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Andreas Bulling

Publications and source records attributed to Andreas Bulling.

At least 91 records · Page 5Linked to original sources

Emergent Leadership Detection Across Datasets

Automatic detection of emergent leaders in small groups from nonverbal behaviour is a growing research topic in social signal processing but existing methods were evaluated on single datasets -- an unrealistic assumption for real-world applications in which systems are required to also work in settings unseen at training time. It therefore remains unclear whether current methods for emergent leadership detection generalise to similar but new settings and to which extent. To overcome this limitation, we are the first to study a cross-dataset evaluation setting for the emergent leadership detection task. We provide evaluations for within- and cross-dataset prediction using two current datasets (PAVIS and MPIIGroupInteraction), as well as an investigation on the robustness of commonly used feature channels (visual focus of attention, body pose, facial action units, speaking activity) and online prediction in the cross-dataset setting. Our evaluations show that using pose and eye contact based features, cross-dataset prediction is possible with an accuracy of 0.68, as such providing another important piece of the puzzle towards emergent leadership detection in the real world.

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Privacy-Aware Eye Tracking Using Differential Privacy

With eye tracking being increasingly integrated into virtual and augmented reality (VR/AR) head-mounted displays, preserving users' privacy is an ever more important, yet under-explored, topic in the eye tracking community. We report a large-scale online survey (N=124) on privacy aspects of eye tracking that provides the first comprehensive account of with whom, for which services, and to what extent users are willing to share their gaze data. Using these insights, we design a privacy-aware VR interface that uses differential privacy, which we evaluate on a new 20-participant dataset for two privacy sensitive tasks: We show that our method can prevent user re-identification and protect gender information while maintaining high performance for gaze-based document type classification. Our results highlight the privacy challenges particular to gaze data and demonstrate that differential privacy is a potential means to address them. Thus, this paper lays important foundations for future research on privacy-aware gaze interfaces.

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SacCalib: Reducing Calibration Distortion for Stationary Eye Trackers Using Saccadic Eye Movements

Recent methods to automatically calibrate stationary eye trackers were shown to effectively reduce inherent calibration distortion. However, these methods require additional information, such as mouse clicks or on-screen content. We propose the first method that only requires users' eye movements to reduce calibration distortion in the background while users naturally look at an interface. Our method exploits that calibration distortion makes straight saccade trajectories appear curved between the saccadic start and end points. We show that this curving effect is systematic and the result of distorted gaze projection plane. To mitigate calibration distortion, our method undistorts this plane by straightening saccade trajectories using image warping. We show that this approach improves over the common six-point calibration and is promising for reducing distortion. As such, it provides a non-intrusive solution to alleviating accuracy decrease of eye tracker during long-term use.

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Evaluation of Appearance-Based Methods and Implications for Gaze-Based Applications

Appearance-based gaze estimation methods that only require an off-the-shelf camera have significantly improved but they are still not yet widely used in the human-computer interaction (HCI) community. This is partly because it remains unclear how they perform compared to model-based approaches as well as dominant, special-purpose eye tracking equipment. To address this limitation, we evaluate the performance of state-of-the-art appearance-based gaze estimation for interaction scenarios with and without personal calibration, indoors and outdoors, for different sensing distances, as well as for users with and without glasses. We discuss the obtained findings and their implications for the most important gaze-based applications, namely explicit eye input, attentive user interfaces, gaze-based user modelling, and passive eye monitoring. To democratise the use of appearance-based gaze estimation and interaction in HCI, we finally present OpenGaze (www.opengaze.org), the first software toolkit for appearance-based gaze estimation and interaction.

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Moment-to-Moment Detection of Internal Thought from Eye Vergence Behaviour

Internal thought refers to the process of directing attention away from a primary visual task to internal cognitive processing. Internal thought is a pervasive mental activity and closely related to primary task performance. As such, automatic detection of internal thought has significant potential for user modelling in intelligent interfaces, particularly for e-learning applications. Despite the close link between the eyes and the human mind, only a few studies have investigated vergence behaviour during internal thought and none has studied moment-to-moment detection of internal thought from gaze. While prior studies relied on long-term data analysis and required a large number of gaze characteristics, we describe a novel method that is computationally light-weight and that only requires eye vergence information that is readily available from binocular eye trackers. We further propose a novel paradigm to obtain ground truth internal thought annotations that exploits human blur perception. We evaluate our method for three increasingly challenging detection tasks: (1) during a controlled math-solving task, (2) during natural viewing of lecture videos, and (3) during daily activities, such as coding, browsing, and reading. Results from these evaluations demonstrate the performance and robustness of vergence-based detection of internal thought and, as such, open up new directions for research on interfaces that adapt to shifts of mental attention.

