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Anh Nguyen

Publications and source records attributed to Anh Nguyen.

At least 37 records · Page 2Linked to original sources

SemLT3D: Semantic-Guided Expert Distillation for Camera-only Long-Tailed 3D Object Detection

Camera-only 3D object detection has emerged as a cost-effective and scalable alternative to LiDAR for autonomous driving, yet existing methods primarily prioritize overall performance while overlooking the severe long-tail imbalance inherent in real-world datasets. In practice, many rare but safety-critical categories such as children, strollers, or emergency vehicles are heavily underrepresented, leading to biased learning and degraded performance. This challenge is further exacerbated by pronounced inter-class ambiguity (e.g., visually similar subclasses) and substantial intra-class diversity (e.g., objects varying widely in appearance, scale, pose, or context), which together hinder reliable long-tail recognition. In this work, we introduce SemLT3D, a Semantic-Guided Expert Distillation framework designed to enrich the representation space for underrepresented classes through semantic priors. SemLT3D consists of: (1) a language-guided mixture-of-experts module that routes 3D queries to specialized experts according to their semantic affinity, enabling the model to better disentangle confusing classes and specialize on tail distributions; and (2) a semantic projection distillation pipeline that aligns 3D queries with CLIP-informed 2D semantics, producing more coherent and discriminative features across diverse visual manifestations. Although motivated by long-tail imbalance, the semantically structured learning in SemLT3D also improves robustness under broader appearance variations and challenging corner cases, offering a principled step toward more reliable camera-only 3D perception.

cs.CV

Optimizing Neurorobot Policy under Limited Demonstration Data through Preference Regret

Robot reinforcement learning from demonstrations (RLfD) assumes that expert data is abundant; this is usually unrealistic in the real world given data scarcity as well as high collection cost. Furthermore, imitation learning algorithms assume that the data is independently and identically distributed, which ultimately results in poorer performance as gradual errors emerge and compound within test-time trajectories. We address these issues by introducing the "master your own expertise" (MYOE) framework, a self-imitation framework that enables robotic agents to learn complex behaviors from limited demonstration data samples. Inspired by human perception and action, we propose and design what we call the queryable mixture-of-preferences state space model (QMoP-SSM), which estimates the desired goal at every time step. These desired goals are used in computing the "preference regret", which is used to optimize the robot control policy. Our experiments demonstrate the robustness, adaptability, and out-of-sample performance of our agent compared to other state-of-the-art RLfD schemes. The GitHub repository that supports this work can be found at: https://github.com/rxng8/neurorobot-preference-regret-learning.

cs.RO

AffordMatcher: Affordance Learning in 3D Scenes from Visual Signifiers

Affordance learning is a complex challenge in many applications, where existing approaches primarily focus on the geometric structures, visual knowledge, and affordance labels of objects to determine interactable regions. However, extending this learning capability to a scene is significantly more complicated, as incorporating object- and scene-level semantics is not straightforward. In this work, we introduce AffordBridge, a large-scale dataset with 291,637 functional interaction annotations across 685 high-resolution indoor scenes in the form of point clouds. Our affordance annotations are complemented by RGB images that are linked to the same instances within the scenes. Building upon our dataset, we propose AffordMatcher, an affordance learning method that establishes coherent semantic correspondences between image-based and point cloud-based instances for keypoint matching, enabling a more precise identification of affordance regions based on cues, so-called visual signifiers. Experimental results on our dataset demonstrate the effectiveness of our approach compared to other methods.

cs.CV

Probe-to-Grasp Manipulation Using Self-Sensing Pneumatic Variable-Stiffness Joints

Grasping deformable objects with varying stiffness remains a significant challenge in robotics. Estimating the local stiffness of a target object is important for determining an optimal grasp pose that enables stable pickup without damaging the object. This paper presents a probe-to-grasp manipulation framework for estimating the relative stiffness of objects using a passive soft-rigid two-finger hybrid gripper equipped with self-sensing pneumatic variable-stiffness joints. Each finger of the gripper consists of two rigid links connected by a soft pneumatic ring placed at the joint, enabling both compliant interaction and controllable joint stiffness via internal pressurization. By measuring the pressure inside the pneumatic ring, we can estimate the interaction force during contact. Building on this, we propose a practical probing strategy to infer relative object stiffness by correlating the estimated normal force with known gripper closing displacement. We validate the self-sensing model through stiffness characterization experiments across bending angles and pressure ranges, and demonstrate stiffness-aware probing-and-grasping in real-life applications: selecting grasp locations on fruits with spatially varying stiffness. The proposed system offers a minimal, low-cost sensing approach for stiffness-aware soft manipulation while retaining probing and grasping capability.

