arXiv · cond-mat/0209525
Intelligent Minority Game with genetic-crossover strategies
Abstract
We develop a game theoretical model of $N$ heterogeneous interacting agents called the intelligent minority game. The ``intelligent'' agents play the basic minority game and depending on their performances, generate new strategies using the one-point genetic crossover mechanism. The performances change dramatically and the game moves rapidly to an efficient state (fluctuations in the number of agents performing a particular action, characterized by $σ^2$, reaches a low value). There is no ``phase transition'' when we vary $σ^2/N$ with $2^M/N$, where $M$ is the ``memory''of an agent.
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Marko Sysi-Aho, Anirban Chakraborti, Kimmo Kaski. 2002-10-09. Intelligent Minority Game with genetic-crossover strategies. https://doi.org/10.1140/epjb%2Fe2003-00234-0
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