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Aaron Courville

Publications and source records attributed to Aaron Courville.

At least 55 records · Page 3Linked to original sources

Bias Analysis in Unconditional Image Generative Models

The widespread adoption of generative AI models has raised growing concerns about representational harm and potential discriminatory outcomes. Yet, despite growing literature on this topic, the mechanisms by which bias emerges - especially in unconditional generation - remain disentangled. We define the bias of an attribute as the difference between the probability of its presence in the observed distribution and its expected proportion in an ideal reference distribution. In our analysis, we train a set of unconditional image generative models and adopt a commonly used bias evaluation framework to study bias shift between training and generated distributions. Our experiments reveal that the detected attribute shifts are small. We find that the attribute shifts are sensitive to the attribute classifier used to label generated images in the evaluation framework, particularly when its decision boundaries fall in high-density regions. Our empirical analysis indicates that this classifier sensitivity is often observed in attributes values that lie on a spectrum, as opposed to exhibiting a binary nature. This highlights the need for more representative labeling practices, understanding the shortcomings through greater scrutiny of evaluation frameworks, and recognizing the socially complex nature of attributes when evaluating bias.

cs.CV↗

FLAM: Frame-Wise Language-Audio Modeling

Recent multi-modal audio-language models (ALMs) excel at text-audio retrieval but struggle with frame-wise audio understanding. Prior works use temporal-aware labels or unsupervised training to improve frame-wise capabilities, but they still lack fine-grained labeling capability to pinpoint when an event occurs. While traditional sound event detection models can precisely localize events, they are limited to pre-defined categories, making them ineffective for real-world scenarios with out-of-distribution events. In this work, we introduce FLAM, an open-vocabulary contrastive audio-language model capable of localizing specific sound events. FLAM employs a memory-efficient and calibrated frame-wise objective with logit adjustment to address spurious correlations, such as event dependencies and label imbalances during training. To enable frame-wise supervision, we leverage a large-scale dataset with diverse audio events, LLM-generated captions and simulation. Experimental results and case studies demonstrate that FLAM significantly improves the open-vocabulary localization capability while maintaining strong performance in global retrieval and downstream tasks.

cs.SD↗

VinePPO: Refining Credit Assignment in RL Training of LLMs

Large language models (LLMs) are increasingly applied to complex reasoning tasks that require executing several complex steps before receiving any reward. Properly assigning credit to these steps is essential for enhancing model performance. Proximal Policy Optimization (PPO), a common reinforcement learning (RL) algorithm used for LLM finetuning, employs value networks to tackle credit assignment. However, recent approaches achieve strong results without it, raising questions about the efficacy of value networks in practice. In this work, we systematically evaluate the efficacy of value networks and reveal their significant shortcomings in reasoning-heavy LLM tasks, showing that they often produce poor estimate of expected return and barely outperform a random baseline when comparing alternative steps. This motivates our key question: Can improved credit assignment enhance RL training for LLMs? To address this, we propose VinePPO, a straightforward approach that leverages the flexibility of language environments to compute unbiased Monte Carlo-based estimates. Our method consistently outperforms PPO and other baselines across MATH and GSM8K datasets in less wall-clock time (up to 3.0x). Crucially, it achieves higher test accuracy for a given training accuracy, capturing more generalization signal per sample. These results emphasize the importance of accurate credit assignment in RL training of LLM.

cs.LG↗

The Impact of On-Policy Parallelized Data Collection on Deep Reinforcement Learning Networks

The use of parallel actors for data collection has been an effective technique used in reinforcement learning (RL) algorithms. The manner in which data is collected in these algorithms, controlled via the number of parallel environments and the rollout length, induces a form of bias-variance trade-off; the number of training passes over the collected data, on the other hand, must strike a balance between sample efficiency and overfitting. We conduct an empirical analysis of these trade-offs on PPO, one of the most popular RL algorithms that uses parallel actors, and establish connections to network plasticity and, more generally, optimization stability. We examine its impact on network architectures, as well as the hyper-parameter sensitivity when scaling data. Our analyses indicate that larger dataset sizes can increase final performance across a variety of settings, and that scaling parallel environments is more effective than increasing rollout lengths. These findings highlight the critical role of data collection strategies in improving agent performance.

