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Andrew Zisserman

Publications and source records attributed to Andrew Zisserman.

At least 253 records · Page 14Linked to original sources

Objects that Sound

In this paper our objectives are, first, networks that can embed audio and visual inputs into a common space that is suitable for cross-modal retrieval; and second, a network that can localize the object that sounds in an image, given the audio signal. We achieve both these objectives by training from unlabelled video using only audio-visual correspondence (AVC) as the objective function. This is a form of cross-modal self-supervision from video. To this end, we design new network architectures that can be trained for cross-modal retrieval and localizing the sound source in an image, by using the AVC task. We make the following contributions: (i) show that audio and visual embeddings can be learnt that enable both within-mode (e.g. audio-to-audio) and between-mode retrieval; (ii) explore various architectures for the AVC task, including those for the visual stream that ingest a single image, or multiple images, or a single image and multi-frame optical flow; (iii) show that the semantic object that sounds within an image can be localized (using only the sound, no motion or flow information); and (iv) give a cautionary tale on how to avoid undesirable shortcuts in the data preparation.

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Multicolumn Networks for Face Recognition

The objective of this work is set-based face recognition, i.e. to decide if two sets of images of a face are of the same person or not. Conventionally, the set-wise feature descriptor is computed as an average of the descriptors from individual face images within the set. In this paper, we design a neural network architecture that learns to aggregate based on both "visual" quality (resolution, illumination), and "content" quality (relative importance for discriminative classification). To this end, we propose a Multicolumn Network (MN) that takes a set of images (the number in the set can vary) as input, and learns to compute a fix-sized feature descriptor for the entire set. To encourage high-quality representations, each individual input image is first weighted by its "visual" quality, determined by a self-quality assessment module, and followed by a dynamic recalibration based on "content" qualities relative to the other images within the set. Both of these qualities are learnt implicitly during training for set-wise classification. Comparing with the previous state-of-the-art architectures trained with the same dataset (VGGFace2), our Multicolumn Networks show an improvement of between 2-6% on the IARPA IJB face recognition benchmarks, and exceed the state of the art for all methods on these benchmarks.

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Inductive Visual Localisation: Factorised Training for Superior Generalisation

End-to-end trained Recurrent Neural Networks (RNNs) have been successfully applied to numerous problems that require processing sequences, such as image captioning, machine translation, and text recognition. However, RNNs often struggle to generalise to sequences longer than the ones encountered during training. In this work, we propose to optimise neural networks explicitly for induction. The idea is to first decompose the problem in a sequence of inductive steps and then to explicitly train the RNN to reproduce such steps. Generalisation is achieved as the RNN is not allowed to learn an arbitrary internal state; instead, it is tasked with mimicking the evolution of a valid state. In particular, the state is restricted to a spatial memory map that tracks parts of the input image which have been accounted for in previous steps. The RNN is trained for single inductive steps, where it produces updates to the memory in addition to the desired output. We evaluate our method on two different visual recognition problems involving visual sequences: (1) text spotting, i.e. joint localisation and reading of text in images containing multiple lines (or a block) of text, and (2) sequential counting of objects in aerial images. We show that inductive training of recurrent models enhances their generalisation ability on challenging image datasets.

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VoxCeleb2: Deep Speaker Recognition

The objective of this paper is speaker recognition under noisy and unconstrained conditions. We make two key contributions. First, we introduce a very large-scale audio-visual speaker recognition dataset collected from open-source media. Using a fully automated pipeline, we curate VoxCeleb2 which contains over a million utterances from over 6,000 speakers. This is several times larger than any publicly available speaker recognition dataset. Second, we develop and compare Convolutional Neural Network (CNN) models and training strategies that can effectively recognise identities from voice under various conditions. The models trained on the VoxCeleb2 dataset surpass the performance of previous works on a benchmark dataset by a significant margin.

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The Conversation: Deep Audio-Visual Speech Enhancement

Our goal is to isolate individual speakers from multi-talker simultaneous speech in videos. Existing works in this area have focussed on trying to separate utterances from known speakers in controlled environments. In this paper, we propose a deep audio-visual speech enhancement network that is able to separate a speaker's voice given lip regions in the corresponding video, by predicting both the magnitude and the phase of the target signal. The method is applicable to speakers unheard and unseen during training, and for unconstrained environments. We demonstrate strong quantitative and qualitative results, isolating extremely challenging real-world examples.

