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André Nusser

Publications and source records attributed to André Nusser.

At least 19 recordsLinked to original sources

A Sublinear Approximation Algorithm for Minimum Dilation Trees in the Plane

The dilation of a geometric graph measures how much longer the path between pairs of points becomes when restricted to graph edges, rather than following the direct path through the ambient space. The minimum dilation tree of a point set is the spanning tree with minimum dilation, where edge lengths in the tree are given by distances in the ambient space. In the Euclidean plane, computing the minimum dilation tree is NP-hard, but no hardness of approximation result is known. On the other hand, the minimum spanning tree is an $(n-1)$-approximation to the minimum dilation tree, but no asymptotically-better approximation algorithm is known for general point sets in the Euclidean plane. We give the first sublinear approximation algorithm for the minimum dilation tree in the Euclidean plane. Our approximation ratio is $\tilde{O}(n^{14/15})$ and our algorithm runs in polynomial time. This resolves an open problem proposed by Eppstein in 1996.

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Computing All Optimal Partial $p$-Wasserstein Matchings on the Line

For $p \ge 1$, the $p$-Wasserstein distance measures the minimum cost of transporting probability mass between distributions, where moving unit mass between two points costs the $p$th power of their distance. For discrete distributions in one dimension, full transport is especially simple: after sorting, mass is matched in order along the line. By contrast, partial and unbalanced transport on the line remains much less understood. Recently, Chapel and Tavenard [ICLR'25] showed that, for $p=1$, all optimal partial transport plans between distributions supported on $n$ points, with uniform mass at each point, can be computed in $O(n\log n)$ time by exploiting the metric structure of the cost. For $p>1$, this structure no longer applies, and existing approaches require $Ω(n^2)$ time. Our main contribution is an FFT-based data structure for balanced-interval transport queries, which bypasses this quadratic bottleneck and yields an $O(p\,n\log^2 n)$-time algorithm for computing all optimal partial transports on the line for every finite $p\ge 1$. We also provide an open-source C++ implementation that outperforms the state-of-the-art baseline on a range of synthetic instances. Finally, we establish a conditional lower bound for $p=\infty$: any subquadratic-time algorithm for computing all optimal partial transport plan costs on the line would violate the $(\min,+)$-Convolution Hypothesis. This separates the problem from full optimal transport, which is solvable in $O(n\log n)$.

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The Expiration Streaming Model: Diameter, $k$-Center, Counting, Sampling, and Friends

An important thread in the study of data-stream algorithms focuses on settings where stream items are active only for a limited time. We introduce a new expiration model, where each item arrives with its own arbitrary expiration time. The special case where items expire in the order that they arrive, which we call consistent expirations, contains the classical sliding-window model of Datar, Gionis, Indyk, and Motwani [SICOMP 2002] and its timestamp-based variant of Braverman and Ostrovsky [FOCS 2007]. Our first set of results explores the expiration streaming model and presents algorithms for several fundamental problems, including approximate counting, uniform sampling, and weighted sampling by efficiently tracking active items without explicitly storing them all. Naturally, these algorithms have many immediate applications, e.g., to range counting. Our second and main set of results for the expiration model designs algorithms for the diameter and k-center problems, where items are points in a metric space. Our results significantly extend those known for the special case of sliding-window streams by Cohen-Addad, Schwiegelshohn, and Sohler [ICALP 2016], and obtain a strictly better approximation factor for the diameter in the important special case of high-dimensional Euclidean metrics. We develop new decomposition and coordination techniques along with a geometric dominance framework to filter out redundant points based on both temporal and spatial proximity.

