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Alkis Kalavasis

Publications and source records attributed to Alkis Kalavasis.

32 records · Page 2Linked to original sources

Replicable Learning of Large-Margin Halfspaces

We provide efficient replicable algorithms for the problem of learning large-margin halfspaces. Our results improve upon the algorithms provided by Impagliazzo, Lei, Pitassi, and Sorrell [STOC, 2022]. We design the first dimension-independent replicable algorithms for this task which runs in polynomial time, is proper, and has strictly improved sample complexity compared to the one achieved by Impagliazzo et al. [2022] with respect to all the relevant parameters. Moreover, our first algorithm has sample complexity that is optimal with respect to the accuracy parameter $ε$. We also design an SGD-based replicable algorithm that, in some parameters' regimes, achieves better sample and time complexity than our first algorithm. Departing from the requirement of polynomial time algorithms, using the DP-to-Replicability reduction of Bun, Gaboardi, Hopkins, Impagliazzo, Lei, Pitassi, Sorrell, and Sivakumar [STOC, 2023], we show how to obtain a replicable algorithm for large-margin halfspaces with improved sample complexity with respect to the margin parameter $τ$, but running time doubly exponential in $1/τ^2$ and worse sample complexity dependence on $ε$ than one of our previous algorithms. We then design an improved algorithm with better sample complexity than all three of our previous algorithms and running time exponential in $1/τ^{2}$.

cs.LG↗

Transfer Learning Beyond Bounded Density Ratios

We study the fundamental problem of transfer learning where a learning algorithm collects data from some source distribution $P$ but needs to perform well with respect to a different target distribution $Q$. A standard change of measure argument implies that transfer learning happens when the density ratio $dQ/dP$ is bounded. Yet, prior thought-provoking works by Kpotufe and Martinet (COLT, 2018) and Hanneke and Kpotufe (NeurIPS, 2019) demonstrate cases where the ratio $dQ/dP$ is unbounded, but transfer learning is possible. In this work, we focus on transfer learning over the class of low-degree polynomial estimators. Our main result is a general transfer inequality over the domain $\mathbb{R}^n$, proving that non-trivial transfer learning for low-degree polynomials is possible under very mild assumptions, going well beyond the classical assumption that $dQ/dP$ is bounded. For instance, it always applies if $Q$ is a log-concave measure and the inverse ratio $dP/dQ$ is bounded. To demonstrate the applicability of our inequality, we obtain new results in the settings of: (1) the classical truncated regression setting, where $dQ/dP$ equals infinity, and (2) the more recent out-of-distribution generalization setting for in-context learning linear functions with transformers. We also provide a discrete analogue of our transfer inequality on the Boolean Hypercube $\{-1,1\}^n$, and study its connections with the recent problem of Generalization on the Unseen of Abbe, Bengio, Lotfi and Rizk (ICML, 2023). Our main conceptual contribution is that the maximum influence of the error of the estimator $\widehat{f}-f^*$ under $Q$, $\mathrm{I}_{\max}(\widehat{f}-f^*)$, acts as a sufficient condition for transferability; when $\mathrm{I}_{\max}(\widehat{f}-f^*)$ is appropriately bounded, transfer is possible over the Boolean domain.

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On the Complexity of Computing Sparse Equilibria and Lower Bounds for No-Regret Learning in Games

Characterizing the performance of no-regret dynamics in multi-player games is a foundational problem at the interface of online learning and game theory. Recent results have revealed that when all players adopt specific learning algorithms, it is possible to improve exponentially over what is predicted by the overly pessimistic no-regret framework in the traditional adversarial regime, thereby leading to faster convergence to the set of coarse correlated equilibria (CCE). Yet, despite considerable recent progress, the fundamental complexity barriers for learning in normal- and extensive-form games are poorly understood. In this paper, we make a step towards closing this gap by first showing that -- barring major complexity breakthroughs -- any polynomial-time learning algorithms in extensive-form games need at least $2^{\log^{1/2 - o(1)} |\mathcal{T}|}$ iterations for the average regret to reach below even an absolute constant, where $|\mathcal{T}|$ is the number of nodes in the game. This establishes a superpolynomial separation between no-regret learning in normal- and extensive-form games, as in the former class a logarithmic number of iterations suffices to achieve constant average regret. Furthermore, our results imply that algorithms such as multiplicative weights update, as well as its \emph{optimistic} counterpart, require at least $2^{(\log \log m)^{1/2 - o(1)}}$ iterations to attain an $O(1)$-CCE in $m$-action normal-form games. These are the first non-trivial -- and dimension-dependent -- lower bounds in that setting for the most well-studied algorithms in the literature. From a technical standpoint, we follow a beautiful connection recently made by Foster, Golowich, and Kakade (ICML '23) between sparse CCE and Nash equilibria in the context of Markov games. Consequently, our lower bounds rule out polynomial-time algorithms well beyond the traditional online learning framework.

