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Andrew Zisserman

Publications and source records attributed to Andrew Zisserman.

At least 163 records · Page 9Linked to original sources

AutoNovel: Automatically Discovering and Learning Novel Visual Categories

We tackle the problem of discovering novel classes in an image collection given labelled examples of other classes. We present a new approach called AutoNovel to address this problem by combining three ideas: (1) we suggest that the common approach of bootstrapping an image representation using the labelled data only introduces an unwanted bias, and that this can be avoided by using self-supervised learning to train the representation from scratch on the union of labelled and unlabelled data; (2) we use ranking statistics to transfer the model's knowledge of the labelled classes to the problem of clustering the unlabelled images; and, (3) we train the data representation by optimizing a joint objective function on the labelled and unlabelled subsets of the data, improving both the supervised classification of the labelled data, and the clustering of the unlabelled data. Moreover, we propose a method to estimate the number of classes for the case where the number of new categories is not known a priori. We evaluate AutoNovel on standard classification benchmarks and substantially outperform current methods for novel category discovery. In addition, we also show that AutoNovel can be used for fully unsupervised image clustering, achieving promising results.

cs.CV↗

Perceiver: General Perception with Iterative Attention

Biological systems perceive the world by simultaneously processing high-dimensional inputs from modalities as diverse as vision, audition, touch, proprioception, etc. The perception models used in deep learning on the other hand are designed for individual modalities, often relying on domain-specific assumptions such as the local grid structures exploited by virtually all existing vision models. These priors introduce helpful inductive biases, but also lock models to individual modalities. In this paper we introduce the Perceiver - a model that builds upon Transformers and hence makes few architectural assumptions about the relationship between its inputs, but that also scales to hundreds of thousands of inputs, like ConvNets. The model leverages an asymmetric attention mechanism to iteratively distill inputs into a tight latent bottleneck, allowing it to scale to handle very large inputs. We show that this architecture is competitive with or outperforms strong, specialized models on classification tasks across various modalities: images, point clouds, audio, video, and video+audio. The Perceiver obtains performance comparable to ResNet-50 and ViT on ImageNet without 2D convolutions by directly attending to 50,000 pixels. It is also competitive in all modalities in AudioSet.

cs.CV↗

NeRF in detail: Learning to sample for view synthesis

Neural radiance fields (NeRF) methods have demonstrated impressive novel view synthesis performance. The core approach is to render individual rays by querying a neural network at points sampled along the ray to obtain the density and colour of the sampled points, and integrating this information using the rendering equation. Since dense sampling is computationally prohibitive, a common solution is to perform coarse-to-fine sampling. In this work we address a clear limitation of the vanilla coarse-to-fine approach -- that it is based on a heuristic and not trained end-to-end for the task at hand. We introduce a differentiable module that learns to propose samples and their importance for the fine network, and consider and compare multiple alternatives for its neural architecture. Training the proposal module from scratch can be unstable due to lack of supervision, so an effective pre-training strategy is also put forward. The approach, named `NeRF in detail' (NeRF-ID), achieves superior view synthesis quality over NeRF and the state-of-the-art on the synthetic Blender benchmark and on par or better performance on the real LLFF-NeRF scenes. Furthermore, by leveraging the predicted sample importance, a 25% saving in computation can be achieved without significantly sacrificing the rendering quality.

cs.CV↗

Synthetic Humans for Action Recognition from Unseen Viewpoints

Although synthetic training data has been shown to be beneficial for tasks such as human pose estimation, its use for RGB human action recognition is relatively unexplored. Our goal in this work is to answer the question whether synthetic humans can improve the performance of human action recognition, with a particular focus on generalization to unseen viewpoints. We make use of the recent advances in monocular 3D human body reconstruction from real action sequences to automatically render synthetic training videos for the action labels. We make the following contributions: (i) we investigate the extent of variations and augmentations that are beneficial to improving performance at new viewpoints. We consider changes in body shape and clothing for individuals, as well as more action relevant augmentations such as non-uniform frame sampling, and interpolating between the motion of individuals performing the same action; (ii) We introduce a new data generation methodology, SURREACT, that allows training of spatio-temporal CNNs for action classification; (iii) We substantially improve the state-of-the-art action recognition performance on the NTU RGB+D and UESTC standard human action multi-view benchmarks; Finally, (iv) we extend the augmentation approach to in-the-wild videos from a subset of the Kinetics dataset to investigate the case when only one-shot training data is available, and demonstrate improvements in this case as well.

