Searcharxiv⌕ Search

arXiv subjects

Andrew Zisserman

Publications and source records attributed to Andrew Zisserman.

At least 199 records · Page 11Linked to original sources

Memory-augmented Dense Predictive Coding for Video Representation Learning

The objective of this paper is self-supervised learning from video, in particular for representations for action recognition. We make the following contributions: (i) We propose a new architecture and learning framework Memory-augmented Dense Predictive Coding (MemDPC) for the task. It is trained with a predictive attention mechanism over the set of compressed memories, such that any future states can always be constructed by a convex combination of the condense representations, allowing to make multiple hypotheses efficiently. (ii) We investigate visual-only self-supervised video representation learning from RGB frames, or from unsupervised optical flow, or both. (iii) We thoroughly evaluate the quality of learnt representation on four different downstream tasks: action recognition, video retrieval, learning with scarce annotations, and unintentional action classification. In all cases, we demonstrate state-of-the-art or comparable performance over other approaches with orders of magnitude fewer training data.

cs.CV↗

Training Neural Networks for and by Interpolation

In modern supervised learning, many deep neural networks are able to interpolate the data: the empirical loss can be driven to near zero on all samples simultaneously. In this work, we explicitly exploit this interpolation property for the design of a new optimization algorithm for deep learning, which we term Adaptive Learning-rates for Interpolation with Gradients (ALI-G). ALI-G retains the two main advantages of Stochastic Gradient Descent (SGD), which are (i) a low computational cost per iteration and (ii) good generalization performance in practice. At each iteration, ALI-G exploits the interpolation property to compute an adaptive learning-rate in closed form. In addition, ALI-G clips the learning-rate to a maximal value, which we prove to be helpful for non-convex problems. Crucially, in contrast to the learning-rate of SGD, the maximal learning-rate of ALI-G does not require a decay schedule, which makes it considerably easier to tune. We provide convergence guarantees of ALI-G in various stochastic settings. Notably, we tackle the realistic case where the interpolation property is satisfied up to some tolerance. We provide experiments on a variety of architectures and tasks: (i) learning a differentiable neural computer; (ii) training a wide residual network on the SVHN data set; (iii) training a Bi-LSTM on the SNLI data set; and (iv) training wide residual networks and densely connected networks on the CIFAR data sets. ALI-G produces state-of-the-art results among adaptive methods, and even yields comparable performance with SGD, which requires manually tuned learning-rate schedules. Furthermore, ALI-G is simple to implement in any standard deep learning framework and can be used as a drop-in replacement in existing code.

cs.LG↗

A Convolutional Approach to Vertebrae Detection and Labelling in Whole Spine MRI

We propose a novel convolutional method for the detection and identification of vertebrae in whole spine MRIs. This involves using a learnt vector field to group detected vertebrae corners together into individual vertebral bodies and convolutional image-to-image translation followed by beam search to label vertebral levels in a self-consistent manner. The method can be applied without modification to lumbar, cervical and thoracic-only scans across a range of different MR sequences. The resulting system achieves 98.1% detection rate and 96.5% identification rate on a challenging clinical dataset of whole spine scans and matches or exceeds the performance of previous systems on lumbar-only scans. Finally, we demonstrate the clinical applicability of this method, using it for automated scoliosis detection in both lumbar and whole spine MR scans.

eess.IV↗

Counting Out Time: Class Agnostic Video Repetition Counting in the Wild

We present an approach for estimating the period with which an action is repeated in a video. The crux of the approach lies in constraining the period prediction module to use temporal self-similarity as an intermediate representation bottleneck that allows generalization to unseen repetitions in videos in the wild. We train this model, called Repnet, with a synthetic dataset that is generated from a large unlabeled video collection by sampling short clips of varying lengths and repeating them with different periods and counts. This combination of synthetic data and a powerful yet constrained model, allows us to predict periods in a class-agnostic fashion. Our model substantially exceeds the state of the art performance on existing periodicity (PERTUBE) and repetition counting (QUVA) benchmarks. We also collect a new challenging dataset called Countix (~90 times larger than existing datasets) which captures the challenges of repetition counting in real-world videos. Project webpage: https://sites.google.com/view/repnet .