cs.RO

Anti-I2V: Safeguarding your photos from malicious image-to-video generation

Advances in diffusion-based video generation models, while significantly improving human animation, poses threats of misuse through the creation of fake videos from a specific person's photo and text prompts. Recent efforts have focused on adversarial attacks that introduce crafted perturbations to protect images from diffusion-based models. However, most existing approaches target image generation, while relatively few explicitly address image-to-video diffusion models (VDMs), and most primarily focus on UNet-based architectures. Hence, their effectiveness against Diffusion Transformer (DiT) models remains largely under-explored, as these models demonstrate improved feature retention, and stronger temporal consistency due to larger capacity and advanced attention mechanisms. In this work, we introduce Anti-I2V, a novel defense against malicious human image-to-video generation, applicable across diverse diffusion backbones. Instead of restricting noise updates to the RGB space, Anti-I2V operates in both the $L$*$a$*$b$* and frequency domains, improving robustness and concentrating on salient pixels. We then identify the network layers that capture the most distinct semantic features during the denoising process to design appropriate training objectives that maximize degradation of temporal coherence and generation fidelity. Through extensive validation, Anti-I2V demonstrates state-of-the-art defense performance against diverse video diffusion models, offering an effective solution to the problem.

cs.CV

AeroScene: Progressive Scene Synthesis for Aerial Robotics

Generative models have shown substantial impact across multiple domains, their potential for scene synthesis remains underexplored in robotics. This gap is more evident in drone simulators, where simulation environments still rely heavily on manual efforts, which are time-consuming to create and difficult to scale. In this work, we introduce AeroScene, a hierarchical diffusion model for progressive 3D scene synthesis. Our approach leverages hierarchy-aware tokenization and multi-branch feature extraction to reason across both global layouts and local details, ensuring physical plausibility and semantic consistency. This makes AeroScene particularly suited for generating realistic scenes for aerial robotics tasks such as navigation, landing, and perching. We demonstrate its effectiveness through extensive experiments on our newly collected dataset and a public benchmark, showing that AeroScene significantly outperforms prior methods. Furthermore, we use AeroScene to generate a large-scale dataset of over 1,000 physics-ready, high fidelity 3D scenes that can be directly integrated into NVIDIA Isaac Sim. Finally, we illustrate the utility of these generated environments on downstream drone navigation tasks. Our code and dataset are publicly available at aioz-ai.github.io/AeroScene/

cs.RO

SIGMA: A Physics-Based Benchmark for Gas Chimney Understanding in Seismic Images

Seismic images reconstruct subsurface reflectivity from field recordings, guiding exploration and reservoir monitoring. Gas chimneys are vertical anomalies caused by subsurface fluid migration. Understanding these phenomena is crucial for assessing hydrocarbon potential and avoiding drilling hazards. However, accurate detection is challenging due to strong seismic attenuation and scattering. Traditional physics-based methods are computationally expensive and sensitive to model errors, while deep learning offers efficient alternatives, yet lacks labeled datasets. In this work, we introduce \textbf{SIGMA}, a new physics-based dataset for gas chimney understanding in seismic images, featuring (i) pixel-level gas-chimney mask for detection and (ii) paired degraded and ground-truth image for enhancement. We employed physics-based methods that cover a wide range of geological settings and data acquisition conditions. Comprehensive experiments demonstrate that SIGMA serves as a challenging benchmark for gas chimney interpretation and benefits general seismic understanding.

cs.CV

SkinCLIP-VL: Consistency-Aware Vision-Language Learning for Multimodal Skin Cancer Diagnosis

The deployment of vision-language models (VLMs) in dermatology is hindered by the trilemma of high computational costs, extreme data scarcity, and the black-box nature of deep learning. To address these challenges, we present SkinCLIP-VL, a resource-efficient framework that adapts foundation models for trustworthy skin cancer diagnosis. Adopting a frozen perception, adaptive reasoning paradigm, we integrate a frozen CLIP encoder with a lightweight, quantized Qwen2.5-VL via low-rank adaptation (LoRA). To strictly align visual regions with clinical semantics under long-tailed distributions, we propose the Consistency-aware Focal Alignment (CFA) Loss. This objective synergizes focal re-weighting, semantic alignment, and calibration. On ISIC and Derm7pt benchmarks, SkinCLIP-VL surpasses 13B-parameter baselines by 4.3-6.2% in accuracy with 43% fewer parameters. Crucially, blinded expert evaluation and out-of-distribution testing confirm that our visually grounded rationales significantly enhance clinical trust compared to traditional saliency maps.