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Deep Lip Reading: a comparison of models and an online application

The goal of this paper is to develop state-of-the-art models for lip reading -- visual speech recognition. We develop three architectures and compare their accuracy and training times: (i) a recurrent model using LSTMs; (ii) a fully convolutional model; and (iii) the recently proposed transformer model. The recurrent and fully convolutional models are trained with a Connectionist Temporal Classification loss and use an explicit language model for decoding, the transformer is a sequence-to-sequence model. Our best performing model improves the state-of-the-art word error rate on the challenging BBC-Oxford Lip Reading Sentences 2 (LRS2) benchmark dataset by over 20 percent. As a further contribution we investigate the fully convolutional model when used for online (real time) lip reading of continuous speech, and show that it achieves high performance with low latency.

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VoxCeleb: a large-scale speaker identification dataset

Most existing datasets for speaker identification contain samples obtained under quite constrained conditions, and are usually hand-annotated, hence limited in size. The goal of this paper is to generate a large scale text-independent speaker identification dataset collected 'in the wild'. We make two contributions. First, we propose a fully automated pipeline based on computer vision techniques to create the dataset from open-source media. Our pipeline involves obtaining videos from YouTube; performing active speaker verification using a two-stream synchronization Convolutional Neural Network (CNN), and confirming the identity of the speaker using CNN based facial recognition. We use this pipeline to curate VoxCeleb which contains hundreds of thousands of 'real world' utterances for over 1,000 celebrities. Our second contribution is to apply and compare various state of the art speaker identification techniques on our dataset to establish baseline performance. We show that a CNN based architecture obtains the best performance for both identification and verification.

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VGGFace2: A dataset for recognising faces across pose and age

In this paper, we introduce a new large-scale face dataset named VGGFace2. The dataset contains 3.31 million images of 9131 subjects, with an average of 362.6 images for each subject. Images are downloaded from Google Image Search and have large variations in pose, age, illumination, ethnicity and profession (e.g. actors, athletes, politicians). The dataset was collected with three goals in mind: (i) to have both a large number of identities and also a large number of images for each identity; (ii) to cover a large range of pose, age and ethnicity; and (iii) to minimize the label noise. We describe how the dataset was collected, in particular the automated and manual filtering stages to ensure a high accuracy for the images of each identity. To assess face recognition performance using the new dataset, we train ResNet-50 (with and without Squeeze-and-Excitation blocks) Convolutional Neural Networks on VGGFace2, on MS- Celeb-1M, and on their union, and show that training on VGGFace2 leads to improved recognition performance over pose and age. Finally, using the models trained on these datasets, we demonstrate state-of-the-art performance on all the IARPA Janus face recognition benchmarks, e.g. IJB-A, IJB-B and IJB-C, exceeding the previous state-of-the-art by a large margin. Datasets and models are publicly available.

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Seeing Voices and Hearing Faces: Cross-modal biometric matching

We introduce a seemingly impossible task: given only an audio clip of someone speaking, decide which of two face images is the speaker. In this paper we study this, and a number of related cross-modal tasks, aimed at answering the question: how much can we infer from the voice about the face and vice versa? We study this task "in the wild", employing the datasets that are now publicly available for face recognition from static images (VGGFace) and speaker identification from audio (VoxCeleb). These provide training and testing scenarios for both static and dynamic testing of cross-modal matching. We make the following contributions: (i) we introduce CNN architectures for both binary and multi-way cross-modal face and audio matching, (ii) we compare dynamic testing (where video information is available, but the audio is not from the same video) with static testing (where only a single still image is available), and (iii) we use human testing as a baseline to calibrate the difficulty of the task. We show that a CNN can indeed be trained to solve this task in both the static and dynamic scenarios, and is even well above chance on 10-way classification of the face given the voice. The CNN matches human performance on easy examples (e.g. different gender across faces) but exceeds human performance on more challenging examples (e.g. faces with the same gender, age and nationality).

