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André Nusser

Publications and source records attributed to André Nusser.

29 records · Page 2Linked to original sources

Towards Sub-Quadratic Diameter Computation in Geometric Intersection Graphs

We initiate the study of diameter computation in geometric intersection graphs from the fine-grained complexity perspective. A geometric intersection graph is a graph whose vertices correspond to some shapes in $d$-dimensional Euclidean space, such as balls, segments, or hypercubes, and whose edges correspond to pairs of intersecting shapes. The diameter of a graph is the largest distance realized by a pair of vertices in the graph. Computing the diameter in near-quadratic time is possible in several classes of intersection graphs [Chan and Skrepetos 2019], but it is not at all clear if these algorithms are optimal, especially since in the related class of planar graphs the diameter can be computed in $\widetilde{\mathcal{O}}(n^{5/3})$ time [Cabello 2019, Gawrychowski et al. 2021]. In this work we (conditionally) rule out sub-quadratic algorithms in several classes of intersection graphs, i.e., algorithms of running time $\mathcal{O}(n^{2-δ})$ for some $δ>0$. In particular, there are no sub-quadratic algorithms already for fat objects in small dimensions: unit balls in $\mathbb{R}^3$ or congruent equilateral triangles in $\mathbb{R}^2$. For unit segments and congruent equilateral triangles, we can even rule out strong sub-quadratic approximations already in $\mathbb{R}^2$. It seems that the hardness of approximation may also depend on dimensionality: for axis-parallel unit hypercubes in~$\mathbb{R}^{12}$, distinguishing between diameter 2 and 3 needs quadratic time (ruling out $(3/2-\varepsilon)$- approximations), whereas for axis-parallel unit squares, we give an algorithm that distinguishes between diameter $2$ and $3$ in near-linear time. Note that many of our lower bounds match the best known algorithms up to sub-polynomial factors.

cs.CG↗

Hyperbolicity Computation through Dominating Sets

Hyperbolicity is a graph parameter related to how much a graph resembles a tree with respect to distances. Its computation is challenging as the main approaches consist in scanning all quadruples of the graph or using fast matrix multiplication as building block, both are not practical for large graphs. In this paper, we propose and evaluate an approach that uses a hierarchy of distance-k dominating sets to reduce the search space. This technique, compared to the previous best practical algorithms, enables us to compute the hyperbolicity of graphs with unprecedented size (up to a million nodes) and speeds up the computation of previously attainable graphs by up to 3 orders of magnitude while reducing the memory consumption by up to more than a factor of 23.

cs.DM↗

Tight Bounds for Approximate Near Neighbor Searching for Time Series under the Fréchet Distance

We study the $c$-approximate near neighbor problem under the continuous Fréchet distance: Given a set of $n$ polygonal curves with $m$ vertices, a radius $δ> 0$, and a parameter $k \leq m$, we want to preprocess the curves into a data structure that, given a query curve $q$ with $k$ vertices, either returns an input curve with Fréchet distance at most $c\cdot δ$ to $q$, or returns that there exists no input curve with Fréchet distance at most $δ$ to $q$. We focus on the case where the input and the queries are one-dimensional polygonal curves -- also called time series -- and we give a comprehensive analysis for this case. We obtain new upper bounds that provide different tradeoffs between approximation factor, preprocessing time, and query time. Our data structures improve upon the state of the art in several ways. We show that for any $0 < \varepsilon \leq 1$ an approximation factor of $(1+\varepsilon)$ can be achieved within the same asymptotic time bounds as the previously best result for $(2+\varepsilon)$. Moreover, we show that an approximation factor of $(2+\varepsilon)$ can be obtained by using preprocessing time and space $O(nm)$, which is linear in the input size, and query time in $O(\frac{1}{\varepsilon})^{k+2}$, where the previously best result used preprocessing time in $n \cdot O(\frac{m}{\varepsilon k})^k$ and query time in $O(1)^k$. We complement our upper bounds with matching conditional lower bounds based on the Orthogonal Vectors Hypothesis. Interestingly, some of our lower bounds already hold for any super-constant value of $k$. This is achieved by proving hardness of a one-sided sparse version of the Orthogonal Vectors problem as an intermediate problem, which we believe to be of independent interest.

