Searcharxiv⌕ Search

arXiv subjects

Anurag Kumar

Publications and source records attributed to Anurag Kumar.

At least 91 records · Page 5Linked to original sources

Throughput Optimal Decentralized Scheduling with Single-bit State Feedback for a Class of Queueing Systems

Motivated by medium access control for resource-challenged wireless Internet of Things (IoT), we consider the problem of queue scheduling with reduced queue state information. In particular, we consider a time-slotted scheduling model with $N$ sensor nodes, with pair-wise dependence, such that Nodes $i$ and $i + 1,~0 < i < N$ cannot transmit together. We develop new throughput-optimal scheduling policies requiring only the empty-nonempty state of each queue that we term Queue Nonemptiness-Based (QNB) policies. We propose a Policy Splicing technique to combine scheduling policies for small networks in order to construct throughput-optimal policies for larger networks, some of which also aim for low delay. For $N = 3,$ there exists a sum-queue length optimal QNB scheduling policy. We show, however, that for $N > 4,$ there is no QNB policy that is sum-queue length optimal over all arrival rate vectors in the capacity region. We then extend our results to a more general class of interference constraints that we call cluster-of-cliques (CoC) conflict graphs. We consider two types of CoC networks, namely, Linear Arrays of Cliques (LAoC) and Star-of-Cliques (SoC) networks. We develop QNB policies for these classes of networks, study their stability and delay properties, and propose and analyze techniques to reduce the amount of state information to be disseminated across the network for scheduling. In the SoC setting, we propose a throughput-optimal policy that only uses information that nodes in the network can glean by sensing activity (or lack thereof) on the channel. Our throughput-optimality results rely on two new arguments: a Lyapunov drift lemma specially adapted to policies that are queue length-agnostic, and a priority queueing analysis for showing strong stability.

cs.NI↗

Learning Sound Events From Webly Labeled Data

In the last couple of years, weakly labeled learning has turned out to be an exciting approach for audio event detection. In this work, we introduce webly labeled learning for sound events which aims to remove human supervision altogether from the learning process. We first develop a method of obtaining labeled audio data from the web (albeit noisy), in which no manual labeling is involved. We then describe methods to efficiently learn from these webly labeled audio recordings. In our proposed system, WeblyNet, two deep neural networks co-teach each other to robustly learn from webly labeled data, leading to around 17% relative improvement over the baseline method. The method also involves transfer learning to obtain efficient representations

cs.SD↗

Knowledge Transfer from Weakly Labeled Audio using Convolutional Neural Network for Sound Events and Scenes

In this work we propose approaches to effectively transfer knowledge from weakly labeled web audio data. We first describe a convolutional neural network (CNN) based framework for sound event detection and classification using weakly labeled audio data. Our model trains efficiently from audios of variable lengths; hence, it is well suited for transfer learning. We then propose methods to learn representations using this model which can be effectively used for solving the target task. We study both transductive and inductive transfer learning tasks, showing the effectiveness of our methods for both domain and task adaptation. We show that the learned representations using the proposed CNN model generalizes well enough to reach human level accuracy on ESC-50 sound events dataset and set state of art results on this dataset. We further use them for acoustic scene classification task and once again show that our proposed approaches suit well for this task as well. We also show that our methods are helpful in capturing semantic meanings and relations as well. Moreover, in this process we also set state-of-art results on Audioset dataset, relying on balanced training set.

cs.SD↗

A Closer Look at Weak Label Learning for Audio Events

Audio content analysis in terms of sound events is an important research problem for a variety of applications. Recently, the development of weak labeling approaches for audio or sound event detection (AED) and availability of large scale weakly labeled dataset have finally opened up the possibility of large scale AED. However, a deeper understanding of how weak labels affect the learning for sound events is still missing from literature. In this work, we first describe a CNN based approach for weakly supervised training of audio events. The approach follows some basic design principle desirable in a learning method relying on weakly labeled audio. We then describe important characteristics, which naturally arise in weakly supervised learning of sound events. We show how these aspects of weak labels affect the generalization of models. More specifically, we study how characteristics such as label density and corruption of labels affects weakly supervised training for audio events. We also study the feasibility of directly obtaining weak labeled data from the web without any manual label and compare it with a dataset which has been manually labeled. The analysis and understanding of these factors should be taken into picture in the development of future weak label learning methods. Audioset, a large scale weakly labeled dataset for sound events is used in our experiments.

