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Basura Fernando

Publications and source records attributed to Basura Fernando.

At least 19 recordsLinked to original sources

Corrupting Attention: Evasion-Based Adversarial Attacks on Encoder Attention in Detection Transformers

Adversarial vulnerabilities remain a major concern for the safe deployment of neural networks, particularly in object detection, a core task embedded in many safety-critical systems. Detection transformers have emerged as leading object detectors, yet their adversarial robustness remains comparatively underexplored. Most existing attacks target the detection output rather than the attention mechanism that makes these models distinctive. In this paper, we introduce the first attack that directly optimizes an encoder-attention objective under an imperceptible, bounded $\ell_\infty$ perturbation. Rather than introducing an attacker-owned sink token through a visible patch, it drives the model's own attention toward a corrupted target. We argue that encoder attention concentrates the model's spatial reasoning, so corrupting it propagates through the detection pipeline more disruptively than perturbing the detection output alone. Our attack reduces DETR-R50 mAP on COCO from 42.1 to 0.97, a $\sim 4\times$ reduction in resulting mAP over the strongest existing attack under an identical perturbation budget and iteration count. We further show that this vulnerability is not specific to a particular corruption objective: across four qualitatively distinct targets, dispersion, re-ranking, permutation, and peak-suppression, detection consistently drops below 3 mAP, suggesting that the weakness arises from disrupting the attention structure itself rather than from any single target. Finally, we demonstrate that the attack generalizes across attention formulations, reducing DINO-Swin-L from 56.8 to 1.44 mAP against 7.3 for the strongest prior attack, establishing state-of-the-art on both dense and deformable attention.

cs.CV

H-GRPO: Permutation-Invariant Reinforcement Learning for Grounded Visual Reasoning

Vision-Language Models (VLMs) often achieve high performance on benchmarks while remaining "black boxes", yet they remain prone to hallucination or rely on superficial shortcuts. In this work, we propose a framework designed to enhance both performance and interpretability through De-compositional Evidence Grounding. Unlike monolithic inference approaches, our approach forces the model to decompose a global query into a sequence of atomic sub-questions, each requiring an explicit sub-answer and critically a localized evidence bounding box. By grounding intermediate logical steps (e.g. identifying a container, analyzing liquid properties, and assessing environmental context) in specific visual regions, we construct a structured reasoning path that mirrors human-like deduction. This allows the final answer to emerge as a logical consequence of verified visual facts rather than a statistical guess.

cs.CV

ERQA-Plus: A Diagnostic Benchmark for Reasoning in Embodied AI

Generalist embodied agents require more than object recognition: they must reason about spatial relations, actions, procedures, human intentions, environmental constraints, and commonsense consequences from situated visual observations. Yet existing visual and embodied question answering benchmarks often provide limited control over the reasoning dependencies being tested, making it difficult to distinguish grounded embodied reasoning from shortcut-driven visual or linguistic pattern matching. We present ERQA-Plus, a diagnostic benchmark for reasoning in embodied AI. ERQA-Plus contains 1,766 question-answer instances grounded in 711 robot-centric images and organized according to a structured taxonomy spanning perceptual, action-centric, social-interaction, navigation-environmental, and contextual commonsense reasoning. The dataset is constructed using a multi-stage generation and validation pipeline that combines taxonomy-guided question generation, automatic quality judging, iterative revision, and human assessment to improve visual grounding, answer validity, and reasoning quality. We benchmark representative general-purpose vision-language models and embodied models, including LLaVA-NeXT-8B, Prismatic-7B, MiniCPM-V-4.5-8B, Qwen3-VL, RoboRefer-8B, and RoboBrain2.5-8B. Although the strongest model, Qwen3-VL-32B, achieves 83.4% overall accuracy and 61.4 SBERT score, category-level results reveal persistent weaknesses in spatial reasoning, procedural reasoning, event prediction, and intention inference. ERQA-Plus therefore provides a fine-grained evaluation framework for measuring not only whether embodied agents answer correctly, but also which forms of embodied reasoning they can and cannot perform reliably. The dataset is available https://huggingface.co/datasets/huggingdas/erqa-plus and the project page at https://github.com/LUNAProject22/erqa-plus.

