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Bingbing Liu

Publications and source records attributed to Bingbing Liu.

At least 37 records · Page 2Linked to original sources

ArmGS: Composite Gaussian Appearance Refinement for Modeling Dynamic Urban Environments

This work focuses on modeling dynamic urban environments for autonomous driving simulation. Contemporary data-driven methods using neural radiance fields have achieved photorealistic driving scene modeling, but they suffer from low rendering efficacy. Recently, some approaches have explored 3D Gaussian splatting for modeling dynamic urban scenes, enabling high-fidelity reconstruction and real-time rendering. However, these approaches often neglect to model fine-grained variations between frames and camera viewpoints, leading to suboptimal results. In this work, we propose a new approach named ArmGS that exploits composite driving Gaussian splatting with multi-granularity appearance refinement for autonomous driving scene modeling. The core idea of our approach is devising a multi-level appearance modeling scheme to optimize a set of transformation parameters for composite Gaussian refinement from multiple granularities, ranging from local Gaussian level to global image level and dynamic actor level. This not only models global scene appearance variations between frames and camera viewpoints, but also models local fine-grained changes of background and objects. Extensive experiments on multiple challenging autonomous driving datasets, namely, Waymo, KITTI, NOTR and VKITTI2, demonstrate the superiority of our approach over the state-of-the-art methods.

cs.CV↗

FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Models

Neural Radiance Fields and 3D Gaussian Splatting have advanced novel view synthesis, yet still rely on dense inputs and often degrade at extrapolated views. Recent approaches leverage generative models, such as diffusion models, to provide additional supervision, but face a trade-off between generalization and fidelity: fine-tuning diffusion models for artifact removal improves fidelity but risks overfitting, while fine-tuning-free methods preserve generalization but often yield lower fidelity. We introduce FreeFix, a fine-tuning-free approach that pushes the boundary of this trade-off by enhancing extrapolated rendering with pretrained image diffusion models. We present an interleaved 2D-3D refinement strategy, showing that image diffusion models can be leveraged for consistent refinement without relying on costly video diffusion models. Furthermore, we take a closer look at the guidance signal for 2D refinement and propose a per-pixel confidence mask to identify uncertain regions for targeted improvement. Experiments across multiple datasets show that FreeFix improves multi-frame consistency and achieves performance comparable to or surpassing fine-tuning-based methods, while retaining strong generalization ability.

cs.CV↗

UniGaussian: Driving Scene Reconstruction from Multiple Camera Models via Unified Gaussian Representations

Urban scene reconstruction is crucial for real-world autonomous driving simulators. Although existing methods have achieved photorealistic reconstruction, they mostly focus on pinhole cameras and neglect fisheye cameras. In fact, how to effectively simulate fisheye cameras in driving scene remains an unsolved problem. In this work, we propose UniGaussian, a novel approach that learns a unified 3D Gaussian representation from multiple camera models for urban scene reconstruction in autonomous driving. Our contributions are two-fold. First, we propose a new differentiable rendering method that distorts 3D Gaussians using a series of affine transformations tailored to fisheye camera models. This addresses the compatibility issue of 3D Gaussian splatting with fisheye cameras, which is hindered by light ray distortion caused by lenses or mirrors. Besides, our method maintains real-time rendering while ensuring differentiability. Second, built on the differentiable rendering method, we design a new framework that learns a unified Gaussian representation from multiple camera models. By applying affine transformations to adapt different camera models and regularizing the shared Gaussians with supervision from different modalities, our framework learns a unified 3D Gaussian representation with input data from multiple sources and achieves holistic driving scene understanding. As a result, our approach models multiple sensors (pinhole and fisheye cameras) and modalities (depth, semantic, normal and LiDAR point clouds). Our experiments show that our method achieves superior rendering quality and fast rendering speed for driving scene simulation.

cs.CV↗

Prioritizing Perception-Guided Self-Supervision: A New Paradigm for Causal Modeling in End-to-End Autonomous Driving

End-to-end autonomous driving systems, predominantly trained through imitation learning, have demonstrated considerable effectiveness in leveraging large-scale expert driving data. Despite their success in open-loop evaluations, these systems often exhibit significant performance degradation in closed-loop scenarios due to causal confusion. This confusion is fundamentally exacerbated by the overreliance of the imitation learning paradigm on expert trajectories, which often contain unattributable noise and interfere with the modeling of causal relationships between environmental contexts and appropriate driving actions. To address this fundamental limitation, we propose Perception-Guided Self-Supervision (PGS) - a simple yet effective training paradigm that leverages perception outputs as the primary supervisory signals, explicitly modeling causal relationships in decision-making. The proposed framework aligns both the inputs and outputs of the decision-making module with perception results, such as lane centerlines and the predicted motions of surrounding agents, by introducing positive and negative self-supervision for the ego trajectory. This alignment is specifically designed to mitigate causal confusion arising from the inherent noise in expert trajectories. Equipped with perception-driven supervision, our method, built on a standard end-to-end architecture, achieves a Driving Score of 78.08 and a mean success rate of 48.64% on the challenging closed-loop Bench2Drive benchmark, significantly outperforming existing state-of-the-art methods, including those employing more complex network architectures and inference pipelines. These results underscore the effectiveness and robustness of the proposed PGS framework and point to a promising direction for addressing causal confusion and enhancing real-world generalization in autonomous driving.