cs.LG↗

Neuroplastic Expansion in Deep Reinforcement Learning

The loss of plasticity in learning agents, analogous to the solidification of neural pathways in biological brains, significantly impedes learning and adaptation in reinforcement learning due to its non-stationary nature. To address this fundamental challenge, we propose a novel approach, {\it Neuroplastic Expansion} (NE), inspired by cortical expansion in cognitive science. NE maintains learnability and adaptability throughout the entire training process by dynamically growing the network from a smaller initial size to its full dimension. Our method is designed with three key components: (\textit{1}) elastic topology generation based on potential gradients, (\textit{2}) dormant neuron pruning to optimize network expressivity, and (\textit{3}) neuron consolidation via experience review to strike a balance in the plasticity-stability dilemma. Extensive experiments demonstrate that NE effectively mitigates plasticity loss and outperforms state-of-the-art methods across various tasks in MuJoCo and DeepMind Control Suite environments. NE enables more adaptive learning in complex, dynamic environments, which represents a crucial step towards transitioning deep reinforcement learning from static, one-time training paradigms to more flexible, continually adapting models.

cs.LG↗

Mitigating Plasticity Loss in Continual Reinforcement Learning by Reducing Churn

Plasticity, or the ability of an agent to adapt to new tasks, environments, or distributions, is crucial for continual learning. In this paper, we study the loss of plasticity in deep continual RL from the lens of churn: network output variability for out-of-batch data induced by mini-batch training. We demonstrate that (1) the loss of plasticity is accompanied by the exacerbation of churn due to the gradual rank decrease of the Neural Tangent Kernel (NTK) matrix; (2) reducing churn helps prevent rank collapse and adjusts the step size of regular RL gradients adaptively. Moreover, we introduce Continual Churn Approximated Reduction (C-CHAIN) and demonstrate it improves learning performance and outperforms baselines in a diverse range of continual learning environments on OpenAI Gym Control, ProcGen, DeepMind Control Suite, and MinAtar benchmarks.

cs.LG↗

Scaling Stick-Breaking Attention: An Efficient Implementation and In-depth Study

The self-attention mechanism traditionally relies on the softmax operator, necessitating positional embeddings like RoPE, or position biases to account for token order. But current methods using still face length generalisation challenges. We investigate an alternative attention mechanism based on the stick-breaking process in larger scale settings. The method works as follows: For each token before the current, we determine a break point, which represents the proportion of the stick, the weight of the attention, to allocate to the current token. We repeat this on the remaining stick, until all tokens are allocated a weight, resulting in a sequence of attention weights. This process naturally incorporates recency bias, which has linguistic motivations for grammar parsing. We study the implications of replacing the conventional softmax-based attention mechanism with stick-breaking attention. We then discuss implementation of numerically stable stick-breaking attention and adapt Flash Attention to accommodate this mechanism. When used as a drop-in replacement for current softmax+RoPE attention systems, we find that stick-breaking attention performs competitively with current methods on length generalisation and downstream tasks. Stick-breaking also performs well at length generalisation, allowing a model trained with $2^{11}$ context window to perform well at $2^{14}$ with perplexity improvements.

cs.LG↗

Asynchronous RLHF: Faster and More Efficient Off-Policy RL for Language Models

The dominant paradigm for RLHF is online and on-policy RL: synchronously generating from the large language model (LLM) policy, labelling with a reward model, and learning using feedback on the LLM's own outputs. While performant, this paradigm is computationally inefficient. Inspired by classical deep RL literature, we propose separating generation and learning in RLHF. This enables asynchronous generation of new samples while simultaneously training on old samples, leading to faster training and more compute-optimal scaling. However, asynchronous training relies on an underexplored regime, online but off-policy RLHF: learning on samples from previous iterations of our model which give a worse training signal. We tackle the fundamental challenge in this regime: how much off-policyness can we tolerate for asynchronous training to speed up learning but maintain performance? Among several RLHF algorithms we test, online DPO is found to be most robust to off-policy data, and robustness increases with the scale of the policy model. We study further compute optimizations for asynchronous RLHF but find that they come at a performance cost, giving rise to a trade-off. We verify the scalability of asynchronous RLHF by training a general-purpose chatbot from LLaMA 3.1 8B on an instruction-following task ~40% faster than a synchronous run while matching final performance. Finally, we extend our results to math and reasoning to demonstrate asynchronous RL can finetune Rho 1B on GSM8k ~70% faster while matching synchronous accuracy.

