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Abhinav Valada

Publications and source records attributed to Abhinav Valada.

At least 37 records · Page 2Linked to original sources

Spotted: Location-informed Reidentification of Hyenas and Leopards in Camera Trap Surveys

Animal re-identification (ReID) in camera-trap surveys remains challenging due to low image quality, strong variation in illumination and viewpoint, and highly imbalanced numbers of observations per individual. As a result, current ReID performance is often insufficient for fully automated use, and practical workflows typically depend on expert review of algorithmically proposed candidate matches. Moreover, most existing approaches focus almost exclusively on visual cues and overlook auxiliary information routinely available in field studies, such as image timestamps and camera-trap locations. We introduce Spotted, a location-informed, human-in-the-loop animal ReID framework that integrates visual similarity with spatio-temporal feasibility priors derived from camera locations, thereby reducing the amount of required expert review. Our method (i) computes an image-model-agnostic feasibility score based on the minimum travel speed required for two detections to correspond to the same individual, (ii) uses these feasibility cues as pseudo-supervision to train a lightweight head on top of a frozen visual foundation model, and (iii) fuses adapted visual similarity with spatio-temporal feasibility to obtain a robust pairwise matching score. We additionally integrate an active pair sampling strategy to accelerate annotation by initially prioritizing uncertain predictions. We evaluate Spotted on three challenging camera-trap ReID datasets comprised of spotted hyenas and leopards, which we release as part of this work. Our model improves average top-5 identification accuracy by 9pp, 2pp and 9pp over the best baseline on our LeopardID102, SpottedHyenaID109 and SpottedHyenaID415 datasets, respectively. Further, we show that our human-in-the-loop strategy reduces the number of queried comparisons by up to 69pp while achieving equivalent positive matches.

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Streaming Gaussian Encoding for 4D Panoptic Occupancy Tracking

Camera-based 4D panoptic occupancy tracking (4D-POT) is a promising paradigm for holistic scene understanding from multi-view imagery, enabling joint reasoning about geometry, semantics, and object identities across time. Recent mask-based pipelines achieve strong performance by propagating instance queries across frames. However, their underlying volumetric representations are typically recomputed at each timestep, limiting geometric temporal consistency, particularly under occlusion and for static scene elements. To address this limitation, we propose a streaming Gaussian encoder that maintains a persistent volumetric scene representation for 4D-POT. Our method models the scene as a fixed-size set of latent Gaussian queries that are propagated via ego-motion compensation and refreshed under a confidence-guided budget constraint. Crucially, we shape Gaussian opacities through depth-based supervision to serve as proxy for visibility, enabling confidence to accumulate as a temporally aggregated measure of persistent scene support. Together with a warmup-based multi-frame training strategy, this yields representation-level temporal coherence beyond decoder-only tracking. Extensive experiments on Occ3D-extended nuScenes and Waymo establish a new state-of-the-art for camera-based 4D-POT, improving tracking consistency with negligible computational overhead while remaining fully compatible with existing mask-based pipelines. We provide code and models at https://sge.cs.uni-freiburg.de.

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GraphPilot: Grounded Scene Graph Conditioning for Language-Based Autonomous Driving

Vision-language models have recently emerged as promising planners for autonomous driving, where success hinges on topology-aware reasoning over spatial structure and dynamic interactions from multimodal input. However, existing models are typically trained without supervision that explicitly encodes these relational dependencies, limiting their ability to infer how agents and other traffic entities influence one another from raw sensor data. In this work, we bridge this gap with a novel model-agnostic method that conditions language-based driving models on structured relational context in the form of traffic scene graphs. We serialize scene graphs at various abstraction levels and formats, and incorporate them into models via structured prompt templates, enabling systematic analysis of when and how relational supervision is most beneficial and computationally efficient. Extensive evaluations on the LangAuto and Bench2Drive benchmarks show that scene graph conditioning yields large and persistent improvements. We observe a substantial performance increase in the Driving Score of our proposed approach versus competitive LMDrive, BEVDriver, and SimLingo baselines. These results indicate that diverse architectures can effectively internalize and ground relational priors through scene graph-conditioned training, even without requiring scene graph input at test-time. Code, fine-tuned models, and our scene graph dataset are publicly available at https://github.com/iis-esslingen/GraphPilot.

