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Anurag Kumar

Publications and source records attributed to Anurag Kumar.

At least 73 records · Page 4Linked to original sources

Ego4D: Around the World in 3,000 Hours of Egocentric Video

We introduce Ego4D, a massive-scale egocentric video dataset and benchmark suite. It offers 3,670 hours of daily-life activity video spanning hundreds of scenarios (household, outdoor, workplace, leisure, etc.) captured by 931 unique camera wearers from 74 worldwide locations and 9 different countries. The approach to collection is designed to uphold rigorous privacy and ethics standards with consenting participants and robust de-identification procedures where relevant. Ego4D dramatically expands the volume of diverse egocentric video footage publicly available to the research community. Portions of the video are accompanied by audio, 3D meshes of the environment, eye gaze, stereo, and/or synchronized videos from multiple egocentric cameras at the same event. Furthermore, we present a host of new benchmark challenges centered around understanding the first-person visual experience in the past (querying an episodic memory), present (analyzing hand-object manipulation, audio-visual conversation, and social interactions), and future (forecasting activities). By publicly sharing this massive annotated dataset and benchmark suite, we aim to push the frontier of first-person perception. Project page: https://ego4d-data.org/

cs.CV↗

Curriculum optimization for low-resource speech recognition

Modern end-to-end speech recognition models show astonishing results in transcribing audio signals into written text. However, conventional data feeding pipelines may be sub-optimal for low-resource speech recognition, which still remains a challenging task. We propose an automated curriculum learning approach to optimize the sequence of training examples based on both the progress of the model while training and prior knowledge about the difficulty of the training examples. We introduce a new difficulty measure called compression ratio that can be used as a scoring function for raw audio in various noise conditions. The proposed method improves speech recognition Word Error Rate performance by up to 33% relative over the baseline system

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The impact of removing head movements on audio-visual speech enhancement

This paper investigates the impact of head movements on audio-visual speech enhancement (AVSE). Although being a common conversational feature, head movements have been ignored by past and recent studies: they challenge today's learning-based methods as they often degrade the performance of models that are trained on clean, frontal, and steady face images. To alleviate this problem, we propose to use robust face frontalization (RFF) in combination with an AVSE method based on a variational auto-encoder (VAE) model. We briefly describe the basic ingredients of the proposed pipeline and we perform experiments with a recently released audio-visual dataset. In the light of these experiments, and based on three standard metrics, namely STOI, PESQ and SI-SDR, we conclude that RFF improves the performance of AVSE by a considerable margin.

cs.SD↗

Continual self-training with bootstrapped remixing for speech enhancement

We propose RemixIT, a simple and novel self-supervised training method for speech enhancement. The proposed method is based on a continuously self-training scheme that overcomes limitations from previous studies including assumptions for the in-domain noise distribution and having access to clean target signals. Specifically, a separation teacher model is pre-trained on an out-of-domain dataset and is used to infer estimated target signals for a batch of in-domain mixtures. Next, we bootstrap the mixing process by generating artificial mixtures using permuted estimated clean and noise signals. Finally, the student model is trained using the permuted estimated sources as targets while we periodically update teacher's weights using the latest student model. Our experiments show that RemixIT outperforms several previous state-of-the-art self-supervised methods under multiple speech enhancement tasks. Additionally, RemixIT provides a seamless alternative for semi-supervised and unsupervised domain adaptation for speech enhancement tasks, while being general enough to be applied to any separation task and paired with any separation model.

