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Armin Mustafa

Publications and source records attributed to Armin Mustafa.

At least 19 recordsLinked to original sources

Listen, Reason, and Segment: Aligning LALMs with Editorial Judgment for Media Chapterization

Large Audio Language Models (LALMs) have made rapid progress on standardized benchmarks, yet their deployment in practical media workflows, curation, archival indexing, and content distribution remains largely unrealized. We identify automated audio chapterization, the task of segmenting continuous audio streams into thematically coherent chapters, as a demanding and commercially consequential setting that exposes this gap. Chapterization is challenging because boundaries are defined less by objective acoustic events than by subjective editorial judgment, requiring models to reason sequentially over long acoustic contexts and approximate creator-authored boundary decisions. We present AudioChaps, a post-training framework for aligning end-to-end LALMs for this task via Group Relative Policy Optimization (GRPO) guided by Chain-of-Thought (CoT) reasoning. To support training and evaluation, we curate three datasets: AudioChaps-Alignment, derived from creator-annotated chapter boundaries on YouTube; AudioChaps-CoT, which provides structured supervision for well-formatted, high-quality, and evidence-grounded boundary reasoning; and AudioChaps-Eval, a held-out benchmark for audio chapterization. Applying GRPO directly without a Supervised Fine-Tuning (SFT) cold start, AudioChaps-R1-Zero already improves average F1 by 33 points over the state-of-the-art LALM Audio-Flamingo-3-Think. The AudioChaps framework produces our final aligned LALM, AudioChaps-R1, which improves average F1 by 49 points. These results demonstrate that GRPO-trained LALMs can reliably transform unstructured auditory streams into navigable, structured media. Our code, models, and dataset resources will be released upon acceptance at https://github.com/ta012/AudioChaps.

cs.SD

HumanMoveVQA: Can Video MLLMs reason about human movement in videos?

Despite the rapid advance of Multimodal Large Language Models (MLLMs) in high-level video understanding, a fundamental bottleneck remains: these models collapse complex human motion into coarse semantic labels. Existing benchmarks mostly focus on scene-centric events or local joint articulations, failing to probe global human motion in space over time (trajectory and orientation changes). We introduce HumanMoveVQA, the first comprehensive benchmark designed to evaluate global trajectory and orientation reasoning from an exocentric perspective. Our benchmark utilizes a first-frame anchored world coordinate system, preserving translation and rotation relative to a fixed starting point. We propose a scalable, multi-stage pipeline that lifts 2D video observations into world-consistent 3D motion tracks to generate over 10K structured question-answer pairs across seven reasoning categories, including motion aggregation, sequential ordering, and trajectory-level inference. Our extensive evaluation reveals a critical capability gap in state-of-the-art proprietary models on deep human motion understanding. However, we demonstrate that this is a learnable problem; by fine-tuning an open-source baseline with our targeted, world-consistent supervision, we achieve a significant improvement. HumanMoveVQA establishes a rigorous geometric foundation for developing next-generation, movement-aware video understanding models.

cs.CV

Catalogue Grounded Multimodal Attribution for Museum Video under Resource and Regulatory Constraints

Audiovisual (AV) archives in museums and galleries are growing rapidly, but much of this material remains effectively locked away because it lacks consistent, searchable metadata. Existing method for archiving requires extensive manual effort. We address this by automating the most labour intensive part of the workflow: catalogue style metadata curation for in gallery video, grounded in an existing collection database. Concretely, we propose catalogue-grounded multimodal attribution for museum AV content using an open, locally deployable video language model. We design a multi pass pipeline that (i) summarises artworks in a video, (ii) generates catalogue style descriptions and genre labels, and (iii) attempts to attribute title and artist via conservative similarity matching to the structured catalogue. Early deployments on a painting catalogue suggest that this framework can improve AV archive discoverability while respecting resource constraints, data sovereignty, and emerging regulation, offering a transferable template for application-driven machine learning in other high-stakes domains.

cs.MM

Image-based Facial Rig Inversion

We present an image-based rig inversion framework that leverages two modalities: RGB appearance and RGB-encoded normal maps. Each modality is processed by an independent Hiera transformer backbone, and the extracted features are fused to regress 102 rig parameters derived from the Facial Action Coding System (FACS). Experiments on synthetic and scanned datasets demonstrate that the method generalizes to scanned data, producing faithful reconstructions.

eess.IV

SSLAM: Enhancing Self-Supervised Models with Audio Mixtures for Polyphonic Soundscapes