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Optimizing Solution-Samplers for Combinatorial Problems: The Landscape of Policy-Gradient Methods

Deep Neural Networks and Reinforcement Learning methods have empirically shown great promise in tackling challenging combinatorial problems. In those methods a deep neural network is used as a solution generator which is then trained by gradient-based methods (e.g., policy gradient) to successively obtain better solution distributions. In this work we introduce a novel theoretical framework for analyzing the effectiveness of such methods. We ask whether there exist generative models that (i) are expressive enough to generate approximately optimal solutions; (ii) have a tractable, i.e, polynomial in the size of the input, number of parameters; (iii) their optimization landscape is benign in the sense that it does not contain sub-optimal stationary points. Our main contribution is a positive answer to this question. Our result holds for a broad class of combinatorial problems including Max- and Min-Cut, Max-$k$-CSP, Maximum-Weight-Bipartite-Matching, and the Traveling Salesman Problem. As a byproduct of our analysis we introduce a novel regularization process over vanilla gradient descent and provide theoretical and experimental evidence that it helps address vanishing-gradient issues and escape bad stationary points.

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Learning Hard-Constrained Models with One Sample

We consider the problem of estimating the parameters of a Markov Random Field with hard-constraints using a single sample. As our main running examples, we use the $k$-SAT and the proper coloring models, as well as general $H$-coloring models; for all of these we obtain both positive and negative results. In contrast to the soft-constrained case, we show in particular that single-sample estimation is not always possible, and that the existence of an estimator is related to the existence of non-satisfiable instances. Our algorithms are based on the pseudo-likelihood estimator. We show variance bounds for this estimator using coupling techniques inspired, in the case of $k$-SAT, by Moitra's sampling algorithm (JACM, 2019); our positive results for colorings build on this new coupling approach. For $q$-colorings on graphs with maximum degree $d$, we give a linear-time estimator when $q>d+1$, whereas the problem is non-identifiable when $q\leq d+1$. For general $H$-colorings, we show that standard conditions that guarantee sampling, such as Dobrushin's condition, are insufficient for one-sample learning; on the positive side, we provide a general condition that is sufficient to guarantee linear-time learning and obtain applications for proper colorings and permissive models. For the $k$-SAT model on formulas with maximum degree $d$, we provide a linear-time estimator when $k\gtrsim 6.45\log d$, whereas the problem becomes non-identifiable when $k\lesssim \log d$.

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Statistical Indistinguishability of Learning Algorithms

When two different parties use the same learning rule on their own data, how can we test whether the distributions of the two outcomes are similar? In this paper, we study the similarity of outcomes of learning rules through the lens of the Total Variation (TV) distance of distributions. We say that a learning rule is TV indistinguishable if the expected TV distance between the posterior distributions of its outputs, executed on two training data sets drawn independently from the same distribution, is small. We first investigate the learnability of hypothesis classes using TV indistinguishable learners. Our main results are information-theoretic equivalences between TV indistinguishability and existing algorithmic stability notions such as replicability and approximate differential privacy. Then, we provide statistical amplification and boosting algorithms for TV indistinguishable learners.