cs.CG↗

Polygon Placement Revisited: (Degree of Freedom + 1)-SUM Hardness and an Improvement via Offline Dynamic Rectangle Union

We revisit the classical problem of determining the largest copy of a simple polygon $P$ that can be placed into a simple polygon $Q$. Despite significant effort, known algorithms require high polynomial running times. (Barequet and Har-Peled, 2001) give a lower bound of $n^{2-o(1)}$ under the 3SUM conjecture when $P$ and $Q$ are (convex) polygons with $Θ(n)$ vertices each. This leaves open whether we can establish (1) hardness beyond quadratic time and (2) any superlinear bound for constant-sized $P$ or $Q$. In this paper, we affirmatively answer these questions under the $k$SUM conjecture, proving natural hardness results that increase with each degree of freedom (scaling, $x$-translation, $y$-translation, rotation): (1) Finding the largest copy of $P$ that can be $x$-translated into $Q$ requires time $n^{2-o(1)}$ under the 3SUM conjecture. (2) Finding the largest copy of $P$ that can be arbitrarily translated into $Q$ requires time $n^{2-o(1)}$ under the 4SUM conjecture. (3) The above lower bounds are almost tight when one of the polygons is of constant size: we obtain an $\tilde O((pq)^{2.5})$-time algorithm for orthogonal polygons $P,Q$ with $p$ and $q$ vertices, respectively. (4) Finding the largest copy of $P$ that can be arbitrarily rotated and translated into $Q$ requires time $n^{3-o(1)}$ under the 5SUM conjecture. We are not aware of any other such natural $($degree of freedom $+ 1)$-SUM hardness for a geometric optimization problem.

cs.CG↗

Fréchet Distance Under Translation: Conditional Hardness and an Algorithm via Offline Dynamic Grid Reachability

The discrete Fréchet distance is a popular measure for comparing polygonal curves. An important variant is the discrete Fréchet distance under translation, which enables detection of similar movement patterns in different spatial domains. For polygonal curves of length $n$ in the plane, the fastest known algorithm runs in time $\tilde{\cal O}(n^{5})$ [Ben Avraham, Kaplan, Sharir '15]. This is achieved by constructing an arrangement of disks of size ${\cal O}(n^{4})$, and then traversing its faces while updating reachability in a directed grid graph of size $N := {\cal O}(n^2)$, which can be done in time $\tilde{\cal O}(\sqrt{N})$ per update [Diks, Sankowski '07]. The contribution of this paper is two-fold. First, although it is an open problem to solve dynamic reachability in directed grid graphs faster than $\tilde{\cal O}(\sqrt{N})$, we improve this part of the algorithm: We observe that an offline variant of dynamic $s$-$t$-reachability in directed grid graphs suffices, and we solve this variant in amortized time $\tilde{\cal O}(N^{1/3})$ per update, resulting in an improved running time of $\tilde{\cal O}(n^{4.66...})$ for the discrete Fréchet distance under translation. Second, we provide evidence that constructing the arrangement of size ${\cal O}(n^{4})$ is necessary in the worst case, by proving a conditional lower bound of $n^{4 - o(1)}$ on the running time for the discrete Fréchet distance under translation, assuming the Strong Exponential Time Hypothesis.

cs.DS↗

Enumeration of Far-Apart Pairs by Decreasing Distance for Faster Hyperbolicity Computation

