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Ambuj Tewari

Publications and source records attributed to Ambuj Tewari.

At least 145 records · Page 8Linked to original sources

Handling Class Imbalance in Link Prediction using Learning to Rank Techniques

We consider the link prediction problem in a partially observed network, where the objective is to make predictions in the unobserved portion of the network. Many existing methods reduce link prediction to binary classification problem. However, the dominance of absent links in real world networks makes misclassification error a poor performance metric. Instead, researchers have argued for using ranking performance measures, like AUC, AP and NDCG, for evaluation. Our main contribution is to recast the link prediction problem as a learning to rank problem and use effective learning to rank techniques directly during training. This is in contrast to existing work that uses ranking measures only during evaluation. Our approach is able to deal with the class imbalance problem by using effective, scalable learning to rank techniques during training. Furthermore, our approach allows us to combine network topology and node features. As a demonstration of our general approach, we develop a link prediction method by optimizing the cross-entropy surrogate, originally used in the popular ListNet ranking algorithm. We conduct extensive experiments on publicly available co-authorship, citation and metabolic networks to demonstrate the merits of our method.

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Spectral Smoothing via Random Matrix Perturbations

We consider stochastic smoothing of spectral functions of matrices using perturbations commonly studied in random matrix theory. We show that a spectral function remains spectral when smoothed using a unitarily invariant perturbation distribution. We then derive state-of-the-art smoothing bounds for the maximum eigenvalue function using the Gaussian Orthogonal Ensemble (GOE). Smoothing the maximum eigenvalue function is important for applications in semidefinite optimization and online learning. As a direct consequence of our GOE smoothing results, we obtain an $O((N \log N)^{1/4} \sqrt{T})$ expected regret bound for the online variance minimization problem using an algorithm that performs only a single maximum eigenvector computation per time step. Here $T$ is the number of rounds and $N$ is the matrix dimension. Our algorithm and its analysis also extend to the more general online PCA problem where the learner has to output a rank $k$ subspace. The algorithm just requires computing $k$ maximum eigenvectors per step and enjoys an $O(k (N \log N)^{1/4} \sqrt{T})$ expected regret bound.

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Fighting Bandits with a New Kind of Smoothness

We define a novel family of algorithms for the adversarial multi-armed bandit problem, and provide a simple analysis technique based on convex smoothing. We prove two main results. First, we show that regularization via the \emph{Tsallis entropy}, which includes EXP3 as a special case, achieves the $Θ(\sqrt{TN})$ minimax regret. Second, we show that a wide class of perturbation methods achieve a near-optimal regret as low as $O(\sqrt{TN \log N})$ if the perturbation distribution has a bounded hazard rate. For example, the Gumbel, Weibull, Frechet, Pareto, and Gamma distributions all satisfy this key property.

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Learning Exponential Families in High-Dimensions: Strong Convexity and Sparsity

The versatility of exponential families, along with their attendant convexity properties, make them a popular and effective statistical model. A central issue is learning these models in high-dimensions, such as when there is some sparsity pattern of the optimal parameter. This work characterizes a certain strong convexity property of general exponential families, which allow their generalization ability to be quantified. In particular, we show how this property can be used to analyze generic exponential families under L_1 regularization.

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Consistent Algorithms for Multiclass Classification with a Reject Option

We consider the problem of $n$-class classification ($n\geq 2$), where the classifier can choose to abstain from making predictions at a given cost, say, a factor $α$ of the cost of misclassification. Designing consistent algorithms for such $n$-class classification problems with a `reject option' is the main goal of this paper, thereby extending and generalizing previously known results for $n=2$. We show that the Crammer-Singer surrogate and the one vs all hinge loss, albeit with a different predictor than the standard argmax, yield consistent algorithms for this problem when $α=\frac{1}{2}$. More interestingly, we design a new convex surrogate that is also consistent for this problem when $α=\frac{1}{2}$ and operates on a much lower dimensional space ($\log(n)$ as opposed to $n$). We also generalize all three surrogates to be consistent for any $α\in[0, \frac{1}{2}]$.

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On Iterative Hard Thresholding Methods for High-dimensional M-Estimation

The use of M-estimators in generalized linear regression models in high dimensional settings requires risk minimization with hard $L_0$ constraints. Of the known methods, the class of projected gradient descent (also known as iterative hard thresholding (IHT)) methods is known to offer the fastest and most scalable solutions. However, the current state-of-the-art is only able to analyze these methods in extremely restrictive settings which do not hold in high dimensional statistical models. In this work we bridge this gap by providing the first analysis for IHT-style methods in the high dimensional statistical setting. Our bounds are tight and match known minimax lower bounds. Our results rely on a general analysis framework that enables us to analyze several popular hard thresholding style algorithms (such as HTP, CoSaMP, SP) in the high dimensional regression setting. We also extend our analysis to a large family of "fully corrective methods" that includes two-stage and partial hard-thresholding algorithms. We show that our results hold for the problem of sparse regression, as well as low-rank matrix recovery.

