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Anupam Datta

Publications and source records attributed to Anupam Datta.

63 records · Page 4Linked to original sources

GOTCHA Password Hackers!

We introduce GOTCHAs (Generating panOptic Turing Tests to Tell Computers and Humans Apart) as a way of preventing automated offline dictionary attacks against user selected passwords. A GOTCHA is a randomized puzzle generation protocol, which involves interaction between a computer and a human. Informally, a GOTCHA should satisfy two key properties: (1) The puzzles are easy for the human to solve. (2) The puzzles are hard for a computer to solve even if it has the random bits used by the computer to generate the final puzzle --- unlike a CAPTCHA. Our main theorem demonstrates that GOTCHAs can be used to mitigate the threat of offline dictionary attacks against passwords by ensuring that a password cracker must receive constant feedback from a human being while mounting an attack. Finally, we provide a candidate construction of GOTCHAs based on Inkblot images. Our construction relies on the usability assumption that users can recognize the phrases that they originally used to describe each Inkblot image --- a much weaker usability assumption than previous password systems based on Inkblots which required users to recall their phrase exactly. We conduct a user study to evaluate the usability of our GOTCHA construction. We also generate a GOTCHA challenge where we encourage artificial intelligence and security researchers to try to crack several passwords protected with our scheme.

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Naturally Rehearsing Passwords

We introduce quantitative usability and security models to guide the design of password management schemes --- systematic strategies to help users create and remember multiple passwords. In the same way that security proofs in cryptography are based on complexity-theoretic assumptions (e.g., hardness of factoring and discrete logarithm), we quantify usability by introducing usability assumptions. In particular, password management relies on assumptions about human memory, e.g., that a user who follows a particular rehearsal schedule will successfully maintain the corresponding memory. These assumptions are informed by research in cognitive science and validated through empirical studies. Given rehearsal requirements and a user's visitation schedule for each account, we use the total number of extra rehearsals that the user would have to do to remember all of his passwords as a measure of the usability of the password scheme. Our usability model leads us to a key observation: password reuse benefits users not only by reducing the number of passwords that the user has to memorize, but more importantly by increasing the natural rehearsal rate for each password. We also present a security model which accounts for the complexity of password management with multiple accounts and associated threats, including online, offline, and plaintext password leak attacks. Observing that current password management schemes are either insecure or unusable, we present Shared Cues--- a new scheme in which the underlying secret is strategically shared across accounts to ensure that most rehearsal requirements are satisfied naturally while simultaneously providing strong security. The construction uses the Chinese Remainder Theorem to achieve these competing goals.

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Adaptive Regret Minimization in Bounded-Memory Games

Online learning algorithms that minimize regret provide strong guarantees in situations that involve repeatedly making decisions in an uncertain environment, e.g. a driver deciding what route to drive to work every day. While regret minimization has been extensively studied in repeated games, we study regret minimization for a richer class of games called bounded memory games. In each round of a two-player bounded memory-m game, both players simultaneously play an action, observe an outcome and receive a reward. The reward may depend on the last m outcomes as well as the actions of the players in the current round. The standard notion of regret for repeated games is no longer suitable because actions and rewards can depend on the history of play. To account for this generality, we introduce the notion of k-adaptive regret, which compares the reward obtained by playing actions prescribed by the algorithm against a hypothetical k-adaptive adversary with the reward obtained by the best expert in hindsight against the same adversary. Roughly, a hypothetical k-adaptive adversary adapts her strategy to the defender's actions exactly as the real adversary would within each window of k rounds. Our definition is parametrized by a set of experts, which can include both fixed and adaptive defender strategies. We investigate the inherent complexity of and design algorithms for adaptive regret minimization in bounded memory games of perfect and imperfect information. We prove a hardness result showing that, with imperfect information, any k-adaptive regret minimizing algorithm (with fixed strategies as experts) must be inefficient unless NP=RP even when playing against an oblivious adversary. In contrast, for bounded memory games of perfect and imperfect information we present approximate 0-adaptive regret minimization algorithms against an oblivious adversary running in time n^{O(1)}.

cs.GT↗

Audit Games

Effective enforcement of laws and policies requires expending resources to prevent and detect offenders, as well as appropriate punishment schemes to deter violators. In particular, enforcement of privacy laws and policies in modern organizations that hold large volumes of personal information (e.g., hospitals, banks, and Web services providers) relies heavily on internal audit mechanisms. We study economic considerations in the design of these mechanisms, focusing in particular on effective resource allocation and appropriate punishment schemes. We present an audit game model that is a natural generalization of a standard security game model for resource allocation with an additional punishment parameter. Computing the Stackelberg equilibrium for this game is challenging because it involves solving an optimization problem with non-convex quadratic constraints. We present an additive FPTAS that efficiently computes a solution that is arbitrarily close to the optimal solution.

