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Abhinav Valada

Publications and source records attributed to Abhinav Valada.

At least 19 recordsLinked to original sources

CounterPlay: Counterfactual Post-Training for Self-Play Driving Policies

Self-play in high-throughput simulators yields driving policies with robust closed-loop performance, but improvement per unit of simulation diminishes as training scales. Policies learn to handle common situations early, while further rollouts repeatedly encounter unresolved failures. Post-training offers an opportunity to target these failures, but existing methods primarily evaluate alternative actions or continuations at visited states, although successful recovery may require changing driving style earlier. We propose CounterPlay, a counterfactual self-play post-training approach that backtracks from failed tasks and retries them under alternate driving styles. CounterPlay rests on three key components. First, failure-driven backtracking uses the policy's value estimates to select an earlier stored state from which to retry the task. Second, reward conditioning enables a single policy to retry the task from this state using candidate styles ranging from cautious to aggressive. Third, CounterPlay retains task-completing retries only if no other vehicle incurs a new or earlier collision or off-road event relative to the factual branch. Retries that pass verification with fresh randomness are then distilled into the policy under its deployment condition. On BehaviorBench, CounterPlay achieves state-of-the-art scores on both the Interactive and Random splits across all eight traffic regimes using 1B post-training transitions, which is just 1% of the anchor's 100B self-play training budget. Improvements over the anchor hold across all three evaluated driving styles. CounterPlay resolves a substantial fraction of the anchor's timeout cases on BehaviorBench and achieves a balance between task completion and safety that neither continued self-play nor adopting a more aggressive driving style attains.

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Effort-Based Criticality Metrics for Evaluating 3D Perception Errors in Autonomous Driving

Criticality metrics such as time-to-collision (TTC) quantify collision urgency but do not distinguish the operational consequences of false-positive (FP) and false-negative (FN) perception errors. We formulate two error-specific effort metrics: False Speed Reduction (FSR), the cumulative velocity loss associated with persistent phantom detections, and Maximum Deceleration Rate (MDR), the peak braking demand associated with missed objects under a longitudinal kinematic model. These longitudinal metrics are complemented by Lateral Evasion Acceleration (LEA), adapted from prior lateral-evasion kinematics and coupled with reachability-based collision timing. The collision check quantifies the minimum steering effort required to avoid a predicted collision. A dynamically conservative, semantically unfiltered reachability gate selects candidate interactions before frame-level scoring and track-level aggregation. Evaluation on nuScenes and Argoverse 2 shows that 65% to 93% of errors fall below the chosen criticality thresholds. Correlation and threshold analysis indicate that the proposed metrics provide complementary rankings for screening and mining perception failures and are not substitutes for closed-loop safety validation.

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TaPeR: Probabilistic Recovery of Sparse Task Precedence Graphs from a Handful of Demonstrations

Long-horizon manipulation tasks are often only partially ordered. For example, when assembling an electronic device, the battery and circuit board may be installed in either order, but both must be in place before the enclosure is closed. Recovering such dependencies enables robots to flexibly reorder subtasks while preserving task validity. Existing approaches typically infer task structure from human demonstrations using both temporal and symbolic supervision. However, symbolic predicates require explicit grounding, which is difficult to obtain in realistic settings. In this work, we present an approach for extracting task dependency structures from demonstrations using only simple kinematic graphs and distributions over relative object poses. From these representations, our method estimates pairwise task-step-dependency probabilities and uses them to initialize the edge weights of a precedence graph. We then introduce a filtering pipeline that converts this graph of probability estimates into the final task dependency graph. We evaluate our approach on an existing benchmark and on a new dataset comprising longer tasks with more complex dependencies. We find that our method recovers more accurate task structures from fewer demonstrations than the baselines. Finally, we demonstrate that the inferred graphs can be used to generate multiple valid robotic execution orders for the same task.