cs.LG↗

Forgetting Transformer: Softmax Attention with a Forget Gate

An essential component of modern recurrent sequence models is the forget gate. While Transformers do not have an explicit recurrent form, we show that a forget gate can be naturally incorporated into Transformers by down-weighting the unnormalized attention scores in a data-dependent way. We name this attention mechanism Forgetting Attention and the resulting model the Forgetting Transformer (FoX). We show that FoX outperforms the Transformer on long-context language modeling, length extrapolation, and short-context downstream tasks, while performing on par with the Transformer on long-context downstream tasks. Moreover, it is compatible with the FlashAttention algorithm and does not require any positional embeddings. Several analyses, including the needle-in-the-haystack test, show that FoX also retains the Transformer's superior long-context capabilities over recurrent sequence models such as Mamba-2, HGRN2, and DeltaNet. We also introduce a "Pro" block design that incorporates some common architectural components in recurrent sequence models and find it significantly improves the performance of both FoX and the Transformer. Our code is available at https://github.com/zhixuan-lin/forgetting-transformer.

cs.LG↗

Modeling Caption Diversity in Contrastive Vision-Language Pretraining

There are a thousand ways to caption an image. Contrastive Language Pretraining (CLIP) on the other hand, works by mapping an image and its caption to a single vector -- limiting how well CLIP-like models can represent the diverse ways to describe an image. In this work, we introduce Llip, Latent Language Image Pretraining, which models the diversity of captions that could match an image. Llip's vision encoder outputs a set of visual features that are mixed into a final representation by conditioning on information derived from the text. We show that Llip outperforms non-contextualized baselines like CLIP and SigLIP on a variety of tasks even with large-scale encoders. Llip improves zero-shot classification by an average of 2.9% zero-shot classification benchmarks with a ViT-G/14 encoder. Specifically, Llip attains a zero-shot top-1 accuracy of 83.5% on ImageNet outperforming a similarly sized CLIP by 1.4%. We also demonstrate improvement on zero-shot retrieval on MS-COCO by 6.0%. We provide a comprehensive analysis of the components introduced by the method and demonstrate that Llip leads to richer visual representations.

cs.CV↗

Don't flatten, tokenize! Unlocking the key to SoftMoE's efficacy in deep RL

The use of deep neural networks in reinforcement learning (RL) often suffers from performance degradation as model size increases. While soft mixtures of experts (SoftMoEs) have recently shown promise in mitigating this issue for online RL, the reasons behind their effectiveness remain largely unknown. In this work we provide an in-depth analysis identifying the key factors driving this performance gain. We discover the surprising result that tokenizing the encoder output, rather than the use of multiple experts, is what is behind the efficacy of SoftMoEs. Indeed, we demonstrate that even with an appropriately scaled single expert, we are able to maintain the performance gains, largely thanks to tokenization.

cs.LG↗

Advantage Alignment Algorithms

Artificially intelligent agents are increasingly being integrated into human decision-making: from large language model (LLM) assistants to autonomous vehicles. These systems often optimize their individual objective, leading to conflicts, particularly in general-sum games where naive reinforcement learning agents empirically converge to Pareto-suboptimal Nash equilibria. To address this issue, opponent shaping has emerged as a paradigm for finding socially beneficial equilibria in general-sum games. In this work, we introduce Advantage Alignment, a family of algorithms derived from first principles that perform opponent shaping efficiently and intuitively. We achieve this by aligning the advantages of interacting agents, increasing the probability of mutually beneficial actions when their interaction has been positive. We prove that existing opponent shaping methods implicitly perform Advantage Alignment. Compared to these methods, Advantage Alignment simplifies the mathematical formulation of opponent shaping, reduces the computational burden and extends to continuous action domains. We demonstrate the effectiveness of our algorithms across a range of social dilemmas, achieving state-of-the-art cooperation and robustness against exploitation.

cs.LG↗

On the consistency of hyper-parameter selection in value-based deep reinforcement learning

Deep reinforcement learning (deep RL) has achieved tremendous success on various domains through a combination of algorithmic design and careful selection of hyper-parameters. Algorithmic improvements are often the result of iterative enhancements built upon prior approaches, while hyper-parameter choices are typically inherited from previous methods or fine-tuned specifically for the proposed technique. Despite their crucial impact on performance, hyper-parameter choices are frequently overshadowed by algorithmic advancements. This paper conducts an extensive empirical study focusing on the reliability of hyper-parameter selection for value-based deep reinforcement learning agents, including the introduction of a new score to quantify the consistency and reliability of various hyper-parameters. Our findings not only help establish which hyper-parameters are most critical to tune, but also help clarify which tunings remain consistent across different training regimes.