cs.SD↗

Framework for evaluation of sound event detection in web videos

The largest source of sound events is web videos. Most videos lack sound event labels at segment level, however, a significant number of them do respond to text queries, from a match found using metadata by search engines. In this paper we explore the extent to which a search query can be used as the true label for detection of sound events in videos. We present a framework for large-scale sound event recognition on web videos. The framework crawls videos using search queries corresponding to 78 sound event labels drawn from three datasets. The datasets are used to train three classifiers, and we obtain a prediction on 3.7 million web video segments. We evaluated performance using the search query as true label and compare it with human labeling. Both types of ground truth exhibited close performance, to within 10%, and similar performance trend with increasing number of evaluated segments. Hence, our experiments show potential for using search query as a preliminary true label for sound event recognition in web videos.

cs.SD↗

Classifier Risk Estimation under Limited Labeling Resources

In this paper we propose strategies for estimating performance of a classifier when labels cannot be obtained for the whole test set. The number of test instances which can be labeled is very small compared to the whole test data size. The goal then is to obtain a precise estimate of classifier performance using as little labeling resource as possible. Specifically, we try to answer, how to select a subset of the large test set for labeling such that the performance of a classifier estimated on this subset is as close as possible to the one on the whole test set. We propose strategies based on stratified sampling for selecting this subset. We show that these strategies can reduce the variance in estimation of classifier accuracy by a significant amount compared to simple random sampling (over 65% in several cases). Hence, our proposed methods are much more precise compared to random sampling for accuracy estimation under restricted labeling resources. The reduction in number of samples required (compared to random sampling) to estimate the classifier accuracy with only 1% error is high as 60% in some cases.

cs.LG↗

Content-based Representations of audio using Siamese neural networks

In this paper, we focus on the problem of content-based retrieval for audio, which aims to retrieve all semantically similar audio recordings for a given audio clip query. This problem is similar to the problem of query by example of audio, which aims to retrieve media samples from a database, which are similar to the user-provided example. We propose a novel approach which encodes the audio into a vector representation using Siamese Neural Networks. The goal is to obtain an encoding similar for files belonging to the same audio class, thus allowing retrieval of semantically similar audio. Using simple similarity measures such as those based on simple euclidean distance and cosine similarity we show that these representations can be very effectively used for retrieving recordings similar in audio content.

cs.SD↗

Sequential Decision Algorithms for Measurement-Based Impromptu Deployment of a Wireless Relay Network along a Line

We are motivated by the need, in some applications, for impromptu or as-you-go deployment of wireless sensor networks. A person walks along a line, starting from a sink node (e.g., a base-station), and proceeds towards a source node (e.g., a sensor) which is at an a priori unknown location. At equally spaced locations, he makes link quality measurements to the previous relay, and deploys relays at some of these locations, with the aim to connect the source to the sink by a multihop wireless path. In this paper, we consider two approaches for impromptu deployment: (i) the deployment agent can only move forward (which we call a pure as-you-go approach), and (ii) the deployment agent can make measurements over several consecutive steps before selecting a placement location among them (which we call an explore-forward approach). We consider a light traffic regime, and formulate the problem as a Markov decision process, where the trade-off is among the power used by the nodes, the outage probabilities in the links, and the number of relays placed per unit distance. We obtain the structures of the optimal policies for the pure as-you-go approach as well as for the explore-forward approach. We also consider natural heuristic algorithms, for comparison. Numerical examples show that the explore-forward approach significantly outperforms the pure as-you-go approach. Next, we propose two learning algorithms for the explore-forward approach, based on Stochastic Approximation, which asymptotically converge to the set of optimal policies, without using any knowledge of the radio propagation model. We demonstrate numerically that the learning algorithms can converge (as deployment progresses) to the set of optimal policies reasonably fast and, hence, can be practical, model-free algorithms for deployment over large regions.

cs.NI↗

Deploy-As-You-Go Wireless Relay Placement: An Optimal Sequential Decision Approach using the Multi-Relay Channel Model

