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Aizierjiang Aiersilan

Publications and source records attributed to Aizierjiang Aiersilan.

15 recordsLinked to original sources

On Seeding Watermarks to Detect Verbatim LLM Copy-Paste Responses

Large language models (LLMs) have made fluent essay writing, code drafting, and quiz answering instantly available to students at every level, from secondary school through graduate study. Many educators do not object to LLM use \emph{per~se}; what they need to detect is the case in which a student pastes the assignment prompt into a chatbot and submits the model's reply verbatim, without engaging with the work. Existing post-hoc AI-text detectors remain unreliable and have been shown to penalise non-native English writers, while output-side watermarks require cooperation from the model provider. We propose an alternative that the educator controls directly: an input-side watermark in which an invisible instruction is embedded inside the visible assignment prompt itself. An LLM that ingests the prompt verbatim quietly reads the hidden instruction and writes a tell-tale signature into its reply, exposing the copy-and-paste pathway specifically. We describe SteganoPrompt, a single-page, zero-dependency web tool that encodes an arbitrary printable-ASCII payload into the deprecated Unicode Tags block (\texttt{U+E0000}--\texttt{U+E007F}). The encoded string is visually identical to the original, survives common copy-paste channels (Word, Google Docs, PDF, Markdown, Slack, e-mail, the major learning-management systems), and is tokenized as ordinary text by most frontier models. We evaluate compliance across eight LLM families and a representative set of educational content channels. To keep deployment transparent, disclosure is built into the tool itself: every encoded brief also carries a brief, always-on academic-integrity reminder for the student, and we set out concrete guidance recommending for its disclosed, ethical use in the classroom. The tool is released under the MIT licence at https://ezharjan.github.io/SteganoPrompt/.

cs.CR↗

Benchmarking Federated Learning and Knowledge Distillation for Point Cloud Classification

Deploying 3D point cloud analysis in privacy-sensitive, resource-constrained settings faces two barriers: data cannot be centralized, and models must run on limited edge hardware. We present a multi-seed benchmark jointly evaluating federated learning (FL) and knowledge distillation (KD) for 3D point cloud classification. It spans 13 FL algorithms and 10 KD objectives (a 130-pair cross-product) across 504 training runs, evaluated on ModelNet40 and a clinical craniosynostosis dataset. We report three findings. First, under extreme non-IID label skew, standalone FL degrades sharply: on ModelNet40, the strongest method reaches 76.32% against a 92.26% centralized reference; on clinical data, the best reaches 75.83% against 100%. Second, distillation successfully compresses the teacher into a student 74.51% smaller and roughly twice as fast at inference, often matching or surpassing the teacher. Third, the combined pipeline exposes an evaluation pitfall: when distillation keeps a hard-label cross-entropy term on a labeled proxy split, a collapsed federated teacher (8.50%) paired with Logit-MSE still yields a 92.94% student. This 84.4-point gap reflects the proxy labels rather than the federated model, reusing the very labels whose privacy motivated federation. Objectives without hard labels instead track teacher quality ($r \approx 0.99$) and collapse when the teacher does. We therefore recommend evaluating FL-KD pipelines with label-free distillation so reported accuracy reflects the federated teacher, not the proxy.

cs.GR↗

Hallucination Is Linearly Decodable from Mid-Layer Hidden States in Quantized LLMs