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Efficient Algorithms for Learning from Coarse Labels

For many learning problems one may not have access to fine grained label information; e.g., an image can be labeled as husky, dog, or even animal depending on the expertise of the annotator. In this work, we formalize these settings and study the problem of learning from such coarse data. Instead of observing the actual labels from a set $\mathcal{Z}$, we observe coarse labels corresponding to a partition of $\mathcal{Z}$ (or a mixture of partitions). Our main algorithmic result is that essentially any problem learnable from fine grained labels can also be learned efficiently when the coarse data are sufficiently informative. We obtain our result through a generic reduction for answering Statistical Queries (SQ) over fine grained labels given only coarse labels. The number of coarse labels required depends polynomially on the information distortion due to coarsening and the number of fine labels $|\mathcal{Z}|$. We also investigate the case of (infinitely many) real valued labels focusing on a central problem in censored and truncated statistics: Gaussian mean estimation from coarse data. We provide an efficient algorithm when the sets in the partition are convex and establish that the problem is NP-hard even for very simple non-convex sets.

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Perfect Sampling from Pairwise Comparisons

In this work, we study how to efficiently obtain perfect samples from a discrete distribution $\mathcal{D}$ given access only to pairwise comparisons of elements of its support. Specifically, we assume access to samples $(x, S)$, where $S$ is drawn from a distribution over sets $\mathcal{Q}$ (indicating the elements being compared), and $x$ is drawn from the conditional distribution $\mathcal{D}_S$ (indicating the winner of the comparison) and aim to output a clean sample $y$ distributed according to $\mathcal{D}$. We mainly focus on the case of pairwise comparisons where all sets $S$ have size 2. We design a Markov chain whose stationary distribution coincides with $\mathcal{D}$ and give an algorithm to obtain exact samples using the technique of Coupling from the Past. However, the sample complexity of this algorithm depends on the structure of the distribution $\mathcal{D}$ and can be even exponential in the support of $\mathcal{D}$ in many natural scenarios. Our main contribution is to provide an efficient exact sampling algorithm whose complexity does not depend on the structure of $\mathcal{D}$. To this end, we give a parametric Markov chain that mixes significantly faster given a good approximation to the stationary distribution. We can obtain such an approximation using an efficient learning from pairwise comparisons algorithm (Shah et al., JMLR 17, 2016). Our technique for speeding up sampling from a Markov chain whose stationary distribution is approximately known is simple, general and possibly of independent interest.

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Replicable Bandits

In this paper, we introduce the notion of replicable policies in the context of stochastic bandits, one of the canonical problems in interactive learning. A policy in the bandit environment is called replicable if it pulls, with high probability, the exact same sequence of arms in two different and independent executions (i.e., under independent reward realizations). We show that not only do replicable policies exist, but also they achieve almost the same optimal (non-replicable) regret bounds in terms of the time horizon. More specifically, in the stochastic multi-armed bandits setting, we develop a policy with an optimal problem-dependent regret bound whose dependence on the replicability parameter is also optimal. Similarly, for stochastic linear bandits (with finitely and infinitely many arms) we develop replicable policies that achieve the best-known problem-independent regret bounds with an optimal dependency on the replicability parameter. Our results show that even though randomization is crucial for the exploration-exploitation trade-off, an optimal balance can still be achieved while pulling the exact same arms in two different rounds of executions.

cs.LG↗

Multiclass Learnability Beyond the PAC Framework: Universal Rates and Partial Concept Classes

In this paper we study the problem of multiclass classification with a bounded number of different labels $k$, in the realizable setting. We extend the traditional PAC model to a) distribution-dependent learning rates, and b) learning rates under data-dependent assumptions. First, we consider the universal learning setting (Bousquet, Hanneke, Moran, van Handel and Yehudayoff, STOC '21), for which we provide a complete characterization of the achievable learning rates that holds for every fixed distribution. In particular, we show the following trichotomy: for any concept class, the optimal learning rate is either exponential, linear or arbitrarily slow. Additionally, we provide complexity measures of the underlying hypothesis class that characterize when these rates occur. Second, we consider the problem of multiclass classification with structured data (such as data lying on a low dimensional manifold or satisfying margin conditions), a setting which is captured by partial concept classes (Alon, Hanneke, Holzman and Moran, FOCS '21). Partial concepts are functions that can be undefined in certain parts of the input space. We extend the traditional PAC learnability of total concept classes to partial concept classes in the multiclass setting and investigate differences between partial and total concepts.