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Forecasting User Attention During Everyday Mobile Interactions Using Device-Integrated and Wearable Sensors

Visual attention is highly fragmented during mobile interactions, but the erratic nature of attention shifts currently limits attentive user interfaces to adapting after the fact, i.e. after shifts have already happened. We instead study attention forecasting -- the challenging task of predicting users' gaze behaviour (overt visual attention) in the near future. We present a novel long-term dataset of everyday mobile phone interactions, continuously recorded from 20 participants engaged in common activities on a university campus over 4.5 hours each (more than 90 hours in total). We propose a proof-of-concept method that uses device-integrated sensors and body-worn cameras to encode rich information on device usage and users' visual scene. We demonstrate that our method can forecast bidirectional attention shifts and predict whether the primary attentional focus is on the handheld mobile device. We study the impact of different feature sets on performance and discuss the significant potential but also remaining challenges of forecasting user attention during mobile interactions.

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Learning to Find Eye Region Landmarks for Remote Gaze Estimation in Unconstrained Settings

Conventional feature-based and model-based gaze estimation methods have proven to perform well in settings with controlled illumination and specialized cameras. In unconstrained real-world settings, however, such methods are surpassed by recent appearance-based methods due to difficulties in modeling factors such as illumination changes and other visual artifacts. We present a novel learning-based method for eye region landmark localization that enables conventional methods to be competitive to latest appearance-based methods. Despite having been trained exclusively on synthetic data, our method exceeds the state of the art for iris localization and eye shape registration on real-world imagery. We then use the detected landmarks as input to iterative model-fitting and lightweight learning-based gaze estimation methods. Our approach outperforms existing model-fitting and appearance-based methods in the context of person-independent and personalized gaze estimation.

cs.CV↗

A Multimodal Corpus of Expert Gaze and Behavior during Phonetic Segmentation Tasks

Phonetic segmentation is the process of splitting speech into distinct phonetic units. Human experts routinely perform this task manually by analyzing auditory and visual cues using analysis software, which is an extremely time-consuming process. Methods exist for automatic segmentation, but these are not always accurate enough. In order to improve automatic segmentation, we need to model it as close to the manual segmentation as possible. This corpus is an effort to capture the human segmentation behavior by recording experts performing a segmentation task. We believe that this data will enable us to highlight the important aspects of manual segmentation, which can be used in automatic segmentation to improve its accuracy.

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Detecting Low Rapport During Natural Interactions in Small Groups from Non-Verbal Behaviour

Rapport, the close and harmonious relationship in which interaction partners are "in sync" with each other, was shown to result in smoother social interactions, improved collaboration, and improved interpersonal outcomes. In this work, we are first to investigate automatic prediction of low rapport during natural interactions within small groups. This task is challenging given that rapport only manifests in subtle non-verbal signals that are, in addition, subject to influences of group dynamics as well as inter-personal idiosyncrasies. We record videos of unscripted discussions of three to four people using a multi-view camera system and microphones. We analyse a rich set of non-verbal signals for rapport detection, namely facial expressions, hand motion, gaze, speaker turns, and speech prosody. Using facial features, we can detect low rapport with an average precision of 0.7 (chance level at 0.25), while incorporating prior knowledge of participants' personalities can even achieve early prediction without a drop in performance. We further provide a detailed analysis of different feature sets and the amount of information contained in different temporal segments of the interactions.