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Mask What Matters: Saliency-Guided Video Self-Supervised Learning for Autonomous Driving

Video self-supervised learning through masked spatiotemporal prediction has emerged as a promising paradigm for learning feature representations from unlabeled data. However, existing methods typically rely on random masking, which indiscriminately removes regions irrespective of their semantic or temporal relevance. In ego-centric driving videos, this can weaken the pretext signal since safety-critical cues such as pedestrians, vehicles, lane boundaries, and dynamic interactions often occupy only a small portion of the frame, yet are central to downstream perception. We introduce V-JEPA4A, a domain-specialized variant of V-JEPA for autonomous driving that is pre-trained on publicly available driving videos with a novel saliency-driven masking policy. It accounts for semantically and temporally relevant context. The proposed policy preserves and predicts context according to semantic importance and temporal relevance, yielding more informative representation learning while retaining the efficiency of masked prediction. We evaluate the resulting encoders on four driving benchmarks spanning tracking, semantic segmentation, and depth estimation. The results demonstrate that V-JEPA4A reduces identity switches on BDD100k MOT by 25% over V-JEPA with random masking, achieves 73.2 mIoU on Cityscapes, and 3.75 RMSE on KITTI-2015 depth, while incurring only ~14% additional pre-training iteration overhead.

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GhostPoint: Self-Supervised Representation Learning by Hallucinating Occluded LiDAR Structure

3D object detection from LiDAR point clouds is a core problem in autonomous driving. Recent advances in self-supervised learning (SSL) enable scalable pretraining and transfers well to per-point tasks such as semantic and panoptic segmentation, but transfer to 3D detection remains weaker. We analyze recent SSL methods and find that most objectives are defined only on measured LiDAR returns from visible surfaces, leaving occluded and unobserved regions unconstrained. This visible-surface bias can be sufficient for point-wise prediction, but 3D detection requires robustness to missing structure. To address this gap, we propose GhostPoint, an SSL framework that hallucinates latent features in local neighborhoods around discovered instances, generated via a novel instance voxel dilation. In GhostPoint, an encoder processes observed returns, and an additional predictor infers neighborhood representations from observed context. In addition to standard encoder-level supervision, we introduce a predictor-level supervision scheme on sampled voxels from generated neighborhoods. Specifically, observed (visible/masked) voxels match teacher-encoder targets, while unobserved voxels match teacher-predictor hallucinations. This design encourages the learned representation to explicitly model structure beyond observed returns. Extensive evaluations on nuScenes and Waymo demonstrate that our method achieves state-of-the-art performance, consistently improving downstream 3D detection, especially under sparse scans and limited labels.

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Attention from Action, for Action: Emergent Visual Bottlenecks for Policy Learning

Visual bottlenecks that focus policy inputs on regions of interest (ROIs) can improve data-efficient visuomotor learning by separating where to look from how to act. Many ROI interfaces rely on external spatial labels, such as gaze, object classes, or affordance annotations. Label-free alternatives often derive crops from trajectories by detecting gripper or motion events and centering a fixed crop at the projected end-effector. Such action-derived crops are useful spatial priors that require no additional labels, but they encode fixed choices about event timing, proxy points, and crop scale. When the visual evidence needed for control lies away from the end-effector or changes continuously with task progress, these crops can become misaligned. We propose Seeker, a task- and state-conditioned readout that learns attention from action. Starting from frozen DINOv3 features, Seeker iteratively updates a query with gathered visual evidence, producing progression-aware ROIs solely from action supervision. The learned ROI serves as a spatial interface for RGB cropping, mask-guided background augmentation, and point-cloud filtering. In simulation and the real world, Seeker improves data efficiency and robustness over no-crop, augmentation, and action-derived crop baselines. On real robots, Seeker raises average in-domain success from the best baseline's 48.3% to 76.7% and success under lighting/background shifts from 20.0% to 60.0%.

