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Adrien Gaidon

Publications and source records attributed to Adrien Gaidon.

At least 37 records · Page 2Linked to original sources

Object Discovery from Motion-Guided Tokens

Object discovery -- separating objects from the background without manual labels -- is a fundamental open challenge in computer vision. Previous methods struggle to go beyond clustering of low-level cues, whether handcrafted (e.g., color, texture) or learned (e.g., from auto-encoders). In this work, we augment the auto-encoder representation learning framework with two key components: motion-guidance and mid-level feature tokenization. Although both have been separately investigated, we introduce a new transformer decoder showing that their benefits can compound thanks to motion-guided vector quantization. We show that our architecture effectively leverages the synergy between motion and tokenization, improving upon the state of the art on both synthetic and real datasets. Our approach enables the emergence of interpretable object-specific mid-level features, demonstrating the benefits of motion-guidance (no labeling) and quantization (interpretability, memory efficiency).

cs.CV↗

In-Distribution Barrier Functions: Self-Supervised Policy Filters that Avoid Out-of-Distribution States

Learning-based control approaches have shown great promise in performing complex tasks directly from high-dimensional perception data for real robotic systems. Nonetheless, the learned controllers can behave unexpectedly if the trajectories of the system divert from the training data distribution, which can compromise safety. In this work, we propose a control filter that wraps any reference policy and effectively encourages the system to stay in-distribution with respect to offline-collected safe demonstrations. Our methodology is inspired by Control Barrier Functions (CBFs), which are model-based tools from the nonlinear control literature that can be used to construct minimally invasive safe policy filters. While existing methods based on CBFs require a known low-dimensional state representation, our proposed approach is directly applicable to systems that rely solely on high-dimensional visual observations by learning in a latent state-space. We demonstrate that our method is effective for two different visuomotor control tasks in simulation environments, including both top-down and egocentric view settings.

cs.RO↗

RAP: Risk-Aware Prediction for Robust Planning

Robust planning in interactive scenarios requires predicting the uncertain future to make risk-aware decisions. Unfortunately, due to long-tail safety-critical events, the risk is often under-estimated by finite-sampling approximations of probabilistic motion forecasts. This can lead to overconfident and unsafe robot behavior, even with robust planners. Instead of assuming full prediction coverage that robust planners require, we propose to make prediction itself risk-aware. We introduce a new prediction objective to learn a risk-biased distribution over trajectories, so that risk evaluation simplifies to an expected cost estimation under this biased distribution. This reduces the sample complexity of the risk estimation during online planning, which is needed for safe real-time performance. Evaluation results in a didactic simulation environment and on a real-world dataset demonstrate the effectiveness of our approach. The code and a demo are available.

cs.LG↗

ROAD: Learning an Implicit Recursive Octree Auto-Decoder to Efficiently Encode 3D Shapes

Compact and accurate representations of 3D shapes are central to many perception and robotics tasks. State-of-the-art learning-based methods can reconstruct single objects but scale poorly to large datasets. We present a novel recursive implicit representation to efficiently and accurately encode large datasets of complex 3D shapes by recursively traversing an implicit octree in latent space. Our implicit Recursive Octree Auto-Decoder (ROAD) learns a hierarchically structured latent space enabling state-of-the-art reconstruction results at a compression ratio above 99%. We also propose an efficient curriculum learning scheme that naturally exploits the coarse-to-fine properties of the underlying octree spatial representation. We explore the scaling law relating latent space dimension, dataset size, and reconstruction accuracy, showing that increasing the latent space dimension is enough to scale to large shape datasets. Finally, we show that our learned latent space encodes a coarse-to-fine hierarchical structure yielding reusable latents across different levels of details, and we provide qualitative evidence of generalization to novel shapes outside the training set.

cs.CV↗

Photo-realistic Neural Domain Randomization

Synthetic data is a scalable alternative to manual supervision, but it requires overcoming the sim-to-real domain gap. This discrepancy between virtual and real worlds is addressed by two seemingly opposed approaches: improving the realism of simulation or foregoing realism entirely via domain randomization. In this paper, we show that the recent progress in neural rendering enables a new unified approach we call Photo-realistic Neural Domain Randomization (PNDR). We propose to learn a composition of neural networks that acts as a physics-based ray tracer generating high-quality renderings from scene geometry alone. Our approach is modular, composed of different neural networks for materials, lighting, and rendering, thus enabling randomization of different key image generation components in a differentiable pipeline. Once trained, our method can be combined with other methods and used to generate photo-realistic image augmentations online and significantly more efficiently than via traditional ray-tracing. We demonstrate the usefulness of PNDR through two downstream tasks: 6D object detection and monocular depth estimation. Our experiments show that training with PNDR enables generalization to novel scenes and significantly outperforms the state of the art in terms of real-world transfer.