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MPIIGaze: Real-World Dataset and Deep Appearance-Based Gaze Estimation

Learning-based methods are believed to work well for unconstrained gaze estimation, i.e. gaze estimation from a monocular RGB camera without assumptions regarding user, environment, or camera. However, current gaze datasets were collected under laboratory conditions and methods were not evaluated across multiple datasets. Our work makes three contributions towards addressing these limitations. First, we present the MPIIGaze that contains 213,659 full face images and corresponding ground-truth gaze positions collected from 15 users during everyday laptop use over several months. An experience sampling approach ensured continuous gaze and head poses and realistic variation in eye appearance and illumination. To facilitate cross-dataset evaluations, 37,667 images were manually annotated with eye corners, mouth corners, and pupil centres. Second, we present an extensive evaluation of state-of-the-art gaze estimation methods on three current datasets, including MPIIGaze. We study key challenges including target gaze range, illumination conditions, and facial appearance variation. We show that image resolution and the use of both eyes affect gaze estimation performance while head pose and pupil centre information are less informative. Finally, we propose GazeNet, the first deep appearance-based gaze estimation method. GazeNet improves the state of the art by 22% percent (from a mean error of 13.9 degrees to 10.8 degrees) for the most challenging cross-dataset evaluation.

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Visual Decoding of Targets During Visual Search From Human Eye Fixations

What does human gaze reveal about a users' intents and to which extend can these intents be inferred or even visualized? Gaze was proposed as an implicit source of information to predict the target of visual search and, more recently, to predict the object class and attributes of the search target. In this work, we go one step further and investigate the feasibility of combining recent advances in encoding human gaze information using deep convolutional neural networks with the power of generative image models to visually decode, i.e. create a visual representation of, the search target. Such visual decoding is challenging for two reasons: 1) the search target only resides in the user's mind as a subjective visual pattern, and can most often not even be described verbally by the person, and 2) it is, as of yet, unclear if gaze fixations contain sufficient information for this task at all. We show, for the first time, that visual representations of search targets can indeed be decoded only from human gaze fixations. We propose to first encode fixations into a semantic representation and then decode this representation into an image. We evaluate our method on a recent gaze dataset of 14 participants searching for clothing in image collages and validate the model's predictions using two human studies. Our results show that 62% (Chance level = 10%) of the time users were able to select the categories of the decoded image right. In our second studies we show the importance of a local gaze encoding for decoding visual search targets of user

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GazeDirector: Fully Articulated Eye Gaze Redirection in Video

We present GazeDirector, a new approach for eye gaze redirection that uses model-fitting. Our method first tracks the eyes by fitting a multi-part eye region model to video frames using analysis-by-synthesis, thereby recovering eye region shape, texture, pose, and gaze simultaneously. It then redirects gaze by 1) warping the eyelids from the original image using a model-derived flow field, and 2) rendering and compositing synthesized 3D eyeballs onto the output image in a photorealistic manner. GazeDirector allows us to change where people are looking without person-specific training data, and with full articulation, i.e. we can precisely specify new gaze directions in 3D. Quantitatively, we evaluate both model-fitting and gaze synthesis, with experiments for gaze estimation and redirection on the Columbia gaze dataset. Qualitatively, we compare GazeDirector against recent work on gaze redirection, showing better results especially for large redirection angles. Finally, we demonstrate gaze redirection on YouTube videos by introducing new 3D gaze targets and by manipulating visual behavior.

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Gaze Embeddings for Zero-Shot Image Classification

Zero-shot image classification using auxiliary information, such as attributes describing discriminative object properties, requires time-consuming annotation by domain experts. We instead propose a method that relies on human gaze as auxiliary information, exploiting that even non-expert users have a natural ability to judge class membership. We present a data collection paradigm that involves a discrimination task to increase the information content obtained from gaze data. Our method extracts discriminative descriptors from the data and learns a compatibility function between image and gaze using three novel gaze embeddings: Gaze Histograms (GH), Gaze Features with Grid (GFG) and Gaze Features with Sequence (GFS). We introduce two new gaze-annotated datasets for fine-grained image classification and show that human gaze data is indeed class discriminative, provides a competitive alternative to expert-annotated attributes, and outperforms other baselines for zero-shot image classification.

