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Ajmal Mian

Publications and source records attributed to Ajmal Mian.

At least 127 records · Page 7Linked to original sources

Fast ORB-SLAM without Keypoint Descriptors

Indirect methods for visual SLAM are gaining popularity due to their robustness to environmental variations. ORB-SLAM2 \cite{orbslam2} is a benchmark method in this domain, however, it consumes significant time for computing descriptors that never get reused unless a frame is selected as a keyframe. To overcome these problems, we present FastORB-SLAM which is lightweight and efficient as it tracks keypoints between adjacent frames without computing descriptors. To achieve this, a two-stage coarse-to-fine descriptor independent keypoint matching method is proposed based on sparse optical flow. In the first stage, we predict initial keypoint correspondences via a simple but effective motion model and then robustly establish the correspondences via pyramid-based sparse optical flow tracking. In the second stage, we leverage the constraints of the motion smoothness and epipolar geometry to refine the correspondences. In particular, our method computes descriptors only for keyframes. We test FastORB-SLAM on \textit{TUM} and \textit{ICL-NUIM} RGB-D datasets and compare its accuracy and efficiency to nine existing RGB-D SLAM methods. Qualitative and quantitative results show that our method achieves state-of-the-art accuracy and is about twice as fast as the ORB-SLAM2.

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Self-Supervised Video Object Segmentation by Motion-Aware Mask Propagation

We propose a self-supervised spatio-temporal matching method, coined Motion-Aware Mask Propagation (MAMP), for video object segmentation. MAMP leverages the frame reconstruction task for training without the need for annotations. During inference, MAMP extracts high-resolution features from each frame to build a memory bank from the features as well as the predicted masks of selected past frames. MAMP then propagates the masks from the memory bank to subsequent frames according to our proposed motion-aware spatio-temporal matching module to handle fast motion and long-term matching scenarios. Evaluation on DAVIS-2017 and YouTube-VOS datasets show that MAMP achieves state-of-the-art performance with stronger generalization ability compared to existing self-supervised methods, i.e., 4.2% higher mean J&F on DAVIS-2017 and 4.85% higher mean J&F on the unseen categories of YouTube-VOS than the nearest competitor. Moreover, MAMP performs at par with many supervised video object segmentation methods. Our code is available at: https://github.com/bo-miao/MAMP.

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Deep localization of protein structures in fluorescence microscopy images

Accurate localization of proteins from fluorescence microscopy images is challenging due to the inter-class similarities and intra-class disparities introducing grave concerns in addressing multi-class classification problems. Conventional machine learning-based image prediction pipelines rely heavily on pre-processing such as normalization and segmentation followed by hand-crafted feature extraction to identify useful, informative, and application-specific features. Here, we demonstrate that deep learning-based pipelines can effectively classify protein images from different datasets. We propose an end-to-end Protein Localization Convolutional Neural Network (PLCNN) that classifies protein images more accurately and reliably. PLCNN processes raw imagery without involving any pre-processing steps and produces outputs without any customization or parameter adjustment for a particular dataset. Experimental analysis is performed on five benchmark datasets. PLCNN consistently outperformed the existing state-of-the-art approaches from traditional machine learning and deep architectures. This study highlights the importance of deep learning for the analysis of fluorescence microscopy protein imagery. The proposed deep pipeline can better guide drug designing procedures in the pharmaceutical industry and open new avenues for researchers in computational biology and bioinformatics.

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Advances in adversarial attacks and defenses in computer vision: A survey

Deep Learning (DL) is the most widely used tool in the contemporary field of computer vision. Its ability to accurately solve complex problems is employed in vision research to learn deep neural models for a variety of tasks, including security critical applications. However, it is now known that DL is vulnerable to adversarial attacks that can manipulate its predictions by introducing visually imperceptible perturbations in images and videos. Since the discovery of this phenomenon in 2013~[1], it has attracted significant attention of researchers from multiple sub-fields of machine intelligence. In [2], we reviewed the contributions made by the computer vision community in adversarial attacks on deep learning (and their defenses) until the advent of year 2018. Many of those contributions have inspired new directions in this area, which has matured significantly since witnessing the first generation methods. Hence, as a legacy sequel of [2], this literature review focuses on the advances in this area since 2018. To ensure authenticity, we mainly consider peer-reviewed contributions published in the prestigious sources of computer vision and machine learning research. Besides a comprehensive literature review, the article also provides concise definitions of technical terminologies for non-experts in this domain. Finally, this article discusses challenges and future outlook of this direction based on the literature reviewed herein and [2].