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Human-Centered Reflections on Care Robots: A Comparative Study of Caregiver Perspectives

Care robots are increasingly being introduced into healthcare settings, raising important questions about their acceptance and ethical implementation. To better understand these challenges, this study investigates caregivers' perceptions of four categories of care robots: delivering supplies, helping patients into bed, monitoring vital signs, and assisting with mobility. We conducted a mixed-methods study employing a mixed-factorial design in which 298 caregivers from the United States, Mexico, and Chile evaluated all four robot categories. Quantitative measures integrated constructs from the Unified Theory of Acceptance and Use of Technology, the Cognitive-Affective-Normative model, and overall acceptance ratings. Qualitative data were collected through open-ended questions and analyzed using a literature-informed ethical framework. The results indicate that participants across countries generally evaluated care robots positively, particularly for logistical and physically demanding tasks rather than those requiring intensive interpersonal interaction. The qualitative findings provide further insight into stakeholders' views of the ethical implications of care robot use. Participants emphasized potential benefits such as reduced workload, lower risk, and greater patient autonomy, while also expressing concerns about dependability, the need for human oversight, and potential job displacement. Although many ethical concerns were shared across countries, participants differed in how they interpreted and prioritized them. These findings advance a context-sensitive and socially informed understanding of responsible design and implementation of care robots.

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UP-Fuse: Uncertainty-guided LiDAR-Camera Fusion for 3D Panoptic Segmentation

LiDAR-camera fusion enhances 3D panoptic segmentation by leveraging camera images to complement sparse LiDAR scans, but it also introduces a critical failure mode. Under adverse conditions, degradation or failure of the camera sensor can significantly compromise the reliability of the perception system. To address this problem, we introduce UP-Fuse, a novel uncertainty-aware fusion framework in the 2D range-view that remains robust under camera sensor degradation, calibration drift, and sensor failure. Raw LiDAR data is first projected into the range-view and encoded by a LiDAR encoder, while camera features are simultaneously extracted and projected into the same shared space. At its core, UP-Fuse employs an uncertainty-guided fusion module that dynamically modulates cross-modal interaction using predicted uncertainty maps. These maps are learned by quantifying representational divergence under diverse visual degradations, ensuring that only reliable visual cues influence the fused representation. The fused range-view features are decoded by a novel hybrid 2D-3D transformer that mitigates spatial ambiguities inherent to the 2D projection and directly predicts 3D panoptic segmentation masks. Extensive experiments on Panoptic nuScenes, SemanticKITTI, and our introduced Panoptic Waymo benchmark demonstrate the efficacy and robustness of UP-Fuse, which maintains strong performance even under severe visual corruption or misalignment, making it well suited for robotic perception in safety-critical settings.

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One Hand Watches The Other: Dynamic Multi-Agent Cooperation for Sample-Efficient Bimanual Manipulation in Dynamic Environments

Multi-stream robot manipulation policies achieve unparalleled sample efficiency and generalization by modeling actions relative to environmental reference frames. However, existing approaches typically assume these frames to be strictly exogenous. This causal assumption collapses in dynamic settings, such as when a single robot arm manipulates a moving object or when two arms coordinate, where each arm effectively becomes part of the dynamic environment of the other. We propose DynaMAC, a lightweight, policy-agnostic framework that resolves this causal limitation while preserving the sample efficiency, computational speed, and flexibility of multi-stream policies, DynaMAC treats the opposite arm as a dynamic task parameter, thereby providing a unified formulation for dynamic manipulation and bimanual coordination without requiring an explicit leader-follower relationship. To rigorously evaluate these capabilities, we introduce DynaBench, a novel benchmark for robot manipulation in dynamic environments. Across both dynamic environments and bimanual manipulation tasks, DynaMAC outperforms leading probabilistic and generative baselines by over 35 percentage points while requiring 20 times fewer samples. Crucially, DynaMAC generalizes zero-shot from static demonstrations to dynamic environments, substantially simplifying data collection and establishing an elegant bridge toward human-robot collaboration.