cs.RO↗

SQS: Enhancing Sparse Perception Models via Query-based Splatting in Autonomous Driving

Sparse Perception Models (SPMs) adopt a query-driven paradigm that forgoes explicit dense BEV or volumetric construction, enabling highly efficient computation and accelerated inference. In this paper, we introduce SQS, a novel query-based splatting pre-training specifically designed to advance SPMs in autonomous driving. SQS introduces a plug-in module that predicts 3D Gaussian representations from sparse queries during pre-training, leveraging self-supervised splatting to learn fine-grained contextual features through the reconstruction of multi-view images and depth maps. During fine-tuning, the pre-trained Gaussian queries are seamlessly integrated into downstream networks via query interaction mechanisms that explicitly connect pre-trained queries with task-specific queries, effectively accommodating the diverse requirements of occupancy prediction and 3D object detection. Extensive experiments on autonomous driving benchmarks demonstrate that SQS delivers considerable performance gains across multiple query-based 3D perception tasks, notably in occupancy prediction and 3D object detection, outperforming prior state-of-the-art pre-training approaches by a significant margin (i.e., +1.3 mIoU on occupancy prediction and +1.0 NDS on 3D detection).

cs.CV↗

UnPose: Uncertainty-Guided Diffusion Priors for Zero-Shot Pose Estimation

Estimating the 6D pose of novel objects is a fundamental yet challenging problem in robotics, often relying on access to object CAD models. However, acquiring such models can be costly and impractical. Recent approaches aim to bypass this requirement by leveraging strong priors from foundation models to reconstruct objects from single or multi-view images, but typically require additional training or produce hallucinated geometry. To this end, we propose UnPose, a novel framework for zero-shot, model-free 6D object pose estimation and reconstruction that exploits 3D priors and uncertainty estimates from a pre-trained diffusion model. Specifically, starting from a single-view RGB-D frame, UnPose uses a multi-view diffusion model to estimate an initial 3D model using 3D Gaussian Splatting (3DGS) representation, along with pixel-wise epistemic uncertainty estimates. As additional observations become available, we incrementally refine the 3DGS model by fusing new views guided by the diffusion model's uncertainty, thereby continuously improving the pose estimation accuracy and 3D reconstruction quality. To ensure global consistency, the diffusion prior-generated views and subsequent observations are further integrated in a pose graph and jointly optimized into a coherent 3DGS field. Extensive experiments demonstrate that UnPose significantly outperforms existing approaches in both 6D pose estimation accuracy and 3D reconstruction quality. We further showcase its practical applicability in real-world robotic manipulation tasks.

cs.RO↗

Pressure-Induced Low-Spin State Destabilization and Piezo-Chromic Effect in an Iron(II) Spin Crossover Complex with Pyrazol-Pyridine-Triazolate Coordination Core

Rapidly developing science and technology demand new materials with versatile and promising properties for practical applications. In this context, pseudo-octahedral iron(II) spin crossover (SCO) complexes are particularly appealing - not only for their fundamental scientific interest but also for their potential as key components in the development of multifunctional switchable molecular materials and novel technological applications. This work presents the synthesis and structure of a new mononuclear SCO complex [FeII(L)2]0*nMeOH (n = 2, 0) where L is the asymmetrically substituted tridentate ligand [4-trifluoromethylphenyl-(1H-1,2,4-triazol-5-yl)-6-(1H-pyrazol-1-yl)pyridine]. Due to high trigonal distortion, the solvated form (n = 2) remains high spin (HS) at all temperatures. In contrast, the more regular Oh geometry of the unsolvated form, 4CF3, favors a complete spin transition (ST) at room temperature, which has been investigated, in the pressure interval 0-0.64 GPa, by means of its magnetic and optical properties. Contrary to intuition and experience, the increase of pressure on 4CF3 denotes a radically abnormal behavior of this ST, involving: i) decrease of the characteristic temperatures, ii) increase of the high-spin molar fraction in the temperature range where the low-spin state is stable at ambient pressure; iii) increase of the thermal hysteresis width; and iv) above certain threshold pressure, full stabilization of the high-spin state. All these observations have been explained in the framework of a thermodynamic that model based on the elastic interactions.

cond-mat.mtrl-sci↗

ECCV 2024 W-CODA: 1st Workshop on Multimodal Perception and Comprehension of Corner Cases in Autonomous Driving