cs.CV↗

LSD-C: Linearly Separable Deep Clusters

We present LSD-C, a novel method to identify clusters in an unlabeled dataset. Our algorithm first establishes pairwise connections in the feature space between the samples of the minibatch based on a similarity metric. Then it regroups in clusters the connected samples and enforces a linear separation between clusters. This is achieved by using the pairwise connections as targets together with a binary cross-entropy loss on the predictions that the associated pairs of samples belong to the same cluster. This way, the feature representation of the network will evolve such that similar samples in this feature space will belong to the same linearly separated cluster. Our method draws inspiration from recent semi-supervised learning practice and proposes to combine our clustering algorithm with self-supervised pretraining and strong data augmentation. We show that our approach significantly outperforms competitors on popular public image benchmarks including CIFAR 10/100, STL 10 and MNIST, as well as the document classification dataset Reuters 10K.

cs.CV↗

The AVA-Kinetics Localized Human Actions Video Dataset

This paper describes the AVA-Kinetics localized human actions video dataset. The dataset is collected by annotating videos from the Kinetics-700 dataset using the AVA annotation protocol, and extending the original AVA dataset with these new AVA annotated Kinetics clips. The dataset contains over 230k clips annotated with the 80 AVA action classes for each of the humans in key-frames. We describe the annotation process and provide statistics about the new dataset. We also include a baseline evaluation using the Video Action Transformer Network on the AVA-Kinetics dataset, demonstrating improved performance for action classification on the AVA test set. The dataset can be downloaded from https://research.google.com/ava/

cs.CV↗

Disentangled Speech Embeddings using Cross-modal Self-supervision

The objective of this paper is to learn representations of speaker identity without access to manually annotated data. To do so, we develop a self-supervised learning objective that exploits the natural cross-modal synchrony between faces and audio in video. The key idea behind our approach is to tease apart--without annotation--the representations of linguistic content and speaker identity. We construct a two-stream architecture which: (1) shares low-level features common to both representations; and (2) provides a natural mechanism for explicitly disentangling these factors, offering the potential for greater generalisation to novel combinations of content and identity and ultimately producing speaker identity representations that are more robust. We train our method on a large-scale audio-visual dataset of talking heads `in the wild', and demonstrate its efficacy by evaluating the learned speaker representations for standard speaker recognition performance.

eess.AS↗

Semi-Supervised Learning with Scarce Annotations

While semi-supervised learning (SSL) algorithms provide an efficient way to make use of both labelled and unlabelled data, they generally struggle when the number of annotated samples is very small. In this work, we consider the problem of SSL multi-class classification with very few labelled instances. We introduce two key ideas. The first is a simple but effective one: we leverage the power of transfer learning among different tasks and self-supervision to initialize a good representation of the data without making use of any label. The second idea is a new algorithm for SSL that can exploit well such a pre-trained representation. The algorithm works by alternating two phases, one fitting the labelled points and one fitting the unlabelled ones, with carefully-controlled information flow between them. The benefits are greatly reducing overfitting of the labelled data and avoiding issue with balancing labelled and unlabelled losses during training. We show empirically that this method can successfully train competitive models with as few as 10 labelled data points per class. More in general, we show that the idea of bootstrapping features using self-supervised learning always improves SSL on standard benchmarks. We show that our algorithm works increasingly well compared to other methods when refining from other tasks or datasets.

cs.CV↗

Monocular Depth Estimation with Self-supervised Instance Adaptation

Recent advances in self-supervised learning havedemonstrated that it is possible to learn accurate monoculardepth reconstruction from raw video data, without using any 3Dground truth for supervision. However, in robotics applications,multiple views of a scene may or may not be available, depend-ing on the actions of the robot, switching between monocularand multi-view reconstruction. To address this mixed setting,we proposed a new approach that extends any off-the-shelfself-supervised monocular depth reconstruction system to usemore than one image at test time. Our method builds on astandard prior learned to perform monocular reconstruction,but uses self-supervision at test time to further improve thereconstruction accuracy when multiple images are available.When used to update the correct components of the model, thisapproach is highly-effective. On the standard KITTI bench-mark, our self-supervised method consistently outperformsall the previous methods with an average 25% reduction inabsolute error for the three common setups (monocular, stereoand monocular+stereo), and comes very close in accuracy whencompared to the fully-supervised state-of-the-art methods.