cs.LG↗

GenRL: Multimodal-foundation world models for generalization in embodied agents

Learning generalist embodied agents, able to solve multitudes of tasks in different domains is a long-standing problem. Reinforcement learning (RL) is hard to scale up as it requires a complex reward design for each task. In contrast, language can specify tasks in a more natural way. Current foundation vision-language models (VLMs) generally require fine-tuning or other adaptations to be adopted in embodied contexts, due to the significant domain gap. However, the lack of multimodal data in such domains represents an obstacle to developing foundation models for embodied applications. In this work, we overcome these problems by presenting multimodal-foundation world models, able to connect and align the representation of foundation VLMs with the latent space of generative world models for RL, without any language annotations. The resulting agent learning framework, GenRL, allows one to specify tasks through vision and/or language prompts, ground them in the embodied domain's dynamics, and learn the corresponding behaviors in imagination. As assessed through large-scale multi-task benchmarking in locomotion and manipulation domains, GenRL enables multi-task generalization from language and visual prompts. Furthermore, by introducing a data-free policy learning strategy, our approach lays the groundwork for foundational policy learning using generative world models. Website, code and data: https://mazpie.github.io/genrl/

cs.AI↗

Scattered Mixture-of-Experts Implementation

We present ScatterMoE, an implementation of Sparse Mixture-of-Experts (SMoE) on GPUs. ScatterMoE builds upon existing implementations, and overcoming some of the limitations to improve inference and training speed, and memory footprint. This implementation achieves this by avoiding padding and making excessive copies of the input. We introduce ParallelLinear, the main component we use to build our implementation and the various kernels used to speed up the operation. We benchmark our implementation against Megablocks, and show that it enables a higher throughput and lower memory footprint. We also show how ParallelLinear enables extension of the Mixture-of-Experts concept by demonstrating with an implementation of Mixture of Attention.

cs.LG↗

Not All LLM Reasoners Are Created Equal

We study the depth of grade-school math (GSM) problem-solving capabilities of LLMs. To this end, we evaluate their performance on pairs of existing math word problems together so that the answer to the second problem depends on correctly answering the first problem. Our findings reveal a significant reasoning gap in most LLMs, that is performance difference between solving the compositional pairs and solving each question independently. This gap is more pronounced in smaller, more cost-efficient, and math-specialized models. Moreover, instruction-tuning recipes and code generation have varying effects across LLM sizes, while finetuning on GSM can lead to task overfitting. Our analysis indicates that large reasoning gaps are not because of test-set leakage, but due to distraction from additional context and poor second-hop reasoning. Overall, LLMs exhibit systematic differences in their reasoning abilities, despite what their performance on standard benchmarks indicates.

cs.LG↗

SPARO: Selective Attention for Robust and Compositional Transformer Encodings for Vision

Selective attention helps us focus on task-relevant aspects in the constant flood of our sensory input. This constraint in our perception allows us to robustly generalize under distractions and to new compositions of perceivable concepts. Transformers employ a similar notion of attention in their architecture, but representation learning models with transformer backbones like CLIP and DINO often fail to demonstrate robustness and compositionality. We highlight a missing architectural prior: unlike human perception, transformer encodings do not separately attend over individual concepts. In response, we propose SPARO, a read-out mechanism that partitions encodings into separately-attended slots, each produced by a single attention head. Using SPARO with CLIP imparts an inductive bias that the vision and text modalities are different views of a shared compositional world with the same corresponding concepts. Using SPARO, we demonstrate improvements on downstream recognition, robustness, retrieval, and compositionality benchmarks with CLIP (up to +14% for ImageNet, +4% for SugarCrepe), and on nearest neighbors and linear probe for ImageNet with DINO (+3% each). We also showcase a powerful ability to intervene and select individual SPARO concepts to further improve downstream task performance (up from +4% to +9% for SugarCrepe) and use this ability to study the robustness of SPARO's representation structure. Finally, we provide insights through ablation experiments and visualization of learned concepts.

cs.CV↗

Managing multiple agents by automatically adjusting incentives

In the coming years, AI agents will be used for making more complex decisions, including in situations involving many different groups of people. One big challenge is that AI agent tends to act in its own interest, unlike humans who often think about what will be the best for everyone in the long run. In this paper, we explore a method to get self-interested agents to work towards goals that benefit society as a whole. We propose a method to add a manager agent to mediate agent interactions by assigning incentives to certain actions. We tested our method with a supply-chain management problem and showed that this framework (1) increases the raw reward by 22.2%, (2) increases the agents' reward by 23.8%, and (3) increases the manager's reward by 20.1%.

cs.MA↗