We investigate whether open-source LLMs encode a linearly separable truthfulness signal in their hidden states, and at which network depth this signal is strongest. Across three $7$B--$8$B instruction-tuned models (Llama-3.1-8B, Mistral-7B, Qwen2.5-7B) loaded in $4$-bit NF4 quantization, we extract per-layer hidden states on four hallucination benchmarks (TruthfulQA, HaluEval-QA, FEVER, and a controlled synthetic set) and compare four detection approaches: linear and MLP probes, INSIDE EigenScore, self-consistency, and attention entropy. A linear probe on a single mid-network layer achieves $0.904$--$1.000$ AUROC on held-out splits, while sampling-based detectors do not exceed $0.541$ AUROC under the same protocol. The truthfulness signal is approximately linear: MLP probes rarely surpass linear probes by more than $0.01$ AUROC. Peak probing layers fall in a consistent band across model families on natural-language benchmarks -- blocks~$13$--$18$ of~$32$ for Llama and Mistral, and blocks~$19$--$25$ of~$28$ for Qwen. First-block attention entropy provides a complementary signal in knowledge-grounded settings ($0.866$--$0.941$ AUROC on HaluEval-QA) at no additional inference cost. The low discriminability of sampling methods under this protocol reflects a structural mismatch between paired-label evaluation and the information these methods access, rather than an inherent limitation of those methods. Code and data are released for full reproducibility on a single $8$\,GB GPU.

cs.LG↗

Investigating Anthropometric Fidelity in SAM 3D Body

The release of SAM 3D Body is a recent development in human mesh recovery, demonstrating improved performance in producing clean, topologically coherent meshes from single images. By leveraging the Momentum Human Rig (MHR), it achieves robustness to occlusion and diverse poses. However, our evaluation reveals a specific and consistent limitation: the model struggles to reconstruct detailed anthropometric deviations, particularly in populations exhibiting distinctive morphological alterations such as geriatric muscle atrophy, scoliosis, or pregnancy, even when these features are prominent in the input image. In this paper, we investigate this phenomenon not as a failure of the model's capacity, but as a byproduct of the "perception-distortion trade-off". We posit that the architectural reliance on the low-dimensional parametric MHR representation, combined with semantic-invariant conditioning (DINOv3) and annotation-based alignment, creates a pervasive "regression to the mean" effect. We analyze these mechanisms to understand why individual biological details are smoothed out. Furthermore, we state our contributions by proposing specific, constructive pathways for future work, such as implicit-explicit hybrid representations and Medical-in-the-Loop alignment, to extend the baseline performance of SAM 3D Body into the high-precision medical domain.

cs.GR↗

Training-Free Adaptive 360-degree Video Streaming via Semantic Potential Fields

Adaptive 360° video streaming for teleoperation faces two coupled challenges: viewport prediction under uncertain gaze patterns and bitrate adaptation over fluctuating wireless channels. While Deep Reinforcement Learning (DRL) methods achieve high Quality of Experience (QoE), their lack of interpretability and dependence on offline training limit deployment in safety-critical systems. We propose OrbitStream, a training-free framework that formulates viewport prediction as a Gravitational Viewport Prediction (GVP) problem, where semantic objects generate potential fields that attract operator gaze, and employs a Saturation-Based Proportional-Derivative (PD) Controller for buffer regulation. On object-rich teleoperation traces, OrbitStream achieves 94.7% zero-shot viewport prediction accuracy without user-specific profiling, approaching trajectory-extrapolation baselines (~98.5%). Across 3,600 Monte Carlo simulations, it ranks second among 12 algorithms (QoE 2.71 vs. BOLA-E's 2.80), outperforming FastMPC (1.84), with 1.01 ms decision latency and minimal rebuffering.

cs.NI↗

Algorithmic Authority and the Clinical Standard of Care

The integration of artificial intelligence into clinical medicine creates a fundamental tension between algorithmic probabilistic reasoning and the experiential intuition of expert physicians; applying Lawrence Lessig's \enquote{Code is Law} framework, I argue that the architecture of clinical AI systems already functions as de facto medical regulation, reshaping liability and the standard of care. Reframing AI \enquote{hallucination} as structurally analogous to well-documented human cognitive failures such as confirmation bias and premature diagnostic closure, I show that both failure modes demand a unified governance response. I therefore propose a dialectical standard of care that treats the integrated AI-physician dyad as the singular responsible diagnostic entity, mandating the synthesis of algorithmic precision with human interpretive authority within robust data governance and patient privacy frameworks.

cs.CY↗

Neuro-Oracle: A Trajectory-Aware Agentic RAG Framework for Interpretable Epilepsy Surgical Prognosis

