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Aaron Courville

Publications and source records attributed to Aaron Courville.

At least 181 records · Page 10Linked to original sources

Efficient EM Training of Gaussian Mixtures with Missing Data

In data-mining applications, we are frequently faced with a large fraction of missing entries in the data matrix, which is problematic for most discriminant machine learning algorithms. A solution that we explore in this paper is the use of a generative model (a mixture of Gaussians) to compute the conditional expectation of the missing variables given the observed variables. Since training a Gaussian mixture with many different patterns of missing values can be computationally very expensive, we introduce a spanning-tree based algorithm that significantly speeds up training in these conditions. We also observe that good results can be obtained by using the generative model to fill-in the missing values for a separate discriminant learning algorithm.

cs.LG↗

Improved Training of Wasserstein GANs

Generative Adversarial Networks (GANs) are powerful generative models, but suffer from training instability. The recently proposed Wasserstein GAN (WGAN) makes progress toward stable training of GANs, but sometimes can still generate only low-quality samples or fail to converge. We find that these problems are often due to the use of weight clipping in WGAN to enforce a Lipschitz constraint on the critic, which can lead to undesired behavior. We propose an alternative to clipping weights: penalize the norm of gradient of the critic with respect to its input. Our proposed method performs better than standard WGAN and enables stable training of a wide variety of GAN architectures with almost no hyperparameter tuning, including 101-layer ResNets and language models over discrete data. We also achieve high quality generations on CIFAR-10 and LSUN bedrooms.

cs.LG↗

Modulating early visual processing by language

It is commonly assumed that language refers to high-level visual concepts while leaving low-level visual processing unaffected. This view dominates the current literature in computational models for language-vision tasks, where visual and linguistic input are mostly processed independently before being fused into a single representation. In this paper, we deviate from this classic pipeline and propose to modulate the \emph{entire visual processing} by linguistic input. Specifically, we condition the batch normalization parameters of a pretrained residual network (ResNet) on a language embedding. This approach, which we call MOdulated RESnet (\MRN), significantly improves strong baselines on two visual question answering tasks. Our ablation study shows that modulating from the early stages of the visual processing is beneficial.

cs.CV↗

Learning Visual Reasoning Without Strong Priors

Achieving artificial visual reasoning - the ability to answer image-related questions which require a multi-step, high-level process - is an important step towards artificial general intelligence. This multi-modal task requires learning a question-dependent, structured reasoning process over images from language. Standard deep learning approaches tend to exploit biases in the data rather than learn this underlying structure, while leading methods learn to visually reason successfully but are hand-crafted for reasoning. We show that a general-purpose, Conditional Batch Normalization approach achieves state-of-the-art results on the CLEVR Visual Reasoning benchmark with a 2.4% error rate. We outperform the next best end-to-end method (4.5%) and even methods that use extra supervision (3.1%). We probe our model to shed light on how it reasons, showing it has learned a question-dependent, multi-step process. Previous work has operated under the assumption that visual reasoning calls for a specialized architecture, but we show that a general architecture with proper conditioning can learn to visually reason effectively.

cs.CV↗

FiLM: Visual Reasoning with a General Conditioning Layer

We introduce a general-purpose conditioning method for neural networks called FiLM: Feature-wise Linear Modulation. FiLM layers influence neural network computation via a simple, feature-wise affine transformation based on conditioning information. We show that FiLM layers are highly effective for visual reasoning - answering image-related questions which require a multi-step, high-level process - a task which has proven difficult for standard deep learning methods that do not explicitly model reasoning. Specifically, we show on visual reasoning tasks that FiLM layers 1) halve state-of-the-art error for the CLEVR benchmark, 2) modulate features in a coherent manner, 3) are robust to ablations and architectural modifications, and 4) generalize well to challenging, new data from few examples or even zero-shot.