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Predicting the Category and Attributes of Visual Search Targets Using Deep Gaze Pooling

Predicting the target of visual search from eye fixation (gaze) data is a challenging problem with many applications in human-computer interaction. In contrast to previous work that has focused on individual instances as a search target, we propose the first approach to predict categories and attributes of search targets based on gaze data. However, state of the art models for categorical recognition, in general, require large amounts of training data, which is prohibitive for gaze data. To address this challenge, we propose a novel Gaze Pooling Layer that integrates gaze information into CNN-based architectures as an attention mechanism - incorporating both spatial and temporal aspects of human gaze behavior. We show that our approach is effective even when the gaze pooling layer is added to an already trained CNN, thus eliminating the need for expensive joint data collection of visual and gaze data. We propose an experimental setup and data set and demonstrate the effectiveness of our method for search target prediction based on gaze behavior. We further study how to integrate temporal and spatial gaze information most effectively, and indicate directions for future research in the gaze-based prediction of mental states.

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End-to-End Eye Movement Detection Using Convolutional Neural Networks

Common computational methods for automated eye movement detection - i.e. the task of detecting different types of eye movement in a continuous stream of gaze data - are limited in that they either involve thresholding on hand-crafted signal features, require individual detectors each only detecting a single movement, or require pre-segmented data. We propose a novel approach for eye movement detection that only involves learning a single detector end-to-end, i.e. directly from the continuous gaze data stream and simultaneously for different eye movements without any manual feature crafting or segmentation. Our method is based on convolutional neural networks (CNN) that recently demonstrated superior performance in a variety of tasks in computer vision, signal processing, and machine learning. We further introduce a novel multi-participant dataset that contains scripted and free-viewing sequences of ground-truth annotated saccades, fixations, and smooth pursuits. We show that our CNN-based method outperforms state-of-the-art baselines by a large margin on this challenging dataset, thereby underlining the significant potential of this approach for holistic, robust, and accurate eye movement protocol analysis.

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Seeing with Humans: Gaze-Assisted Neural Image Captioning

Gaze reflects how humans process visual scenes and is therefore increasingly used in computer vision systems. Previous works demonstrated the potential of gaze for object-centric tasks, such as object localization and recognition, but it remains unclear if gaze can also be beneficial for scene-centric tasks, such as image captioning. We present a new perspective on gaze-assisted image captioning by studying the interplay between human gaze and the attention mechanism of deep neural networks. Using a public large-scale gaze dataset, we first assess the relationship between state-of-the-art object and scene recognition models, bottom-up visual saliency, and human gaze. We then propose a novel split attention model for image captioning. Our model integrates human gaze information into an attention-based long short-term memory architecture, and allows the algorithm to allocate attention selectively to both fixated and non-fixated image regions. Through evaluation on the COCO/SALICON datasets we show that our method improves image captioning performance and that gaze can complement machine attention for semantic scene understanding tasks.

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Contextual Media Retrieval Using Natural Language Queries

The widespread integration of cameras in hand-held and head-worn devices as well as the ability to share content online enables a large and diverse visual capture of the world that millions of users build up collectively every day. We envision these images as well as associated meta information, such as GPS coordinates and timestamps, to form a collective visual memory that can be queried while automatically taking the ever-changing context of mobile users into account. As a first step towards this vision, in this work we present Xplore-M-Ego: a novel media retrieval system that allows users to query a dynamic database of images and videos using spatio-temporal natural language queries. We evaluate our system using a new dataset of real user queries as well as through a usability study. One key finding is that there is a considerable amount of inter-user variability, for example in the resolution of spatial relations in natural language utterances. We show that our retrieval system can cope with this variability using personalisation through an online learning-based retrieval formulation.

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3D Gaze Estimation from 2D Pupil Positions on Monocular Head-Mounted Eye Trackers

3D gaze information is important for scene-centric attention analysis but accurate estimation and analysis of 3D gaze in real-world environments remains challenging. We present a novel 3D gaze estimation method for monocular head-mounted eye trackers. In contrast to previous work, our method does not aim to infer 3D eyeball poses but directly maps 2D pupil positions to 3D gaze directions in scene camera coordinate space. We first provide a detailed discussion of the 3D gaze estimation task and summarize different methods, including our own. We then evaluate the performance of different 3D gaze estimation approaches using both simulated and real data. Through experimental validation, we demonstrate the effectiveness of our method in reducing parallax error, and we identify research challenges for the design of 3D calibration procedures.

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