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Class-Incremental Motion Forecasting

Motion forecasting enables autonomous vehicles to anticipate scene evolution by predicting the future trajectories of dynamic agents. However, existing approaches typically assume a closed-world setting with a fixed object taxonomy and access to high-quality perception, limiting their applicability in the real world where perception is imperfect, and new object classes may emerge over time. In this work, we introduce class-incremental motion forecasting, a novel setting in which new object classes are sequentially introduced over time and future object trajectories are predicted directly from camera images. We propose the first end-to-end framework for this setting, which adapts to newly introduced classes while mitigating catastrophic forgetting of previously learned ones. Our method generates motion forecasting pseudo-labels for known classes and matches them with 2D instance masks from an open-vocabulary segmentation model. This 3D-to-2D keypoint voting mechanism filters inconsistent and overconfident predictions, while a query feature variance-based replay strategy samples informative past sequences to preserve prior knowledge. Extensive evaluations on nuScenes and Argoverse 2 show that our approach successfully preserves performance on known classes while effectively adapting to novel ones. We further demonstrate zero-shot transfer to real-world driving and show that the framework extends naturally to open- and closed-loop end-to-end class-incremental planning on nuScenes and NeuroNCAP. Code and models will be made publicly available at https://omen.cs.uni-freiburg.de.

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Latent Gaussian Splatting for 4D Panoptic Occupancy Tracking

Capturing 4D spatiotemporal scene structure is crucial for the safe and reliable operation of robots in dynamic environments. However, existing approaches typically address only part of the problem: they either provide coarse geometric tracking via bounding boxes or detailed 3D occupancy estimates that lack explicit temporal association and instance-level reasoning. In this work, we present Latent Gaussian Splatting (LaGS) for 4D Panoptic Occupancy Tracking (4D-POT). We revisit the underlying representation and model 3D features as a sparse set of feature-bearing Gaussians. These act as dynamic, volume-oriented keypoints that enable spatially continuous, distance-weighted aggregation of multi-view features before being splatted into a voxel grid for decoding. This point-centric formulation enables flexible, data-dependent receptive fields and long-range spatial interactions that are difficult to capture with local and dense voxel-based operators. A hierarchical Gaussian representation further enables multi-scale reasoning by combining global context from coarse super-points with fine-grained detail from higher-resolution streams. Extensive experiments on Occ3D nuScenes and Waymo demonstrate state-of-the-art performance for 4D-POT. We provide code and models at https://lags.cs.uni-freiburg.de/.

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Sensor Configuration Matters: A Systematic Evaluation of Multimodal SLAM on Quadruped Robots

Autonomous navigation of quadrupedal robots in diverse environments fundamentally relies on resilient Simultaneous Localization and Mapping (SLAM). While visual-inertial SLAM has matured across wheeled, handheld, and aerial platforms, a critical evaluation gap remains regarding how hardware-level sensor configurations affect performance under the aggressive dynamics of legged locomotion. Quadrupeds introduce distinct embodiment-induced sensory challenges, including foot-impact shocks, high-frequency mechanical vibrations, and rapid angular rotations, which degrade standard perception pipelines. To address this gap, we present a systematic evaluation of state-of-the-art visual, visual-inertial, and LiDAR-visual-inertial SLAM methods using the GrandTour dataset recorded on an ANYmal D quadruped. We isolate and quantify the impacts of camera modalities, shutter techniques, and inertial sensor tiers, analyzing their trade-offs across localization accuracy, algorithmic robustness, and computational resource utilization. Our empirical findings demonstrate that hardware selection has substantial influence on system resilience: stereo configurations consistently outperform monocular and RGB-D modalities, global shutter cameras significantly mitigate motion-induced tracking failures compared to rolling shutter cameras, and, crucially, standard inertial integration can degrade the performance of primarily vision-based frameworks under harsh legged locomotion. These insights additionally offer concrete design guidelines for tailoring custom sensor payloads to achieve dependable perception on agile legged systems.

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3D Scene Graphs: Open Challenges and Future Directions

3D Scene Graphs (3DSGs) have emerged as a powerful representation for spatial AI by combining geometric grounding with semantic and relational abstractions of the environment. Their expressiveness has made them relevant to a broad range of problems in robotics and computer vision, including manipulation, navigation, task planning, scene understanding, and many others. However, the field remains fragmented: different communities adopt distinct formulations, construction pipelines, and evaluation protocols, making it difficult to compare methods, identify common assumptions, and assess remaining challenges for robust real-world deployment. This survey provides a unified and critical review of 3DSGs, with particular emphasis on open challenges and future directions. We first formalize 3DSGs under a common definition and analyze the principal modeling choices that characterize existing formulations, including node and edge attributes, hierarchical structure, dynamic scene representations, and affordance-aware extensions. We then review how 3DSGs are built from raw sensory observations, discussing the most common terminologies, conventions, and techniques. Finally, we examine downstream applications and evaluation strategies, from intrinsic graph quality to task-level performance. To support the community, we also provide a dedicated website that organizes and extends the surveyed content, accessible at https://3dscenegraphs.com/.