cs.SD↗

Conformer-Based Self-Supervised Learning for Non-Speech Audio Tasks

Representation learning from unlabeled data has been of major interest in artificial intelligence research. While self-supervised speech representation learning has been popular in the speech research community, very few works have comprehensively analyzed audio representation learning for non-speech audio tasks. In this paper, we propose a self-supervised audio representation learning method and apply it to a variety of downstream non-speech audio tasks. We combine the well-known wav2vec 2.0 framework, which has shown success in self-supervised learning for speech tasks, with parameter-efficient conformer architectures. Our self-supervised pre-training can reduce the need for labeled data by two-thirds. On the AudioSet benchmark, we achieve a mean average precision (mAP) score of 0.415, which is a new state-of-the-art on this dataset through audio-only self-supervised learning. Our fine-tuned conformers also surpass or match the performance of previous systems pre-trained in a supervised way on several downstream tasks. We further discuss the important design considerations for both pre-training and fine-tuning.

cs.SD↗

NICE-Beam: Neural Integrated Covariance Estimators for Time-Varying Beamformers

Estimating a time-varying spatial covariance matrix for a beamforming algorithm is a challenging task, especially for wearable devices, as the algorithm must compensate for time-varying signal statistics due to rapid pose-changes. In this paper, we propose Neural Integrated Covariance Estimators for Beamformers, NICE-Beam. NICE-Beam is a general technique for learning how to estimate time-varying spatial covariance matrices, which we apply to joint speech enhancement and dereverberation. It is based on training a neural network module to non-linearly track and leverage scene information across time. We integrate our solution into a beamforming pipeline, which enables simple training, faster than real-time inference, and a variety of test-time adaptation options. We evaluate the proposed model against a suite of baselines in scenes with both stationary and moving microphones. Our results show that the proposed method can outperform a hand-tuned estimator, despite the hand-tuned estimator using oracle source separation knowledge.

cs.SD↗

NORESQA: A Framework for Speech Quality Assessment using Non-Matching References

The perceptual task of speech quality assessment (SQA) is a challenging task for machines to do. Objective SQA methods that rely on the availability of the corresponding clean reference have been the primary go-to approaches for SQA. Clearly, these methods fail in real-world scenarios where the ground truth clean references are not available. In recent years, non-intrusive methods that train neural networks to predict ratings or scores have attracted much attention, but they suffer from several shortcomings such as lack of robustness, reliance on labeled data for training and so on. In this work, we propose a new direction for speech quality assessment. Inspired by human's innate ability to compare and assess the quality of speech signals even when they have non-matching contents, we propose a novel framework that predicts a subjective relative quality score for the given speech signal with respect to any provided reference without using any subjective data. We show that neural networks trained using our framework produce scores that correlate well with subjective mean opinion scores (MOS) and are also competitive to methods such as DNSMOS, which explicitly relies on MOS from humans for training networks. Moreover, our method also provides a natural way to embed quality-related information in neural networks, which we show is helpful for downstream tasks such as speech enhancement.

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Incorporating Real-world Noisy Speech in Neural-network-based Speech Enhancement Systems

Supervised speech enhancement relies on parallel databases of degraded speech signals and their clean reference signals during training. This setting prohibits the use of real-world degraded speech data that may better represent the scenarios where such systems are used. In this paper, we explore methods that enable supervised speech enhancement systems to train on real-world degraded speech data. Specifically, we propose a semi-supervised approach for speech enhancement in which we first train a modified vector-quantized variational autoencoder that solves a source separation task. We then use this trained autoencoder to further train an enhancement network using real-world noisy speech data by computing a triplet-based unsupervised loss function. Experiments show promising results for incorporating real-world data in training speech enhancement systems.

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Online Self-Attentive Gated RNNs for Real-Time Speaker Separation

Deep neural networks have recently shown great success in the task of blind source separation, both under monaural and binaural settings. Although these methods were shown to produce high-quality separations, they were mainly applied under offline settings, in which the model has access to the full input signal while separating the signal. In this study, we convert a non-causal state-of-the-art separation model into a causal and real-time model and evaluate its performance under both online and offline settings. We compare the performance of the proposed model to several baseline methods under anechoic, noisy, and noisy-reverberant recording conditions while exploring both monaural and binaural inputs and outputs. Our findings shed light on the relative difference between causal and non-causal models when performing separation. Our stateful implementation for online separation leads to a minor drop in performance compared to the offline model; 0.8dB for monaural inputs and 0.3dB for binaural inputs while reaching a real-time factor of 0.65. Samples can be found under the following link: https://kwanum.github.io/sagrnnc-stream-results/.

