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A. Sophia Koepke

Publications and source records attributed to A. Sophia Koepke.

At least 19 recordsLinked to original sources

Back into Plato's Cave: Examining Cross-modal Representational Convergence at Scale

The Platonic Representation Hypothesis posits that neural networks trained on different modalities (e.g., text and images) converge toward a shared representation of reality. If true, this has significant implications for whether modality choice matters at all. In this paper, we show that the evidence for this claim is substantially weaker than subsequent work suggests. The mutual $k$-nearest-neighbor metric used on 1024 text-image pairs in the original study captures only coarse structure. To keep the alignment from collapsing as one scales up the data, $k$ has to grow proportionally, undercutting the argument for fine-grained representational convergence. The reported increase in alignment with language model strength saturates for recent models. Moreover, the one-to-one text-image pairing favors alignment, while alignment decreases with non-bijective data. We further find that image and text representations indeed share coarse semantic structure, but neither stronger language models nor richer captions yield fine-grained alignment. Thus, multimodal representations share coarse structure without evidence of convergence to a shared representation -- arguably, full representational convergence would require fine-grained alignment.

cs.CV↗

LAION-BVD: A 10-Million-Hour Open Video Dataset for Multimodal Pre-training

We present LAION-BVD, a large-scale open video dataset for multimodal learning, which contains 1.3B platform-specific video URLs collected from CommonCrawl. From these, we download 80M videos with a total duration of 10 million hours. The dataset is designed for multimodal pre-training across the video, audio, and image modalities. Using content-aware scene detection, we extract clips for which we synthetically generate video and audio captions. Models trained on these data achieve competitive performance on standard video-text and audio-text benchmarks, with consistent improvements as training or model scale increases. Additionally, we explore video frames as an alternative source of image-text data by extracting scene-changing frames. These frames exhibit a visual distribution distinct from standard web image corpora, and models trained on this dataset achieve strong image-text retrieval performance. We release LAION-BVD to the research community. It significantly expands open access to multimodal videos at an unprecedented scale.

cs.CV↗

DF-MoE: Generalizable Deepfake Detection via Multimodal Sparse Mixture-of-Experts

Audio-visual deepfake detection is an actively studied topic, where one of the main challenges is to develop detectors able to generalize across deepfake generation methods. We conjecture that overfitting can be mitigated by extracting multiple high-level cues from the available audio and visual modalities via pre-trained models. We therefore assemble a wide variety of pre-trained models to extract features that encode mouth movements, face parsing, facial expressions, head pose, gaze tracking, heart rate, audio emotion and speech activity. We further integrate both unimodal and multimodal cues via a Mixture-of-Experts (MoE) backbone to detect deepfakes. We perform in-domain and cross-domain experiments on five benchmarks for deepfake detection (MAVOS-DD, AVLips, PolyGlotFake, BioDeepAV, FakeAVCeleb) to compare our framework (DF-MoE) with state-of-the-art methods. Our results indicate that DF-MoE obtains superior deepfake detection results, surpassing all competing methods. We release our code at https://github.com/vladhondru25/DF-MoE.

cs.CV↗

VGGSounder: Audio-Visual Evaluations for Foundation Models

The emergence of audio-visual foundation models underscores the importance of reliably assessing their multi-modal understanding. The VGGSound dataset is commonly used as a benchmark for evaluation audio-visual classification. However, our analysis identifies several limitations of VGGSound, including incomplete labelling, partially overlapping classes, and misaligned modalities. These lead to distorted evaluations of auditory and visual capabilities. To address these limitations, we introduce VGGSounder, a comprehensively re-annotated, multi-label test set that extends VGGSound and is specifically designed to evaluate audio-visual foundation models. VGGSounder features detailed modality annotations, enabling precise analyses of modality-specific performance. Furthermore, we reveal model limitations by analysing performance degradation when adding another input modality with our new modality confusion metric.

cs.MM↗

It's Never Too Late: Noise Optimization for Collapse Recovery in Trained Diffusion Models

Contemporary text-to-image models exhibit a surprising degree of mode collapse, as can be seen when sampling several images given the same text prompt. Previous work has attempted to address this issue by steering the model using guidance mechanisms, or by generating a large pool of candidates and refining them. In this work, we take a different direction and aim for diversity in generations via noise optimization. Specifically, we show that a simple noise optimization objective can mitigate mode collapse while preserving the fidelity of the base model. We also analyze the frequency characteristics of the noise and show that alternative noise initializations with different frequency profiles can improve both optimization and search. Our experiments demonstrate that noise optimization yields superior results in terms of generation quality and diversity.