cs.CV↗

Depth Is All You Need for Monocular 3D Detection

A key contributor to recent progress in 3D detection from single images is monocular depth estimation. Existing methods focus on how to leverage depth explicitly, by generating pseudo-pointclouds or providing attention cues for image features. More recent works leverage depth prediction as a pretraining task and fine-tune the depth representation while training it for 3D detection. However, the adaptation is insufficient and is limited in scale by manual labels. In this work, we propose to further align depth representation with the target domain in unsupervised fashions. Our methods leverage commonly available LiDAR or RGB videos during training time to fine-tune the depth representation, which leads to improved 3D detectors. Especially when using RGB videos, we show that our two-stage training by first generating pseudo-depth labels is critical because of the inconsistency in loss distribution between the two tasks. With either type of reference data, our multi-task learning approach improves over the state of the art on both KITTI and NuScenes, while matching the test-time complexity of its single task sub-network.

cs.CV↗

Depth Field Networks for Generalizable Multi-view Scene Representation

Modern 3D computer vision leverages learning to boost geometric reasoning, mapping image data to classical structures such as cost volumes or epipolar constraints to improve matching. These architectures are specialized according to the particular problem, and thus require significant task-specific tuning, often leading to poor domain generalization performance. Recently, generalist Transformer architectures have achieved impressive results in tasks such as optical flow and depth estimation by encoding geometric priors as inputs rather than as enforced constraints. In this paper, we extend this idea and propose to learn an implicit, multi-view consistent scene representation, introducing a series of 3D data augmentation techniques as a geometric inductive prior to increase view diversity. We also show that introducing view synthesis as an auxiliary task further improves depth estimation. Our Depth Field Networks (DeFiNe) achieve state-of-the-art results in stereo and video depth estimation without explicit geometric constraints, and improve on zero-shot domain generalization by a wide margin.

cs.CV↗

ShAPO: Implicit Representations for Multi-Object Shape, Appearance, and Pose Optimization

Our method studies the complex task of object-centric 3D understanding from a single RGB-D observation. As it is an ill-posed problem, existing methods suffer from low performance for both 3D shape and 6D pose and size estimation in complex multi-object scenarios with occlusions. We present ShAPO, a method for joint multi-object detection, 3D textured reconstruction, 6D object pose and size estimation. Key to ShAPO is a single-shot pipeline to regress shape, appearance and pose latent codes along with the masks of each object instance, which is then further refined in a sparse-to-dense fashion. A novel disentangled shape and appearance database of priors is first learned to embed objects in their respective shape and appearance space. We also propose a novel, octree-based differentiable optimization step, allowing us to further improve object shape, pose and appearance simultaneously under the learned latent space, in an analysis-by-synthesis fashion. Our novel joint implicit textured object representation allows us to accurately identify and reconstruct novel unseen objects without having access to their 3D meshes. Through extensive experiments, we show that our method, trained on simulated indoor scenes, accurately regresses the shape, appearance and pose of novel objects in the real-world with minimal fine-tuning. Our method significantly out-performs all baselines on the NOCS dataset with an 8% absolute improvement in mAP for 6D pose estimation. Project page: https://zubair-irshad.github.io/projects/ShAPO.html

cs.CV↗

Provable Guarantees for Self-Supervised Deep Learning with Spectral Contrastive Loss

Recent works in self-supervised learning have advanced the state-of-the-art by relying on the contrastive learning paradigm, which learns representations by pushing positive pairs, or similar examples from the same class, closer together while keeping negative pairs far apart. Despite the empirical successes, theoretical foundations are limited -- prior analyses assume conditional independence of the positive pairs given the same class label, but recent empirical applications use heavily correlated positive pairs (i.e., data augmentations of the same image). Our work analyzes contrastive learning without assuming conditional independence of positive pairs using a novel concept of the augmentation graph on data. Edges in this graph connect augmentations of the same data, and ground-truth classes naturally form connected sub-graphs. We propose a loss that performs spectral decomposition on the population augmentation graph and can be succinctly written as a contrastive learning objective on neural net representations. Minimizing this objective leads to features with provable accuracy guarantees under linear probe evaluation. By standard generalization bounds, these accuracy guarantees also hold when minimizing the training contrastive loss. Empirically, the features learned by our objective can match or outperform several strong baselines on benchmark vision datasets. In all, this work provides the first provable analysis for contrastive learning where guarantees for linear probe evaluation can apply to realistic empirical settings.