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Kickstarting Deep Reinforcement Learning

We present a method for using previously-trained 'teacher' agents to kickstart the training of a new 'student' agent. To this end, we leverage ideas from policy distillation and population based training. Our method places no constraints on the architecture of the teacher or student agents, and it regulates itself to allow the students to surpass their teachers in performance. We show that, on a challenging and computationally-intensive multi-task benchmark (DMLab-30), kickstarted training improves the data efficiency of new agents, making it significantly easier to iterate on their design. We also show that the same kickstarting pipeline can allow a single student agent to leverage multiple 'expert' teachers which specialize on individual tasks. In this setting kickstarting yields surprisingly large gains, with the kickstarted agent matching the performance of an agent trained from scratch in almost 10x fewer steps, and surpassing its final performance by 42 percent. Kickstarting is conceptually simple and can easily be incorporated into reinforcement learning experiments.

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Detect to Track and Track to Detect

Recent approaches for high accuracy detection and tracking of object categories in video consist of complex multistage solutions that become more cumbersome each year. In this paper we propose a ConvNet architecture that jointly performs detection and tracking, solving the task in a simple and effective way. Our contributions are threefold: (i) we set up a ConvNet architecture for simultaneous detection and tracking, using a multi-task objective for frame-based object detection and across-frame track regression; (ii) we introduce correlation features that represent object co-occurrences across time to aid the ConvNet during tracking; and (iii) we link the frame level detections based on our across-frame tracklets to produce high accuracy detections at the video level. Our ConvNet architecture for spatiotemporal object detection is evaluated on the large-scale ImageNet VID dataset where it achieves state-of-the-art results. Our approach provides better single model performance than the winning method of the last ImageNet challenge while being conceptually much simpler. Finally, we show that by increasing the temporal stride we can dramatically increase the tracker speed.

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Smooth Loss Functions for Deep Top-k Classification

The top-k error is a common measure of performance in machine learning and computer vision. In practice, top-k classification is typically performed with deep neural networks trained with the cross-entropy loss. Theoretical results indeed suggest that cross-entropy is an optimal learning objective for such a task in the limit of infinite data. In the context of limited and noisy data however, the use of a loss function that is specifically designed for top-k classification can bring significant improvements. Our empirical evidence suggests that the loss function must be smooth and have non-sparse gradients in order to work well with deep neural networks. Consequently, we introduce a family of smoothed loss functions that are suited to top-k optimization via deep learning. The widely used cross-entropy is a special case of our family. Evaluating our smooth loss functions is computationally challenging: a naïve algorithm would require $\mathcal{O}(\binom{n}{k})$ operations, where n is the number of classes. Thanks to a connection to polynomial algebra and a divide-and-conquer approach, we provide an algorithm with a time complexity of $\mathcal{O}(k n)$. Furthermore, we present a novel approximation to obtain fast and stable algorithms on GPUs with single floating point precision. We compare the performance of the cross-entropy loss and our margin-based losses in various regimes of noise and data size, for the predominant use case of k=5. Our investigation reveals that our loss is more robust to noise and overfitting than cross-entropy.

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Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset

The paucity of videos in current action classification datasets (UCF-101 and HMDB-51) has made it difficult to identify good video architectures, as most methods obtain similar performance on existing small-scale benchmarks. This paper re-evaluates state-of-the-art architectures in light of the new Kinetics Human Action Video dataset. Kinetics has two orders of magnitude more data, with 400 human action classes and over 400 clips per class, and is collected from realistic, challenging YouTube videos. We provide an analysis on how current architectures fare on the task of action classification on this dataset and how much performance improves on the smaller benchmark datasets after pre-training on Kinetics. We also introduce a new Two-Stream Inflated 3D ConvNet (I3D) that is based on 2D ConvNet inflation: filters and pooling kernels of very deep image classification ConvNets are expanded into 3D, making it possible to learn seamless spatio-temporal feature extractors from video while leveraging successful ImageNet architecture designs and even their parameters. We show that, after pre-training on Kinetics, I3D models considerably improve upon the state-of-the-art in action classification, reaching 80.9% on HMDB-51 and 98.0% on UCF-101.

