual observations. Such text-only interfaces provide lossy summaries of Tool computations, causing previously computed visual evidence not verbalized to be discarded and unavailable for subsequent planning. We identify this limitation as the Tool observation bottleneck and propose Latent Visual Evidence-Enhanced Planning (LAVE), a training-free framework for reusing latent visual evidence from completed Tool calls. LAVE introduces a dual-channel observation interface: the visible channel preserves the original textual trajectory, while the latent channel stores pre-verbal visual updates with their Tool roles, source-frame timestamps, and visual locations. During planning, LAVE retrieves evidence relevant to the current Planner state but not covered by textual observations, and integrates it through bounded timestamp-aligned latent updates with entropy-constrained frame-time routing. This enables video agents to reuse existing visual computation without additional training, frame replay, or modifications to the original orchestration. Extensive experiments on Video-MME, LongVideoBench, and CG-Bench show that LAVE consistently improves video tool-use agents across backbones. Under a comparable frame budget, LAVE improves the Video-MME overall score by 3.76 points over the strongest baseline, demonstrating the effectiveness of latent visual evidence reuse for multi-step video-agent planning.

cs.CV

Sign Language Question Answering: A New Task, Benchmark, and Baseline for Sign Language Understanding

Recent advances in sign language (SL) understanding (SLU) have led to remarkable progress in tasks such as continuous SL recognition and SL translation. However, these tasks are designed with predefined objectives, requiring models to learn a fixed mapping from sign videos to glosses or spoken-language sentences. As a result, they provide only a limited assessment of whether a model truly understands the semantic content of SL videos. To address this limitation, \textbf{we first propose a new task, Sign Language Question Answering (SLQA)}, which evaluates SL understanding by requiring models to answer arbitrary natural language questions about SL videos. Unlike previous SLU tasks, SLQA provides a more flexible and comprehensive evaluation framework that assesses multiple reasoning capabilities beyond recognition and translation. To facilitate this task, \textbf{we further construct two SignQA benchmarks} based on PHOENIX14T and CSL-Daily by automatically generating question-answer pairs from existing gloss and sentence annotations using carefully designed templates. The resulting datasets cover five complementary question categories, including position reasoning, structural reasoning, visual search, gloss recognition, and translation understanding. \textbf{Finally, we propose a simple yet effective baseline model} equipped with a Question-Conditioned Modulated Temporal Downsampling module and an in-domain knowledge transfer strategy, enabling effective knowledge transfer from existing SLU tasks while enhancing question-aware temporal feature modeling. Extensive experiments demonstrate that our baseline consistently outperforms representative vision-language models across all question categories, establishing a strong benchmark for future research on SLQA. Datasets are available at:{https://huggingface.co/datasets/hulala/SignQA-2026}.

cs.AI

What Motivates Whom? A Survey of Newcomers to OSS and Experienced OSS Practitioners

Open source software (OSS) development continues to expand, yet software practitioners often struggle to select suitable projects, leading to inefficient onboarding and disengagement. Understanding how contributors select OSS projects is important for supporting contributors onboarding, engagement, and long-term participation within OSS communities. This study investigates contributors' project-selection preferences in OSS projects and examines how these preferences correlate with contributors' motivations and demographic backgrounds. Through an online survey of 208 practitioners, we found that demographic factors, such as age, gender, and the OSS role they held, significantly correlate with their motivations. Additionally, preferences for project characteristics such as project age, development stage, and documentation quality vary based on specific motivations. Importantly, our findings are presented through a comparative lens, analyzing the responses of newcomers to OSS and experienced OSS practitioners separately to uncover their distinct preferences. Lastly, we explore software practitioners' perspectives on how existing recommendation systems could better support project selection and align with their motivations. By disentangling the unique needs of newcomers to OSS and OSS practitioners, our findings provide insights for researchers, OSS project owners, and software practitioners to improve contributor onboarding, engagement, and retention, while also informing future project recommendation systems and improving the OSS ecosystem.

cs.SE

The Second LoViF 2026 Challenge on Real-World All-in-One Image Restoration: Methods and Results

