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Anat Ganor

Publications and source records attributed to Anat Ganor.

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Formal verification of the S-two AIR

StarkWare's S-two prover provides an efficient means for establishing, on blockchain, that a program written in the Cairo virtual machine language runs to completion. The latter claim is encoded by an algebraic intermediate representation (AIR) that captures the semantics of the Cairo language. The AIR asserts the existence of tables of values from a finite field satisfying certain algebraic constraints. A cryptographic interactive proof system, circle STARK, provides an efficiently-checked certificate that the AIR is satisfied. We describe our verification, using the Lean 4 proof assistant, that the AIR encoding is sound, which is to say, the satisfiability of the AIR implies the computational claim.

cs.CR

On Communication Complexity of Fixed Point Computation

Brouwer's fixed point theorem states that any continuous function from a compact convex space to itself has a fixed point. Roughgarden and Weinstein (FOCS 2016) initiated the study of fixed point computation in the two-player communication model, where each player gets a function from $[0,1]^n$ to $[0,1]^n$, and their goal is to find an approximate fixed point of the composition of the two functions. They left it as an open question to show a lower bound of $2^{Ω(n)}$ for the (randomized) communication complexity of this problem, in the range of parameters which make it a total search problem. We answer this question affirmatively. Additionally, we introduce two natural fixed point problems in the two-player communication model. $\bullet$ Each player is given a function from $[0,1]^n$ to $[0,1]^{n/2}$, and their goal is to find an approximate fixed point of the concatenation of the functions. $\bullet$ Each player is given a function from $[0,1]^n$ to $[0,1]^{n}$, and their goal is to find an approximate fixed point of the interpolation of the functions. We show a randomized communication complexity lower bound of $2^{Ω(n)}$ for these problems (for some constant approximation factor). Finally, we initiate the study of finding a panchromatic simplex in a Sperner-coloring of a triangulation (guaranteed by Sperner's lemma) in the two-player communication model: A triangulation $T$ of the $d$-simplex is publicly known and one player is given a set $S_A\subset T$ and a coloring function from $S_A$ to $\{0,\ldots ,d/2\}$, and the other player is given a set $S_B\subset T$ and a coloring function from $S_B$ to $\{d/2+1,\ldots ,d\}$, such that $S_A\dot\cup S_B=T$, and their goal is to find a panchromatic simplex. We show a randomized communication complexity lower bound of $|T|^{Ω(1)}$ for the aforementioned problem as well (when $d$ is large).

cs.CC

Communication Complexity of Correlated Equilibrium in Two-Player Games

We show a communication complexity lower bound for finding a correlated equilibrium of a two-player game. More precisely, we define a two-player $N \times N$ game called the 2-cycle game and show that the randomized communication complexity of finding a 1/poly($N$)-approximate correlated equilibrium of the 2-cycle game is $Ω(N)$. For small approximation values, this answers an open question of Babichenko and Rubinstein (STOC 2017). Our lower bound is obtained via a direct reduction from the unique set disjointness problem.

cs.GT