cs.RO

Improving Temporal Action Segmentation via Constraint-Aware Decoding

Temporal action segmentation (TAS) divides untrimmed videos into labeled action segments. While fully supervised methods have advanced the field, challenges such as action variability, ambiguous boundaries, and high annotation costs remain, especially in new or low-resource domains. Grammar-based approaches improve segmentation with structural priors but rely on complex parsing limiting scalability. In this work, we propose a lightweight, constraint-based refinement framework that enhances TAS predictions by integrating statistical structural priors such as transition confidence, action boundary sets, and per-class duration, that can be directly extracted from annotated data. These constraints are integrated into a modified Viterbi decoding algorithm, allowing inference-time refinement without retraining or added model complexity. Our approach improves both fully and semi-supervised TAS models by correcting structural prediction errors while maintaining high efficiency. Code is available at https://github.com/LUNAProject22/CAD

cs.CV

Explicit World Models for Reliable Human-Robot Collaboration

This paper addresses the topic of robustness under sensing noise, ambiguous instructions, and human-robot interaction. We take a radically different tack to the issue of reliable embodied AI: instead of focusing on formal verification methods aimed at achieving model predictability and robustness, we emphasise the dynamic, ambiguous and subjective nature of human-robot interactions that requires embodied AI systems to perceive, interpret, and respond to human intentions in a manner that is consistent, comprehensible and aligned with human expectations. We argue that when embodied agents operate in human environments that are inherently social, multimodal, and fluid, reliability is contextually determined and only has meaning in relation to the goals and expectations of humans involved in the interaction. This calls for a fundamentally different approach to achieving reliable embodied AI that is centred on building and updating an accessible "explicit world model" representing the common ground between human and AI, that is used to align robot behaviours with human expectations.

cs.RO

Know-Show: Benchmarking Video-Language Models on Spatio-Temporal Grounded Reasoning

Large Video-Language Models (Video-LMs) have achieved impressive progress in multimodal understanding, yet their reasoning remains weakly grounded in space and time. We present Know-Show, a new benchmark designed to evaluate spatio-temporal grounded reasoning, the ability of a model to reason about actions and their semantics while simultaneously grounding its inferences in visual and temporal evidence. Know-Show unifies reasoning and localization within a single evaluation framework consisting of five complementary scenarios across spatial (person, object, person-object, and hand-object) and temporal dimensions. Built from Charades, Action Genome, and Ego4D with 2.5K high-quality human-authored questions, the benchmark exposes significant gaps between current Video-LMs and human reasoning. To bridge this gap, we propose GRAM, a training-free plug-in that augments Video-LMs with fine-grained grounded reasoning through attention-based video token selection and explicit timestamp encoding. Extensive experiments across open and closed Video-LMs (e.g., Qwen, VideoR1, Gemini, and GPT-4o) reveal that existing models struggle to "show what they know" and vice versa. Know-Show establishes a unified standard for assessing grounded reasoning in video-language understanding and provides insights toward developing interpretable and reliable multimodal reasoning systems. We have released the dataset at https://github.com/LUNAProject22/Know-Show, and the code will be released in the same repository.

cs.CV

VOST-SGG: VLM-Aided One-Stage Spatio-Temporal Scene Graph Generation

Spatio-temporal scene graph generation (ST-SGG) aims to model objects and their evolving relationships across video frames, enabling interpretable representations for downstream reasoning tasks such as video captioning and visual question answering. Despite recent advancements in DETR-style single-stage ST-SGG models, they still suffer from several key limitations. First, while these models rely on attention-based learnable queries as a core component, these learnable queries are semantically uninformed and instance-agnostically initialized. Second, these models rely exclusively on unimodal visual features for predicate classification. To address these challenges, we propose VOST-SGG, a VLM-aided one-stage ST-SGG framework that integrates the common sense reasoning capabilities of vision-language models (VLMs) into the ST-SGG pipeline. First, we introduce the dual-source query initialization strategy that disentangles what to attend to from where to attend, enabling semantically grounded what-where reasoning. Furthermore, we propose a multi-modal feature bank that fuses visual, textual, and spatial cues derived from VLMs for improved predicate classification. Extensive experiments on the Action Genome dataset demonstrate that our approach achieves state-of-the-art performance, validating the effectiveness of integrating VLM-aided semantic priors and multi-modal features for ST-SGG. We will release the code at https://github.com/LUNAProject22/VOST.

cs.CV

HMR3D: Hierarchical Multimodal Representation for 3D Scene Understanding with Large Vision-Language Model