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The Unreasonable Effectiveness of Discrete-Time Gaussian Process Mixtures for Robot Policy Learning

We present Mixture of Discrete-time Gaussian Processes (MiDiGap), a novel approach for flexible policy representation and imitation learning in robot manipulation. MiDiGap enables learning from as few as five demonstrations using only camera observations and generalizes across a wide range of challenging tasks. It excels at long-horizon behaviors such as making coffee, highly constrained motions such as opening doors, dynamic actions such as scooping with a spatula, and multimodal tasks such as hanging a mug. MiDiGap learns these tasks on a CPU in less than a minute and scales linearly to large datasets. We also develop a rich suite of tools for inference-time steering using evidence such as collision signals and robot kinematic constraints. This steering enables novel generalization capabilities, including obstacle avoidance and cross-embodiment policy transfer. MiDiGap achieves state-of-the-art performance on diverse few-shot manipulation benchmarks. On constrained RLBench tasks, it improves policy success by 76 percentage points and reduces trajectory cost by 67%. On multimodal tasks, it improves policy success by 48 percentage points and increases sample efficiency by a factor of 20. In cross-embodiment transfer, it more than doubles policy success. We make the code publicly available at https://midigap.cs.uni-freiburg.de.

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Self-Supervised Online Robot-Agnostic Traversability Estimation for Open-World Environments

Self-supervised online traversability estimation enables robots to continuously learn from unlabeled open-world experiences and adapt their navigation behavior toward safe and efficient trajectories. Existing approaches either rely on handcrafted proprioceptive traversability scores, limiting robot-agnosticism, or cluster prior data, preventing online learning. Moreover, many continual learning methods incur substantial memory and computational costs, hindering onboard deployment. We introduce COTRATE, an online learning framework for continuous traversability estimation from multimodal, unlabeled robot experience. Our method first infers robust traversability scores using a robot-agnostic, learning-based online terrain assessment module operating on proprioceptiveand inertial signals. These scores then supervise a visual traversability network through a novel alignment loss that associates visual embeddings with online terrain assessments. To mitigate forgetting during continual learning with minimal overhead, we propose a diversity-aware feature selection strategythat preserves performance using a compact replay memory. We further show that the learned traversability representation supports knowledge transfer across different robot platforms with different locomotion kinematics. We evaluate COTRATE on a dataset of $\approx$ 50,000 images collected with two robotic platforms across 11 outdoor terrains, and benchmark it on navigation tasks in three representative outdoor environments. We make the dataset, code, and trained models publicly available.

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Relational Semantic Reasoning on 3D Scene Graphs for Open World Interactive Object Search

Open-world interactive object search in household environments requires understanding semantic relationships between objects and their surrounding context to guide exploration efficiently. Prior methods either rely on vision-language embeddings similarity, which does not reliably capture task-relevant relational semantics, or large language models (LLMs), which are too slow and costly for real-time deployment. We introduce SCOUT: Scene Graph-Based Exploration with Learned Utility for Open-World Interactive Object Search, a novel method that searches directly over 3D scene graphs by assigning utility scores to rooms, frontiers, and objects using relational exploration heuristics such as room-object containment and object-object co-occurrence. To make this practical without sacrificing open-vocabulary generalization, we propose an offline procedural distillation framework that extracts structured relational knowledge from LLMs into lightweight models for on-robot inference. Furthermore, we present SymSearch, a scalable symbolic benchmark for evaluating semantic reasoning in interactive object search tasks. Extensive evaluations across symbolic and simulation environments show that SCOUT outperforms embedding similarity-based methods and matches LLM-level performance while remaining computationally efficient. Finally, real-world experiments demonstrate effective transfer to physical environments, enabling open-world interactive object search under realistic sensing and navigation constraints.