cs.CV↗

ASR is all you need: cross-modal distillation for lip reading

The goal of this work is to train strong models for visual speech recognition without requiring human annotated ground truth data. We achieve this by distilling from an Automatic Speech Recognition (ASR) model that has been trained on a large-scale audio-only corpus. We use a cross-modal distillation method that combines Connectionist Temporal Classification (CTC) with a frame-wise cross-entropy loss. Our contributions are fourfold: (i) we show that ground truth transcriptions are not necessary to train a lip reading system; (ii) we show how arbitrary amounts of unlabelled video data can be leveraged to improve performance; (iii) we demonstrate that distillation significantly speeds up training; and, (iv) we obtain state-of-the-art results on the challenging LRS2 and LRS3 datasets for training only on publicly available data.

cs.CV↗

Speech2Action: Cross-modal Supervision for Action Recognition

Is it possible to guess human action from dialogue alone? In this work we investigate the link between spoken words and actions in movies. We note that movie screenplays describe actions, as well as contain the speech of characters and hence can be used to learn this correlation with no additional supervision. We train a BERT-based Speech2Action classifier on over a thousand movie screenplays, to predict action labels from transcribed speech segments. We then apply this model to the speech segments of a large unlabelled movie corpus (188M speech segments from 288K movies). Using the predictions of this model, we obtain weak action labels for over 800K video clips. By training on these video clips, we demonstrate superior action recognition performance on standard action recognition benchmarks, without using a single manually labelled action example.

cs.CV↗

Visual Grounding in Video for Unsupervised Word Translation

There are thousands of actively spoken languages on Earth, but a single visual world. Grounding in this visual world has the potential to bridge the gap between all these languages. Our goal is to use visual grounding to improve unsupervised word mapping between languages. The key idea is to establish a common visual representation between two languages by learning embeddings from unpaired instructional videos narrated in the native language. Given this shared embedding we demonstrate that (i) we can map words between the languages, particularly the 'visual' words; (ii) that the shared embedding provides a good initialization for existing unsupervised text-based word translation techniques, forming the basis for our proposed hybrid visual-text mapping algorithm, MUVE; and (iii) our approach achieves superior performance by addressing the shortcomings of text-based methods -- it is more robust, handles datasets with less commonality, and is applicable to low-resource languages. We apply these methods to translate words from English to French, Korean, and Japanese -- all without any parallel corpora and simply by watching many videos of people speaking while doing things.

cs.CV↗

Compact Deep Aggregation for Set Retrieval

The objective of this work is to learn a compact embedding of a set of descriptors that is suitable for efficient retrieval and ranking, whilst maintaining discriminability of the individual descriptors. We focus on a specific example of this general problem -- that of retrieving images containing multiple faces from a large scale dataset of images. Here the set consists of the face descriptors in each image, and given a query for multiple identities, the goal is then to retrieve, in order, images which contain all the identities, all but one, \etc To this end, we make the following contributions: first, we propose a CNN architecture -- {\em SetNet} -- to achieve the objective: it learns face descriptors and their aggregation over a set to produce a compact fixed length descriptor designed for set retrieval, and the score of an image is a count of the number of identities that match the query; second, we show that this compact descriptor has minimal loss of discriminability up to two faces per image, and degrades slowly after that -- far exceeding a number of baselines; third, we explore the speed vs.\ retrieval quality trade-off for set retrieval using this compact descriptor; and, finally, we collect and annotate a large dataset of images containing various number of celebrities, which we use for evaluation and is publicly released.

cs.CV↗

Use What You Have: Video Retrieval Using Representations From Collaborative Experts