We use information theoretic achievable rate formulas for the multi-relay channel to study the problem of as-you-go deployment of relay nodes. The achievable rate formulas are for full-duplex radios at the relays and for decode-and-forward relaying. Deployment is done along the straight line joining a source node and a sink node at an unknown distance from the source. The problem is for a deployment agent to walk from the source to the sink, deploying relays as he walks, given that the distance to the sink is exponentially distributed with known mean. As a precursor, we apply the multi-relay channel achievable rate formula to obtain the optimal power allocation to relays placed along a line, at fixed locations. This permits us to obtain the optimal placement of a given number of nodes when the distance between the source and sink is given. Numerical work suggests that, at low attenuation, the relays are mostly clustered near the source in order to be able to cooperate, whereas at high attenuation they are uniformly placed and work as repeaters. We also prove that the effect of path-loss can be entirely mitigated if a large enough number of relays are placed uniformly between the source and the sink. The structure of the optimal power allocation for a given placement of the nodes, then motivates us to formulate the problem of as-you-go placement of relays along a line of exponentially distributed length, and with the exponential path-loss model, so as to minimize a cost function that is additive over hops. The hop cost trades off a capacity limiting term, motivated from the optimal power allocation solution, against the cost of adding a relay node. We formulate the problem as a total cost Markov decision process, establish results for the value function, and provide insights into the placement policy and the performance of the deployed network via numerical exploration.

cs.NI↗

Asynchronous Stochastic Approximation Based Learning Algorithms for As-You-Go Deployment of Wireless Relay Networks along a Line

We are motivated by the need for impromptu (or as-you-go) deployment of multihop wireless networks, by human agents or robots; the agent moves along a line, makes wireless link quality measurements at regular intervals, and makes on-line placement decisions using these measurements. As a first step, we have formulated such deployment along a line as a sequential decision problem. In our earlier work, we proposed two possible deployment approaches: (i) the pure as-you-go approach where the deployment agent can only move forward, and (ii) the explore-forward approach where the deployment agent explores a few successive steps and then selects the best relay placement location. The latter was shown to provide better performance but at the expense of more measurements and deployment time, which makes explore-forward impractical for quick deployment by an energy constrained agent such as a UAV. Further, the deployment algorithm should not require prior knowledge of the parameters of the wireless propagation model. In [1] we, therefore, developed learning algorithms for the explore-forward approach. The current paper provides deploy-and-learn algorithms for the pure as-you-go approach. We formulate the sequential relay deployment problem as an average cost Markov decision process (MDP), which trades off among power consumption, link outage probabilities, and the number of deployed relay nodes. First we show structural results for the optimal policy. Next, by exploiting the special structure of the optimality equation and by using the theory of asynchronous stochastic approximation, we develop two learning algorithms that asymptotically converge to the set of optimal policies as deployment progresses. Numerical results show reasonably fast speed of convergence, and hence the model-free algorithms can be useful for practical, fast deployment of emergency wireless networks.

cs.NI↗

An Approach for Self-Training Audio Event Detectors Using Web Data

Audio Event Detection (AED) aims to recognize sounds within audio and video recordings. AED employs machine learning algorithms commonly trained and tested on annotated datasets. However, available datasets are limited in number of samples and hence it is difficult to model acoustic diversity. Therefore, we propose combining labeled audio from a dataset and unlabeled audio from the web to improve the sound models. The audio event detectors are trained on the labeled audio and ran on the unlabeled audio downloaded from YouTube. Whenever the detectors recognized any of the known sounds with high confidence, the unlabeled audio was use to re-train the detectors. The performance of the re-trained detectors is compared to the one from the original detectors using the annotated test set. Results showed an improvement of the AED, and uncovered challenges of using web audio from videos.

cs.SD↗

Audio Event and Scene Recognition: A Unified Approach using Strongly and Weakly Labeled Data

In this paper we propose a novel learning framework called Supervised and Weakly Supervised Learning where the goal is to learn simultaneously from weakly and strongly labeled data. Strongly labeled data can be simply understood as fully supervised data where all labeled instances are available. In weakly supervised learning only data is weakly labeled which prevents one from directly applying supervised learning methods. Our proposed framework is motivated by the fact that a small amount of strongly labeled data can give considerable improvement over only weakly supervised learning. The primary problem domain focus of this paper is acoustic event and scene detection in audio recordings. We first propose a naive formulation for leveraging labeled data in both forms. We then propose a more general framework for Supervised and Weakly Supervised Learning (SWSL). Based on this general framework, we propose a graph based approach for SWSL. Our main method is based on manifold regularization on graphs in which we show that the unified learning can be formulated as a constraint optimization problem which can be solved by iterative concave-convex procedure (CCCP). Our experiments show that our proposed framework can address several concerns of audio content analysis using weakly labeled data.