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Joint Target-Less Intrinsic and Extrinsic Camera-LiDAR Calibration using Deep Point Correspondences

Accurate camera-LiDAR calibration is a prerequisite for robust multi-modal perception in robotics. Recent target-less approaches based on deep point correspondences achieve remarkable performance for extrinsic calibration but assume rectified images with known intrinsics. In this work, we overcome this limitation and present the first fully target-less pipeline that jointly estimates camera intrinsics (pinhole model with radial-tangential distortion) and camera-LiDAR extrinsics with deep pixel-point correspondences. Our approach extends deep correspondence-based calibration by (i) automatic intrinsic initialization via structure-from-motion, (ii) generalizing camera-LiDAR matching to raw images with unknown intrinsics including distortion, and (iii) tightly coupling correspondence estimation with joint nonlinear optimization over both intrinsics and extrinsics. We evaluate our method on the KITTI dataset with unseen camera-LiDAR pairs and demonstrate that joint calibration achieves improved extrinsic accuracy while additionally recovering accurate intrinsics.

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Hyp2Former: Hierarchy-Aware Hyperbolic Embeddings for Open-Set Panoptic Segmentation

Recognizing unknown objects is crucial for safety-critical applications such as autonomous driving and robotics. Open-Set Panoptic Segmentation (OPS) aims to segment known thing and stuff classes while identifying valid unknown objects as separate instances. Prior OPS approaches largely treat known categories as a flat label set, ignoring the semantic hierarchy that provides valuable structural priors for distinguishing unknown objects from in-distribution classes. In this work, we propose Hyp2Former, an end-to-end framework for OPS that does not require explicit modeling of unknowns during training, and instead learns hierarchical semantic similarities continuously in hyperbolic space. By explicitly encoding hierarchical relationships among known categories, the model learns a structured embedding space that captures multiple levels of semantic abstraction. As a result, unknown objects that cannot be confidently classified as known categories still remain in close proximity to higher-level concepts (e.g., an unknown animal remains closer to "animal" or "object" than to unrelated concepts such as "electronics" or "stuff") and can therefore be reliably detected, even if their fine-grained category was not represented during training. Empirical evaluations across multiple public datasets such as MS COCO, Cityscapes, and Lost&Found demonstrate that Hyp2Former outperforms existing methods on OPS, achieving the best balance between unknown object discovery and in-distribution robustness.

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AnchorD: Metric Grounding of Monocular Depth Using Factor Graphs

Dense and accurate depth estimation is essential for robotic manipulation, grasping, and navigation, yet currently available depth sensors are prone to errors on transparent, specular, and general non-Lambertian surfaces. To mitigate these errors, large-scale monocular depth estimation approaches provide strong structural priors, but their predictions can be potentially skewed or mis-scaled in metric units, limiting their direct use in robotics. Thus, in this work, we propose a training-free depth grounding framework that anchors monocular depth estimation priors from a depth foundation model in raw sensor depth through factor graph optimization. Our method performs a patch-wise affine alignment, locally grounding monocular predictions in metric real-world depth while preserving fine-grained geometric structure and discontinuities. To facilitate evaluation in challenging real-world conditions, we introduce a benchmark dataset with dense scene-wide ground truth depth in the presence of non-Lambertian objects. Ground truth is obtained via matte reflection spray and multi-camera fusion, overcoming the reliance on object-only CAD-based annotations used in prior datasets. Extensive evaluations across diverse sensors and domains demonstrate consistent improvements in depth performance without any (re-)training. We make our implementation publicly available at https://anchord.cs.uni-freiburg.de.

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Leveraging Previous-Traversal Point Cloud Map Priors for Camera-Based 3D Object Detection and Tracking

Camera-based 3D object detection and tracking are central to autonomous driving, yet precise 3D object localization remains fundamentally constrained by depth ambiguity when no expensive, depth-rich online LiDAR is available at inference. In many deployments, however, vehicles repeatedly traverse the same environments, making static point cloud maps from prior traversals a practical source of geometric priors. We propose DualViewMapDet, a camera-only inference framework that retrieves such map priors online and leverages them to mitigate the absence of a LiDAR sensor during deployment. The key idea is a dual-space camera-map fusion strategy that avoids one-sided view conversion. Specifically, we (i) project the map into perspective view (PV) and encode multi-channel geometric cues to enrich image features and support BEV lifting, and (ii) encode the map directly in bird's-eye view (BEV) with a sparse voxel backbone and fuse it with lifted camera features in a shared metric space. Extensive evaluations on nuScenes and Argoverse 2 demonstrate consistent improvements over strong camera-only baselines, with particularly strong gains in object localization. Ablations further validate the contributions of PV/BEV fusion and prior-map coverage. We make the code and pre-trained models available at https://dualviewmapdet.cs.uni-freiburg.de .