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Online Learning via Sequential Complexities

We consider the problem of sequential prediction and provide tools to study the minimax value of the associated game. Classical statistical learning theory provides several useful complexity measures to study learning with i.i.d. data. Our proposed sequential complexities can be seen as extensions of these measures to the sequential setting. The developed theory is shown to yield precise learning guarantees for the problem of sequential prediction. In particular, we show necessary and sufficient conditions for online learnability in the setting of supervised learning. Several examples show the utility of our framework: we can establish learnability without having to exhibit an explicit online learning algorithm.

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Online Linear Optimization via Smoothing

We present a new optimization-theoretic approach to analyzing Follow-the-Leader style algorithms, particularly in the setting where perturbations are used as a tool for regularization. We show that adding a strongly convex penalty function to the decision rule and adding stochastic perturbations to data correspond to deterministic and stochastic smoothing operations, respectively. We establish an equivalence between "Follow the Regularized Leader" and "Follow the Perturbed Leader" up to the smoothness properties. This intuition leads to a new generic analysis framework that recovers and improves the previous known regret bounds of the class of algorithms commonly known as Follow the Perturbed Leader.

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Perceptron-like Algorithms and Generalization Bounds for Learning to Rank

Learning to rank is a supervised learning problem where the output space is the space of rankings but the supervision space is the space of relevance scores. We make theoretical contributions to the learning to rank problem both in the online and batch settings. First, we propose a perceptron-like algorithm for learning a ranking function in an online setting. Our algorithm is an extension of the classic perceptron algorithm for the classification problem. Second, in the setting of batch learning, we introduce a sufficient condition for convex ranking surrogates to ensure a generalization bound that is independent of number of objects per query. Our bound holds when linear ranking functions are used: a common practice in many learning to rank algorithms. En route to developing the online algorithm and generalization bound, we propose a novel family of listwise large margin ranking surrogates. Our novel surrogate family is obtained by modifying a well-known pairwise large margin ranking surrogate and is distinct from the listwise large margin surrogates developed using the structured prediction framework. Using the proposed family, we provide a guaranteed upper bound on the cumulative NDCG (or MAP) induced loss under the perceptron-like algorithm. We also show that the novel surrogates satisfy the generalization bound condition.

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Prediction and Clustering in Signed Networks: A Local to Global Perspective

The study of social networks is a burgeoning research area. However, most existing work deals with networks that simply encode whether relationships exist or not. In contrast, relationships in signed networks can be positive ("like", "trust") or negative ("dislike", "distrust"). The theory of social balance shows that signed networks tend to conform to some local patterns that, in turn, induce certain global characteristics. In this paper, we exploit both local as well as global aspects of social balance theory for two fundamental problems in the analysis of signed networks: sign prediction and clustering. Motivated by local patterns of social balance, we first propose two families of sign prediction methods: measures of social imbalance (MOIs), and supervised learning using high order cycles (HOCs). These methods predict signs of edges based on triangles and \ell-cycles for relatively small values of \ell. Interestingly, by examining measures of social imbalance, we show that the classic Katz measure, which is used widely in unsigned link prediction, actually has a balance theoretic interpretation when applied to signed networks. Furthermore, motivated by the global structure of balanced networks, we propose an effective low rank modeling approach for both sign prediction and clustering. For the low rank modeling approach, we provide theoretical performance guarantees via convex relaxations, scale it up to large problem sizes using a matrix factorization based algorithm, and provide extensive experimental validation including comparisons with local approaches. Our experimental results indicate that, by adopting a more global viewpoint of balance structure, we get significant performance and computational gains in prediction and clustering tasks on signed networks. Our work therefore highlights the usefulness of the global aspect of balance theory for the analysis of signed networks.

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Feature Clustering for Accelerating Parallel Coordinate Descent

Large-scale L1-regularized loss minimization problems arise in high-dimensional applications such as compressed sensing and high-dimensional supervised learning, including classification and regression problems. High-performance algorithms and implementations are critical to efficiently solving these problems. Building upon previous work on coordinate descent algorithms for L1-regularized problems, we introduce a novel family of algorithms called block-greedy coordinate descent that includes, as special cases, several existing algorithms such as SCD, Greedy CD, Shotgun, and Thread-Greedy. We give a unified convergence analysis for the family of block-greedy algorithms. The analysis suggests that block-greedy coordinate descent can better exploit parallelism if features are clustered so that the maximum inner product between features in different blocks is small. Our theoretical convergence analysis is supported with experimental re- sults using data from diverse real-world applications. We hope that algorithmic approaches and convergence analysis we provide will not only advance the field, but will also encourage researchers to systematically explore the design space of algorithms for solving large-scale L1-regularization problems.