cs.LG↗

Object Permanence Emerges in a Random Walk along Memory

This paper proposes a self-supervised objective for learning representations that localize objects under occlusion - a property known as object permanence. A central question is the choice of learning signal in cases of total occlusion. Rather than directly supervising the locations of invisible objects, we propose a self-supervised objective that requires neither human annotation, nor assumptions about object dynamics. We show that object permanence can emerge by optimizing for temporal coherence of memory: we fit a Markov walk along a space-time graph of memories, where the states in each time step are non-Markovian features from a sequence encoder. This leads to a memory representation that stores occluded objects and predicts their motion, to better localize them. The resulting model outperforms existing approaches on several datasets of increasing complexity and realism, despite requiring minimal supervision, and hence being broadly applicable.

cs.CV↗

Learning Optical Flow, Depth, and Scene Flow without Real-World Labels

Self-supervised monocular depth estimation enables robots to learn 3D perception from raw video streams. This scalable approach leverages projective geometry and ego-motion to learn via view synthesis, assuming the world is mostly static. Dynamic scenes, which are common in autonomous driving and human-robot interaction, violate this assumption. Therefore, they require modeling dynamic objects explicitly, for instance via estimating pixel-wise 3D motion, i.e. scene flow. However, the simultaneous self-supervised learning of depth and scene flow is ill-posed, as there are infinitely many combinations that result in the same 3D point. In this paper we propose DRAFT, a new method capable of jointly learning depth, optical flow, and scene flow by combining synthetic data with geometric self-supervision. Building upon the RAFT architecture, we learn optical flow as an intermediate task to bootstrap depth and scene flow learning via triangulation. Our algorithm also leverages temporal and geometric consistency losses across tasks to improve multi-task learning. Our DRAFT architecture simultaneously establishes a new state of the art in all three tasks in the self-supervised monocular setting on the standard KITTI benchmark. Project page: https://sites.google.com/tri.global/draft.

cs.CV↗

Multi-Frame Self-Supervised Depth with Transformers

Multi-frame depth estimation improves over single-frame approaches by also leveraging geometric relationships between images via feature matching, in addition to learning appearance-based features. In this paper we revisit feature matching for self-supervised monocular depth estimation, and propose a novel transformer architecture for cost volume generation. We use depth-discretized epipolar sampling to select matching candidates, and refine predictions through a series of self- and cross-attention layers. These layers sharpen the matching probability between pixel features, improving over standard similarity metrics prone to ambiguities and local minima. The refined cost volume is decoded into depth estimates, and the whole pipeline is trained end-to-end from videos using only a photometric objective. Experiments on the KITTI and DDAD datasets show that our DepthFormer architecture establishes a new state of the art in self-supervised monocular depth estimation, and is even competitive with highly specialized supervised single-frame architectures. We also show that our learned cross-attention network yields representations transferable across datasets, increasing the effectiveness of pre-training strategies. Project page: https://sites.google.com/tri.global/depthformer

cs.CV↗

Revisiting the "Video" in Video-Language Understanding

What makes a video task uniquely suited for videos, beyond what can be understood from a single image? Building on recent progress in self-supervised image-language models, we revisit this question in the context of video and language tasks. We propose the atemporal probe (ATP), a new model for video-language analysis which provides a stronger bound on the baseline accuracy of multimodal models constrained by image-level understanding. By applying this model to standard discriminative video and language tasks, such as video question answering and text-to-video retrieval, we characterize the limitations and potential of current video-language benchmarks. We find that understanding of event temporality is often not necessary to achieve strong or state-of-the-art performance, even compared with recent large-scale video-language models and in contexts intended to benchmark deeper video-level understanding. We also demonstrate how ATP can improve both video-language dataset and model design. We describe a technique for leveraging ATP to better disentangle dataset subsets with a higher concentration of temporally challenging data, improving benchmarking efficacy for causal and temporal understanding. Further, we show that effectively integrating ATP into full video-level temporal models can improve efficiency and state-of-the-art accuracy.

cs.CV↗

Self-supervised Learning is More Robust to Dataset Imbalance

Self-supervised learning (SSL) is a scalable way to learn general visual representations since it learns without labels. However, large-scale unlabeled datasets in the wild often have long-tailed label distributions, where we know little about the behavior of SSL. In this work, we systematically investigate self-supervised learning under dataset imbalance. First, we find out via extensive experiments that off-the-shelf self-supervised representations are already more robust to class imbalance than supervised representations. The performance gap between balanced and imbalanced pre-training with SSL is significantly smaller than the gap with supervised learning, across sample sizes, for both in-domain and, especially, out-of-domain evaluation. Second, towards understanding the robustness of SSL, we hypothesize that SSL learns richer features from frequent data: it may learn label-irrelevant-but-transferable features that help classify the rare classes and downstream tasks. In contrast, supervised learning has no incentive to learn features irrelevant to the labels from frequent examples. We validate this hypothesis with semi-synthetic experiments and theoretical analyses on a simplified setting. Third, inspired by the theoretical insights, we devise a re-weighted regularization technique that consistently improves the SSL representation quality on imbalanced datasets with several evaluation criteria, closing the small gap between balanced and imbalanced datasets with the same number of examples.

