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arXiv · 2605.11313

Performance bounds for nearest neighbor search with k-d trees

Abstract

The $k$-d tree is one of the oldest and most widely used data structures for nearest neighbor search. It partitions Euclidean space into axis-aligned rectangular cells. There are two standard ways to find the nearest neighbor to a query in a $k$-d tree. Defeatist search returns the closest data point in the query's cell, while comprehensive search also searches other cells as needed to guarantee it finds the nearest neighbor. Both strategies are commonly believed to perform poorly in high dimensions, but there have been few theoretical results explaining this. We prove non-asymptotic bounds on the runtime of comprehensive search and the accuracy of defeatist search. Under mild distributional assumptions, when the dimension $d$ is at least polylogarithmic in the number of data points, defeatist search is no more likely to return the nearest neighbor than random guessing, and comprehensive search visits every cell with high probability. We also show that on uniform data, with high probability, comprehensive search visits at most $2^{\mathcal{O}(d)}$ cells when each cell contains at least logarithmically many data points, and defeatist search returns the nearest neighbor when each cell additionally contains at least $2^{\mathcal{O}(d \log d)}$ data points. Finally, for arbitrary absolutely continuous distributions, we upper bound the expected distance between the query and the point returned by defeatist search.

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Marco Bazzani, Sanjoy Dasgupta. 2026-05-11. Performance bounds for nearest neighbor search with k-d trees. https://arxiv.org/abs/2605.11313

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