Recent advances in large vision-language models (VLMs) have shown significant promise for 3D scene understanding. Existing VLM-based approaches typically align 3D scene features with the VLM's embedding space. However, this implicit alignment often yields suboptimal performance due to the scarcity of 3D data and the inherent complexity of spatial relationships in 3D environments. To address these limitations, we propose a novel hierarchical multimodal representation for 3D scene reasoning that explicitly aligns with VLMs at the input space by leveraging both multi-view images and text descriptions. The text descriptions capture spatial relationships by referencing the 3D coordinates of detected objects, while the multi-view images include a top-down perspective and four directional views (forward, left, right, and backward), ensuring comprehensive scene coverage. Additionally, we introduce a hierarchical feature representation that aggregates patch-level image features into view-level and scene-level representations, enabling the model to reason over both local and global scene context. Experimental results on both situated 3D Q&A and general 3D Q&A benchmarks demonstrate the effectiveness of our approach.

cs.CV

CoFFT: Chain of Foresight-Focus Thought for Visual Language Models

Despite significant advances in Vision Language Models (VLMs), they remain constrained by the complexity and redundancy of visual input. When images contain large amounts of irrelevant information, VLMs are susceptible to interference, thus generating excessive task-irrelevant reasoning processes or even hallucinations. This limitation stems from their inability to discover and process the required regions during reasoning precisely. To address this limitation, we present the Chain of Foresight-Focus Thought (CoFFT), a novel training-free approach that enhances VLMs' visual reasoning by emulating human visual cognition. Each Foresight-Focus Thought consists of three stages: (1) Diverse Sample Generation: generates diverse reasoning samples to explore potential reasoning paths, where each sample contains several reasoning steps; (2) Dual Foresight Decoding: rigorously evaluates these samples based on both visual focus and reasoning progression, adding the first step of optimal sample to the reasoning process; (3) Visual Focus Adjustment: precisely adjust visual focus toward regions most beneficial for future reasoning, before returning to stage (1) to generate subsequent reasoning samples until reaching the final answer. These stages function iteratively, creating an interdependent cycle where reasoning guides visual focus and visual focus informs subsequent reasoning. Empirical results across multiple benchmarks using Qwen2.5-VL, InternVL-2.5, and Llava-Next demonstrate consistent performance improvements of 3.1-5.8% with controllable increasing computational overhead.

cs.CV

ChainReaction: Causal Chain-Guided Reasoning for Modular and Explainable Causal-Why Video Question Answering

Existing Causal-Why Video Question Answering (VideoQA) models often struggle with higher-order reasoning, relying on opaque, monolithic pipelines that entangle video understanding, causal inference, and answer generation. These black-box approaches offer limited interpretability and tend to depend on shallow heuristics. We propose a novel, modular paradigm that explicitly decouples causal reasoning from answer generation, introducing natural language causal chains as interpretable intermediate representations. Inspired by human cognitive models, these structured cause-effect sequences bridge low-level video content with high-level causal reasoning, enabling transparent and logically coherent inference. Our two-stage architecture comprises a Causal Chain Extractor (CCE) that generates causal chains from video-question pairs, and a Causal Chain-Driven Answerer (CCDA) that derives answers grounded in these chains. To address the lack of annotated reasoning traces, we introduce a scalable method for generating accurate causal chains from existing datasets. We construct human verified causal chains for 46K samples. We also propose CauCo, a new evaluation metric for causality-oriented captioning. Experiments on three large-scale benchmarks demonstrate that our approach not only outperforms state-of-the-art models, but also yields substantial gains in explainability, user trust, and generalization -- positioning the CCE as a reusable causal reasoning engine across diverse domains. Project page: https://paritoshparmar.github.io/chainreaction/

cs.CV

Mitigating Easy Option Bias in Multiple-Choice Question Answering

In this early study, we observe an Easy-Options Bias (EOB) issue in some multiple-choice Visual Question Answering (VQA) benchmarks such as MMStar, RealWorldQA, SEED-Bench, Next-QA, STAR benchmark and Video-MME. This bias allows vision-language models (VLMs) to select the correct answer using only the vision (V) and options (O) as inputs, without the need for the question (Q). Through grounding experiments, we attribute the bias to an imbalance in visual relevance: the correct answer typically aligns more closely with the visual contents than the negative options in feature space, creating a shortcut for VLMs to infer the answer via simply vision-option similarity matching. To fix this, we introduce GroundAttack, a toolkit that automatically generates hard negative options as visually plausible as the correct answer. We apply it to the NExT-QA and MMStar datasets, creating new EOB-free annotations. On these EOB-free annotations, current VLMs approach to random accuracies under (V+O) settings, and drop to non-saturated accuracies under (V+Q+O) settings, providing a more realistic evaluation of VLMs' QA ability. Codes and new annotations will be released soon.