cs.LG↗

Control-Aware Prediction Objectives for Autonomous Driving

Autonomous vehicle software is typically structured as a modular pipeline of individual components (e.g., perception, prediction, and planning) to help separate concerns into interpretable sub-tasks. Even when end-to-end training is possible, each module has its own set of objectives used for safety assurance, sample efficiency, regularization, or interpretability. However, intermediate objectives do not always align with overall system performance. For example, optimizing the likelihood of a trajectory prediction module might focus more on easy-to-predict agents than safety-critical or rare behaviors (e.g., jaywalking). In this paper, we present control-aware prediction objectives (CAPOs), to evaluate the downstream effect of predictions on control without requiring the planner be differentiable. We propose two types of importance weights that weight the predictive likelihood: one using an attention model between agents, and another based on control variation when exchanging predicted trajectories for ground truth trajectories. Experimentally, we show our objectives improve overall system performance in suburban driving scenarios using the CARLA simulator.

cs.LG↗

Discovering Objects that Can Move

This paper studies the problem of object discovery -- separating objects from the background without manual labels. Existing approaches utilize appearance cues, such as color, texture, and location, to group pixels into object-like regions. However, by relying on appearance alone, these methods fail to separate objects from the background in cluttered scenes. This is a fundamental limitation since the definition of an object is inherently ambiguous and context-dependent. To resolve this ambiguity, we choose to focus on dynamic objects -- entities that can move independently in the world. We then scale the recent auto-encoder based frameworks for unsupervised object discovery from toy synthetic images to complex real-world scenes. To this end, we simplify their architecture, and augment the resulting model with a weak learning signal from general motion segmentation algorithms. Our experiments demonstrate that, despite only capturing a small subset of the objects that move, this signal is enough to generalize to segment both moving and static instances of dynamic objects. We show that our model scales to a newly collected, photo-realistic synthetic dataset with street driving scenarios. Additionally, we leverage ground truth segmentation and flow annotations in this dataset for thorough ablation and evaluation. Finally, our experiments on the real-world KITTI benchmark demonstrate that the proposed approach outperforms both heuristic- and learning-based methods by capitalizing on motion cues.

cs.CV↗

Heterogeneous-Agent Trajectory Forecasting Incorporating Class Uncertainty

Reasoning about the future behavior of other agents is critical to safe robot navigation. The multiplicity of plausible futures is further amplified by the uncertainty inherent to agent state estimation from data, including positions, velocities, and semantic class. Forecasting methods, however, typically neglect class uncertainty, conditioning instead only on the agent's most likely class, even though perception models often return full class distributions. To exploit this information, we present HAICU, a method for heterogeneous-agent trajectory forecasting that explicitly incorporates agents' class probabilities. We additionally present PUP, a new challenging real-world autonomous driving dataset, to investigate the impact of Perceptual Uncertainty in Prediction. It contains challenging crowded scenes with unfiltered agent class probabilities that reflect the long-tail of current state-of-the-art perception systems. We demonstrate that incorporating class probabilities in trajectory forecasting significantly improves performance in the face of uncertainty, and enables new forecasting capabilities such as counterfactual predictions.

cs.CV↗

Self-Supervised Camera Self-Calibration from Video

Camera calibration is integral to robotics and computer vision algorithms that seek to infer geometric properties of the scene from visual input streams. In practice, calibration is a laborious procedure requiring specialized data collection and careful tuning. This process must be repeated whenever the parameters of the camera change, which can be a frequent occurrence for mobile robots and autonomous vehicles. In contrast, self-supervised depth and ego-motion estimation approaches can bypass explicit calibration by inferring per-frame projection models that optimize a view synthesis objective. In this paper, we extend this approach to explicitly calibrate a wide range of cameras from raw videos in the wild. We propose a learning algorithm to regress per-sequence calibration parameters using an efficient family of general camera models. Our procedure achieves self-calibration results with sub-pixel reprojection error, outperforming other learning-based methods. We validate our approach on a wide variety of camera geometries, including perspective, fisheye, and catadioptric. Finally, we show that our approach leads to improvements in the downstream task of depth estimation, achieving state-of-the-art results on the EuRoC dataset with greater computational efficiency than contemporary methods.

cs.CV↗