cs.CV↗

On the Dangers of Bootstrapping Generation for Continual Learning and Beyond

The use of synthetically generated data for training models is becoming a common practice. While generated data can augment the training data, repeated training on synthetic data raises concerns about distribution drift and degradation of performance due to contamination of the dataset. We investigate the consequences of this bootstrapping process through the lens of continual learning, drawing a connection to Generative Experience Replay (GER) methods. We present a statistical analysis showing that synthetic data introduces significant bias and variance into training objectives, weakening the reliability of maximum likelihood estimation. We provide empirical evidence showing that popular generative models collapse under repeated training with synthetic data. We quantify this degradation and show that state-of-the-art GER methods fail to maintain alignment in the latent space. Our findings raise critical concerns about the use of synthetic data in continual learning.

cs.LG↗

Dissecting Temporal Understanding in Text-to-Audio Retrieval

Recent advancements in machine learning have fueled research on multimodal tasks, such as for instance text-to-video and text-to-audio retrieval. These tasks require models to understand the semantic content of video and audio data, including objects, and characters. The models also need to learn spatial arrangements and temporal relationships. In this work, we analyse the temporal ordering of sounds, which is an understudied problem in the context of text-to-audio retrieval. In particular, we dissect the temporal understanding capabilities of a state-of-the-art model for text-to-audio retrieval on the AudioCaps and Clotho datasets. Additionally, we introduce a synthetic text-audio dataset that provides a controlled setting for evaluating temporal capabilities of recent models. Lastly, we present a loss function that encourages text-audio models to focus on the temporal ordering of events. Code and data are available at https://www.robots.ox.ac.uk/~vgg/research/audio-retrieval/dtu/.

cs.IR↗

Audio-Visual Generalized Zero-Shot Learning using Pre-Trained Large Multi-Modal Models

Audio-visual zero-shot learning methods commonly build on features extracted from pre-trained models, e.g. video or audio classification models. However, existing benchmarks predate the popularization of large multi-modal models, such as CLIP and CLAP. In this work, we explore such large pre-trained models to obtain features, i.e. CLIP for visual features, and CLAP for audio features. Furthermore, the CLIP and CLAP text encoders provide class label embeddings which are combined to boost the performance of the system. We propose a simple yet effective model that only relies on feed-forward neural networks, exploiting the strong generalization capabilities of the new audio, visual and textual features. Our framework achieves state-of-the-art performance on VGGSound-GZSL, UCF-GZSL, and ActivityNet-GZSL with our new features. Code and data available at: https://github.com/dkurzend/ClipClap-GZSL.

cs.CV↗

A SOUND APPROACH: Using Large Language Models to generate audio descriptions for egocentric text-audio retrieval

Video databases from the internet are a valuable source of text-audio retrieval datasets. However, given that sound and vision streams represent different "views" of the data, treating visual descriptions as audio descriptions is far from optimal. Even if audio class labels are present, they commonly are not very detailed, making them unsuited for text-audio retrieval. To exploit relevant audio information from video-text datasets, we introduce a methodology for generating audio-centric descriptions using Large Language Models (LLMs). In this work, we consider the egocentric video setting and propose three new text-audio retrieval benchmarks based on the EpicMIR and EgoMCQ tasks, and on the EpicSounds dataset. Our approach for obtaining audio-centric descriptions gives significantly higher zero-shot performance than using the original visual-centric descriptions. Furthermore, we show that using the same prompts, we can successfully employ LLMs to improve the retrieval on EpicSounds, compared to using the original audio class labels of the dataset. Finally, we confirm that LLMs can be used to determine the difficulty of identifying the action associated with a sound.

