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António R. Rodrigues

Publications and source records attributed to António R. Rodrigues.

1 recordsLinked to original sources

Generating 3D Terrain with 2D Cellular Automata

This paper explores the use of 2D cellular automata (CA) to generate 3D terrains through a simple additive approach. Experimenting with multiple CA transition rules produced aesthetically interesting, navigable landscapes, suggesting applicability for terrain generation in games.

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