Searcharxiv⌕ Search

arXiv · 2610.04072

Reinforcement Learning with Comparative Evidence for Social Intelligence

Abstract

Developing socially intelligent AI remains heavily dependent on human-annotated data, limiting the scale and breadth of social understanding models can acquire. Methods that derive training signals from unlabeled data offer a path beyond this dependence, but social predictions lack the verification oracles available in mathematics and coding. Moreover, core social targets such as affect, intent, preference, and pragmatic meaning are often ambiguous. The same behavior can support multiple plausible interpretations, making it difficult to verify which is best supported. To address this challenge, we introduce Reinforcement Learning with Comparative Evidence (RLCE), a reinforcement learning method that learns social understanding from unlabeled training data without constructing rewards from ground-truth annotations. Given distinct answers in a rollout group, RLCE constructs evidence tests that identify observable evidence favoring an answer over another, validates these tests against the input sample, and aggregates test outcomes to determine the best-supported interpretation. Tests are regenerated as the policy produces new answers, enabling them to evolve with the policy. Across four benchmarks spanning affect, pragmatics, communicative intent, and preference, RLCE attains the strongest performance among seven methods that use no ground-truth training labels for rewards, including consensus, policy LLM-judge verification, multimodal co-evolution, and rubric-based rewards. Gains over the strongest baseline reach up to +18.93 points. Analyses further show that RLCE exhibits a larger share of reward variation between correct and incorrect predictions than compared rubric methods, can overturn erroneous policy-derived preferences, and benefits from pairwise test construction, compositional test aggregation, and on-policy test evolution.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Keane Ong, Yuriel Ryan, Sabri Boughorbel, Vladimir Necula, Jack Wei Lun Shi, Rui Mao, Roy Ka-Wei Lee, Adriel Kuek, Nancy F. Chen, Erik Cambria, Gianmarco Mengaldo, Paul Pu Liang. 2026-10-02. Reinforcement Learning with Comparative Evidence for Social Intelligence. https://arxiv.org/abs/2610.04072

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Atomic Proximal Policy Optimization for Electric Robo-Taxi Dispatch and Charger Allocation

Pioneering companies such as Waymo have deployed electric robo-taxi services in several U.S. cities. Operating such fleets requires coordinating ride matching, vehicle repositioning, and battery charging in a stochastic environment while accounting for limited charging infrastructure. Understanding both how to design efficient, scalable control algorithms for large fleets and how charger deployment shapes system performance is therefore critical for robo-taxi operators. We model the operations of an electric robo-taxi system as a discrete-time Markov decision process with a long-run average reward objective. To efficiently evaluate system performance under different configurations, we develop a scalable deep reinforcement learning algorithm, Atomic Proximal Policy Optimization (Atomic-PPO), which reduces the action space using atomic action decomposition. The resulting training procedure requires only modest computational resources, making it practical to evaluate a large number of system configurations. We calibrate a simulation environment using real-world NYC for-hire vehicle trip records and benchmark Atomic-PPO against heuristic policies and a fluid-based reward upper bound. The results show that Atomic-PPO produces near-optimal fleet dispatching policies and serves as a reliable tool for system evaluation. We conduct extensive numerical experiments to evaluate how charging infrastructure and fleet size affect system performance. Our findings highlight the importance of ridership-based charger placement, balanced investments in charger quantity and charging speed, and joint planning of charging infrastructure and fleet size.

cs.AI↗

Generalising from Self-Produced Data: Model Training Beyond Human Constraints

Current large language models (LLMs) are constrained by human-derived training data and limited by a single level of abstraction that impedes definitive truth judgments. This paper introduces a novel framework in which AI models autonomously generate and validate new knowledge through direct interaction with their environment. Central to this approach is an unbounded, ungamable numeric reward - such as annexed disk space or follower count - that guides learning without requiring human benchmarks. AI agents iteratively generate strategies and executable code to maximize this metric, with successful outcomes forming the basis for self-retraining and incremental generalisation. To mitigate model collapse and the warm start problem, the framework emphasizes empirical validation over textual similarity and supports fine-tuning via GRPO. The system architecture employs modular agents for environment analysis, strategy generation, and code synthesis, enabling scalable experimentation. This work outlines a pathway toward self-improving AI systems capable of advancing beyond human-imposed constraints toward autonomous general intelligence.

cs.AI↗

Learning to Pose Problems: Reasoning-Driven and Solver-Adaptive Data Synthesis

Data synthesis for training large reasoning models offers a scalable alternative to limited, human-curated datasets, enabling the creation of high-quality data. However, existing approaches face several challenges: (i) indiscriminate generation that ignores the solver's ability and yields low-value problems, or reliance on complex data pipelines to balance problem difficulty; and (ii) a lack of reasoning in problem generation, leading to shallow problem variants. In this paper, we develop a problem generator that reasons explicitly to plan problem directions before synthesis and adapts difficulty to the solver's ability. We recover problem-design CoT from human-authored multi-part questions, using later subquestions as targets to infer the design rationale. These traces initialize the generator, which is then optimized with a seed-conditioned reward based on solver answer consistency. The reward guides difficulty adjustment relative to each seed while favoring problems near the solver's competence boundary. Across 10 mathematical and general reasoning benchmarks, our method outperforms seed-only training by 2.69 and 3.39 percentage points after one and three rounds, respectively. The framework also extends to vision-language models. Our code is publicly available at https://github.com/WalkerWorldPeace/Reasoning-Synthesis.

cs.AI↗