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Albert Jiménez-Ramos

Publications and source records attributed to Albert Jiménez-Ramos.

4 recordsLinked to original sources

Simultaneous energy and entropy stability of volume-penalisation immersed-boundary methods for the compressible Navier--Stokes equations

Immersed-boundary methods avoid body-fitted meshes, but the energy or entropy stability of the underlying flow discretisation does not automatically extend to the immersed treatment. This manuscript analyses the volume-penalised compressible Navier--Stokes equations for both energy and entropy stability, on the continuous and semi-discrete levels, and integrates the isolated source exactly in time. The source is formulated as a one-parameter family indexed by $θ$, whose momentum component relaxes the fluid velocity towards the prescribed solid velocity; $θ$ sets how much of the resulting kinetic-energy loss leaves the domain rather than being converted to internal energy. The two stability requirements impose opposing bounds on $θ$, with dissipation of the relative total energy requiring $θ\geq0$ and stability of the mathematical entropy requiring $θ\leq1$. Where penalisation acts, both conditions are therefore satisfied if and only if $0\leqθ\leq1$, and the symmetric value $θ=1/2$ divides the kinetic-energy loss equally between the domain and the internal energy. We conclude that any entropy-stable split-form discontinuous Galerkin spectral element method remains semi-discretely entropy stable once the source is added at the collocation nodes, for stationary and prescribed moving bodies alike.

math.NA↗

HORSES3D-GPU: A high-order discontinuous Galerkin solver for multi-GPU systems

We present the GPU acceleration and large-scale performance assessment of HORSES3D, an open-source high-order discontinuous Galerkin solver for computational fluid dynamics. The solver is ported to NVIDIA GPU architectures using OpenACC directives, preserving the original Fortran code structure while enabling GPU-resident execution of the main computational kernels. The implementation exploits the element-local structure of discontinuous Galerkin spectral element methods by mapping element-level loops to GPU gangs and nodal operations to vector-level parallelism. The GPU version is verified using the method of manufactured solutions and validated on canonical turbulent-flow benchmarks. Its performance is assessed on the MareNostrum 5 accelerated partition using NVIDIA H100 GPUs. Taylor-Green vortex benchmarks show that solver efficiency improves with polynomial order and that near-ideal strong and weak scaling is obtained when the workload exceeds approximately 16,000 to 20,000 elements per GPU. The solver is further evaluated on the High-Lift Common Research Model wing-body configuration, which involves a complex geometry, realistic boundary conditions, and unstructured meshes with up to 20.8 million hexahedral elements. Simulations with polynomial orders up to $P=7$ reach approximately $10.7 \times 10^9$ degrees of freedom and scale efficiently to 2,048 GPUs. The results demonstrate that HORSES3D preserves its performance characteristics for industrially relevant configurations and can exploit modern GPU-based supercomputers for billion-degree-of-freedom high-order CFD simulations.

math.NA↗

Mixing and spreading of gravity currents in heterogeneous porous media

We analyze the mixing, migration and spreading of a gravity current in a heterogeneous porous medium using high-fidelity numerical simulations. Heterogeneity is represented by log-normal permeability fields of varying correlation lengths and variance. Stable and unstable density stratification scenarios are considered through linear and non-monotonic density laws, respectively. Heterogeneity reduces dissolution and increases the speed of the gravity current proportionally to the Rayleigh number. In the unstable case, heterogeneity accelerates the onset of convection. Convection-driven dissolution slows down the gravity current and counteracts the dispersive effect of heterogeneity resulting in a narrower interface and higher dissolution than in the stable case. Permeability anisotropy reduces dissolution because of the barrier effect of low permeability regions, except when blobs of buoyant fluid are trapped in low permeability structures and rapidly dissolve. The variance of the log-permeability field enhances dissolution. However, the homogeneous case outperforms heterogeneous cases except when Rayleigh number is small. This suggest an interaction between the size of the instabilities, the correlation length of the permeability field and the dispersive and barrier effects of the permeability field that controls dissolution efficiency.

physics.flu-dyn↗

Interpolation of subdivision features for curved geometry modeling

We present a nodal interpolation method to approximate a subdivision model. The main application is to model and represent curved geometry without gaps and preserving the required simulation intent. Accordingly, we devise the technique to maintain the necessary sharp features and smooth the indicated ones. This sharp-to-smooth modeling capability handles unstructured configurations of the simulation points, curves, and surfaces. The surfaces correspond to initial linear triangulations that determine the sharp point and curve features. The method automatically suggests a subset of sharp features to smooth which the user modifies to obtain a limit model preserving the initial points. This model reconstructs the curvature by subdivision of the initial mesh, with no need of an underlying curved geometry model. Finally, given a polynomial degree and a nodal distribution, the method generates a piece-wise polynomial representation interpolating the limit model. We show numerical evidence that this approximation, naturally aligned to the subdivision features, converges to the model geometrically with the polynomial degree for nodal distributions with sub-optimal Lebesgue constant. We also apply the method to prescribe the curved boundary of a high-order volume mesh. We conclude that our sharp-to-smooth modeling capability leads to curved geometry representations with enhanced preservation of the simulation intent.

cs.CE↗