The rapid growth of video on the internet has made searching for video content using natural language queries a significant challenge. Human-generated queries for video datasets `in the wild' vary a lot in terms of degree of specificity, with some queries describing specific details such as the names of famous identities, content from speech, or text available on the screen. Our goal is to condense the multi-modal, extremely high dimensional information from videos into a single, compact video representation for the task of video retrieval using free-form text queries, where the degree of specificity is open-ended. For this we exploit existing knowledge in the form of pre-trained semantic embeddings which include 'general' features such as motion, appearance, and scene features from visual content. We also explore the use of more 'specific' cues from ASR and OCR which are intermittently available for videos and find that these signals remain challenging to use effectively for retrieval. We propose a collaborative experts model to aggregate information from these different pre-trained experts and assess our approach empirically on five retrieval benchmarks: MSR-VTT, LSMDC, MSVD, DiDeMo, and ActivityNet. Code and data can be found at www.robots.ox.ac.uk/~vgg/research/collaborative-experts/. This paper contains a correction to results reported in the previous version.

cs.CV↗

Automatically Discovering and Learning New Visual Categories with Ranking Statistics

We tackle the problem of discovering novel classes in an image collection given labelled examples of other classes. This setting is similar to semi-supervised learning, but significantly harder because there are no labelled examples for the new classes. The challenge, then, is to leverage the information contained in the labelled images in order to learn a general-purpose clustering model and use the latter to identify the new classes in the unlabelled data. In this work we address this problem by combining three ideas: (1) we suggest that the common approach of bootstrapping an image representation using the labeled data only introduces an unwanted bias, and that this can be avoided by using self-supervised learning to train the representation from scratch on the union of labelled and unlabelled data; (2) we use rank statistics to transfer the model's knowledge of the labelled classes to the problem of clustering the unlabelled images; and, (3) we train the data representation by optimizing a joint objective function on the labelled and unlabelled subsets of the data, improving both the supervised classification of the labelled data, and the clustering of the unlabelled data. We evaluate our approach on standard classification benchmarks and outperform current methods for novel category discovery by a significant margin.

cs.CV↗

VoxSRC 2019: The first VoxCeleb Speaker Recognition Challenge

The VoxCeleb Speaker Recognition Challenge 2019 aimed to assess how well current speaker recognition technology is able to identify speakers in unconstrained or `in the wild' data. It consisted of: (i) a publicly available speaker recognition dataset from YouTube videos together with ground truth annotation and standardised evaluation software; and (ii) a public challenge and workshop held at Interspeech 2019 in Graz, Austria. This paper outlines the challenge and provides its baselines, results and discussions.

cs.SD↗

Unsupervised Learning of Object Keypoints for Perception and Control

The study of object representations in computer vision has primarily focused on developing representations that are useful for image classification, object detection, or semantic segmentation as downstream tasks. In this work we aim to learn object representations that are useful for control and reinforcement learning (RL). To this end, we introduce Transporter, a neural network architecture for discovering concise geometric object representations in terms of keypoints or image-space coordinates. Our method learns from raw video frames in a fully unsupervised manner, by transporting learnt image features between video frames using a keypoint bottleneck. The discovered keypoints track objects and object parts across long time-horizons more accurately than recent similar methods. Furthermore, consistent long-term tracking enables two notable results in control domains -- (1) using the keypoint co-ordinates and corresponding image features as inputs enables highly sample-efficient reinforcement learning; (2) learning to explore by controlling keypoint locations drastically reduces the search space, enabling deep exploration (leading to states unreachable through random action exploration) without any extrinsic rewards.

cs.CV↗

Sim2real transfer learning for 3D human pose estimation: motion to the rescue

Synthetic visual data can provide practically infinite diversity and rich labels, while avoiding ethical issues with privacy and bias. However, for many tasks, current models trained on synthetic data generalize poorly to real data. The task of 3D human pose estimation is a particularly interesting example of this sim2real problem, because learning-based approaches perform reasonably well given real training data, yet labeled 3D poses are extremely difficult to obtain in the wild, limiting scalability. In this paper, we show that standard neural-network approaches, which perform poorly when trained on synthetic RGB images, can perform well when the data is pre-processed to extract cues about the person's motion, notably as optical flow and the motion of 2D keypoints. Therefore, our results suggest that motion can be a simple way to bridge a sim2real gap when video is available. We evaluate on the 3D Poses in the Wild dataset, the most challenging modern benchmark for 3D pose estimation, where we show full 3D mesh recovery that is on par with state-of-the-art methods trained on real 3D sequences, despite training only on synthetic humans from the SURREAL dataset.

cs.CV↗