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Object-to-Scene: Learning to Transfer Object Knowledge to Indoor Scene Recognition

Accurate perception of the surrounding scene is helpful for robots to make reasonable judgments and behaviours. Therefore, developing effective scene representation and recognition methods are of significant importance in robotics. Currently, a large body of research focuses on developing novel auxiliary features and networks to improve indoor scene recognition ability. However, few of them focus on directly constructing object features and relations for indoor scene recognition. In this paper, we analyze the weaknesses of current methods and propose an Object-to-Scene (OTS) method, which extracts object features and learns object relations to recognize indoor scenes. The proposed OTS first extracts object features based on the segmentation network and the proposed object feature aggregation module (OFAM). Afterwards, the object relations are calculated and the scene representation is constructed based on the proposed object attention module (OAM) and global relation aggregation module (GRAM). The final results in this work show that OTS successfully extracts object features and learns object relations from the segmentation network. Moreover, OTS outperforms the state-of-the-art methods by more than 2\% on indoor scene recognition without using any additional streams. Code is publicly available at: https://github.com/FreeformRobotics/OTS.

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Controlled Caption Generation for Images Through Adversarial Attacks

Deep learning is found to be vulnerable to adversarial examples. However, its adversarial susceptibility in image caption generation is under-explored. We study adversarial examples for vision and language models, which typically adopt an encoder-decoder framework consisting of two major components: a Convolutional Neural Network (i.e., CNN) for image feature extraction and a Recurrent Neural Network (RNN) for caption generation. In particular, we investigate attacks on the visual encoder's hidden layer that is fed to the subsequent recurrent network. The existing methods either attack the classification layer of the visual encoder or they back-propagate the gradients from the language model. In contrast, we propose a GAN-based algorithm for crafting adversarial examples for neural image captioning that mimics the internal representation of the CNN such that the resulting deep features of the input image enable a controlled incorrect caption generation through the recurrent network. Our contribution provides new insights for understanding adversarial attacks on vision systems with language component. The proposed method employs two strategies for a comprehensive evaluation. The first examines if a neural image captioning system can be misled to output targeted image captions. The second analyzes the possibility of keywords into the predicted captions. Experiments show that our algorithm can craft effective adversarial images based on the CNN hidden layers to fool captioning framework. Moreover, we discover the proposed attack to be highly transferable. Our work leads to new robustness implications for neural image captioning.

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Attack to Fool and Explain Deep Networks

Deep visual models are susceptible to adversarial perturbations to inputs. Although these signals are carefully crafted, they still appear noise-like patterns to humans. This observation has led to the argument that deep visual representation is misaligned with human perception. We counter-argue by providing evidence of human-meaningful patterns in adversarial perturbations. We first propose an attack that fools a network to confuse a whole category of objects (source class) with a target label. Our attack also limits the unintended fooling by samples from non-sources classes, thereby circumscribing human-defined semantic notions for network fooling. We show that the proposed attack not only leads to the emergence of regular geometric patterns in the perturbations, but also reveals insightful information about the decision boundaries of deep models. Exploring this phenomenon further, we alter the `adversarial' objective of our attack to use it as a tool to `explain' deep visual representation. We show that by careful channeling and projection of the perturbations computed by our method, we can visualize a model's understanding of human-defined semantic notions. Finally, we exploit the explanability properties of our perturbations to perform image generation, inpainting and interactive image manipulation by attacking adversarialy robust `classifiers'.In all, our major contribution is a novel pragmatic adversarial attack that is subsequently transformed into a tool to interpret the visual models. The article also makes secondary contributions in terms of establishing the utility of our attack beyond the adversarial objective with multiple interesting applications.