cs.LG↗

Discovering Sound Concepts and Acoustic Relations In Text

In this paper we describe approaches for discovering acoustic concepts and relations in text. The first major goal is to be able to identify text phrases which contain a notion of audibility and can be termed as a sound or an acoustic concept. We also propose a method to define an acoustic scene through a set of sound concepts. We use pattern matching and parts of speech tags to generate sound concepts from large scale text corpora. We use dependency parsing and LSTM recurrent neural network to predict a set of sound concepts for a given acoustic scene. These methods are not only helpful in creating an acoustic knowledge base but in the future can also directly help acoustic event and scene detection research.

cs.SD↗

Audio Content based Geotagging in Multimedia

In this paper we propose methods to extract geographically relevant information in a multimedia recording using its audio. Our method primarily is based on the fact that urban acoustic environment consists of a variety of sounds. Hence, location information can be inferred from the composition of sound events/classes present in the audio. More specifically, we adopt matrix factorization techniques to obtain semantic content of recording in terms of different sound classes. These semantic information are then combined to identify the location of recording.

cs.SD↗

ADWISERv2: A Plug-and-play Controller for Managing TCP Transfers in IEEE~802.11 Infrastructure WLANs with Multiple Access Points

In this paper, we present a generic plug-and-play controller that ensures fair and efficient operation of IEEE~802.11 infrastructure wireless local area networks with multiple co-channel access points, without any change to hardware/firmware of the network devices. Our controller addresses performance issues of TCP transfers in multi-AP WLANs, by overlaying a coarse time-slicing scheduler on top of a cascaded fair queuing scheduler. The time slices and queue weights, used in our controller, are obtained from the solution of a constrained utility optimization formulation. A study of the impact of coarse time-slicing on TCP is also presented in this paper. We present an improved algorithm for adaptation of the service rate of the fair queuing scheduler and provide experimental results to illustrate its efficacy. We also present the changes that need to be incorporated to the proposed approach, to handle short-lived and interactive TCP flows. Finally, we report the results of experiments performed on a real testbed, demonstrating the efficacy of our controller.

cs.NI↗

Experiments on the DCASE Challenge 2016: Acoustic Scene Classification and Sound Event Detection in Real Life Recording

In this paper we present our work on Task 1 Acoustic Scene Classi- fication and Task 3 Sound Event Detection in Real Life Recordings. Among our experiments we have low-level and high-level features, classifier optimization and other heuristics specific to each task. Our performance for both tasks improved the baseline from DCASE: for Task 1 we achieved an overall accuracy of 78.9% compared to the baseline of 72.6% and for Task 3 we achieved a Segment-Based Error Rate of 0.76 compared to the baseline of 0.91.

cs.SD↗

Analytical Modeling of IEEE 802.11 Type CSMA/CA Networks with Short Term Unfairness

We consider single-hop topologies with saturated transmitting nodes, using IEEE~802.11 DCF for medium access. However, unlike the conventional WiFi, we study systems where one or more of the protocol parameters are different from the standard, and/or where the propagation delays among the nodes are not negligible compared to the duration of a backoff slot. We observe that for several classes of protocol parameters, and for large propagation delays, such systems exhibit a certain performance anomaly known as short term unfairness, which may lead to severe performance degradation. The standard fixed point analysis technique (and its simple extensions) do not predict the system behavior well in such cases; a mean field model based asymptotic approach also is not adequate to predict the performance for networks of practical sizes in such cases. We provide a detailed stochastic model that accurately captures the system evolution. Since an exact analysis of this model is computationally intractable, we develop a novel approximate, but accurate, analysis that uses a parsimonious state representation for computational tractability. Apart from providing insights into the system behavior, the analytical method is also able to quantify the extent of short term unfairness in the system, and can therefore be used for tuning the protocol parameters to achieve desired throughput and fairness objectives.

cs.NI↗

Features and Kernels for Audio Event Recognition

One of the most important problems in audio event detection research is absence of benchmark results for comparison with any proposed method. Different works consider different sets of events and datasets which makes it difficult to comprehensively analyze any novel method with an existing one. In this paper we propose to establish results for audio event recognition on two recent publicly-available datasets. In particular we use Gaussian Mixture model based feature representation and combine them with linear as well as non-linear kernel Support Vector Machines.

cs.SD↗