cs.CV

Hear Both Sides: Efficient Multi-Agent Debate via Diversity-Aware Message Retention

Multi-Agent Debate has emerged as a promising framework for improving the reasoning quality of large language models through iterative inter-agent communication. However, broadcasting all agent messages at every round introduces noise and redundancy that can degrade debate quality and waste computational resources. Current approaches rely on uncertainty estimation to filter low-confidence responses before broadcasting, but this approach is unreliable due to miscalibrated confidence scores and sensitivity to threshold selection. To address this, we propose Diversity-Aware Retention (DAR), a lightweight debate framework that, at each debate round, selects the subset of agent responses that maximally disagree with each other and with the majority vote before broadcasting. Through an explicit index-based retention mechanism, DAR preserves the original messages without modification, ensuring that retained disagreements remain authentic. Experiments on diverse reasoning and question answering benchmarks demonstrate that our selective message propagation consistently improves debate performance, particularly as the number of agents scales, where noise accumulation is most severe. Our results highlight that what agents hear is as important as what agents say in multi-agent reasoning systems. Code is publicly available at https://github.com/DA2I2-SLM/DAR.

cs.CL

SAGE: Sustainable Agent-Guided Expert-tuning for Culturally Attuned Translation in Low-Resource Southeast Asia

The vision of an inclusive World Wide Web is impeded by a severe linguistic divide, particularly for communities in low-resource regions of Southeast Asia. While large language models (LLMs) offer a potential solution for translation, their deployment in data-poor contexts faces a dual challenge: the scarcity of high-quality, culturally relevant data and the prohibitive energy costs of training on massive, noisy web corpora. To resolve the tension between digital inclusion and environmental sustainability, we introduce Sustainable Agent-Guided Expert-tuning (SAGE). This framework pioneers an energy-aware paradigm that prioritizes the "right data" over "big data". Instead of carbon-intensive training on unfiltered datasets, SAGE employs a reinforcement learning (RL) agent, optimized via Group Relative Policy Optimization (GRPO), to autonomously curate a compact training set. The agent utilizes a semantic reward signal derived from a small, expert-constructed set of community dialogues to filter out noise and cultural misalignment. We then efficiently fine-tune open-source LLMs on this curated data using Low-Rank Adaptation (LoRA). We applied SAGE to translation tasks between English and seven low-resource languages (LRLs) in Southeast Asia. Our approach establishes new state-of-the-art performance on BLEU-4 and COMET-22 metrics, effectively capturing local linguistic nuances. Crucially, SAGE surpasses baselines trained on full datasets while reducing data usage by 97.1% and training energy consumption by 95.2%. By delivering high-performance models with a minimal environmental footprint, SAGE offers a scalable and responsible pathway to bridge the digital divide in the Global South.

cs.CL

PolypSteer: Counterfactual Endoscopic Synthesis via Training-Free Activation Steering

Generative diffusion models are increasingly used for medical imaging data augmentation, but text prompting cannot produce causal training data. Re-prompting rerolls the entire generation trajectory, altering anatomy, texture, and background. Inversion-based editing methods introduce reconstruction error that causes structural drift. We propose PolypSteer, a training-free activation-steering framework for endoscopic synthesis. PolypSteer identifies a pathology vector for each contrastive prompt pair in the cross-attention layers of a diffusion transformer. At inference time, it steers image activations along this vector, generating counterfactual pairs from scratch where the only difference is the steered concept. All other structure is preserved by construction. We evaluate PolypSteer across three experiments on Kvasir v3 and HyperKvasir. On counterfactual generation across three clinical concept pairs, PolypSteer achieves flip rates of 0.800, 0.925, and 0.950, outperforming the best inversion-based baseline in both concept flip rate and structural preservation. On dye disentanglement, PolypSteer achieves 75% dye removal against 20% (PnP) and 10% (h-Edit). On downstream polyp detection, augmenting with PolypSteer counterfactual pairs achieves ViT AUC of 0.9755 versus 0.9083 for quantity-matched re-prompting, confirming that counterfactual structure drives the gain. Code is at link https://github.com/UARK-AICV/PolypSteer

cs.CV

Soft Rigid Hybrid Gripper with Inflatable Silicone Pockets for Tunable Frictional Grasping