Hyperbolicity is a graph parameter which indicates how much the shortest-path distance metric of a graph deviates from a tree metric. It is used in various fields such as networking, security, and bioinformatics for the classification of complex networks, the design of routing schemes, and the analysis of graph algorithms. Despite recent progress, computing the hyperbolicity of a graph remains challenging. Indeed, the best known algorithm has time complexity $O(n^{3.69})$, which is prohibitive for large graphs, and the most efficient algorithms in practice have space complexity $O(n^2)$. Thus, time as well as space are bottlenecks for computing hyperbolicity. In this paper, we design a tool for enumerating all far-apart pairs of a graph by decreasing distances. A node pair $(u, v)$ of a graph is far-apart if both $v$ is a leaf of all shortest-path trees rooted at $u$ and $u$ is a leaf of all shortest-path trees rooted at $v$. This notion was previously used to drastically reduce the computation time for hyperbolicity in practice. However, it required the computation of the distance matrix to sort all pairs of nodes by decreasing distance, which requires an infeasible amount of memory already for medium-sized graphs. We present a new data structure that avoids this memory bottleneck in practice and for the first time enables computing the hyperbolicity of several large graphs that were far out-of-reach using previous algorithms. For some instances, we reduce the memory consumption by at least two orders of magnitude. Furthermore, we show that for many graphs, only a very small fraction of far-apart pairs have to be considered for the hyperbolicity computation, explaining this drastic reduction of memory. As iterating over far-apart pairs in decreasing order without storing them explicitly is a very general tool, we believe that our approach might also be relevant to other problems.

cs.DS↗

(k, l)-Medians Clustering of Trajectories Using Continuous Dynamic Time Warping

Due to the massively increasing amount of available geospatial data and the need to present it in an understandable way, clustering this data is more important than ever. As clusters might contain a large number of objects, having a representative for each cluster significantly facilitates understanding a clustering. Clustering methods relying on such representatives are called center-based. In this work we consider the problem of center-based clustering of trajectories. In this setting, the representative of a cluster is again a trajectory. To obtain a compact representation of the clusters and to avoid overfitting, we restrict the complexity of the representative trajectories by a parameter l. This restriction, however, makes discrete distance measures like dynamic time warping (DTW) less suited. There is recent work on center-based clustering of trajectories with a continuous distance measure, namely, the Fréchet distance. While the Fréchet distance allows for restriction of the center complexity, it can also be sensitive to outliers, whereas averaging-type distance measures, like DTW, are less so. To obtain a trajectory clustering algorithm that allows restricting center complexity and is more robust to outliers, we propose the usage of a continuous version of DTW as distance measure, which we call continuous dynamic time warping (CDTW). Our contribution is twofold: 1. To combat the lack of practical algorithms for CDTW, we develop an approximation algorithm that computes it. 2. We develop the first clustering algorithm under this distance measure and show a practical way to compute a center from a set of trajectories and subsequently iteratively improve it. To obtain insights into the results of clustering under CDTW on practical data, we conduct extensive experiments.

cs.LG↗

Phase Transition of the 2-Choices Dynamics on Core-Periphery Networks

Consider the following process on a network: Each agent initially holds either opinion blue or red; then, in each round, each agent looks at two random neighbors and, if the two have the same opinion, the agent adopts it. This process is known as the 2-Choices dynamics and is arguably the most basic non-trivial opinion dynamics modeling voting behavior on social networks. Despite its apparent simplicity, 2-Choices has been analytically characterized only on restricted network classes---under assumptions on the initial configuration that establish it as a fast majority consensus protocol. In this work, we aim at contributing to the understanding of the 2-Choices dynamics by considering its behavior on a class of networks with core-periphery structure, a well-known topological assumption in social networks. In a nutshell, assume that a densely-connected subset of agents, the core, holds a different opinion from the rest of the network, the periphery. Then, depending on the strength of the cut between the core and the periphery, a phase-transition phenomenon occurs: Either the core's opinion rapidly spreads among the rest of the network, or a metastability phase takes place, in which both opinions coexist in the network for superpolynomial time. The interest of our result is twofold. On the one hand, by looking at the 2-Choices dynamics as a simplistic model of competition among opinions in social networks, our theorem sheds light on the influence of the core on the rest of the network, as a function of the core's connectivity toward the latter. On the other hand, we provide one of the first analytical results which shows a heterogeneous behavior of a simple dynamics as a function of structural parameters of the network. Finally, we validate our theoretical predictions with extensive experiments on real networks.