eess.AS↗

Addressing caveats of neural persistence with deep graph persistence

Neural Persistence is a prominent measure for quantifying neural network complexity, proposed in the emerging field of topological data analysis in deep learning. In this work, however, we find both theoretically and empirically that the variance of network weights and spatial concentration of large weights are the main factors that impact neural persistence. Whilst this captures useful information for linear classifiers, we find that no relevant spatial structure is present in later layers of deep neural networks, making neural persistence roughly equivalent to the variance of weights. Additionally, the proposed averaging procedure across layers for deep neural networks does not consider interaction between layers. Based on our analysis, we propose an extension of the filtration underlying neural persistence to the whole neural network instead of single layers, which is equivalent to calculating neural persistence on one particular matrix. This yields our deep graph persistence measure, which implicitly incorporates persistent paths through the network and alleviates variance-related issues through standardisation. Code is available at https://github.com/ExplainableML/Deep-Graph-Persistence .

cs.LG↗

Zero-shot audio captioning with audio-language model guidance and audio context keywords

Zero-shot audio captioning aims at automatically generating descriptive textual captions for audio content without prior training for this task. Different from speech recognition which translates audio content that contains spoken language into text, audio captioning is commonly concerned with ambient sounds, or sounds produced by a human performing an action. Inspired by zero-shot image captioning methods, we propose ZerAuCap, a novel framework for summarising such general audio signals in a text caption without requiring task-specific training. In particular, our framework exploits a pre-trained large language model (LLM) for generating the text which is guided by a pre-trained audio-language model to produce captions that describe the audio content. Additionally, we use audio context keywords that prompt the language model to generate text that is broadly relevant to sounds. Our proposed framework achieves state-of-the-art results in zero-shot audio captioning on the AudioCaps and Clotho datasets. Our code is available at https://github.com/ExplainableML/ZerAuCap.

eess.AS↗

Zero-shot Translation of Attention Patterns in VQA Models to Natural Language

Converting a model's internals to text can yield human-understandable insights about the model. Inspired by the recent success of training-free approaches for image captioning, we propose ZS-A2T, a zero-shot framework that translates the transformer attention of a given model into natural language without requiring any training. We consider this in the context of Visual Question Answering (VQA). ZS-A2T builds on a pre-trained large language model (LLM), which receives a task prompt, question, and predicted answer, as inputs. The LLM is guided to select tokens which describe the regions in the input image that the VQA model attended to. Crucially, we determine this similarity by exploiting the text-image matching capabilities of the underlying VQA model. Our framework does not require any training and allows the drop-in replacement of different guiding sources (e.g. attribution instead of attention maps), or language models. We evaluate this novel task on textual explanation datasets for VQA, giving state-of-the-art performances for the zero-shot setting on GQA-REX and VQA-X. Our code is available at: https://github.com/ExplainableML/ZS-A2T.

cs.CV↗

Video-adverb retrieval with compositional adverb-action embeddings

Retrieving adverbs that describe an action in a video poses a crucial step towards fine-grained video understanding. We propose a framework for video-to-adverb retrieval (and vice versa) that aligns video embeddings with their matching compositional adverb-action text embedding in a joint embedding space. The compositional adverb-action text embedding is learned using a residual gating mechanism, along with a novel training objective consisting of triplet losses and a regression target. Our method achieves state-of-the-art performance on five recent benchmarks for video-adverb retrieval. Furthermore, we introduce dataset splits to benchmark video-adverb retrieval for unseen adverb-action compositions on subsets of the MSR-VTT Adverbs and ActivityNet Adverbs datasets. Our proposed framework outperforms all prior works for the generalisation task of retrieving adverbs from videos for unseen adverb-action compositions. Code and dataset splits are available at https://hummelth.github.io/ReGaDa/.

cs.CV↗

Text-to-feature diffusion for audio-visual few-shot learning

Training deep learning models for video classification from audio-visual data commonly requires immense amounts of labeled training data collected via a costly process. A challenging and underexplored, yet much cheaper, setup is few-shot learning from video data. In particular, the inherently multi-modal nature of video data with sound and visual information has not been leveraged extensively for the few-shot video classification task. Therefore, we introduce a unified audio-visual few-shot video classification benchmark on three datasets, i.e. the VGGSound-FSL, UCF-FSL, ActivityNet-FSL datasets, where we adapt and compare ten methods. In addition, we propose AV-DIFF, a text-to-feature diffusion framework, which first fuses the temporal and audio-visual features via cross-modal attention and then generates multi-modal features for the novel classes. We show that AV-DIFF obtains state-of-the-art performance on our proposed benchmark for audio-visual (generalised) few-shot learning. Our benchmark paves the way for effective audio-visual classification when only limited labeled data is available. Code and data are available at https://github.com/ExplainableML/AVDIFF-GFSL.