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From Benedict Cumberbatch to Sherlock Holmes: Character Identification in TV series without a Script

The goal of this paper is the automatic identification of characters in TV and feature film material. In contrast to standard approaches to this task, which rely on the weak supervision afforded by transcripts and subtitles, we propose a new method requiring only a cast list. This list is used to obtain images of actors from freely available sources on the web, providing a form of partial supervision for this task. In using images of actors to recognize characters, we make the following three contributions: (i) We demonstrate that an automated semi-supervised learning approach is able to adapt from the actor's face to the character's face, including the face context of the hair; (ii) By building voice models for every character, we provide a bridge between frontal faces (for which there is plenty of actor-level supervision) and profile (for which there is very little or none); and (iii) by combining face context and speaker identification, we are able to identify characters with partially occluded faces and extreme facial poses. Results are presented on the TV series 'Sherlock' and the feature film 'Casablanca'. We achieve the state-of-the-art on the Casablanca benchmark, surpassing previous methods that have used the stronger supervision available from transcripts.

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What have we learned from deep representations for action recognition?

As the success of deep models has led to their deployment in all areas of computer vision, it is increasingly important to understand how these representations work and what they are capturing. In this paper, we shed light on deep spatiotemporal representations by visualizing what two-stream models have learned in order to recognize actions in video. We show that local detectors for appearance and motion objects arise to form distributed representations for recognizing human actions. Key observations include the following. First, cross-stream fusion enables the learning of true spatiotemporal features rather than simply separate appearance and motion features. Second, the networks can learn local representations that are highly class specific, but also generic representations that can serve a range of classes. Third, throughout the hierarchy of the network, features become more abstract and show increasing invariance to aspects of the data that are unimportant to desired distinctions (e.g. motion patterns across various speeds). Fourth, visualizations can be used not only to shed light on learned representations, but also to reveal idiosyncracies of training data and to explain failure cases of the system.

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From Images to 3D Shape Attributes

Our goal in this paper is to investigate properties of 3D shape that can be determined from a single image. We define 3D shape attributes -- generic properties of the shape that capture curvature, contact and occupied space. Our first objective is to infer these 3D shape attributes from a single image. A second objective is to infer a 3D shape embedding -- a low dimensional vector representing the 3D shape. We study how the 3D shape attributes and embedding can be obtained from a single image by training a Convolutional Neural Network (CNN) for this task. We start with synthetic images so that the contribution of various cues and nuisance parameters can be controlled. We then turn to real images and introduce a large scale image dataset of sculptures containing 143K images covering 2197 works from 242 artists. For the CNN trained on the sculpture dataset we show the following: (i) which regions of the imaged sculpture are used by the CNN to infer the 3D shape attributes; (ii) that the shape embedding can be used to match previously unseen sculptures largely independent of viewpoint; and (iii) that the 3D attributes generalize to images of other (non-sculpture) object classes.

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SilNet : Single- and Multi-View Reconstruction by Learning from Silhouettes

The objective of this paper is 3D shape understanding from single and multiple images. To this end, we introduce a new deep-learning architecture and loss function, SilNet, that can handle multiple views in an order-agnostic manner. The architecture is fully convolutional, and for training we use a proxy task of silhouette prediction, rather than directly learning a mapping from 2D images to 3D shape as has been the target in most recent work. We demonstrate that with the SilNet architecture there is generalisation over the number of views -- for example, SilNet trained on 2 views can be used with 3 or 4 views at test-time; and performance improves with more views. We introduce two new synthetics datasets: a blobby object dataset useful for pre-training, and a challenging and realistic sculpture dataset; and demonstrate on these datasets that SilNet has indeed learnt 3D shape. Finally, we show that SilNet exceeds the state of the art on the ShapeNet benchmark dataset, and use SilNet to generate novel views of the sculpture dataset.

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Multi-task Self-Supervised Visual Learning

We investigate methods for combining multiple self-supervised tasks--i.e., supervised tasks where data can be collected without manual labeling--in order to train a single visual representation. First, we provide an apples-to-apples comparison of four different self-supervised tasks using the very deep ResNet-101 architecture. We then combine tasks to jointly train a network. We also explore lasso regularization to encourage the network to factorize the information in its representation, and methods for "harmonizing" network inputs in order to learn a more unified representation. We evaluate all methods on ImageNet classification, PASCAL VOC detection, and NYU depth prediction. Our results show that deeper networks work better, and that combining tasks--even via a naive multi-head architecture--always improves performance. Our best joint network nearly matches the PASCAL performance of a model pre-trained on ImageNet classification, and matches the ImageNet network on NYU depth prediction.

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