Predicting post-surgical seizure outcomes in pharmacoresistant epilepsy is a clinical challenge. Conventional deep-learning approaches operate on static, single-timepoint pre-operative scans, omitting longitudinal morphological changes. We propose \emph{Neuro-Oracle}, a three-stage framework that: (i) distils pre-to-post-operative MRI changes into a compact 512-dimensional trajectory vector using a 3D Siamese contrastive encoder; (ii) retrieves historically similar surgical trajectories from a population archive via nearest-neighbour search; and (iii) synthesises a natural-language prognosis grounded in the retrieved evidence using a quantized Llama-3-8B reasoning agent. Evaluations are conducted on the public EPISURG dataset ($N{=}268$ longitudinally paired cases) using five-fold stratified cross-validation. Since ground-truth seizure-freedom scores are unavailable, we utilize a clinical proxy label based on the resection type. We acknowledge that the network representations may potentially learn the anatomical features of the resection cavities (i.e., temporal versus non-temporal locations) rather than true prognostic morphometry. Our current evaluation thus serves mainly as a proof-of-concept for the trajectory-aware retrieval architecture. Trajectory-based classifiers achieve AUC values between 0.834 and 0.905, compared with 0.793 for a single-timepoint ResNet-50 baseline. The Neuro-Oracle agent (M5) matches the AUC of purely discriminative trajectory classifiers (0.867) while producing structured justifications with zero observed hallucinations under our audit protocol. A Siamese Diversity Ensemble (M6) of trajectory-space classifiers attains an AUC of 0.905 without language-model overhead.

cs.MM↗

Soft-Label Governance for Distributional Safety in Multi-Agent Systems

Multi-agent AI systems exhibit emergent risks that no single agent produces in isolation. Existing safety frameworks rely on binary classifications of agent behavior, discarding the uncertainty inherent in proxy-based evaluation. We introduce SWARM (\textbf{S}ystem-\textbf{W}ide \textbf{A}ssessment of \textbf{R}isk in \textbf{M}ulti-agent systems), a simulation framework that replaces binary good/bad labels with \emph{soft probabilistic labels} $p = P(v{=}+1) \in [0,1]$, enabling continuous-valued payoff computation, toxicity measurement, and governance intervention. SWARM implements a modular governance engine with configurable levers (transaction taxes, circuit breakers, reputation decay, and random audits) and quantifies their effects through probabilistic metrics including expected toxicity $\mathbb{E}[1{-}p \mid \text{accepted}]$ and quality gap $\mathbb{E}[p \mid \text{accepted}] - \mathbb{E}[p \mid \text{rejected}]$. Across seven scenarios with five-seed replication, strict governance reduces welfare by over 40\% without improving safety. In parallel, aggressively internalizing system externalities collapses total welfare from a baseline of $+262$ down to $-67$, while toxicity remains invariant. Circuit breakers require careful calibration; overly restrictive thresholds severely diminish system value, whereas an optimal threshold balances moderate welfare with minimized toxicity. Companion experiments show soft metrics detect proxy gaming by self-optimizing agents passing conventional binary evaluations. This basic governance layer applies to live LLM-backed agents (Concordia entities, Claude, GPT-4o Mini) without modification. Results show distributional safety requires \emph{continuous} risk metrics and governance lever calibration involves quantifiable safety-welfare tradeoffs. Source code and project resources are publicly available at https://www.swarm-ai.org/.