cs.CV↗

Image-free Classifier Injection for Zero-Shot Classification

Zero-shot learning models achieve remarkable results on image classification for samples from classes that were not seen during training. However, such models must be trained from scratch with specialised methods: therefore, access to a training dataset is required when the need for zero-shot classification arises. In this paper, we aim to equip pre-trained models with zero-shot classification capabilities without the use of image data. We achieve this with our proposed Image-free Classifier Injection with Semantics (ICIS) that injects classifiers for new, unseen classes into pre-trained classification models in a post-hoc fashion without relying on image data. Instead, the existing classifier weights and simple class-wise descriptors, such as class names or attributes, are used. ICIS has two encoder-decoder networks that learn to reconstruct classifier weights from descriptors (and vice versa), exploiting (cross-)reconstruction and cosine losses to regularise the decoding process. Notably, ICIS can be cheaply trained and applied directly on top of pre-trained classification models. Experiments on benchmark ZSL datasets show that ICIS produces unseen classifier weights that achieve strong (generalised) zero-shot classification performance. Code is available at https://github.com/ExplainableML/ImageFreeZSL .

cs.CV↗

Waffling around for Performance: Visual Classification with Random Words and Broad Concepts

The visual classification performance of vision-language models such as CLIP has been shown to benefit from additional semantic knowledge from large language models (LLMs) such as GPT-3. In particular, averaging over LLM-generated class descriptors, e.g. "waffle, which has a round shape", can notably improve generalization performance. In this work, we critically study this behavior and propose WaffleCLIP, a framework for zero-shot visual classification which simply replaces LLM-generated descriptors with random character and word descriptors. Without querying external models, we achieve comparable performance gains on a large number of visual classification tasks. This allows WaffleCLIP to both serve as a low-cost alternative, as well as a sanity check for any future LLM-based vision-language model extensions. We conduct an extensive experimental study on the impact and shortcomings of additional semantics introduced with LLM-generated descriptors, and showcase how - if available - semantic context is better leveraged by querying LLMs for high-level concepts, which we show can be done to jointly resolve potential class name ambiguities. Code is available here: https://github.com/ExplainableML/WaffleCLIP.

cs.CV↗

Exposing and Mitigating Spurious Correlations for Cross-Modal Retrieval

Cross-modal retrieval methods are the preferred tool to search databases for the text that best matches a query image and vice versa. However, image-text retrieval models commonly learn to memorize spurious correlations in the training data, such as frequent object co-occurrence, instead of looking at the actual underlying reasons for the prediction in the image. For image-text retrieval, this manifests in retrieved sentences that mention objects that are not present in the query image. In this work, we introduce ODmAP@k, an object decorrelation metric that measures a model's robustness to spurious correlations in the training data. We use automatic image and text manipulations to control the presence of such object correlations in designated test data. Additionally, our data synthesis technique is used to tackle model biases due to spurious correlations of semantically unrelated objects in the training data. We apply our proposed pipeline, which involves the finetuning of image-text retrieval frameworks on carefully designed synthetic data, to three state-of-the-art models for image-text retrieval. This results in significant improvements for all three models, both in terms of the standard retrieval performance and in terms of our object decorrelation metric. The code is available at https://github.com/ExplainableML/Spurious_CM_Retrieval.

cs.CV↗

PlanT: Explainable Planning Transformers via Object-Level Representations

Planning an optimal route in a complex environment requires efficient reasoning about the surrounding scene. While human drivers prioritize important objects and ignore details not relevant to the decision, learning-based planners typically extract features from dense, high-dimensional grid representations containing all vehicle and road context information. In this paper, we propose PlanT, a novel approach for planning in the context of self-driving that uses a standard transformer architecture. PlanT is based on imitation learning with a compact object-level input representation. On the Longest6 benchmark for CARLA, PlanT outperforms all prior methods (matching the driving score of the expert) while being 5.3x faster than equivalent pixel-based planning baselines during inference. Combining PlanT with an off-the-shelf perception module provides a sensor-based driving system that is more than 10 points better in terms of driving score than the existing state of the art. Furthermore, we propose an evaluation protocol to quantify the ability of planners to identify relevant objects, providing insights regarding their decision-making. Our results indicate that PlanT can focus on the most relevant object in the scene, even when this object is geometrically distant.

cs.RO↗