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No More Guessing: a Verifiable Gradient Inversion Attack in Federated Learning

Gradient inversion attacks threaten client privacy in federated learning by reconstructing training samples from clients' shared gradients. Gradients aggregate contributions from multiple records and existing attacks may fail to disentangle them, yielding incorrect reconstructions with no intrinsic way to certify success. In vision and language, attackers may fall back on human inspection to judge reconstruction plausibility, but this is far less feasible for numerical tabular records, fueling the impression that tabular data is less vulnerable. We challenge this perception by proposing a verifiable gradient inversion attack (VGIA) that provides an explicit certificate of correctness for reconstructed samples. Our method adopts a geometric view of ReLU leakage: the activation boundary of a fully connected layer defines a hyperplane in input space. VGIA introduces an algebraic, subspace-based verification test that detects when a hyperplane-delimited region contains exactly one record. Once isolation is certified, VGIA recovers the corresponding feature vector analytically and reconstructs the target via a lightweight optimization step. Experiments on tabular benchmarks with large batch sizes demonstrate exact record and target recovery in regimes where existing state-of-the-art attacks either fail or cannot assess reconstruction fidelity. Compared to prior geometric approaches, VGIA allocates hyperplane queries more effectively, yielding faster reconstructions with fewer attack rounds.

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Minimum Star Partitions of Simple Polygons in Polynomial Time

We devise a polynomial-time algorithm for partitioning a simple polygon $P$ into a minimum number of star-shaped polygons. The question of whether such an algorithm exists has been open for more than four decades [Avis and Toussaint, Pattern Recognit., 1981] and it has been repeated frequently, for example in O'Rourke's famous book [Art Gallery Theorems and Algorithms, 1987]. In addition to its strong theoretical motivation, the problem is also motivated by practical domains such as CNC pocket milling, motion planning, and shape parameterization. The only previously known algorithm for a non-trivial special case is for $P$ being both monotone and rectilinear [Liu and Ntafos, Algorithmica, 1991]. For general polygons, an algorithm was only known for the restricted version in which Steiner points are disallowed [Keil, SIAM J. Comput., 1985], meaning that each corner of a piece in the partition must also be a corner of $P$. Interestingly, the solution size for the restricted version may be linear for instances where the unrestricted solution has constant size. The covering variant in which the pieces are star-shaped but allowed to overlap--known as the Art Gallery Problem--was recently shown to be $\exists\mathbb R$-complete and is thus likely not in NP [Abrahamsen, Adamaszek and Miltzow, STOC 2018 & J. ACM 2022]; this is in stark contrast to our result. Arguably the most related work to ours is the polynomial-time algorithm to partition a simple polygon into a minimum number of convex pieces by Chazelle and Dobkin [STOC, 1979 & Comp. Geom., 1985].

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Algorithms and Lower Bounds for the Maximum Overlap of Two Polygons Under Translation

A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount, Silverman, Wu 96], where $n$ and $m$ are the complexities of the input polygons. In a recent breakthrough, Chan and Hair gave a linear-time algorithm for the special case when both polygons are convex. A key challenge in computational geometry is to design improved algorithms for other natural classes of polygons. We address this by presenting an $O((nm)^{3/2} \log(nm))$-time algorithm for the case when both polygons are orthogonal. This is the first algorithm for polygon overlap on orthogonal polygons that is faster than the almost 30 years old algorithm for simple polygons. Complementing our algorithmic contribution, we provide $k$-SUM lower bounds for problems on simple polygons with only orthogonal and diagonal edges. First, we establish that there is no algorithm for polygon overlap with running time $O(\max(n^2,nm^2)^{1-\varepsilon})$, where $m\leq n$, unless the $k$-SUM hypothesis fails. This matches the running time of our algorithm when $n=m$. We use part of the above construction to also show a lower bound for the polygon containment problem, a popular special case of the overlap problem. Concretely, there is no algorithm for polygon containment with running time $O(n^{2-\varepsilon})$ under the $3$-SUM hypothesis, even when the polygon to be contained has $m=O(1)$ vertices. Our lower bound shows that polygon containment for these types of polygons (i.e., with diagonal edges) is strictly harder than for orthogonal polygons, and also strengthens the previously known lower bounds for polygon containment. Furthermore, our lower bounds show tightness of the algorithm of [Mount, Silverman, Wu 96] when $m=O(1)$.