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Contour Errors: Ego-Centric Matching for 3D Multi-Object Tracking Performance Evaluation

Open-loop performance evaluation of 3D multi-object tracking in autonomous driving requires matching criteria that effectively penalize translational, shape, and orientation errors from the ego vehicle perspective. The prevailing criteria for determining true positives are Intersection over Union (IoU) and Centre-Point Distances (CPD). When IoU is extended from the 2D image plane to 3D volumetric overlap, it often falls below its acceptance threshold even with minor yaw misalignments, whereas CPD disregards orientation entirely. To address this limitation, we propose Contour Errors (CE) as an ego-centric criterion that employs Hausdorff-type reasoning to sparse bounding-box corner geometry by selecting the k-nearest ego-centric corners. This method provides a graded orientation sensitivity between the extremes of IoU, which overpenalizes, and CPD, which is orientation-blind. We evaluate Contour Errors against six baselines using the HOTA evaluation protocol on the nuScenes dataset, conditioned on proximity, yaw error, and a confidence threshold. At the standard IoU vehicle threshold, 47% of car and 75% of pedestrian CE-valid matches are rejected by IoU despite close contour proximity, while fewer than 0.1% of IoU-valid matches fail CE. These results establish the ego-centric matching criterion as a primary factor for improving open-loop perception evaluation in safety-critical autonomous driving.

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Spotted: Location-informed Reidentification of Hyenas and Leopards in Camera Trap Surveys

Animal re-identification (ReID) in camera-trap surveys remains challenging due to low image quality, strong variation in illumination and viewpoint, and highly imbalanced numbers of observations per individual. As a result, current ReID performance is often insufficient for fully automated use, and practical workflows typically depend on expert review of algorithmically proposed candidate matches. Moreover, most existing approaches focus almost exclusively on visual cues and overlook auxiliary information routinely available in field studies, such as image timestamps and camera-trap locations. We introduce Spotted, a location-informed, human-in-the-loop animal ReID framework that integrates visual similarity with spatio-temporal feasibility priors derived from camera locations, thereby reducing the amount of required expert review. Our method (i) computes an image-model-agnostic feasibility score based on the minimum travel speed required for two detections to correspond to the same individual, (ii) uses these feasibility cues as pseudo-supervision to train a lightweight head on top of a frozen visual foundation model, and (iii) fuses adapted visual similarity with spatio-temporal feasibility to obtain a robust pairwise matching score. We additionally integrate an active pair sampling strategy to accelerate annotation by initially prioritizing uncertain predictions. We evaluate Spotted on three challenging camera-trap ReID datasets comprised of spotted hyenas and leopards, which we release as part of this work. Our model improves average top-5 identification accuracy by 9pp, 2pp and 9pp over the best baseline on our LeopardID102, SpottedHyenaID109 and SpottedHyenaID415 datasets, respectively. Further, we show that our human-in-the-loop strategy reduces the number of queried comparisons by up to 69pp while achieving equivalent positive matches.

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Streaming Gaussian Encoding for 4D Panoptic Occupancy Tracking

Camera-based 4D panoptic occupancy tracking (4D-POT) is a promising paradigm for holistic scene understanding from multi-view imagery, enabling joint reasoning about geometry, semantics, and object identities across time. Recent mask-based pipelines achieve strong performance by propagating instance queries across frames. However, their underlying volumetric representations are typically recomputed at each timestep, limiting geometric temporal consistency, particularly under occlusion and for static scene elements. To address this limitation, we propose a streaming Gaussian encoder that maintains a persistent volumetric scene representation for 4D-POT. Our method models the scene as a fixed-size set of latent Gaussian queries that are propagated via ego-motion compensation and refreshed under a confidence-guided budget constraint. Crucially, we shape Gaussian opacities through depth-based supervision to serve as proxy for visibility, enabling confidence to accumulate as a temporally aggregated measure of persistent scene support. Together with a warmup-based multi-frame training strategy, this yields representation-level temporal coherence beyond decoder-only tracking. Extensive experiments on Occ3D-extended nuScenes and Waymo establish a new state-of-the-art for camera-based 4D-POT, improving tracking consistency with negligible computational overhead while remaining fully compatible with existing mask-based pipelines. We provide code and models at https://sge.cs.uni-freiburg.de.