cs.LG↗

Learning and Covering Sums of Independent Random Variables with Unbounded Support

We study the problem of covering and learning sums $X = X_1 + \cdots + X_n$ of independent integer-valued random variables $X_i$ (SIIRVs) with unbounded, or even infinite, support. De et al. at FOCS 2018, showed that the maximum value of the collective support of $X_i$'s necessarily appears in the sample complexity of learning $X$. In this work, we address two questions: (i) Are there general families of SIIRVs with unbounded support that can be learned with sample complexity independent of both $n$ and the maximal element of the support? (ii) Are there general families of SIIRVs with unbounded support that admit proper sparse covers in total variation distance? As for question (i), we provide a set of simple conditions that allow the unbounded SIIRV to be learned with complexity $\text{poly}(1/ε)$ bypassing the aforementioned lower bound. We further address question (ii) in the general setting where each variable $X_i$ has unimodal probability mass function and is a different member of some, possibly multi-parameter, exponential family $\mathcal{E}$ that satisfies some structural properties. These properties allow $\mathcal{E}$ to contain heavy tailed and non log-concave distributions. Moreover, we show that for every $ε> 0$, and every $k$-parameter family $\mathcal{E}$ that satisfies some structural assumptions, there exists an algorithm with $\tilde{O}(k) \cdot \text{poly}(1/ε)$ samples that learns a sum of $n$ arbitrary members of $\mathcal{E}$ within $ε$ in TV distance. The output of the learning algorithm is also a sum of random variables whose distribution lies in the family $\mathcal{E}$. En route, we prove that any discrete unimodal exponential family with bounded constant-degree central moments can be approximated by the family corresponding to a bounded subset of the initial (unbounded) parameter space.

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Differentially Private Regression with Unbounded Covariates

We provide computationally efficient, differentially private algorithms for the classical regression settings of Least Squares Fitting, Binary Regression and Linear Regression with unbounded covariates. Prior to our work, privacy constraints in such regression settings were studied under strong a priori bounds on covariates. We consider the case of Gaussian marginals and extend recent differentially private techniques on mean and covariance estimation (Kamath et al., 2019; Karwa and Vadhan, 2018) to the sub-gaussian regime. We provide a novel technical analysis yielding differentially private algorithms for the above classical regression settings. Through the case of Binary Regression, we capture the fundamental and widely-studied models of logistic regression and linearly-separable SVMs, learning an unbiased estimate of the true regression vector, up to a scaling factor.

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Label Ranking through Nonparametric Regression

Label Ranking (LR) corresponds to the problem of learning a hypothesis that maps features to rankings over a finite set of labels. We adopt a nonparametric regression approach to LR and obtain theoretical performance guarantees for this fundamental practical problem. We introduce a generative model for Label Ranking, in noiseless and noisy nonparametric regression settings, and provide sample complexity bounds for learning algorithms in both cases. In the noiseless setting, we study the LR problem with full rankings and provide computationally efficient algorithms using decision trees and random forests in the high-dimensional regime. In the noisy setting, we consider the more general cases of LR with incomplete and partial rankings from a statistical viewpoint and obtain sample complexity bounds using the One-Versus-One approach of multiclass classification. Finally, we complement our theoretical contributions with experiments, aiming to understand how the input regression noise affects the observed output.

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Aggregating Incomplete and Noisy Rankings

We consider the problem of learning the true ordering of a set of alternatives from largely incomplete and noisy rankings. We introduce a natural generalization of both the classical Mallows model of ranking distributions and the extensively studied model of noisy pairwise comparisons. Our selective Mallows model outputs a noisy ranking on any given subset of alternatives, based on an underlying Mallows distribution. Assuming a sequence of subsets where each pair of alternatives appears frequently enough, we obtain strong asymptotically tight upper and lower bounds on the sample complexity of learning the underlying complete ranking and the (identities and the) ranking of the top-k alternatives from selective Mallows rankings. Moreover, building on the work of (Braverman and Mossel, 2009), we show how to efficiently compute the maximum likelihood complete ranking from selective Mallows rankings.

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