Self-supervised pre-trained audio networks have seen widespread adoption in real-world systems, particularly in multi-modal large language models. These networks are often employed in a frozen state, under the assumption that the SSL pre-training has sufficiently equipped them to handle real-world audio. However, a critical question remains: how well do these models actually perform in real-world conditions, where audio is typically polyphonic and complex, involving multiple overlapping sound sources? Current audio SSL methods are often benchmarked on datasets predominantly featuring monophonic audio, such as environmental sounds, and speech. As a result, the ability of SSL models to generalize to polyphonic audio, a common characteristic in natural scenarios, remains underexplored. This limitation raises concerns about the practical robustness of SSL models in more realistic audio settings. To address this gap, we introduce Self-Supervised Learning from Audio Mixtures (SSLAM), a novel direction in audio SSL research, designed to improve, designed to improve the model's ability to learn from polyphonic data while maintaining strong performance on monophonic data. We thoroughly evaluate SSLAM on standard audio SSL benchmark datasets which are predominantly monophonic and conduct a comprehensive comparative analysis against SOTA methods using a range of high-quality, publicly available polyphonic datasets. SSLAM not only improves model performance on polyphonic audio, but also maintains or exceeds performance on standard audio SSL benchmarks. Notably, it achieves up to a 3.9\% improvement on the AudioSet-2M (AS-2M), reaching a mean average precision (mAP) of 50.2. For polyphonic datasets, SSLAM sets new SOTA in both linear evaluation and fine-tuning regimes with performance improvements of up to 9.1\% (mAP).

cs.SD

PAL: Probing Audio Encoders via LLMs -- Audio Information Transfer into LLMs

Integration of audio perception into large language models (LLMs) is an emerging research area for enabling machine listening applications, yet efficient transfer of rich audio semantics from audio encoders to LLMs remains underexplored. The most widely used integration paradigm projects audio-encoder output tokens into the LLM input space (e.g., via an MLP or a Q-Former) and then prepends or inserts them into the text token sequence. We refer to this generic scheme as Prepend to the LLM's input token space (PLITS) integration. We propose an efficient alternative, Lightweight Audio LLM Integration (LAL). LAL injects audio representations solely through the attention mechanism at selected LLM layers, bypassing the feed-forward module. It encodes rich audio semantics at an appropriate level of abstraction for integration into different transformer blocks, substantially reducing computational overhead compared to existing approaches. We further introduce PAL, a hybrid integration approach for efficiently Probing Audio encoders via LLM. PAL applies PLITS only to a compact set of summary tokens while integrating the full audio token sequence via LAL. Under an identical training curriculum, LAL consistently matches or outperforms existing integration approaches across multiple base LLMs and tasks, with improvements of up to 30% over a strong PLITS baseline, while reducing memory usage by about 60% and increasing throughput by about 190%. Moreover, PAL matches or exceeds PLITS performance while offering substantially better computational and memory efficiency.

cs.SD

Realistic Clothed Human and Object Joint Reconstruction from a Single Image

Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of loose clothing on human bodies. In this paper, we introduce a novel implicit approach for jointly reconstructing realistic 3D clothed humans and objects from a monocular view. For the first time, we model both the human and the object with an implicit representation, allowing to capture more realistic details such as clothing. This task is extremely challenging due to human-object occlusions and the lack of 3D information in 2D images, often leading to poor detail reconstruction and depth ambiguity. To address these problems, we propose a novel attention-based neural implicit model that leverages image pixel alignment from both the input human-object image for a global understanding of the human-object scene and from local separate views of the human and object images to improve realism with, for example, clothing details. Additionally, the network is conditioned on semantic features derived from an estimated human-object pose prior, which provides 3D spatial information about the shared space of humans and objects. To handle human occlusion caused by objects, we use a generative diffusion model that inpaints the occluded regions, recovering otherwise lost details. For training and evaluation, we introduce a synthetic dataset featuring rendered scenes of inter-occluded 3D human scans and diverse objects. Extensive evaluation on both synthetic and real-world datasets demonstrates the superior quality of the proposed human-object reconstructions over competitive methods.

cs.CV

Reframing Dense Action Detection (RefDense): A Paradigm Shift in Problem Solving & a Novel Optimization Strategy

Dense action detection involves detecting multiple co-occurring actions while action classes are often ambiguous and represent overlapping concepts. We argue that handling the dual challenge of temporal and class overlaps is too complex to effectively be tackled by a single network. To address this, we propose to decompose the task of detecting dense ambiguous actions into detecting dense, unambiguous sub-concepts that form the action classes (i.e., action entities and action motions), and assigning these sub-tasks to distinct sub-networks. By isolating these unambiguous concepts, the sub-networks can focus exclusively on resolving a single challenge, dense temporal overlaps. Furthermore, simultaneous actions in a video often exhibit interrelationships, and exploiting these relationships can improve the method performance. However, current dense action detection networks fail to effectively learn these relationships due to their reliance on binary cross-entropy optimization, which treats each class independently. To address this limitation, we propose providing explicit supervision on co-occurring concepts during network optimization through a novel language-guided contrastive learning loss. Our extensive experiments demonstrate the superiority of our approach over state-of-the-art methods, achieving substantial improvements of 3.8% and 1.7% on average across all metrics on the challenging benchmark datasets, Charades and MultiTHUMOS.