cs.CV↗

Face, Body, Voice: Video Person-Clustering with Multiple Modalities

The objective of this work is person-clustering in videos -- grouping characters according to their identity. Previous methods focus on the narrower task of face-clustering, and for the most part ignore other cues such as the person's voice, their overall appearance (hair, clothes, posture), and the editing structure of the videos. Similarly, most current datasets evaluate only the task of face-clustering, rather than person-clustering. This limits their applicability to downstream applications such as story understanding which require person-level, rather than only face-level, reasoning. In this paper we make contributions to address both these deficiencies: first, we introduce a Multi-Modal High-Precision Clustering algorithm for person-clustering in videos using cues from several modalities (face, body, and voice). Second, we introduce a Video Person-Clustering dataset, for evaluating multi-modal person-clustering. It contains body-tracks for each annotated character, face-tracks when visible, and voice-tracks when speaking, with their associated features. The dataset is by far the largest of its kind, and covers films and TV-shows representing a wide range of demographics. Finally, we show the effectiveness of using multiple modalities for person-clustering, explore the use of this new broad task for story understanding through character co-occurrences, and achieve a new state of the art on all available datasets for face and person-clustering.

cs.CV↗

Comment on Stochastic Polyak Step-Size: Performance of ALI-G

This is a short note on the performance of the ALI-G algorithm (Berrada et al., 2020) as reported in (Loizou et al., 2021). ALI-G (Berrada et al., 2020) and SPS (Loizou et al., 2021) are both adaptations of the Polyak step-size to optimize machine learning models that can interpolate the training data. The main algorithmic differences are that (1) SPS employs a multiplicative constant in the denominator of the learning-rate while ALI-G uses an additive constant, and (2) SPS uses an iteration-dependent maximal learning-rate while ALI-G uses a constant one. There are also differences in the analysis provided by the two works, with less restrictive assumptions proposed in (Loizou et al., 2021). In their experiments, (Loizou et al., 2021) did not use momentum for ALI-G (which is a standard part of the algorithm) or standard hyper-parameter tuning (for e.g. learning-rate and regularization). Hence this note as a reference for the improved performance that ALI-G can obtain with well-chosen hyper-parameters. In particular, we show that when training a ResNet-34 on CIFAR-10 and CIFAR-100, the performance of ALI-G can reach respectively 93.5% (+6%) and 76% (+8%) with a very small amount of tuning. Thus ALI-G remains a very competitive method for training interpolating neural networks.

cs.LG↗

Aligning Subtitles in Sign Language Videos

The goal of this work is to temporally align asynchronous subtitles in sign language videos. In particular, we focus on sign-language interpreted TV broadcast data comprising (i) a video of continuous signing, and (ii) subtitles corresponding to the audio content. Previous work exploiting such weakly-aligned data only considered finding keyword-sign correspondences, whereas we aim to localise a complete subtitle text in continuous signing. We propose a Transformer architecture tailored for this task, which we train on manually annotated alignments covering over 15K subtitles that span 17.7 hours of video. We use BERT subtitle embeddings and CNN video representations learned for sign recognition to encode the two signals, which interact through a series of attention layers. Our model outputs frame-level predictions, i.e., for each video frame, whether it belongs to the queried subtitle or not. Through extensive evaluations, we show substantial improvements over existing alignment baselines that do not make use of subtitle text embeddings for learning. Our automatic alignment model opens up possibilities for advancing machine translation of sign languages via providing continuously synchronized video-text data.

cs.CV↗

Temporal Query Networks for Fine-grained Video Understanding

Our objective in this work is fine-grained classification of actions in untrimmed videos, where the actions may be temporally extended or may span only a few frames of the video. We cast this into a query-response mechanism, where each query addresses a particular question, and has its own response label set. We make the following four contributions: (I) We propose a new model - a Temporal Query Network - which enables the query-response functionality, and a structural understanding of fine-grained actions. It attends to relevant segments for each query with a temporal attention mechanism, and can be trained using only the labels for each query. (ii) We propose a new way - stochastic feature bank update - to train a network on videos of various lengths with the dense sampling required to respond to fine-grained queries. (iii) We compare the TQN to other architectures and text supervision methods, and analyze their pros and cons. Finally, (iv) we evaluate the method extensively on the FineGym and Diving48 benchmarks for fine-grained action classification and surpass the state-of-the-art using only RGB features.