Grasping objects with diverse mechanical properties, such as heavy, slippery, or fragile items, remains a significant challenge in robotics. Conventional rigid grippers typically rely on increasing the normal forces to secure an object, however, this can cause damage to fragile objects due to excessive force. To address this limitation, we propose a soft rigid hybrid gripper finger that combines rigid structural shells with soft, inflatable silicone pockets, which could be integrated into a conventional gripper. The hybrid gripper can actively modulate its surface friction by varying the internal air pressure of the silicone pockets, enabling the gripper to securely grasp objects without increasing the gripping force. This is demonstrated by fundamental experimental results, in which an increase in internal pressure leads to a proportional increase in the effective coefficient of friction. The gripping experiments also show that the integrated gripper can stably lift heavy and slippery objects or fragile, deformable objects, such as eggs, tofu, fruits, and paper cups, with minimal damage by increasing friction rather than applying high force.

cs.RO

Clutter-Robust Vision-Language-Action Models through Object-Centric and Geometry Grounding

Recent Vision-Language-Action (VLA) models have made impressive progress toward general-purpose robotic manipulation by post-training large Vision-Language Models (VLMs) for action prediction. Yet most VLAs entangle perception and control in a monolithic pipeline optimized purely for action, which can erode language-conditioned grounding. In our real-world tabletop tests, policies over-grasp when the target is absent, are distracted by clutter, and overfit to background appearance. To address these issues, we propose OBEYED-VLA (OBject-centric and gEometrY groundED VLA), a framework that explicitly disentangles perceptual grounding from action reasoning. Instead of operating directly on raw RGB, OBEYED-VLA augments VLAs with a perception module that grounds multi-view inputs into task-conditioned, object-centric, and geometry-aware observations. This module includes a VLM-based object-centric grounding stage that selects task-relevant object regions across camera views, along with a complementary geometric grounding stage that emphasizes the 3D structure of these objects over their appearance. The resulting grounded views are then fed to a pretrained VLA policy, which we fine-tune exclusively on single-object demonstrations collected without environmental clutter or non-target objects. On a real-world UR10e tabletop setup, OBEYED-VLA substantially improves robustness over strong VLA baselines across four challenging regimes and multiple difficulty levels: distractor objects, absent-target rejection, background appearance changes, and cluttered manipulation of unseen objects. Ablation studies confirm that both semantic grounding and geometry-aware grounding are critical to these gains. Overall, the results indicate that making perception an explicit, object-centric component is an effective way to strengthen and generalize VLA-based robotic manipulation.

cs.RO

CADKnitter: Compositional CAD Generation from Text and Geometry Guidance

Computer-aided design (CAD) defines 3D models as compact, precise, and editable representations, making it directly useful for several fields. Recently, CAD generation has been gaining more attention in both the research community and industry. Crafting CAD models has long been a painstaking and time-intensive task, demanding both precision and expertise from designers. Prior works have achieved early success in single-part CAD generation, which is not well-suited for real-world applications, as multiple parts need to be assembled under semantic constraints and geometric compatibility. In this paper, we propose CADKnitter, a compositional CAD generation framework with geometric-guiding cues to steer diffusion sampling. CADKnitter is able to generate a complementary CAD part that follows both the geometric constraints of the given CAD model and the semantic constraints of the desired design text prompt. We also curate a dataset, so-called KnitCAD, containing over 310,000 samples of CAD models, along with textual prompts and assembly metadata that provide semantic and geometric constraints. Intensive experiments demonstrate that our proposed method outperforms other state-of-the-art baselines by a clear margin. Our project page is available at https://cadknitter.github.io/.

cs.CV

Language-conditioned world model improves policy generalization by reading environmental descriptions

To interact effectively with humans in the real world, it is important for agents to understand language that describes the dynamics of the environment--that is, how the environment behaves--rather than just task instructions specifying "what to do". Understanding this dynamics-descriptive language is important for human-agent interaction and agent behavior. Recent work address this problem using a model-based approach: language is incorporated into a world model, which is then used to learn a behavior policy. However, these existing methods either do not demonstrate policy generalization to unseen games or rely on limiting assumptions. For instance, assuming that the latency induced by inference-time planning is tolerable for the target task or expert demonstrations are available. Expanding on this line of research, we focus on improving policy generalization from a language-conditioned world model while dropping these assumptions. We propose a model-based reinforcement learning approach, where a language-conditioned world model is trained through interaction with the environment, and a policy is learned from this model--without planning or expert demonstrations. Our method proposes Language-aware Encoder for Dreamer World Model (LED-WM) built on top of DreamerV3. LED-WM features an observation encoder that uses an attention mechanism to explicitly ground language descriptions to entities in the observation. We show that policies trained with LED-WM generalize more effectively to unseen games described by novel dynamics and language compared to other baselines in several settings in two environments: MESSENGER and MESSENGER-WM.To highlight how the policy can leverage the trained world model before real-world deployment, we demonstrate the policy can be improved through fine-tuning on synthetic test trajectories generated by the world model.