cs.CV↗

GibbsNet: Iterative Adversarial Inference for Deep Graphical Models

Directed latent variable models that formulate the joint distribution as $p(x,z) = p(z) p(x \mid z)$ have the advantage of fast and exact sampling. However, these models have the weakness of needing to specify $p(z)$, often with a simple fixed prior that limits the expressiveness of the model. Undirected latent variable models discard the requirement that $p(z)$ be specified with a prior, yet sampling from them generally requires an iterative procedure such as blocked Gibbs-sampling that may require many steps to draw samples from the joint distribution $p(x, z)$. We propose a novel approach to learning the joint distribution between the data and a latent code which uses an adversarially learned iterative procedure to gradually refine the joint distribution, $p(x, z)$, to better match with the data distribution on each step. GibbsNet is the best of both worlds both in theory and in practice. Achieving the speed and simplicity of a directed latent variable model, it is guaranteed (assuming the adversarial game reaches the virtual training criteria global minimum) to produce samples from $p(x, z)$ with only a few sampling iterations. Achieving the expressiveness and flexibility of an undirected latent variable model, GibbsNet does away with the need for an explicit $p(z)$ and has the ability to do attribute prediction, class-conditional generation, and joint image-attribute modeling in a single model which is not trained for any of these specific tasks. We show empirically that GibbsNet is able to learn a more complex $p(z)$ and show that this leads to improved inpainting and iterative refinement of $p(x, z)$ for dozens of steps and stable generation without collapse for thousands of steps, despite being trained on only a few steps.

stat.ML↗

HoME: a Household Multimodal Environment

We introduce HoME: a Household Multimodal Environment for artificial agents to learn from vision, audio, semantics, physics, and interaction with objects and other agents, all within a realistic context. HoME integrates over 45,000 diverse 3D house layouts based on the SUNCG dataset, a scale which may facilitate learning, generalization, and transfer. HoME is an open-source, OpenAI Gym-compatible platform extensible to tasks in reinforcement learning, language grounding, sound-based navigation, robotics, multi-agent learning, and more. We hope HoME better enables artificial agents to learn as humans do: in an interactive, multimodal, and richly contextualized setting.

cs.AI↗

Learnable Explicit Density for Continuous Latent Space and Variational Inference

In this paper, we study two aspects of the variational autoencoder (VAE): the prior distribution over the latent variables and its corresponding posterior. First, we decompose the learning of VAEs into layerwise density estimation, and argue that having a flexible prior is beneficial to both sample generation and inference. Second, we analyze the family of inverse autoregressive flows (inverse AF) and show that with further improvement, inverse AF could be used as universal approximation to any complicated posterior. Our analysis results in a unified approach to parameterizing a VAE, without the need to restrict ourselves to use factorial Gaussians in the latent real space.

cs.LG↗

Piecewise Latent Variables for Neural Variational Text Processing

Advances in neural variational inference have facilitated the learning of powerful directed graphical models with continuous latent variables, such as variational autoencoders. The hope is that such models will learn to represent rich, multi-modal latent factors in real-world data, such as natural language text. However, current models often assume simplistic priors on the latent variables - such as the uni-modal Gaussian distribution - which are incapable of representing complex latent factors efficiently. To overcome this restriction, we propose the simple, but highly flexible, piecewise constant distribution. This distribution has the capacity to represent an exponential number of modes of a latent target distribution, while remaining mathematically tractable. Our results demonstrate that incorporating this new latent distribution into different models yields substantial improvements in natural language processing tasks such as document modeling and natural language generation for dialogue.

cs.CL↗

Zoneout: Regularizing RNNs by Randomly Preserving Hidden Activations

We propose zoneout, a novel method for regularizing RNNs. At each timestep, zoneout stochastically forces some hidden units to maintain their previous values. Like dropout, zoneout uses random noise to train a pseudo-ensemble, improving generalization. But by preserving instead of dropping hidden units, gradient information and state information are more readily propagated through time, as in feedforward stochastic depth networks. We perform an empirical investigation of various RNN regularizers, and find that zoneout gives significant performance improvements across tasks. We achieve competitive results with relatively simple models in character- and word-level language modelling on the Penn Treebank and Text8 datasets, and combining with recurrent batch normalization yields state-of-the-art results on permuted sequential MNIST.

cs.NE↗

Self-organized Hierarchical Softmax

We propose a new self-organizing hierarchical softmax formulation for neural-network-based language models over large vocabularies. Instead of using a predefined hierarchical structure, our approach is capable of learning word clusters with clear syntactical and semantic meaning during the language model training process. We provide experiments on standard benchmarks for language modeling and sentence compression tasks. We find that this approach is as fast as other efficient softmax approximations, while achieving comparable or even better performance relative to similar full softmax models.

cs.CL↗

A Closer Look at Memorization in Deep Networks

We examine the role of memorization in deep learning, drawing connections to capacity, generalization, and adversarial robustness. While deep networks are capable of memorizing noise data, our results suggest that they tend to prioritize learning simple patterns first. In our experiments, we expose qualitative differences in gradient-based optimization of deep neural networks (DNNs) on noise vs. real data. We also demonstrate that for appropriately tuned explicit regularization (e.g., dropout) we can degrade DNN training performance on noise datasets without compromising generalization on real data. Our analysis suggests that the notions of effective capacity which are dataset independent are unlikely to explain the generalization performance of deep networks when trained with gradient based methods because training data itself plays an important role in determining the degree of memorization.