cs.CV

IMoRe: Implicit Program-Guided Reasoning for Human Motion Q&A

Existing human motion Q\&A methods rely on explicit program execution, where the requirement for manually defined functional modules may limit the scalability and adaptability. To overcome this, we propose an implicit program-guided motion reasoning (IMoRe) framework that unifies reasoning across multiple query types without manually designed modules. Unlike existing implicit reasoning approaches that infer reasoning operations from question words, our model directly conditions on structured program functions, ensuring a more precise execution of reasoning steps. Additionally, we introduce a program-guided reading mechanism, which dynamically selects multi-level motion representations from a pretrained motion Vision Transformer (ViT), capturing both high-level semantics and fine-grained motion cues. The reasoning module iteratively refines memory representations, leveraging structured program functions to extract relevant information for different query types. Our model achieves state-of-the-art performance on Babel-QA and generalizes to a newly constructed motion Q\&A dataset based on HuMMan, demonstrating its adaptability across different motion reasoning datasets. Code and dataset are available at: https://github.com/LUNAProject22/IMoRe.

cs.CV

Neuro Symbolic Knowledge Reasoning for Procedural Video Question Answering

In this work we present Knowledge Module Learning (KML) to understand and reason over procedural tasks that requires models to learn structured and compositional procedural knowledge. KML is a neurosymbolic framework that learns relation categories within a knowledge graph as neural knowledge modules and composes them into executable reasoning programs generated by large language models (LLMs). Each module encodes a specific procedural relation capturing how each entity type such as tools are related to steps, purpose of each tool, and steps of each task. Given a question conditioned on a task shown in a video, then KML performs multistep reasoning with transparent, traceable intermediate states. Our theoretical analysis demonstrated two desired properties of KML. KML satisfy strong optimal conditions for modelling KG relations as neural mappings, providing strong foundations for generalizable procedural reasoning. It also shows a bound on the expected error when it performs multistep reasoning. To evaluate this model, we construct a large procedural knowledge graph (PKG) consisting of diverse instructional domains by integrating the COIN instructional video dataset, and COIN ontology, commonsense relations from ConceptNet, and structured extractions from LLMs, followed by expert verification. We then generate question and answer pairs by applying graph traversal templates over the PKG, constructing the PKR-QA benchmark for procedural knowledge reasoning. Experiments show that KML improves structured reasoning performance while providing interpretable step-by-step traces, outperforming LLM-only and black-box neural baselines. Code is publicly available at https://github.com/LUNAProject22/KML.

cs.CV

Learning to Generate Long-term Future Narrations Describing Activities of Daily Living

Anticipating future events is crucial for various application domains such as healthcare, smart home technology, and surveillance. Narrative event descriptions provide context-rich information, enhancing a system's future planning and decision-making capabilities. We propose a novel task: $\textit{long-term future narration generation}$, which extends beyond traditional action anticipation by generating detailed narrations of future daily activities. We introduce a visual-language model, ViNa, specifically designed to address this challenging task. ViNa integrates long-term videos and corresponding narrations to generate a sequence of future narrations that predict subsequent events and actions over extended time horizons. ViNa extends existing multimodal models that perform only short-term predictions or describe observed videos by generating long-term future narrations for a broader range of daily activities. We also present a novel downstream application that leverages the generated narrations called future video retrieval to help users improve planning for a task by visualizing the future. We evaluate future narration generation on the largest egocentric dataset Ego4D.

cs.CV

PhysReason: A Comprehensive Benchmark towards Physics-Based Reasoning

Large language models demonstrate remarkable capabilities across various domains, especially mathematics and logic reasoning. However, current evaluations overlook physics-based reasoning - a complex task requiring physics theorems and constraints. We present PhysReason, a 1,200-problem benchmark comprising knowledge-based (25%) and reasoning-based (75%) problems, where the latter are divided into three difficulty levels (easy, medium, hard). Notably, problems require an average of 8.1 solution steps, with hard requiring 15.6, reflecting the complexity of physics-based reasoning. We propose the Physics Solution Auto Scoring Framework, incorporating efficient answer-level and comprehensive step-level evaluations. Top-performing models like Deepseek-R1, Gemini-2.0-Flash-Thinking, and o3-mini-high achieve less than 60% on answer-level evaluation, with performance dropping from knowledge questions (75.11%) to hard problems (31.95%). Through step-level evaluation, we identified four key bottlenecks: Physics Theorem Application, Physics Process Understanding, Calculation, and Physics Condition Analysis. These findings position PhysReason as a novel and comprehensive benchmark for evaluating physics-based reasoning capabilities in large language models. Our code and data will be published at https:/dxzxy12138.github.io/PhysReason.