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Cutting Through Privacy: A Hyperplane-Based Data Reconstruction Attack in Federated Learning

Federated Learning (FL) enables collaborative training of machine learning models across distributed clients without sharing raw data, ostensibly preserving data privacy. Nevertheless, recent studies have revealed critical vulnerabilities in FL, showing that a malicious central server can manipulate model updates to reconstruct clients' private training data. Existing data reconstruction attacks have important limitations: they often rely on assumptions about the clients' data distribution or their efficiency significantly degrades when batch sizes exceed just a few tens of samples. In this work, we introduce a novel data reconstruction attack that overcomes these limitations. Our method leverages a new geometric perspective on fully connected layers to craft malicious model parameters, enabling the perfect recovery of arbitrarily large data batches in classification tasks without any prior knowledge of clients' data. Through extensive experiments on both image and tabular datasets, we demonstrate that our attack outperforms existing methods and achieves perfect reconstruction of data batches two orders of magnitude larger than the state of the art.

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Computing Non-Obtuse Triangulations with Few Steiner Points

We present the winning implementation of the Seventh Computational Geometry Challenge (CG:SHOP 2025). The task in this challenge was to find non-obtuse triangulations for given planar regions, respecting a given set of constraints consisting of extra vertices and edges that must be part of the triangulation. The goal was to minimize the number of introduced Steiner points. Our approach is to maintain a constrained Delaunay triangulation, for which we repeatedly remove, relocate, or add Steiner points. We use local search to choose the action that improves the triangulation the most, until the resulting triangulation is non-obtuse.

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Improved Learning via k-DTW: A Novel Dissimilarity Measure for Curves

This paper introduces $k$-Dynamic Time Warping ($k$-DTW), a novel dissimilarity measure for polygonal curves. $k$-DTW has stronger metric properties than Dynamic Time Warping (DTW) and is more robust to outliers than the Fréchet distance, which are the two gold standards of dissimilarity measures for polygonal curves. We show interesting properties of $k$-DTW and give an exact algorithm as well as a $(1+\varepsilon)$-approximation algorithm for $k$-DTW by a parametric search for the $k$-th largest matched distance. We prove the first dimension-free learning bounds for curves and further learning theoretic results. $k$-DTW not only admits smaller sample size than DTW for the problem of learning the median of curves, where some factors depending on the curves' complexity $m$ are replaced by $k$, but we also show a surprising separation on the associated Rademacher and Gaussian complexities: $k$-DTW admits strictly smaller bounds than DTW, by a factor $\tildeΩ(\sqrt{m})$ when $k\ll m$. We complement our theoretical findings with an experimental illustration of the benefits of using $k$-DTW for clustering and nearest neighbor classification.

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Approximating Klee's Measure Problem and a Lower Bound for Union Volume Estimation

Union volume estimation is a classical algorithmic problem. Given a family of objects $O_1,\ldots,O_n \subseteq \mathbb{R}^d$, we want to approximate the volume of their union. In the special case where all objects are boxes (also known as hyperrectangles) this is known as Klee's measure problem. The state-of-the-art algorithm [Karp, Luby, Madras '89] for union volume estimation and Klee's measure problem in constant dimension $d$ computes a $(1+\varepsilon)$-approximation with constant success probability by using a total of $O(n/\varepsilon^2)$ queries of the form (i) ask for the volume of $O_i$, (ii) sample a point uniformly at random from $O_i$, and (iii) query whether a given point is contained in $O_i$. We show that if one can only interact with the objects via the aforementioned three queries, the query complexity of [Karp, Luby, Madras '89] is indeed optimal, i.e., $Ω(n/\varepsilon^2)$ queries are necessary. Our lower bound already holds for estimating the union of equiponderous axis-aligned polygons in $\mathbb{R}^2$, and even if the algorithm is allowed to inspect the coordinates of the points sampled from the polygons, and still holds when a containment query can ask containment of an arbitrary (not sampled) point. Guided by the insights of the lower bound, we provide a more efficient approximation algorithm for Klee's measure problem improving the $O(n/\varepsilon^2)$ time to $O((n+\frac{1}{\varepsilon^2}) \cdot \log^{O(d)}n)$. We achieve this improvement by exploiting the geometry of Klee's measure problem in various ways: (1) Since we have access to the boxes' coordinates, we can split the boxes into classes of boxes of similar shape. (2) Within each class, we show how to sample from the union of all boxes, by using orthogonal range searching. And (3) we exploit that boxes of different classes have small intersection, for most pairs of classes.