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CAMERAS: Enhanced Resolution And Sanity preserving Class Activation Mapping for image saliency

Backpropagation image saliency aims at explaining model predictions by estimating model-centric importance of individual pixels in the input. However, class-insensitivity of the earlier layers in a network only allows saliency computation with low resolution activation maps of the deeper layers, resulting in compromised image saliency. Remedifying this can lead to sanity failures. We propose CAMERAS, a technique to compute high-fidelity backpropagation saliency maps without requiring any external priors and preserving the map sanity. Our method systematically performs multi-scale accumulation and fusion of the activation maps and backpropagated gradients to compute precise saliency maps. From accurate image saliency to articulation of relative importance of input features for different models, and precise discrimination between model perception of visually similar objects, our high-resolution mapping offers multiple novel insights into the black-box deep visual models, which are presented in the paper. We also demonstrate the utility of our saliency maps in adversarial setup by drastically reducing the norm of attack signals by focusing them on the precise regions identified by our maps. Our method also inspires new evaluation metrics and a sanity check for this developing research direction. Code is available here https://github.com/VisMIL/CAMERAS

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PC-DAN: Point Cloud based Deep Affinity Network for 3D Multi-Object Tracking (Accepted as an extended abstract in JRDB-ACT Workshop at CVPR21)

In recent times, the scope of LIDAR (Light Detection and Ranging) sensor-based technology has spread across numerous fields. It is popularly used to map terrain and navigation information into reliable 3D point cloud data, potentially revolutionizing the autonomous vehicles and assistive robotic industry. A point cloud is a dense compilation of spatial data in 3D coordinates. It plays a vital role in modeling complex real-world scenes since it preserves structural information and avoids perspective distortion, unlike image data, which is the projection of a 3D structure on a 2D plane. In order to leverage the intrinsic capabilities of the LIDAR data, we propose a PointNet-based approach for 3D Multi-Object Tracking (MOT).

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Physical world assistive signals for deep neural network classifiers -- neither defense nor attack

Deep Neural Networks lead the state of the art of computer vision tasks. Despite this, Neural Networks are brittle in that small changes in the input can drastically affect their prediction outcome and confidence. Consequently and naturally, research in this area mainly focus on adversarial attacks and defenses. In this paper, we take an alternative stance and introduce the concept of Assistive Signals, which are optimized to improve a model's confidence score regardless if it's under attack or not. We analyse some interesting properties of these assistive perturbations and extend the idea to optimize assistive signals in the 3D space for real-life scenarios simulating different lighting conditions and viewing angles. Experimental evaluations show that the assistive signals generated by our optimization method increase the accuracy and confidence of deep models more than those generated by conventional methods that work in the 2D space. In addition, our Assistive Signals illustrate the intrinsic bias of ML models towards certain patterns in real-life objects. We discuss how we can exploit these insights to re-think, or avoid, some patterns that might contribute to, or degrade, the detectability of objects in the real-world.

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Free-form Description Guided 3D Visual Graph Network for Object Grounding in Point Cloud

3D object grounding aims to locate the most relevant target object in a raw point cloud scene based on a free-form language description. Understanding complex and diverse descriptions, and lifting them directly to a point cloud is a new and challenging topic due to the irregular and sparse nature of point clouds. There are three main challenges in 3D object grounding: to find the main focus in the complex and diverse description; to understand the point cloud scene; and to locate the target object. In this paper, we address all three challenges. Firstly, we propose a language scene graph module to capture the rich structure and long-distance phrase correlations. Secondly, we introduce a multi-level 3D proposal relation graph module to extract the object-object and object-scene co-occurrence relationships, and strengthen the visual features of the initial proposals. Lastly, we develop a description guided 3D visual graph module to encode global contexts of phrases and proposals by a nodes matching strategy. Extensive experiments on challenging benchmark datasets (ScanRefer and Nr3D) show that our algorithm outperforms existing state-of-the-art. Our code is available at https://github.com/PNXD/FFL-3DOG.