cs.AI

Diagram-Driven Course Questions Generation

Visual Question Generation (VQG) research focuses predominantly on natural images while neglecting the diagram, which is a critical component in educational materials. To meet the needs of pedagogical assessment, we propose the Diagram-Driven Course Questions Generation (DDCQG) task and construct DiagramQG, a comprehensive dataset with 15,720 diagrams and 25,798 questions across 37 subjects and 371 courses. Our approach employs course and input text constraints to generate course-relevant questions about specific diagram elements. We reveal three challenges of DDCQG: domain-specific knowledge requirements across courses, long-tail distribution in course coverage, and high information density in diagrams. To address these, we propose the Hierarchical Knowledge Integration framework (HKI-DDCQG), which utilizes trainable CLIP for identifying relevant diagram patches, leverages frozen vision-language models for knowledge extraction, and generates questions with trainable T5. Experiments demonstrate that HKI-DDCQG outperforms existing models on DiagramQG while maintaining strong generalizability across natural image datasets, establishing a strong baseline for DDCQG.

cs.CV

FedMLLM: Federated Fine-tuning MLLM on Multimodal Heterogeneity Data

Multimodal Large Language Models (MLLMs) have made significant advancements, demonstrating powerful capabilities in processing and understanding multimodal data. Fine-tuning MLLMs with Federated Learning (FL) allows for expanding the training data scope by including private data sources, thereby enhancing their practical applicability in privacy-sensitive domains. However, current research remains in the early stage, particularly in addressing the \textbf{multimodal heterogeneities} in real-world applications. In this paper, we introduce a benchmark to evaluate the performance of federated fine-tuning of MLLMs across various multimodal heterogeneous scenarios, laying the groundwork for future research in the field. Our benchmark includes two lightweight MLLMs, two downstream tasks, three evaluation metrics, and five datasets across three domains, along with six comparison baselines, covering over ten types of modality heterogeneities across four multimodal scenarios. To address the challenges posed by multimodal heterogeneity, we develop a general FedMLLM framework that integrates classic FL methods alongside two modality-agnostic strategies. Extensive experimental results show that our proposed FL paradigm improves the performance of MLLMs by broadening the range of training data and mitigating multimodal heterogeneity. Code is available in supplementary materials.

cs.LG

Learning to Reason Iteratively and Parallelly for Complex Visual Reasoning Scenarios

Complex visual reasoning and question answering (VQA) is a challenging task that requires compositional multi-step processing and higher-level reasoning capabilities beyond the immediate recognition and localization of objects and events. Here, we introduce a fully neural Iterative and Parallel Reasoning Mechanism (IPRM) that combines two distinct forms of computation -- iterative and parallel -- to better address complex VQA scenarios. Specifically, IPRM's "iterative" computation facilitates compositional step-by-step reasoning for scenarios wherein individual operations need to be computed, stored, and recalled dynamically (e.g. when computing the query "determine the color of pen to the left of the child in red t-shirt sitting at the white table"). Meanwhile, its "parallel" computation allows for the simultaneous exploration of different reasoning paths and benefits more robust and efficient execution of operations that are mutually independent (e.g. when counting individual colors for the query: "determine the maximum occurring color amongst all t-shirts"). We design IPRM as a lightweight and fully-differentiable neural module that can be conveniently applied to both transformer and non-transformer vision-language backbones. It notably outperforms prior task-specific methods and transformer-based attention modules across various image and video VQA benchmarks testing distinct complex reasoning capabilities such as compositional spatiotemporal reasoning (AGQA), situational reasoning (STAR), multi-hop reasoning generalization (CLEVR-Humans) and causal event linking (CLEVRER-Humans). Further, IPRM's internal computations can be visualized across reasoning steps, aiding interpretability and diagnosis of its errors.

cs.LG