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Optimistic Rates for Learning with a Smooth Loss

We establish an excess risk bound of O(H R_n^2 + R_n \sqrt{H L*}) for empirical risk minimization with an H-smooth loss function and a hypothesis class with Rademacher complexity R_n, where L* is the best risk achievable by the hypothesis class. For typical hypothesis classes where R_n = \sqrt{R/n}, this translates to a learning rate of O(RH/n) in the separable (L*=0) case and O(RH/n + \sqrt{L^* RH/n}) more generally. We also provide similar guarantees for online and stochastic convex optimization with a smooth non-negative objective.

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The Interplay Between Stability and Regret in Online Learning

This paper considers the stability of online learning algorithms and its implications for learnability (bounded regret). We introduce a novel quantity called {\em forward regret} that intuitively measures how good an online learning algorithm is if it is allowed a one-step look-ahead into the future. We show that given stability, bounded forward regret is equivalent to bounded regret. We also show that the existence of an algorithm with bounded regret implies the existence of a stable algorithm with bounded regret and bounded forward regret. The equivalence results apply to general, possibly non-convex problems. To the best of our knowledge, our analysis provides the first general connection between stability and regret in the online setting that is not restricted to a particular class of algorithms. Our stability-regret connection provides a simple recipe for analyzing regret incurred by any online learning algorithm. Using our framework, we analyze several existing online learning algorithms as well as the "approximate" versions of algorithms like RDA that solve an optimization problem at each iteration. Our proofs are simpler than existing analysis for the respective algorithms, show a clear trade-off between stability and forward regret, and provide tighter regret bounds in some cases. Furthermore, using our recipe, we analyze "approximate" versions of several algorithms such as follow-the-regularized-leader (FTRL) that requires solving an optimization problem at each step.

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Deterministic MDPs with Adversarial Rewards and Bandit Feedback

We consider a Markov decision process with deterministic state transition dynamics, adversarially generated rewards that change arbitrarily from round to round, and a bandit feedback model in which the decision maker only observes the rewards it receives. In this setting, we present a novel and efficient online decision making algorithm named MarcoPolo. Under mild assumptions on the structure of the transition dynamics, we prove that MarcoPolo enjoys a regret of O(T^(3/4)sqrt(log(T))) against the best deterministic policy in hindsight. Specifically, our analysis does not rely on the stringent unichain assumption, which dominates much of the previous work on this topic.

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Online Bandit Learning against an Adaptive Adversary: from Regret to Policy Regret

Online learning algorithms are designed to learn even when their input is generated by an adversary. The widely-accepted formal definition of an online algorithm's ability to learn is the game-theoretic notion of regret. We argue that the standard definition of regret becomes inadequate if the adversary is allowed to adapt to the online algorithm's actions. We define the alternative notion of policy regret, which attempts to provide a more meaningful way to measure an online algorithm's performance against adaptive adversaries. Focusing on the online bandit setting, we show that no bandit algorithm can guarantee a sublinear policy regret against an adaptive adversary with unbounded memory. On the other hand, if the adversary's memory is bounded, we present a general technique that converts any bandit algorithm with a sublinear regret bound into an algorithm with a sublinear policy regret bound. We extend this result to other variants of regret, such as switching regret, internal regret, and swap regret.

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Scaling Up Coordinate Descent Algorithms for Large $\ell_1$ Regularization Problems

We present a generic framework for parallel coordinate descent (CD) algorithms that includes, as special cases, the original sequential algorithms Cyclic CD and Stochastic CD, as well as the recent parallel Shotgun algorithm. We introduce two novel parallel algorithms that are also special cases---Thread-Greedy CD and Coloring-Based CD---and give performance measurements for an OpenMP implementation of these.

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REGAL: A Regularization based Algorithm for Reinforcement Learning in Weakly Communicating MDPs

We provide an algorithm that achieves the optimal regret rate in an unknown weakly communicating Markov Decision Process (MDP). The algorithm proceeds in episodes where, in each episode, it picks a policy using regularization based on the span of the optimal bias vector. For an MDP with S states and A actions whose optimal bias vector has span bounded by H, we show a regret bound of ~O(HSpAT). We also relate the span to various diameter-like quantities associated with the MDP, demonstrating how our results improve on previous regret bounds.

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