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Picasso: A CUDA-based Library for Deep Learning over 3D Meshes

We present Picasso, a CUDA-based library comprising novel modules for deep learning over complex real-world 3D meshes. Hierarchical neural architectures have proved effective in multi-scale feature extraction which signifies the need for fast mesh decimation. However, existing methods rely on CPU-based implementations to obtain multi-resolution meshes. We design GPU-accelerated mesh decimation to facilitate network resolution reduction efficiently on-the-fly. Pooling and unpooling modules are defined on the vertex clusters gathered during decimation. For feature learning over meshes, Picasso contains three types of novel convolutions namely, facet2vertex, vertex2facet, and facet2facet convolution. Hence, it treats a mesh as a geometric structure comprising vertices and facets, rather than a spatial graph with edges as previous methods do. Picasso also incorporates a fuzzy mechanism in its filters for robustness to mesh sampling (vertex density). It exploits Gaussian mixtures to define fuzzy coefficients for the facet2vertex convolution, and barycentric interpolation to define the coefficients for the remaining two convolutions. In this release, we demonstrate the effectiveness of the proposed modules with competitive segmentation results on S3DIS. The library will be made public through https://github.com/hlei-ziyan/Picasso.

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LSDAT: Low-Rank and Sparse Decomposition for Decision-based Adversarial Attack

We propose LSDAT, an image-agnostic decision-based black-box attack that exploits low-rank and sparse decomposition (LSD) to dramatically reduce the number of queries and achieve superior fooling rates compared to the state-of-the-art decision-based methods under given imperceptibility constraints. LSDAT crafts perturbations in the low-dimensional subspace formed by the sparse component of the input sample and that of an adversarial sample to obtain query-efficiency. The specific perturbation of interest is obtained by traversing the path between the input and adversarial sparse components. It is set forth that the proposed sparse perturbation is the most aligned sparse perturbation with the shortest path from the input sample to the decision boundary for some initial adversarial sample (the best sparse approximation of shortest path, likely to fool the model). Theoretical analyses are provided to justify the functionality of LSDAT. Unlike other dimensionality reduction based techniques aimed at improving query efficiency (e.g, ones based on FFT), LSD works directly in the image pixel domain to guarantee that non-$\ell_2$ constraints, such as sparsity, are satisfied. LSD offers better control over the number of queries and provides computational efficiency as it performs sparse decomposition of the input and adversarial images only once to generate all queries. We demonstrate $\ell_0$, $\ell_2$ and $\ell_\infty$ bounded attacks with LSDAT to evince its efficiency compared to baseline decision-based attacks in diverse low-query budget scenarios as outlined in the experiments.

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Self-supervised Learning with Fully Convolutional Networks

Although deep learning based methods have achieved great success in many computer vision tasks, their performance relies on a large number of densely annotated samples that are typically difficult to obtain. In this paper, we focus on the problem of learning representation from unlabeled data for semantic segmentation. Inspired by two patch-based methods, we develop a novel self-supervised learning framework by formulating the Jigsaw Puzzle problem as a patch-wise classification process and solving it with a fully convolutional network. By learning to solve a Jigsaw Puzzle problem with 25 patches and transferring the learned features to semantic segmentation task on Cityscapes dataset, we achieve a 5.8 percentage point improvement over the baseline model that initialized from random values. Moreover, experiments show that our self-supervised learning method can be applied to different datasets and models. In particular, we achieved competitive performance with the state-of-the-art methods on the PASCAL VOC2012 dataset using significant fewer training images.

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Odyssey: Creation, Analysis and Detection of Trojan Models

Along with the success of deep neural network (DNN) models, rise the threats to the integrity of these models. A recent threat is the Trojan attack where an attacker interferes with the training pipeline by inserting triggers into some of the training samples and trains the model to act maliciously only for samples that contain the trigger. Since the knowledge of triggers is privy to the attacker, detection of Trojan networks is challenging. Existing Trojan detectors make strong assumptions about the types of triggers and attacks. We propose a detector that is based on the analysis of the intrinsic DNN properties; that are affected due to the Trojaning process. For a comprehensive analysis, we develop Odysseus, the most diverse dataset to date with over 3,000 clean and Trojan models. Odysseus covers a large spectrum of attacks; generated by leveraging the versatility in trigger designs and source to target class mappings. Our analysis results show that Trojan attacks affect the classifier margin and shape of decision boundary around the manifold of clean data. Exploiting these two factors, we propose an efficient Trojan detector that operates without any knowledge of the attack and significantly outperforms existing methods. Through a comprehensive set of experiments we demonstrate the efficacy of the detector on cross model architectures, unseen Triggers and regularized models.