cs.MA↗

The Vibe-Check Protocol: Quantifying Cognitive Offloading in AI Programming

The integration of Large Language Models (LLMs) into software engineering education has driven the emergence of ``Vibe Coding,'' a paradigm where developers articulate high-level intent through natural language and delegate implementation to AI agents. While proponents argue this approach modernizes pedagogy by emphasizing conceptual design over syntactic memorization, accumulating empirical evidence raises concerns regarding skill retention and deep conceptual understanding. This paper proposes a theoretical framework to investigate the research question: \textit{Is Vibe Coding a better way to learn software engineering?} We posit a divergence in student outcomes between those leveraging AI for acceleration versus those using it for cognitive offloading. To evaluate these educational trade-offs, we propose the \textbf{Vibe-Check Protocol (VCP)}, a systematic benchmarking framework incorporating three quantitative metrics: the \textit{Cold Start Refactor} ($M_{CSR}$) for modeling skill decay; \textit{Hallucination Trap Detection} ($M_{HT}$) based on signal detection theory to evaluate error identification; and the \textit{Explainability Gap} ($E_{gap}$) for quantifying the divergence between code complexity and conceptual comprehension. Through controlled comparisons, VCP aims to provide a quantitative basis for educators to determine the optimal pedagogical boundary: identifying contexts where Vibe Coding fosters genuine mastery and contexts where it introduces hidden technical debt and superficial competence.

cs.SE↗

Representations of 3D Rotations: Mathematical Foundations and Comparative Analysis

Rotation representations are foundational in fields such as computer graphics, robotics, and machine learning, where precise and efficient modeling of 3D orientations is critical. This paper comprehensively investigates diverse representations of the special orthogonal group $SO(3)$, such as Euler angles, axis-angle vectors, quaternions, rotation matrices, exponential maps, and emerging continuous and probabilistic methods, evaluating their mathematical formulations, continuity, susceptibility to gimbal lock, computational efficiency, storage requirements, interpolation properties, and composition operations, while integrating detailed algebraic insights with practical applications in fields like animation, pose estimation, inertial navigation, 3D shape registration, and neural networks. Empirical evidence highlights quaternions' dominance due to their compactness and computational efficiency, while alternatives like 6D continuous representations and matrix Fisher distributions provide enhanced continuity and uncertainty modeling. Future research could explore hybrid methods and thorough large-scale evaluations to help build a solid foundation for improving rotation representation techniques.

cs.GR↗

MvBody: Multi-View-Based Hybrid Transformer Using Optical 3D Body Scan for Explainable Cesarean Section Prediction

Accurately assessing the risk of cesarean section (CS) delivery is critical, especially in settings with limited medical resources, where access to healthcare is often restricted. Early and reliable risk prediction allows better-informed prenatal care decisions and can improve maternal and neonatal outcomes. However, most existing predictive models are tailored for in-hospital use during labor and rely on parameters that are often unavailable in resource-limited or home-based settings. In this study, we conduct a pilot investigation to examine the feasibility of using 3D body shape for CS risk assessment for future applications with more affordable general devices. We propose a novel multi-view-based Transformer network, MvBody, which predicts CS risk using only self-reported medical data and 3D optical body scans obtained between the 31st and 38th weeks of gestation. To enhance training efficiency and model generalizability in data-scarce environments, we incorporate a metric learning loss into the network. Compared to widely used machine learning models and the latest advanced 3D analysis methods, our method demonstrates superior performance, achieving an accuracy of 84.62% and an Area Under the Receiver Operating Characteristic Curve (AUC-ROC) of 0.724 on the independent test set. To improve transparency and trust in the model's predictions, we apply the Integrated Gradients algorithm to provide theoretically grounded explanations of the model's decision-making process. Our results indicate that pre-pregnancy weight, maternal age, obstetric history, previous CS history, and body shape, particularly around the head and shoulders, are key contributors to CS risk prediction.

cs.CV↗

Generating Traffic Scenarios via In-Context Learning to Learn Better Motion Planner

Motion planning is a crucial component in autonomous driving. State-of-the-art motion planners are trained on meticulously curated datasets, which are not only expensive to annotate but also insufficient in capturing rarely seen critical scenarios. Failing to account for such scenarios poses a significant risk to motion planners and may lead to incidents during testing. An intuitive solution is to manually compose such scenarios by programming and executing a simulator (e.g., CARLA). However, this approach incurs substantial human costs. Motivated by this, we propose an inexpensive method for generating diverse critical traffic scenarios to train more robust motion planners. First, we represent traffic scenarios as scripts, which are then used by the simulator to generate traffic scenarios. Next, we develop a method that accepts user-specified text descriptions, which a Large Language Model translates into scripts using in-context learning. The output scripts are sent to the simulator that produces the corresponding traffic scenarios. As our method can generate abundant safety-critical traffic scenarios, we use them as synthetic training data for motion planners. To demonstrate the value of generated scenarios, we train existing motion planners on our synthetic data, real-world datasets, and a combination of both. Our experiments show that motion planners trained with our data significantly outperform those trained solely on real-world data, showing the usefulness of our synthetic data and the effectiveness of our data generation method. Our source code is available at https://ezharjan.github.io/AutoSceneGen.