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GraphPilot: Grounded Scene Graph Conditioning for Language-Based Autonomous Driving

Vision-language models have recently emerged as promising planners for autonomous driving, where success hinges on topology-aware reasoning over spatial structure and dynamic interactions from multimodal input. However, existing models are typically trained without supervision that explicitly encodes these relational dependencies, limiting their ability to infer how agents and other traffic entities influence one another from raw sensor data. In this work, we bridge this gap with a novel model-agnostic method that conditions language-based driving models on structured relational context in the form of traffic scene graphs. We serialize scene graphs at various abstraction levels and formats, and incorporate them into models via structured prompt templates, enabling systematic analysis of when and how relational supervision is most beneficial and computationally efficient. Extensive evaluations on the LangAuto and Bench2Drive benchmarks show that scene graph conditioning yields large and persistent improvements. We observe a substantial performance increase in the Driving Score of our proposed approach versus competitive LMDrive, BEVDriver, and SimLingo baselines. These results indicate that diverse architectures can effectively internalize and ground relational priors through scene graph-conditioned training, even without requiring scene graph input at test-time. Code, fine-tuned models, and our scene graph dataset are publicly available at https://github.com/iis-esslingen/GraphPilot.

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Class-Incremental Motion Forecasting

Motion forecasting enables autonomous vehicles to anticipate scene evolution by predicting the future trajectories of dynamic agents. However, existing approaches typically assume a closed-world setting with a fixed object taxonomy and access to high-quality perception, limiting their applicability in the real world where perception is imperfect, and new object classes may emerge over time. In this work, we introduce class-incremental motion forecasting, a novel setting in which new object classes are sequentially introduced over time and future object trajectories are predicted directly from camera images. We propose the first end-to-end framework for this setting, which adapts to newly introduced classes while mitigating catastrophic forgetting of previously learned ones. Our method generates motion forecasting pseudo-labels for known classes and matches them with 2D instance masks from an open-vocabulary segmentation model. This 3D-to-2D keypoint voting mechanism filters inconsistent and overconfident predictions, while a query feature variance-based replay strategy samples informative past sequences to preserve prior knowledge. Extensive evaluations on nuScenes and Argoverse 2 show that our approach successfully preserves performance on known classes while effectively adapting to novel ones. We further demonstrate zero-shot transfer to real-world driving and show that the framework extends naturally to open- and closed-loop end-to-end class-incremental planning on nuScenes and NeuroNCAP. Code and models will be made publicly available at https://omen.cs.uni-freiburg.de.

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Latent Gaussian Splatting for 4D Panoptic Occupancy Tracking

Capturing 4D spatiotemporal scene structure is crucial for the safe and reliable operation of robots in dynamic environments. However, existing approaches typically address only part of the problem: they either provide coarse geometric tracking via bounding boxes or detailed 3D occupancy estimates that lack explicit temporal association and instance-level reasoning. In this work, we present Latent Gaussian Splatting (LaGS) for 4D Panoptic Occupancy Tracking (4D-POT). We revisit the underlying representation and model 3D features as a sparse set of feature-bearing Gaussians. These act as dynamic, volume-oriented keypoints that enable spatially continuous, distance-weighted aggregation of multi-view features before being splatted into a voxel grid for decoding. This point-centric formulation enables flexible, data-dependent receptive fields and long-range spatial interactions that are difficult to capture with local and dense voxel-based operators. A hierarchical Gaussian representation further enables multi-scale reasoning by combining global context from coarse super-points with fine-grained detail from higher-resolution streams. Extensive experiments on Occ3D nuScenes and Waymo demonstrate state-of-the-art performance for 4D-POT. We provide code and models at https://lags.cs.uni-freiburg.de/.