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Defense-friendly Images in Adversarial Attacks: Dataset and Metrics for Perturbation Difficulty

Dataset bias is a problem in adversarial machine learning, especially in the evaluation of defenses. An adversarial attack or defense algorithm may show better results on the reported dataset than can be replicated on other datasets. Even when two algorithms are compared, their relative performance can vary depending on the dataset. Deep learning offers state-of-the-art solutions for image recognition, but deep models are vulnerable even to small perturbations. Research in this area focuses primarily on adversarial attacks and defense algorithms. In this paper, we report for the first time, a class of robust images that are both resilient to attacks and that recover better than random images under adversarial attacks using simple defense techniques. Thus, a test dataset with a high proportion of robust images gives a misleading impression about the performance of an adversarial attack or defense. We propose three metrics to determine the proportion of robust images in a dataset and provide scoring to determine the dataset bias. We also provide an ImageNet-R dataset of 15000+ robust images to facilitate further research on this intriguing phenomenon of image strength under attack. Our dataset, combined with the proposed metrics, is valuable for unbiased benchmarking of adversarial attack and defense algorithms.

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Simultaneous Detection and Tracking with Motion Modelling for Multiple Object Tracking

Deep learning-based Multiple Object Tracking (MOT) currently relies on off-the-shelf detectors for tracking-by-detection.This results in deep models that are detector biased and evaluations that are detector influenced. To resolve this issue, we introduce Deep Motion Modeling Network (DMM-Net) that can estimate multiple objects' motion parameters to perform joint detection and association in an end-to-end manner. DMM-Net models object features over multiple frames and simultaneously infers object classes, visibility, and their motion parameters. These outputs are readily used to update the tracklets for efficient MOT. DMM-Net achieves PR-MOTA score of 12.80 @ 120+ fps for the popular UA-DETRAC challenge, which is better performance and orders of magnitude faster. We also contribute a synthetic large-scale public dataset Omni-MOT for vehicle tracking that provides precise ground-truth annotations to eliminate the detector influence in MOT evaluation. This 14M+ frames dataset is extendable with our public script (Code at Dataset , Dataset Recorder , Omni-MOT Source ). We demonstrate the suitability of Omni-MOT for deep learning with DMMNet and also make the source code of our network public.

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Cassandra: Detecting Trojaned Networks from Adversarial Perturbations

Deep neural networks are being widely deployed for many critical tasks due to their high classification accuracy. In many cases, pre-trained models are sourced from vendors who may have disrupted the training pipeline to insert Trojan behaviors into the models. These malicious behaviors can be triggered at the adversary's will and hence, cause a serious threat to the widespread deployment of deep models. We propose a method to verify if a pre-trained model is Trojaned or benign. Our method captures fingerprints of neural networks in the form of adversarial perturbations learned from the network gradients. Inserting backdoors into a network alters its decision boundaries which are effectively encoded in their adversarial perturbations. We train a two stream network for Trojan detection from its global ($L_\infty$ and $L_2$ bounded) perturbations and the localized region of high energy within each perturbation. The former encodes decision boundaries of the network and latter encodes the unknown trigger shape. We also propose an anomaly detection method to identify the target class in a Trojaned network. Our methods are invariant to the trigger type, trigger size, training data and network architecture. We evaluate our methods on MNIST, NIST-Round0 and NIST-Round1 datasets, with up to 1,000 pre-trained models making this the largest study to date on Trojaned network detection, and achieve over 92\% detection accuracy to set the new state-of-the-art.

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