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Algorithm Engineering of SSSP With Negative Edge Weights

Computing shortest paths is one of the most fundamental algorithmic graph problems. It is known since decades that this problem can be solved in near-linear time if all weights are nonnegative. A recent break-through by [Bernstein, Nanongkai, Wulff-Nilsen '22] presented a randomized near-linear time algorithm for this problem. A subsequent improvement in [Bringmann, Cassis, Fischer '23] significantly reduced the number of logarithmic factors and thereby also simplified the algorithm. It is surprising and exciting that both of these algorithms are combinatorial and do not contain any fundamental obstacles for being practical. We launch the, to the best of our knowledge, first extensive investigation towards a practical implementation of [Bringmann, Cassis, Fischer '23]. To this end, we give an accessible overview of the algorithm, discussing what adaptions are necessary to obtain a fast algorithm in practice. We manifest these adaptions in an efficient implementation. We test our implementation on a benchmark data set that is adapted to be more difficult for our implementation in order to allow for a fair comparison. As in [Bringmann, Cassis, Fischer '23] as well as in our implementation there are multiple parameters to tune, we empirically evaluate their effect and thereby determine the best choices. Our implementation is then extensively compared to one of the state-of-the-art algorithms for this problem [Goldberg, Radzik '93]. On the hardest instance type, we are faster by up to almost two orders of magnitude.

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Faster Fréchet Distance under Transformations

We study the problem of computing the Fréchet distance between two polygonal curves under transformations. First, we consider translations in the Euclidean plane. Given two curves $π$ and $σ$ of total complexity $n$ and a threshold $δ\geq 0$, we present an $\tilde{\mathcal{O}}(n^{7 + \frac{1}{3}})$ time algorithm to determine whether there exists a translation $t \in \mathbb{R}^2$ such that the Fréchet distance between $π$ and $σ+ t$ is at most $δ$. This improves on the previous best result, which is an $\mathcal{O}(n^8)$ time algorithm. We then generalize this result to any class of rationally parameterized transformations, which includes translation, rotation, scaling, and arbitrary affine transformations. For a class $\mathcal T$ of rationally parametrized transformations with $k$ degrees of freedom, we show that one can determine whether there is a transformation $τ\in \mathcal T$ such that the Fréchet distance between $π$ and $τ(σ)$ is at most $δ$ in $\tilde{\mathcal{O}}(n^{3k+\frac{4}{3}})$ time.

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Transforming Dogs on the Line: On the Fréchet Distance Under Translation or Scaling in 1D

The Fréchet distance is a computational mainstay for comparing polygonal curves. The Fréchet distance under translation, which is a translation invariant version, considers the similarity of two curves independent of their location in space. It is defined as the minimum Fréchet distance that arises from allowing arbitrary translations of the input curves. This problem and numerous variants of the Fréchet distance under some transformations have been studied, with more work concentrating on the discrete Fréchet distance, leaving a significant gap between the discrete and continuous versions of the Fréchet distance under transformations. Our contribution is twofold: First, we present an algorithm for the Fréchet distance under translation on 1-dimensional curves of complexity n with a running time of $\mathcal{O}(n^{8/3} log^3 n)$. To achieve this, we develop a novel framework for the problem for 1-dimensional curves, which also applies to other scenarios and leads to our second contribution. We present an algorithm with the same running time of $\mathcal{O}(n^{8/3} \log^3 n)$ for the Fréchet distance under scaling for 1-dimensional curves. For both algorithms we match the running times of the discrete case and improve the previously best known bounds of $\tilde{\mathcal{O}}(n^4)$. Our algorithms rely on technical insights but are conceptually simple, essentially reducing the continuous problem to the discrete case across different length scales.