This paper presents a review of the second LoViF Challenge on Real-World All-in-One Image Restoration. The challenge aims to advance unified image restoration under diverse real-world degradation conditions, including blur, low-light, haze, rain, and snow. It provides a common benchmark for evaluating the restoration accuracy, robustness, and generalization capability of models across multiple degradation categories within a unified framework. The competition attracted 158 registered participants, and 20 teams were included in the final ranking after their submitted results were successfully reproduced and verified. This report provides a comprehensive analysis of the submitted solutions and corresponding results, highlighting recent advances in real-world all-in-one image restoration. The summarized methods and empirical findings reveal effective design strategies and establish an updated benchmark for future research in real-world low-level vision.

cs.CV

SoftNav: Injecting 3D Scene Tokens into VLMs for Embodied Navigation

In goal-directed embodied navigation, where an agent must locate a specified target in an unseen environment, 3D scene understanding and navigation reasoning must work in concert. Current approaches transmit 3D scene information to vision-language models (VLMs) through text, suggesting a representation gap in our tested configurations; a controlled ablation confirms that direct embedding-level transfer significantly outperforms the evaluated text serialization formats. We introduce SoftNav, which injects entity-level 3D continuous representations -- one token per detected object or frontier -- into a VLM's hidden space as soft tokens through a lightweight projector. With the 3D encoder and VLM frozen, only ~1,200 samples and ~17M trainable parameters are needed. On HM3D-OVON, SoftNav achieves 74.2%/68.3%/66.7% SR across three splits, surpassing all prior methods in both SR and SPL; the same navigation policy transfers zero-shot to GOAT-Bench (67.2% SR), SG3D (47.2% s-SR), and real-world robot deployment without retraining or architectural modification. Injecting 3D scene tokens directly into VLMs bridges the representation gap, enabling transferable navigation with minimal training.

cs.RO

NavCMPO: Critic-Guided MeanFlow Policy Optimization for Adaptive Navigation

End-to-end diffusion-based policies have demonstrated strong performance in mapless visual navigation, but their iterative denoising process introduces substantial inference latency, while behavior cloning limits performance to the quality of expert demonstrations. We present NavCMPO, a two-stage adaptive navigation framework that combines few-step MeanFlow trajectory generation, critic-guided refinement, and reinforcement learning fine-tuning. During pre-training, an obstacle proximity prediction task encourages the visual representation to capture obstacle-aware spatial information. To compensate for the degradation in obstacle avoidance caused by few-step generation, Critic-Guided Trajectory Refinement (CGTR) uses gradients from a critic trained with obstacle-point-cloud supervision to refine intermediate trajectories. During adaptation, the MeanFlow policy is fine-tuned using Proximal Policy Optimization with behavior-cloning regularization, while the critic is updated to accommodate embodiment-specific observation changes. Under a matched training budget on the InternVLA-N1 benchmark, NavCMPO achieves an average success rate of 74.7\%, exceeding the retrained NavDP baseline by 6.4 percentage points, while reducing inference latency from 85\,ms to 60\,ms. Experiments on a Unitree Go2 further demonstrate effective sim-to-real transfer.

cs.RO

UniVR: Thinking in Visual Space for Unified Visual Reasoning

Learning broad world knowledge directly from raw visual data is a fundamental capability of intelligence. We introduce UniVR, the first investigation into simultaneously learning complex reasoning, fine-grained physical dynamics, and long-term planning from pure visual demonstrations. At its core, UniVR features VR-GRPO, a reinforcement learning paradigm with complementary global and step-level rewards. This approach enforces logical coherence and physical consistency throughout the reasoning process without requiring task-specific heuristics or image-text pairs. To train and evaluate UniVR, we construct VR-X, a large-scale benchmark curated from 16 diverse sources spanning long-horizon manipulation, spatial puzzles, and physical reasoning. It is the first comprehensive suite to assess these heterogeneous capabilities under a purely visual protocol. Remarkably, UniVR achieves up to a 25% improvement on VR-X, and its superior visual reasoning also boosts performance on various multimodal understanding benchmarks. These findings underscore the vast potential of reasoning within visual spaces, with all code, data, and models are open-sourced for further research.

cs.CV