cs.RO↗

A 3D Framework for Improving Low-Latency Multi-Channel Live Streaming

The advent of 5G has driven the demand for high-quality, low-latency live streaming. However, challenges such as managing the increased data volume, ensuring synchronization across multiple streams, and maintaining consistent quality under varying network conditions persist, particularly in real-time video streaming. To address these issues, we propose a novel framework that leverages 3D virtual environments within game engines (e.g., Unity 3D) to optimize multi-channel live streaming. Our approach consolidates multi-camera video data into a single stream using multiple virtual 3D canvases, significantly increasing channel amounts while reducing latency and enhancing user flexibility. For demonstration of our approach, we utilize the Unity 3D engine to integrate multiple video inputs into a single-channel stream, supporting one-to-many broadcasting, one-to-one video calling, and real-time control of video channels. By mapping video data onto a world-space canvas and capturing it via an in-world camera, we minimize redundant data transmission, achieving efficient, low-latency streaming. Our results demonstrate that this method outperforms some existing multi-channel live streaming solutions in both latency reduction and user interaction responsiveness improvement. Our live video streaming system affiliated with this paper is also open-source at https://github.com/Aizierjiang/LiveStreaming.

cs.MM↗

Design and Implementation of Online Live Streaming System Using A 3D Engine

With the growing demand for live video streaming, there is an increasing need for low-latency and high-quality transmission, especially with the advent of 5G networks. While 5G offers hardware-level improvements, effective software solutions for minimizing latency remain essential. Current methods, such as multi-channel streaming, fail to address latency issues fundamentally, often only adding new channels without optimizing overall performance. This thesis proposes a novel approach using a 3D engine (e.g., Unity 3D) to stream multi-input video data through a single channel with reduced latency. By leveraging 3D engine capabilities, such as World/Screen Space Cameras, 3D Canvases, and Webcam Textures, the proposed system consolidates video streams from multiple external cameras into a unified, low-latency output. The affiliated project of this thesis demonstrates the implementation of a low-latency multi-channel live video streaming system. It employs the RTSP protocol and examines video encoding techniques, alongside a client-side application based on Unity 3D. The system architecture includes a WebSocket server for persistent connections, an HTTP server for communication, a MySQL database for storage, Redis for caching, and Nginx for load balancing. Each module operates independently, ensuring flexibility and scalability in the system's design. A key innovation of this system is its use of a 3D scene to map multiple video inputs onto a virtual canvas, recorded by an in-engine camera for transmission. This design minimizes redundant data, enabling an efficient and director-guided live streaming network. The thesis concludes by discussing challenges encountered during the project and provides solutions for future improvement.

cs.NI↗

Literature Review of Mixed Reality Research

In the global context, while mixed reality has been an emerging concept for years, recent technological and scientific advancements have now made it poised to revolutionize industries and daily life by offering enhanced functionalities and improved services. Besides reviewing the highly cited papers in the last 20 years among over a thousand research papers on mixed reality, this systematic review provides the state-of-the-art applications and utilities of the mixed reality by primarily scrutinizing the associated papers in 2022 and 2023. Focusing on the potentials that this technology have in providing digitally supported simulations and other utilities in the era of large language models, highlighting the potential and limitations of the innovative solutions and also bringing focus to emerging research directions, such as telemedicine, remote control and optimization of direct volume rendering. The paper's associated repository is publicly accessible at https://aizierjiang.github.io/mr.

cs.HC↗