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Do sound event representations generalize to other audio tasks? A case study in audio transfer learning

Transfer learning is critical for efficient information transfer across multiple related learning problems. A simple, yet effective transfer learning approach utilizes deep neural networks trained on a large-scale task for feature extraction. Such representations are then used to learn related downstream tasks. In this paper, we investigate transfer learning capacity of audio representations obtained from neural networks trained on a large-scale sound event detection dataset. We build and evaluate these representations across a wide range of other audio tasks, via a simple linear classifier transfer mechanism. We show that such simple linear transfer is already powerful enough to achieve high performance on the downstream tasks. We also provide insights into the attributes of sound event representations that enable such efficient information transfer.

cs.SD↗

DPLM: A Deep Perceptual Spatial-Audio Localization Metric

Subjective evaluations are critical for assessing the perceptual realism of sounds in audio-synthesis driven technologies like augmented and virtual reality. However, they are challenging to set up, fatiguing for users, and expensive. In this work, we tackle the problem of capturing the perceptual characteristics of localizing sounds. Specifically, we propose a framework for building a general purpose quality metric to assess spatial localization differences between two binaural recordings. We model localization similarity by utilizing activation-level distances from deep networks trained for direction of arrival (DOA) estimation. Our proposed metric (DPLM) outperforms baseline metrics on correlation with subjective ratings on a diverse set of datasets, even without the benefit of any human-labeled training data.

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Multi-Channel Speech Enhancement using Graph Neural Networks

Multi-channel speech enhancement aims to extract clean speech from a noisy mixture using signals captured from multiple microphones. Recently proposed methods tackle this problem by incorporating deep neural network models with spatial filtering techniques such as the minimum variance distortionless response (MVDR) beamformer. In this paper, we introduce a different research direction by viewing each audio channel as a node lying in a non-Euclidean space and, specifically, a graph. This formulation allows us to apply graph neural networks (GNN) to find spatial correlations among the different channels (nodes). We utilize graph convolution networks (GCN) by incorporating them in the embedding space of a U-Net architecture. We use LibriSpeech dataset and simulate room acoustics data to extensively experiment with our approach using different array types, and number of microphones. Results indicate the superiority of our approach when compared to prior state-of-the-art method.

cs.SD↗

A bandit approach to curriculum generation for automatic speech recognition

The Automated Speech Recognition (ASR) task has been a challenging domain especially for low data scenarios with few audio examples. This is the main problem in training ASR systems on the data from low-resource or marginalized languages. In this paper we present an approach to mitigate the lack of training data by employing Automated Curriculum Learning in combination with an adversarial bandit approach inspired by Reinforcement learning. The goal of the approach is to optimize the training sequence of mini-batches ranked by the level of difficulty and compare the ASR performance metrics against the random training sequence and discrete curriculum. We test our approach on a truly low-resource language and show that the bandit framework has a good improvement over the baseline transfer-learning model.

cs.CL↗

Implementing QZMAC (a Decentralized Delay Optimal MAC) over 6TiSCH under the Contiki OS in an IEEE 802.15.4 Network