cs.CL

Rethinking Progression of Memory State in Robotic Manipulation: An Object-Centric Perspective

As embodied agents operate in increasingly complex environments, the ability to perceive, track, and reason about individual object instances over time becomes essential, especially in tasks requiring sequenced interactions with visually similar objects. In these non-Markovian settings, key decision cues are often hidden in object-specific histories rather than the current scene. Without persistent memory of prior interactions (what has been interacted with, where it has been, or how it has changed) visuomotor policies may fail, repeat past actions, or overlook completed ones. To surface this challenge, we introduce LIBERO-Mem, a non-Markovian task suite for stress-testing robotic manipulation under object-level partial observability. It combines short- and long-horizon object tracking with temporally sequenced subgoals, requiring reasoning beyond the current frame. However, vision-language-action (VLA) models often struggle in such settings, with token scaling quickly becoming intractable even for tasks spanning just a few hundred frames. We propose Embodied-SlotSSM, a slot-centric VLA framework built for temporal scalability. It maintains spatio-temporally consistent slot identities and leverages them through two mechanisms: (1) slot-state-space modeling for reconstructing short-term history, and (2) a relational encoder to align the input tokens with action decoding. Together, these components enable temporally grounded, context-aware action prediction. Experiments show Embodied-SlotSSM's baseline performance on LIBERO-Mem and general tasks, offering a scalable solution for non-Markovian reasoning in object-centric robotic policies.

cs.RO

SlotVLA: Towards Modeling of Object-Relation Representations in Robotic Manipulation

Inspired by how humans reason over discrete objects and their relationships, we explore whether compact object-centric and object-relation representations can form a foundation for multitask robotic manipulation. Most existing robotic multitask models rely on dense embeddings that entangle both object and background cues, raising concerns about both efficiency and interpretability. In contrast, we study object-relation-centric representations as a pathway to more structured, efficient, and explainable visuomotor control. Our contributions are two-fold. First, we introduce LIBERO+, a fine-grained benchmark dataset designed to enable and evaluate object-relation reasoning in robotic manipulation. Unlike prior datasets, LIBERO+ provides object-centric annotations that enrich demonstrations with box- and mask-level labels as well as instance-level temporal tracking, supporting compact and interpretable visuomotor representations. Second, we propose SlotVLA, a slot-attention-based framework that captures both objects and their relations for action decoding. It uses a slot-based visual tokenizer to maintain consistent temporal object representations, a relation-centric decoder to produce task-relevant embeddings, and an LLM-driven module that translates these embeddings into executable actions. Experiments on LIBERO+ demonstrate that object-centric slot and object-relation slot representations drastically reduce the number of required visual tokens, while providing competitive generalization. Together, LIBERO+ and SlotVLA provide a compact, interpretable, and effective foundation for advancing object-relation-centric robotic manipulation.

cs.RO

GroupKAN: Efficient Kolmogorov-Arnold Networks via Grouped Spline Modeling

Medical image segmentation demands models that achieve high accuracy while maintaining computational efficiency and clinical interpretability. While recent Kolmogorov-Arnold Networks (KANs) offer powerful adaptive non-linearities, their full-channel spline transformations incur a quadratic parameter growth of $\mathcal{O}(C^{2}(G+k))$ with respect to the channel dimension $C$, where $G$ and $k$ denote the number of grid intervals and spline polynomial order, respectively. Moreover, unconstrained spline mappings lack structural constraints, leading to excessive functional freedom, which may cause overfitting under limited medical annotations. To address these challenges, we propose GroupKAN (Grouped Kolmogorov-Arnold Networks), an efficient architecture driven by group-structured spline modeling. Specifically, we introduce: (1) Grouped KAN Transform (GKT), which restricts spline interactions to intra-group channel mappings across $g$ groups, effectively reducing the spline-induced quadratic expansion to \textbf{$\mathcal{O}(C^2(\frac{G+k}{g} + 1))$}, thereby significantly lowering the effective quadratic coefficient; and (2) Grouped KAN Activation (GKA), which applies shared spline functions within each group to enable efficient token-wise non-linearities. By imposing structured constraints on channel interactions, GroupKAN achieves a substantial reduction in parameter redundancy without sacrificing expressive capacity.Extensive evaluations on three medical benchmarks (BUSI, GlaS, and CVC) demonstrate that GroupKAN achieves an average IoU of 79.80\%, outperforming the strong U-KAN baseline by +1.11\% while requiring only 47.6\% of the parameters (3.02M vs. 6.35M). Qualitative results further reveal that GroupKAN produces sharply localized activation maps that better align with the ground truth than MLPs and KANs, significantly enhancing clinical interpretability.

cs.CV