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Hoi! - A Multimodal Dataset for Force-Grounded, Cross-View Articulated Manipulation

We present a dataset for force-grounded, cross-view articulated manipulation that couples what is seen with what is done and what is felt during real human interaction. The dataset contains 3048 sequences across 381 articulated objects in 38 environments. Each object is operated in four embodiments - (i) human hand, (ii) human hand with a wrist-mounted camera, (iii) handheld UMI gripper, and (iv) a custom Hoi! gripper, where the tool embodiment provides end-effector forces and tactile sensing. Our dataset offers a holistic view of interaction understanding from video, enabling researchers to evaluate how well methods transfer between human and robotic viewpoints, but also investigate underexplored modalities such as interaction forces. The Project Website can be found at https://timengelbracht.github.io/Hoi-Dataset-Website/.

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Multi-Modal Sensor Fusion using Hybrid Attention for Autonomous Driving

Accurate 3D object detection for autonomous driving requires complementary sensors. Cameras provide dense semantics but unreliable depth, while millimeter-wave radar offers precise range and velocity measurements with sparse geometry. We propose MMF-BEV, a radar-camera BEV fusion framework that leverages deformable attention for cross-modal feature alignment on the View-of-Delft (VoD) 4D radar dataset [1]. MMF-BEV builds a BEVDepth [2] camera branch and a RadarBEVNet [3] radar branch, each enhanced with Deformable Self-Attention, and fuses them via a Deformable Cross-Attention module. We evaluate three configurations: camera-only, radar-only, and hybrid fusion. A sensor contribution analysis quantifies per-distance modality weighting, providing interpretable evidence of sensor complementarity. A two-stage training strategy - pre-training the camera branch with depth supervision, then jointly training radar and fusion modules stabilizes learning. Experiments on VoD show that MMF-BEV consistently outperforms unimodal baselines and achieves competitive results against prior fusion methods across all object classes in both the full annotated area and near-range Region of Interest.

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Assessing Multimodal Chronic Wound Embeddings with Expert Triplet Agreement

Recessive dystrophic epidermolysis bullosa (RDEB) is a rare genetic skin disorder for which clinicians greatly benefit from finding similar cases using images and clinical text. However, off-the-shelf foundation models do not reliably capture clinically meaningful features for this heterogeneous, long-tail disease, and structured measurement of agreement with experts is challenging. To address these gaps, we propose evaluating embedding spaces with expert ordinal comparisons (triplet judgments), which are fast to collect and encode implicit clinical similarity knowledge. We further introduce TriDerm, a multimodal framework that learns interpretable wound representations from small cohorts by integrating wound imagery, boundary masks, and expert reports. On the vision side, TriDerm adapts visual foundation models to RDEB using wound-level attention pooling and non-contrastive representation learning. For text, we prompt large language models with comparison queries and recover medically meaningful representations via soft ordinal embeddings (SOE). We show that visual and textual modalities capture complementary aspects of wound phenotype, and that fusing both modalities yields 73.5% agreement with experts, outperforming the best off-the-shelf single-modality foundation model by over 5.6 percentage points. We make the expert annotation tool, model code and representative dataset samples publicly available.

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MSG: Multi-Stream Generative Policies for Sample-Efficient Robotic Manipulation

Generative robot policies such as Flow Matching offer flexible, multi-modal policy learning but are sample-inefficient. Although object-centric policies improve sample efficiency, it does not resolve this limitation. In this work, we propose Multi-Stream Generative Policy (MSG), an inference-time composition framework that trains multiple object-centric policies and combines them at inference to improve generalization and sample efficiency. MSG is model-agnostic and inference-only, hence widely applicable to various generative policies and training paradigms. We perform extensive experiments both in simulation and on a real robot, demonstrating that our approach learns high-quality generative policies from as few as five demonstrations, resulting in a 95% reduction in demonstrations, and improves policy performance by 89 percent compared to single-stream approaches. Furthermore, we present comprehensive ablation studies on various composition strategies and provide practical recommendations for deployment. Finally, MSG enables zero-shot object instance transfer. We make our code publicly available at https://msg.cs.uni-freiburg.de.

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