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Clustering with Few Disks to Minimize the Sum of Radii

Given a set of $n$ points in the Euclidean plane, the $k$-MinSumRadius problem asks to cover this point set using $k$ disks with the objective of minimizing the sum of the radii of the disks. After a long line of research on related problems, it was finally discovered that this problem admits a polynomial time algorithm [GKKPV~'12]; however, the running time of this algorithm is $O(n^{881})$, and its relevance is thereby mostly of theoretical nature. A practically and structurally interesting special case of the $k$-MinSumRadius problem is that of small $k$. For the $2$-MinSumRadius problem, a near-quadratic time algorithm with expected running time $O(n^2 \log^2 n \log^2 \log n)$ was given over 30 years ago [Eppstein~'92]. We present the first improvement of this result, namely, a near-linear time algorithm to compute the $2$-MinSumRadius that runs in expected $O(n \log^2 n \log^2 \log n)$ time. We generalize this result to any constant dimension $d$, for which we give an $O(n^{2-1/(\lceil d/2\rceil + 1) + \varepsilon})$ time algorithm. Additionally, we give a near-quadratic time algorithm for $3$-MinSumRadius in the plane that runs in expected $O(n^2 \log^2 n \log^2 \log n)$ time. All of these algorithms rely on insights that uncover a surprisingly simple structure of optimal solutions: we can specify a linear number of lines out of which one separates one of the clusters from the remaining clusters in an optimal solution.

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Fully-Adaptive Dynamic Connectivity of Square Intersection Graphs

A classical problem in computational geometry and graph algorithms is: given a dynamic set S of geometric shapes in the plane, efficiently maintain the connectivity of the intersection graph of S. Previous papers studied the setting where, before the updates, the data structure receives some parameter P. Then, updates could insert and delete disks as long as at all times the disks have a diameter that lies in a fixed range [1/P, 1]. The state-of-the-art for storing disks in a dynamic connectivity data structure is a data structure that uses O(Pn) space and that has amortized O(P log^4 n) expected amortized update time. Connectivity queries between disks are supported in O( log n / loglog n) time. The state-of-the-art for Euclidean disks immediately implies a data structure for connectivity between axis-aligned squares that have their diameter in the fixed range [1/P, 1], with an improved update time of O(P log^4 n) amortized time. We restrict our attention to axis-aligned squares, and study fully-dynamic square intersection graph connectivity. Our result is fully-adaptive to the aspect ratio, spending time proportional to the current aspect ratio ψ, as opposed to some previously given maximum P. Our focus on squares allows us to simplify and streamline the connectivity pipeline from previous work. When $n$ is the number of squares and ψ is the aspect ratio after insertion (or before deletion), our data structure answers connectivity queries in O(log n / loglog n) time. We can update connectivity information in O(ψ log^4 n + log^6 n) amortized time. We also improve space usage from O(P n log n) to O(n log^3 n log ψ) -- while generalizing to a fully-adaptive aspect ratio -- which yields a space usage that is near-linear in n for any polynomially bounded ψ.

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Computing Continuous Dynamic Time Warping of Time Series in Polynomial Time

Dynamic Time Warping is arguably the most popular similarity measure for time series, where we define a time series to be a one-dimensional polygonal curve. The drawback of Dynamic Time Warping is that it is sensitive to the sampling rate of the time series. The Fréchet distance is an alternative that has gained popularity, however, its drawback is that it is sensitive to outliers. Continuous Dynamic Time Warping (CDTW) is a recently proposed alternative that does not exhibit the aforementioned drawbacks. CDTW combines the continuous nature of the Fréchet distance with the summation of Dynamic Time Warping, resulting in a similarity measure that is robust to sampling rate and to outliers. In a recent experimental work of Brankovic et al., it was demonstrated that clustering under CDTW avoids the unwanted artifacts that appear when clustering under Dynamic Time Warping and under the Fréchet distance. Despite its advantages, the major shortcoming of CDTW is that there is no exact algorithm for computing CDTW, in polynomial time or otherwise. In this work, we present the first exact algorithm for computing CDTW of one-dimensional curves. Our algorithm runs in time $O(n^5)$ for a pair of one-dimensional curves, each with complexity at most $n$. In our algorithm, we propagate continuous functions in the dynamic program for CDTW, where the main difficulty lies in bounding the complexity of the functions. We believe that our result is an important first step towards CDTW becoming a practical similarity measure between curves.