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Sensor Configuration Matters: A Systematic Evaluation of Multimodal SLAM on Quadruped Robots

Autonomous navigation of quadrupedal robots in diverse environments fundamentally relies on resilient Simultaneous Localization and Mapping (SLAM). While visual-inertial SLAM has matured across wheeled, handheld, and aerial platforms, a critical evaluation gap remains regarding how hardware-level sensor configurations affect performance under the aggressive dynamics of legged locomotion. Quadrupeds introduce distinct embodiment-induced sensory challenges, including foot-impact shocks, high-frequency mechanical vibrations, and rapid angular rotations, which degrade standard perception pipelines. To address this gap, we present a systematic evaluation of state-of-the-art visual, visual-inertial, and LiDAR-visual-inertial SLAM methods using the GrandTour dataset recorded on an ANYmal D quadruped. We isolate and quantify the impacts of camera modalities, shutter techniques, and inertial sensor tiers, analyzing their trade-offs across localization accuracy, algorithmic robustness, and computational resource utilization. Our empirical findings demonstrate that hardware selection has substantial influence on system resilience: stereo configurations consistently outperform monocular and RGB-D modalities, global shutter cameras significantly mitigate motion-induced tracking failures compared to rolling shutter cameras, and, crucially, standard inertial integration can degrade the performance of primarily vision-based frameworks under harsh legged locomotion. These insights additionally offer concrete design guidelines for tailoring custom sensor payloads to achieve dependable perception on agile legged systems.

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3D Scene Graphs: Open Challenges and Future Directions

3D Scene Graphs (3DSGs) have emerged as a powerful representation for spatial AI by combining geometric grounding with semantic and relational abstractions of the environment. Their expressiveness has made them relevant to a broad range of problems in robotics and computer vision, including manipulation, navigation, task planning, scene understanding, and many others. However, the field remains fragmented: different communities adopt distinct formulations, construction pipelines, and evaluation protocols, making it difficult to compare methods, identify common assumptions, and assess remaining challenges for robust real-world deployment. This survey provides a unified and critical review of 3DSGs, with particular emphasis on open challenges and future directions. We first formalize 3DSGs under a common definition and analyze the principal modeling choices that characterize existing formulations, including node and edge attributes, hierarchical structure, dynamic scene representations, and affordance-aware extensions. We then review how 3DSGs are built from raw sensory observations, discussing the most common terminologies, conventions, and techniques. Finally, we examine downstream applications and evaluation strategies, from intrinsic graph quality to task-level performance. To support the community, we also provide a dedicated website that organizes and extends the surveyed content, accessible at https://3dscenegraphs.com/.

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The Unreasonable Effectiveness of Discrete-Time Gaussian Process Mixtures for Robot Policy Learning

We present Mixture of Discrete-time Gaussian Processes (MiDiGap), a novel approach for flexible policy representation and imitation learning in robot manipulation. MiDiGap enables learning from as few as five demonstrations using only camera observations and generalizes across a wide range of challenging tasks. It excels at long-horizon behaviors such as making coffee, highly constrained motions such as opening doors, dynamic actions such as scooping with a spatula, and multimodal tasks such as hanging a mug. MiDiGap learns these tasks on a CPU in less than a minute and scales linearly to large datasets. We also develop a rich suite of tools for inference-time steering using evidence such as collision signals and robot kinematic constraints. This steering enables novel generalization capabilities, including obstacle avoidance and cross-embodiment policy transfer. MiDiGap achieves state-of-the-art performance on diverse few-shot manipulation benchmarks. On constrained RLBench tasks, it improves policy success by 76 percentage points and reduces trajectory cost by 67%. On multimodal tasks, it improves policy success by 48 percentage points and increases sample efficiency by a factor of 20. In cross-embodiment transfer, it more than doubles policy success. We make the code publicly available at https://midigap.cs.uni-freiburg.de.

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