Motivated by the emerging delay-sensitive applications of the Internet of Things (IoT), there has been a resurgence of interest in developing medium access control (MAC) protocols in a time-slotted framework. The resource-constrained, ad-hoc nature of wireless networks typical of the IoT also forces the amount of control information exchanged across the network -- required to make scheduling decisions -- to a minimum. In a previous article we proposed a protocol called QZMAC that (i) provides provably low mean delay, (ii) has distributed control (i.e., there is no central scheduler), and (iii) does not require explicit exchange of state information or control signals. In the present article, we implement and demonstrate the performance of QZMAC on a test bed consisting of CC2420 based Crossbow telosB motes, running the 6TiSCH communication stack on the Contiki operating system over the 2.4GHz ISM band. QZMAC achieves its near-optimal delay performance using a clever combination of polling and contention modes. We demonstrate the polling and the contention modes of QZMAC separately. We use an Adaptive Synchronization Technique in our implementation which we also demonstrate. Our network shows good delay performance even in the presence of heavy interference from ambient WiFi networks.

cs.NI↗

SAGRNN: Self-Attentive Gated RNN for Binaural Speaker Separation with Interaural Cue Preservation

Most existing deep learning based binaural speaker separation systems focus on producing a monaural estimate for each of the target speakers, and thus do not preserve the interaural cues, which are crucial for human listeners to perform sound localization and lateralization. In this study, we address talker-independent binaural speaker separation with interaural cues preserved in the estimated binaural signals. Specifically, we extend a newly-developed gated recurrent neural network for monaural separation by additionally incorporating self-attention mechanisms and dense connectivity. We develop an end-to-end multiple-input multiple-output system, which directly maps from the binaural waveform of the mixture to those of the speech signals. The experimental results show that our proposed approach achieves significantly better separation performance than a recent binaural separation approach. In addition, our approach effectively preserves the interaural cues, which improves the accuracy of sound localization.

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A Sequential Self Teaching Approach for Improving Generalization in Sound Event Recognition

An important problem in machine auditory perception is to recognize and detect sound events. In this paper, we propose a sequential self-teaching approach to learning sounds. Our main proposition is that it is harder to learn sounds in adverse situations such as from weakly labeled and/or noisy labeled data, and in these situations a single stage of learning is not sufficient. Our proposal is a sequential stage-wise learning process that improves generalization capabilities of a given modeling system. We justify this method via technical results and on Audioset, the largest sound events dataset, our sequential learning approach can lead to up to 9% improvement in performance. A comprehensive evaluation also shows that the method leads to improved transferability of knowledge from previously trained models, thereby leading to improved generalization capabilities on transfer learning tasks.

cs.SD↗

Large Scale Audiovisual Learning of Sounds with Weakly Labeled Data

Recognizing sounds is a key aspect of computational audio scene analysis and machine perception. In this paper, we advocate that sound recognition is inherently a multi-modal audiovisual task in that it is easier to differentiate sounds using both the audio and visual modalities as opposed to one or the other. We present an audiovisual fusion model that learns to recognize sounds from weakly labeled video recordings. The proposed fusion model utilizes an attention mechanism to dynamically combine the outputs of the individual audio and visual models. Experiments on the large scale sound events dataset, AudioSet, demonstrate the efficacy of the proposed model, which outperforms the single-modal models, and state-of-the-art fusion and multi-modal models. We achieve a mean Average Precision (mAP) of 46.16 on Audioset, outperforming prior state of the art by approximately +4.35 mAP (relative: 10.4%).

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Secost: Sequential co-supervision for large scale weakly labeled audio event detection

Weakly supervised learning algorithms are critical for scaling audio event detection to several hundreds of sound categories. Such learning models should not only disambiguate sound events efficiently with minimal class-specific annotation but also be robust to label noise, which is more apparent with weak labels instead of strong annotations. In this work, we propose a new framework for designing learning models with weak supervision by bridging ideas from sequential learning and knowledge distillation. We refer to the proposed methodology as SeCoST (pronounced Sequest) -- Sequential Co-supervision for training generations of Students. SeCoST incrementally builds a cascade of student-teacher pairs via a novel knowledge transfer method. Our evaluations on Audioset (the largest weakly labeled dataset available) show that SeCoST achieves a mean average precision of 0.383 while outperforming prior state of the art by a considerable margin.

cs.SD↗