cs.CV↗

Localizing Visual Sounds the Hard Way

The objective of this work is to localize sound sources that are visible in a video without using manual annotations. Our key technical contribution is to show that, by training the network to explicitly discriminate challenging image fragments, even for images that do contain the object emitting the sound, we can significantly boost the localization performance. We do so elegantly by introducing a mechanism to mine hard samples and add them to a contrastive learning formulation automatically. We show that our algorithm achieves state-of-the-art performance on the popular Flickr SoundNet dataset. Furthermore, we introduce the VGG-Sound Source (VGG-SS) benchmark, a new set of annotations for the recently-introduced VGG-Sound dataset, where the sound sources visible in each video clip are explicitly marked with bounding box annotations. This dataset is 20 times larger than analogous existing ones, contains 5K videos spanning over 200 categories, and, differently from Flickr SoundNet, is video-based. On VGG-SS, we also show that our algorithm achieves state-of-the-art performance against several baselines.

cs.CV↗

Read and Attend: Temporal Localisation in Sign Language Videos

The objective of this work is to annotate sign instances across a broad vocabulary in continuous sign language. We train a Transformer model to ingest a continuous signing stream and output a sequence of written tokens on a large-scale collection of signing footage with weakly-aligned subtitles. We show that through this training it acquires the ability to attend to a large vocabulary of sign instances in the input sequence, enabling their localisation. Our contributions are as follows: (1) we demonstrate the ability to leverage large quantities of continuous signing videos with weakly-aligned subtitles to localise signs in continuous sign language; (2) we employ the learned attention to automatically generate hundreds of thousands of annotations for a large sign vocabulary; (3) we collect a set of 37K manually verified sign instances across a vocabulary of 950 sign classes to support our study of sign language recognition; (4) by training on the newly annotated data from our method, we outperform the prior state of the art on the BSL-1K sign language recognition benchmark.

cs.CV↗

Thinking Fast and Slow: Efficient Text-to-Visual Retrieval with Transformers

Our objective is language-based search of large-scale image and video datasets. For this task, the approach that consists of independently mapping text and vision to a joint embedding space, a.k.a. dual encoders, is attractive as retrieval scales and is efficient for billions of images using approximate nearest neighbour search. An alternative approach of using vision-text transformers with cross-attention gives considerable improvements in accuracy over the joint embeddings, but is often inapplicable in practice for large-scale retrieval given the cost of the cross-attention mechanisms required for each sample at test time. This work combines the best of both worlds. We make the following three contributions. First, we equip transformer-based models with a new fine-grained cross-attention architecture, providing significant improvements in retrieval accuracy whilst preserving scalability. Second, we introduce a generic approach for combining a Fast dual encoder model with our Slow but accurate transformer-based model via distillation and re-ranking. Finally, we validate our approach on the Flickr30K image dataset where we show an increase in inference speed by several orders of magnitude while having results competitive to the state of the art. We also extend our method to the video domain, improving the state of the art on the VATEX dataset.

cs.CV↗

Co-Attention for Conditioned Image Matching

We propose a new approach to determine correspondences between image pairs in the wild under large changes in illumination, viewpoint, context, and material. While other approaches find correspondences between pairs of images by treating the images independently, we instead condition on both images to implicitly take account of the differences between them. To achieve this, we introduce (i) a spatial attention mechanism (a co-attention module, CoAM) for conditioning the learned features on both images, and (ii) a distinctiveness score used to choose the best matches at test time. CoAM can be added to standard architectures and trained using self-supervision or supervised data, and achieves a significant performance improvement under hard conditions, e.g. large viewpoint changes. We demonstrate that models using CoAM achieve state of the art or competitive results on a wide range of tasks: local matching, camera localization, 3D reconstruction, and image stylization.

cs.CV↗

Slow-Fast Auditory Streams For Audio Recognition

We propose a two-stream convolutional network for audio recognition, that operates on time-frequency spectrogram inputs. Following similar success in visual recognition, we learn Slow-Fast auditory streams with separable convolutions and multi-level lateral connections. The Slow pathway has high channel capacity while the Fast pathway operates at a fine-grained temporal resolution. We showcase the importance of our two-stream proposal on two diverse datasets: VGG-Sound and EPIC-KITCHENS-100, and achieve state-of-the-art results on both.