cs.CV

Efficient Audio-Visual Fusion for Video Classification

We present Attend-Fusion, a novel and efficient approach for audio-visual fusion in video classification tasks. Our method addresses the challenge of exploiting both audio and visual modalities while maintaining a compact model architecture. Through extensive experiments on the YouTube-8M dataset, we demonstrate that our Attend-Fusion achieves competitive performance with significantly reduced model complexity compared to larger baseline models.

cs.CV

Boosting Camera Motion Control for Video Diffusion Transformers

Recent advancements in diffusion models have significantly enhanced the quality of video generation. However, fine-grained control over camera pose remains a challenge. While U-Net-based models have shown promising results for camera control, transformer-based diffusion models (DiT)-the preferred architecture for large-scale video generation - suffer from severe degradation in camera motion accuracy. In this paper, we investigate the underlying causes of this issue and propose solutions tailored to DiT architectures. Our study reveals that camera control performance depends heavily on the choice of conditioning methods rather than camera pose representations that is commonly believed. To address the persistent motion degradation in DiT, we introduce Camera Motion Guidance (CMG), based on classifier-free guidance, which boosts camera control by over 400%. Additionally, we present a sparse camera control pipeline, significantly simplifying the process of specifying camera poses for long videos. Our method universally applies to both U-Net and DiT models, offering improved camera control for video generation tasks.

cs.CV

RenDetNet: Weakly-supervised Shadow Detection with Shadow Caster Verification

Existing shadow detection models struggle to differentiate dark image areas from shadows. In this paper, we tackle this issue by verifying that all detected shadows are real, i.e. they have paired shadow casters. We perform this step in a physically-accurate manner by differentiably re-rendering the scene and observing the changes stemming from carving out estimated shadow casters. Thanks to this approach, the RenDetNet proposed in this paper is the first learning-based shadow detection model whose supervisory signals can be computed in a self-supervised manner. The developed system compares favourably against recent models trained on our data. As part of this publication, we release our code on github.

cs.CV

Attend-Fusion: Efficient Audio-Visual Fusion for Video Classification

Exploiting both audio and visual modalities for video classification is a challenging task, as the existing methods require large model architectures, leading to high computational complexity and resource requirements. Smaller architectures, on the other hand, struggle to achieve optimal performance. In this paper, we propose Attend-Fusion, an audio-visual (AV) fusion approach that introduces a compact model architecture specifically designed to capture intricate audio-visual relationships in video data. Through extensive experiments on the challenging YouTube-8M dataset, we demonstrate that Attend-Fusion achieves an F1 score of 75.64\% with only 72M parameters, which is comparable to the performance of larger baseline models such as Fully-Connected Late Fusion (75.96\% F1 score, 341M parameters). Attend-Fusion achieves similar performance to the larger baseline model while reducing the model size by nearly 80\%, highlighting its efficiency in terms of model complexity. Our work demonstrates that the Attend-Fusion model effectively combines audio and visual information for video classification, achieving competitive performance with significantly reduced model size. This approach opens new possibilities for deploying high-performance video understanding systems in resource-constrained environments across various applications.

cs.CV

Single-image coherent reconstruction of objects and humans

Existing methods for reconstructing objects and humans from a monocular image suffer from severe mesh collisions and performance limitations for interacting occluding objects. This paper introduces a method to obtain a globally consistent 3D reconstruction of interacting objects and people from a single image. Our contributions include: 1) an optimization framework, featuring a collision loss, tailored to handle human-object and human-human interactions, ensuring spatially coherent scene reconstruction; and 2) a novel technique to robustly estimate 6 degrees of freedom (DOF) poses, specifically for heavily occluded objects, exploiting image inpainting. Notably, our proposed method operates effectively on images from real-world scenarios, without necessitating scene or object-level 3D supervision. Extensive qualitative and quantitative evaluation against existing methods demonstrates a significant reduction in collisions in the final reconstructions of scenes with multiple interacting humans and objects and a more coherent scene reconstruction.