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Translating Hausdorff is Hard: Fine-Grained Lower Bounds for Hausdorff Distance Under Translation

Computing the similarity of two point sets is a ubiquitous task in medical imaging, geometric shape comparison, trajectory analysis, and many more settings. Arguably the most basic distance measure for this task is the Hausdorff distance, which assigns to each point from one set the closest point in the other set and then evaluates the maximum distance of any assigned pair. A drawback is that this distance measure is not translational invariant, that is, comparing two objects just according to their shape while disregarding their position in space is impossible. Fortunately, there is a canonical translational invariant version, the Hausdorff distance under translation, which minimizes the Hausdorff distance over all translations of one of the point sets. For point sets of size $n$ and $m$, the Hausdorff distance under translation can be computed in time $\tilde O(nm)$ for the $L_1$ and $L_\infty$ norm [Chew, Kedem SWAT'92] and $\tilde O(nm (n+m))$ for the $L_2$ norm [Huttenlocher, Kedem, Sharir DCG'93]. As these bounds have not been improved for over 25 years, in this paper we approach the Hausdorff distance under translation from the perspective of fine-grained complexity theory. We show (i) a matching lower bound of $(nm)^{1-o(1)}$ for $L_1$ and $L_\infty$ (and all other $L_p$ norms) assuming the Orthogonal Vectors Hypothesis and (ii) a matching lower bound of $n^{2-o(1)}$ for $L_2$ in the imbalanced case of $m = O(1)$ assuming the 3SUM Hypothesis.

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Dynamic Time Warping Under Translation: Approximation Guided by Space-Filling Curves

The Dynamic Time Warping (DTW) distance is a popular measure of similarity for a variety of sequence data. For comparing polygonal curves $π, σ$ in $\mathbb{R}^d$, it provides a robust, outlier-insensitive alternative to the Fréchet distance. However, like the Fréchet distance, the DTW distance is not invariant under translations. Can we efficiently optimize the DTW distance of $π$ and $σ$ under arbitrary translations, to compare the curves' shape irrespective of their absolute location? There are surprisingly few works in this direction, which may be due to its computational intricacy: For the Euclidean norm, this problem contains as a special case the geometric median problem, which provably admits no exact algebraic algorithm (that is, no algorithm using only addition, multiplication, and $k$-th roots). We thus investigate exact algorithms for non-Euclidean norms as well as approximation algorithms for the Euclidean norm: - For the $L_1$ norm in $\mathbb{R}^d$, we provide an $\mathcal{O}(n^{2(d+1)})$-time algorithm, i.e., an exact polynomial-time algorithm for constant $d$. Here and below, $n$ bounds the curves' complexities. - For the Euclidean norm in $\mathbb{R}^2$, we show that a simple problem-specific insight leads to a $(1+\varepsilon)$-approximation in time $\mathcal{O}(n^3/\varepsilon^2)$. We then show how to obtain a subcubic $\widetilde{\mathcal{O}}(n^{2.5}/\varepsilon^2)$ time algorithm with significant new ideas; this time comes close to the well-known quadratic time barrier for computing DTW for fixed translations. Technically, the algorithm is obtained by speeding up repeated DTW distance estimations using a dynamic data structure for maintaining shortest paths in weighted planar digraphs. Crucially, we show how to traverse a candidate set of translations using space-filling curves in a way that incurs only few updates to the data structure.

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