cs.SD↗

Deep Frank-Wolfe For Neural Network Optimization

Learning a deep neural network requires solving a challenging optimization problem: it is a high-dimensional, non-convex and non-smooth minimization problem with a large number of terms. The current practice in neural network optimization is to rely on the stochastic gradient descent (SGD) algorithm or its adaptive variants. However, SGD requires a hand-designed schedule for the learning rate. In addition, its adaptive variants tend to produce solutions that generalize less well on unseen data than SGD with a hand-designed schedule. We present an optimization method that offers empirically the best of both worlds: our algorithm yields good generalization performance while requiring only one hyper-parameter. Our approach is based on a composite proximal framework, which exploits the compositional nature of deep neural networks and can leverage powerful convex optimization algorithms by design. Specifically, we employ the Frank-Wolfe (FW) algorithm for SVM, which computes an optimal step-size in closed-form at each time-step. We further show that the descent direction is given by a simple backward pass in the network, yielding the same computational cost per iteration as SGD. We present experiments on the CIFAR and SNLI data sets, where we demonstrate the significant superiority of our method over Adam, Adagrad, as well as the recently proposed BPGrad and AMSGrad. Furthermore, we compare our algorithm to SGD with a hand-designed learning rate schedule, and show that it provides similar generalization while converging faster. The code is publicly available at https://github.com/oval-group/dfw.

cs.LG↗

CrossTransformers: spatially-aware few-shot transfer

Given new tasks with very little data$-$such as new classes in a classification problem or a domain shift in the input$-$performance of modern vision systems degrades remarkably quickly. In this work, we illustrate how the neural network representations which underpin modern vision systems are subject to supervision collapse, whereby they lose any information that is not necessary for performing the training task, including information that may be necessary for transfer to new tasks or domains. We then propose two methods to mitigate this problem. First, we employ self-supervised learning to encourage general-purpose features that transfer better. Second, we propose a novel Transformer based neural network architecture called CrossTransformers, which can take a small number of labeled images and an unlabeled query, find coarse spatial correspondence between the query and the labeled images, and then infer class membership by computing distances between spatially-corresponding features. The result is a classifier that is more robust to task and domain shift, which we demonstrate via state-of-the-art performance on Meta-Dataset, a recent dataset for evaluating transfer from ImageNet to many other vision datasets.

cs.CV↗

QuerYD: A video dataset with high-quality text and audio narrations

We introduce QuerYD, a new large-scale dataset for retrieval and event localisation in video. A unique feature of our dataset is the availability of two audio tracks for each video: the original audio, and a high-quality spoken description of the visual content. The dataset is based on YouDescribe, a volunteer project that assists visually-impaired people by attaching voiced narrations to existing YouTube videos. This ever-growing collection of videos contains highly detailed, temporally aligned audio and text annotations. The content descriptions are more relevant than dialogue, and more detailed than previous description attempts, which can be observed to contain many superficial or uninformative descriptions. To demonstrate the utility of the QuerYD dataset, we show that it can be used to train and benchmark strong models for retrieval and event localisation. Data, code and models are made publicly available, and we hope that QuerYD inspires further research on video understanding with written and spoken natural language.

cs.CV↗

Playing a Part: Speaker Verification at the Movies

The goal of this work is to investigate the performance of popular speaker recognition models on speech segments from movies, where often actors intentionally disguise their voice to play a character. We make the following three contributions: (i) We collect a novel, challenging speaker recognition dataset called VoxMovies, with speech for 856 identities from almost 4000 movie clips. VoxMovies contains utterances with varying emotion, accents and background noise, and therefore comprises an entirely different domain to the interview-style, emotionally calm utterances in current speaker recognition datasets such as VoxCeleb; (ii) We provide a number of domain adaptation evaluation sets, and benchmark the performance of state-of-the-art speaker recognition models on these evaluation pairs. We demonstrate that both speaker verification and identification performance drops steeply on this new data, showing the challenge in transferring models across domains; and finally (iii) We show that simple domain adaptation paradigms improve performance, but there is still large room for improvement.

cs.SD↗

Automated Video Labelling: Identifying Faces by Corroborative Evidence

We present a method for automatically labelling all faces in video archives, such as TV broadcasts, by combining multiple evidence sources and multiple modalities (visual and audio). We target the problem of ever-growing online video archives, where an effective, scalable indexing solution cannot require a user to provide manual annotation or supervision. To this end, we make three key contributions: (1) We provide a novel, simple, method for determining if a person is famous or not using image-search engines. In turn this enables a face-identity model to be built reliably and robustly, and used for high precision automatic labelling; (2) We show that even for less-famous people, image-search engines can then be used for corroborative evidence to accurately label faces that are named in the scene or the speech; (3) Finally, we quantitatively demonstrate the benefits of our approach on different video domains and test settings, such as TV shows and news broadcasts. Our method works across three disparate datasets without any explicit domain adaptation, and sets new state-of-the-art results on all the public benchmarks.

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