cs.CV

An Effective-Efficient Approach for Dense Multi-Label Action Detection

Unlike the sparse label action detection task, where a single action occurs in each timestamp of a video, in a dense multi-label scenario, actions can overlap. To address this challenging task, it is necessary to simultaneously learn (i) temporal dependencies and (ii) co-occurrence action relationships. Recent approaches model temporal information by extracting multi-scale features through hierarchical transformer-based networks. However, the self-attention mechanism in transformers inherently loses temporal positional information. We argue that combining this with multiple sub-sampling processes in hierarchical designs can lead to further loss of positional information. Preserving this information is essential for accurate action detection. In this paper, we address this issue by proposing a novel transformer-based network that (a) employs a non-hierarchical structure when modelling different ranges of temporal dependencies and (b) embeds relative positional encoding in its transformer layers. Furthermore, to model co-occurrence action relationships, current methods explicitly embed class relations into the transformer network. However, these approaches are not computationally efficient, as the network needs to compute all possible pair action class relations. We also overcome this challenge by introducing a novel learning paradigm that allows the network to benefit from explicitly modelling temporal co-occurrence action dependencies without imposing their additional computational costs during inference. We evaluate the performance of our proposed approach on two challenging dense multi-label benchmark datasets and show that our method improves the current state-of-the-art results.

cs.CV

NarrativeBridge: Enhancing Video Captioning with Causal-Temporal Narrative

Existing video captioning benchmarks and models lack causal-temporal narrative, which is sequences of events linked through cause and effect, unfolding over time and driven by characters or agents. This lack of narrative restricts models' ability to generate text descriptions that capture the causal and temporal dynamics inherent in video content. To address this gap, we propose NarrativeBridge, an approach comprising of: (1) a novel Causal-Temporal Narrative (CTN) captions benchmark generated using a large language model and few-shot prompting, explicitly encoding cause-effect temporal relationships in video descriptions; and (2) a Cause-Effect Network (CEN) with separate encoders for capturing cause and effect dynamics, enabling effective learning and generation of captions with causal-temporal narrative. Extensive experiments demonstrate that CEN significantly outperforms state-of-the-art models in articulating the causal and temporal aspects of video content: 17.88 and 17.44 CIDEr on the MSVD-CTN and MSRVTT-CTN datasets, respectively. Cross-dataset evaluations further showcase CEN's strong generalization capabilities. The proposed framework understands and generates nuanced text descriptions with intricate causal-temporal narrative structures present in videos, addressing a critical limitation in video captioning. For project details, visit https://narrativebridge.github.io/.

cs.CV

CoLeaF: A Contrastive-Collaborative Learning Framework for Weakly Supervised Audio-Visual Video Parsing

Weakly supervised audio-visual video parsing (AVVP) methods aim to detect audible-only, visible-only, and audible-visible events using only video-level labels. Existing approaches tackle this by leveraging unimodal and cross-modal contexts. However, we argue that while cross-modal learning is beneficial for detecting audible-visible events, in the weakly supervised scenario, it negatively impacts unaligned audible or visible events by introducing irrelevant modality information. In this paper, we propose CoLeaF, a novel learning framework that optimizes the integration of cross-modal context in the embedding space such that the network explicitly learns to combine cross-modal information for audible-visible events while filtering them out for unaligned events. Additionally, as videos often involve complex class relationships, modelling them improves performance. However, this introduces extra computational costs into the network. Our framework is designed to leverage cross-class relationships during training without incurring additional computations at inference. Furthermore, we propose new metrics to better evaluate a method's capabilities in performing AVVP. Our extensive experiments demonstrate that CoLeaF significantly improves the state-of-the-art results by an average of 1.9% and 2.4% F-score on the LLP and UnAV-100 datasets, respectively.

cs.CV

S3R-Net: A Single-Stage Approach to Self-Supervised Shadow Removal

In this paper we present S3R-Net, the Self-Supervised Shadow Removal Network. The two-branch WGAN model achieves self-supervision relying on the unify-and-adaptphenomenon - it unifies the style of the output data and infers its characteristics from a database of unaligned shadow-free reference images. This approach stands in contrast to the large body of supervised frameworks. S3R-Net also differentiates itself from the few existing self-supervised models operating in a cycle-consistent manner, as it is a non-cyclic, unidirectional solution. The proposed framework achieves comparable numerical scores to recent selfsupervised shadow removal models while exhibiting superior qualitative performance and keeping the computational cost low.

cs.CV

ViscoNet: Bridging and Harmonizing Visual and Textual Conditioning for ControlNet

This paper introduces ViscoNet, a novel one-branch-adapter architecture for concurrent spatial and visual conditioning. Our lightweight model requires trainable parameters and dataset size multiple orders of magnitude smaller than the current state-of-the-art IP-Adapter. However, our method successfully preserves the generative power of the frozen text-to-image (T2I) backbone. Notably, it excels in addressing mode collapse, a pervasive issue previously overlooked. Our novel architecture demonstrates outstanding capabilities in achieving a harmonious visual-text balance, unlocking unparalleled versatility in various human image generation tasks, including pose re-targeting, virtual try-on, stylization, person re-identification, and textile transfer.Demo and code are available from project page https://soon-yau.github.io/visconet/ .

cs.CV