cs.SI↗

When Lipschitz Walks Your Dog: Algorithm Engineering of the Discrete Fréchet Distance under Translation

Consider the natural question of how to measure the similarity of curves in the plane by a quantity that is invariant under translations of the curves. Such a measure is justified whenever we aim to quantify the similarity of the curves' shapes rather than their positioning in the plane, e.g., to compare the similarity of handwritten characters. Perhaps the most natural such notion is the (discrete) Fréchet distance under translation. Unfortunately, the algorithmic literature on this problem yields a very pessimistic view: On polygonal curves with $n$ vertices, the fastest algorithm runs in time $O(n^{4.667})$ and cannot be improved below $n^{4-o(1)}$ unless the Strong Exponential Time Hypothesis fails. Can we still obtain an implementation that is efficient on realistic datasets? Spurred by the surprising performance of recent implementations for the Fréchet distance, we perform algorithm engineering for the Fréchet distance under translation. Our solution combines fast, but inexact tools from continuous optimization (specifically, branch-and-bound algorithms for global Lipschitz optimization) with exact, but expensive algorithms from computational geometry (specifically, problem-specific algorithms based on an arrangement construction). We combine these two ingredients to obtain an exact decision algorithm for the Fréchet distance under translation. For the related task of computing the distance value up to a desired precision, we engineer and compare different methods. On a benchmark set involving handwritten characters and route trajectories, our implementation answers a typical query for either task in the range of a few milliseconds up to a second on standard desktop hardware. We believe that our implementation will enable the use of the Fréchet distance under translation in applications, whereas previous approaches would have been computationally infeasible.

cs.CG↗

The VC Dimension of Metric Balls under Fréchet and Hausdorff Distances

The Vapnik-Chervonenkis dimension provides a notion of complexity for systems of sets. If the VC dimension is small, then knowing this can drastically simplify fundamental computational tasks such as classification, range counting, and density estimation through the use of sampling bounds. We analyze set systems where the ground set $X$ is a set of polygonal curves in $\mathbb{R}^d$ and the sets $\mathcal{R}$ are metric balls defined by curve similarity metrics, such as the Fréchet distance and the Hausdorff distance, as well as their discrete counterparts. We derive upper and lower bounds on the VC dimension that imply useful sampling bounds in the setting that the number of curves is large, but the complexity of the individual curves is small. Our upper bounds are either near-quadratic or near-linear in the complexity of the curves that define the ranges and they are logarithmic in the complexity of the curves that define the ground set.

cs.CG↗

Walking the Dog Fast in Practice: Algorithm Engineering of the Fréchet Distance

The Fréchet distance provides a natural and intuitive measure for the popular task of computing the similarity of two (polygonal) curves. While a simple algorithm computes it in near-quadratic time, a strongly subquadratic algorithm cannot exist unless the Strong Exponential Time Hypothesis fails. Still, fast practical implementations of the Fréchet distance, in particular for realistic input curves, are highly desirable. This has even lead to a designated competition, the ACM SIGSPATIAL GIS Cup 2017: Here, the challenge was to implement a near-neighbor data structure under the Fréchet distance. The bottleneck of the top three implementations turned out to be precisely the decision procedure for the Fréchet distance. In this work, we present a fast, certifying implementation for deciding the Fréchet distance, in order to (1) complement its pessimistic worst-case hardness by an empirical analysis on realistic input data and to (2) improve the state of the art for the GIS Cup challenge. We experimentally evaluate our implementation on a large benchmark consisting of several data sets (including handwritten characters and GPS trajectories). Compared to the winning implementation of the GIS Cup, we obtain running time improvements of up to more than two orders of magnitude for the decision procedure and of up to a factor of 30 for queries to the near-neighbor data structure.

cs.CG↗