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Differentially Private Data Analysis of Social Networks via Restricted Sensitivity

We introduce the notion of restricted sensitivity as an alternative to global and smooth sensitivity to improve accuracy in differentially private data analysis. The definition of restricted sensitivity is similar to that of global sensitivity except that instead of quantifying over all possible datasets, we take advantage of any beliefs about the dataset that a querier may have, to quantify over a restricted class of datasets. Specifically, given a query f and a hypothesis H about the structure of a dataset D, we show generically how to transform f into a new query f_H whose global sensitivity (over all datasets including those that do not satisfy H) matches the restricted sensitivity of the query f. Moreover, if the belief of the querier is correct (i.e., D is in H) then f_H(D) = f(D). If the belief is incorrect, then f_H(D) may be inaccurate. We demonstrate the usefulness of this notion by considering the task of answering queries regarding social-networks, which we model as a combination of a graph and a labeling of its vertices. In particular, while our generic procedure is computationally inefficient, for the specific definition of H as graphs of bounded degree, we exhibit efficient ways of constructing f_H using different projection-based techniques. We then analyze two important query classes: subgraph counting queries (e.g., number of triangles) and local profile queries (e.g., number of people who know a spy and a computer-scientist who know each other). We demonstrate that the restricted sensitivity of such queries can be significantly lower than their smooth sensitivity. Thus, using restricted sensitivity we can maintain privacy whether or not D is in H, while providing more accurate results in the event that H holds true.

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The Johnson-Lindenstrauss Transform Itself Preserves Differential Privacy

This paper proves that an "old dog", namely -- the classical Johnson-Lindenstrauss transform, "performs new tricks" -- it gives a novel way of preserving differential privacy. We show that if we take two databases, $D$ and $D'$, such that (i) $D'-D$ is a rank-1 matrix of bounded norm and (ii) all singular values of $D$ and $D'$ are sufficiently large, then multiplying either $D$ or $D'$ with a vector of iid normal Gaussians yields two statistically close distributions in the sense of differential privacy. Furthermore, a small, deterministic and \emph{public} alteration of the input is enough to assert that all singular values of $D$ are large. We apply the Johnson-Lindenstrauss transform to the task of approximating cut-queries: the number of edges crossing a $(S,\bar S)$-cut in a graph. We show that the JL transform allows us to \emph{publish a sanitized graph} that preserves edge differential privacy (where two graphs are neighbors if they differ on a single edge) while adding only $O(|S|/ε)$ random noise to any given query (w.h.p). Comparing the additive noise of our algorithm to existing algorithms for answering cut-queries in a differentially private manner, we outperform all others on small cuts ($|S| = o(n)$). We also apply our technique to the task of estimating the variance of a given matrix in any given direction. The JL transform allows us to \emph{publish a sanitized covariance matrix} that preserves differential privacy w.r.t bounded changes (each row in the matrix can change by at most a norm-1 vector) while adding random noise of magnitude independent of the size of the matrix (w.h.p). In contrast, existing algorithms introduce an error which depends on the matrix dimensions.

cs.DS↗

A Logical Method for Policy Enforcement over Evolving Audit Logs

We present an iterative algorithm for enforcing policies represented in a first-order logic, which can, in particular, express all transmission-related clauses in the HIPAA Privacy Rule. The logic has three features that raise challenges for enforcement --- uninterpreted predicates (used to model subjective concepts in privacy policies), real-time temporal properties, and quantification over infinite domains (such as the set of messages containing personal information). The algorithm operates over audit logs that are inherently incomplete and evolve over time. In each iteration, the algorithm provably checks as much of the policy as possible over the current log and outputs a residual policy that can only be checked when the log is extended with additional information. We prove correctness and termination properties of the algorithm. While these results are developed in a general form, accounting for many different sources of incompleteness in audit logs, we also prove that for the special case of logs that maintain a complete record of all relevant actions, the algorithm effectively enforces all safety and co-safety properties. The algorithm can significantly help automate enforcement of policies derived from the HIPAA Privacy Rule.

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On the Semantics of Purpose Requirements in Privacy Policies

Privacy policies often place requirements on the purposes for which a governed entity may use personal information. For example, regulations, such as HIPAA, require that hospital employees use medical information for only certain purposes, such as treatment. Thus, using formal or automated methods for enforcing privacy policies requires a semantics of purpose requirements to determine whether an action is for a purpose or not. We provide such a semantics using a formalism based on planning. We model planning using a modified version of Markov Decision Processes, which exclude redundant actions for a formal definition of redundant. We use the model to formalize when a sequence of actions is only for or not for a purpose. This semantics enables us to provide an algorithm for automating auditing, and to describe formally and compare rigorously previous enforcement methods.

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Formal Verification of Differential Privacy for Interactive Systems

Differential privacy is a promising approach to privacy preserving data analysis with a well-developed theory for functions. Despite recent work on implementing systems that aim to provide differential privacy, the problem of formally verifying that these systems have differential privacy has not been adequately addressed. This paper presents the first results towards automated verification of source code for differentially private interactive systems. We develop a formal probabilistic automaton model of differential privacy for systems by adapting prior work on differential privacy for functions. The main technical result of the paper is a sound proof technique based on a form of probabilistic bisimulation relation for proving that a system modeled as a probabilistic automaton satisfies differential privacy. The novelty lies in the way we track quantitative privacy leakage bounds using a relation family instead of a single relation. We illustrate the proof technique on a representative automaton motivated by PINQ, an implemented system that is intended to provide differential privacy. To make our proof technique easier to apply to realistic systems, we prove a form of refinement theorem and apply it to show that a refinement of the abstract PINQ automaton also satisfies our differential privacy definition. Finally, we begin the process of automating our proof technique by providing an algorithm for mechanically checking a restricted class of relations from the proof technique.

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