stat.ML↗

Adversarial Generation of Natural Language

Generative Adversarial Networks (GANs) have gathered a lot of attention from the computer vision community, yielding impressive results for image generation. Advances in the adversarial generation of natural language from noise however are not commensurate with the progress made in generating images, and still lag far behind likelihood based methods. In this paper, we take a step towards generating natural language with a GAN objective alone. We introduce a simple baseline that addresses the discrete output space problem without relying on gradient estimators and show that it is able to achieve state-of-the-art results on a Chinese poem generation dataset. We present quantitative results on generating sentences from context-free and probabilistic context-free grammars, and qualitative language modeling results. A conditional version is also described that can generate sequences conditioned on sentence characteristics.

cs.CL↗

End-to-end optimization of goal-driven and visually grounded dialogue systems

End-to-end design of dialogue systems has recently become a popular research topic thanks to powerful tools such as encoder-decoder architectures for sequence-to-sequence learning. Yet, most current approaches cast human-machine dialogue management as a supervised learning problem, aiming at predicting the next utterance of a participant given the full history of the dialogue. This vision is too simplistic to render the intrinsic planning problem inherent to dialogue as well as its grounded nature, making the context of a dialogue larger than the sole history. This is why only chit-chat and question answering tasks have been addressed so far using end-to-end architectures. In this paper, we introduce a Deep Reinforcement Learning method to optimize visually grounded task-oriented dialogues, based on the policy gradient algorithm. This approach is tested on a dataset of 120k dialogues collected through Mechanical Turk and provides encouraging results at solving both the problem of generating natural dialogues and the task of discovering a specific object in a complex picture.

cs.CL↗

An Actor-Critic Algorithm for Sequence Prediction

We present an approach to training neural networks to generate sequences using actor-critic methods from reinforcement learning (RL). Current log-likelihood training methods are limited by the discrepancy between their training and testing modes, as models must generate tokens conditioned on their previous guesses rather than the ground-truth tokens. We address this problem by introducing a \textit{critic} network that is trained to predict the value of an output token, given the policy of an \textit{actor} network. This results in a training procedure that is much closer to the test phase, and allows us to directly optimize for a task-specific score such as BLEU. Crucially, since we leverage these techniques in the supervised learning setting rather than the traditional RL setting, we condition the critic network on the ground-truth output. We show that our method leads to improved performance on both a synthetic task, and for German-English machine translation. Our analysis paves the way for such methods to be applied in natural language generation tasks, such as machine translation, caption generation, and dialogue modelling.

cs.LG↗

Recurrent Batch Normalization

We propose a reparameterization of LSTM that brings the benefits of batch normalization to recurrent neural networks. Whereas previous works only apply batch normalization to the input-to-hidden transformation of RNNs, we demonstrate that it is both possible and beneficial to batch-normalize the hidden-to-hidden transition, thereby reducing internal covariate shift between time steps. We evaluate our proposal on various sequential problems such as sequence classification, language modeling and question answering. Our empirical results show that our batch-normalized LSTM consistently leads to faster convergence and improved generalization.

cs.LG↗

Calibrating Energy-based Generative Adversarial Networks

In this paper, we propose to equip Generative Adversarial Networks with the ability to produce direct energy estimates for samples.Specifically, we propose a flexible adversarial training framework, and prove this framework not only ensures the generator converges to the true data distribution, but also enables the discriminator to retain the density information at the global optimal. We derive the analytic form of the induced solution, and analyze the properties. In order to make the proposed framework trainable in practice, we introduce two effective approximation techniques. Empirically, the experiment results closely match our theoretical analysis, verifying the discriminator is able to recover the energy of data distribution.

cs.LG↗

Adversarially Learned Inference

We introduce the adversarially learned inference (ALI) model, which jointly learns a generation network and an inference network using an adversarial process. The generation network maps samples from stochastic latent variables to the data space while the inference network maps training examples in data space to the space of latent variables. An adversarial game is cast between these two networks and a discriminative network is trained to distinguish between joint latent/data-space samples from the generative network and joint samples from the inference network. We illustrate the ability of the model to learn mutually coherent inference and generation networks through the inspections of model samples and reconstructions and confirm the usefulness of the learned representations by obtaining a performance competitive with state-of-the-art on the semi-supervised SVHN and CIFAR10 tasks.

stat.ML↗