In this paper, we present details of the 1st W-CODA workshop, held in conjunction with the ECCV 2024. W-CODA aims to explore next-generation solutions for autonomous driving corner cases, empowered by state-of-the-art multimodal perception and comprehension techniques. 5 Speakers from both academia and industry are invited to share their latest progress and opinions. We collect research papers and hold a dual-track challenge, including both corner case scene understanding and generation. As the pioneering effort, we will continuously bridge the gap between frontier autonomous driving techniques and fully intelligent, reliable self-driving agents robust towards corner cases.

cs.CV↗

Efficient Depth-Guided Urban View Synthesis

Recent advances in implicit scene representation enable high-fidelity street view novel view synthesis. However, existing methods optimize a neural radiance field for each scene, relying heavily on dense training images and extensive computation resources. To mitigate this shortcoming, we introduce a new method called Efficient Depth-Guided Urban View Synthesis (EDUS) for fast feed-forward inference and efficient per-scene fine-tuning. Different from prior generalizable methods that infer geometry based on feature matching, EDUS leverages noisy predicted geometric priors as guidance to enable generalizable urban view synthesis from sparse input images. The geometric priors allow us to apply our generalizable model directly in the 3D space, gaining robustness across various sparsity levels. Through comprehensive experiments on the KITTI-360 and Waymo datasets, we demonstrate promising generalization abilities on novel street scenes. Moreover, our results indicate that EDUS achieves state-of-the-art performance in sparse view settings when combined with fast test-time optimization.

cs.CV↗

VisionPAD: A Vision-Centric Pre-training Paradigm for Autonomous Driving

This paper introduces VisionPAD, a novel self-supervised pre-training paradigm designed for vision-centric algorithms in autonomous driving. In contrast to previous approaches that employ neural rendering with explicit depth supervision, VisionPAD utilizes more efficient 3D Gaussian Splatting to reconstruct multi-view representations using only images as supervision. Specifically, we introduce a self-supervised method for voxel velocity estimation. By warping voxels to adjacent frames and supervising the rendered outputs, the model effectively learns motion cues in the sequential data. Furthermore, we adopt a multi-frame photometric consistency approach to enhance geometric perception. It projects adjacent frames to the current frame based on rendered depths and relative poses, boosting the 3D geometric representation through pure image supervision. Extensive experiments on autonomous driving datasets demonstrate that VisionPAD significantly improves performance in 3D object detection, occupancy prediction and map segmentation, surpassing state-of-the-art pre-training strategies by a considerable margin.

cs.CV↗

EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis

Novel view synthesis of urban scenes is essential for autonomous driving-related applications.Existing NeRF and 3DGS-based methods show promising results in achieving photorealistic renderings but require slow, per-scene optimization. We introduce EVolSplat, an efficient 3D Gaussian Splatting model for urban scenes that works in a feed-forward manner. Unlike existing feed-forward, pixel-aligned 3DGS methods, which often suffer from issues like multi-view inconsistencies and duplicated content, our approach predicts 3D Gaussians across multiple frames within a unified volume using a 3D convolutional network. This is achieved by initializing 3D Gaussians with noisy depth predictions, and then refining their geometric properties in 3D space and predicting color based on 2D textures. Our model also handles distant views and the sky with a flexible hemisphere background model. This enables us to perform fast, feed-forward reconstruction while achieving real-time rendering. Experimental evaluations on the KITTI-360 and Waymo datasets show that our method achieves state-of-the-art quality compared to existing feed-forward 3DGS- and NeRF-based methods.

cs.CV↗

HIPPo: Harnessing Image-to-3D Priors for Model-free Zero-shot 6D Pose Estimation

This work focuses on model-free zero-shot 6D object pose estimation for robotics applications. While existing methods can estimate the precise 6D pose of objects, they heavily rely on curated CAD models or reference images, the preparation of which is a time-consuming and labor-intensive process. Moreover, in real-world scenarios, 3D models or reference images may not be available in advance and instant robot reaction is desired. In this work, we propose a novel framework named HIPPo, which eliminates the need for curated CAD models and reference images by harnessing image-to-3D priors from Diffusion Models, enabling model-free zero-shot 6D pose estimation. Specifically, we construct HIPPo Dreamer, a rapid image-to-mesh model built on a multiview Diffusion Model and a 3D reconstruction foundation model. Our HIPPo Dreamer can generate a 3D mesh of any unseen objects from a single glance in just a few seconds. Then, as more observations are acquired, we propose to continuously refine the diffusion prior mesh model by joint optimization of object geometry and appearance. This is achieved by a measurement-guided scheme that gradually replaces the plausible diffusion priors with more reliable online observations. Consequently, HIPPo can instantly estimate and track the 6D pose of a novel object and maintain a complete mesh for immediate robotic applications. Thorough experiments on various benchmarks show that HIPPo outperforms state-of-the-art methods in 6D object pose estimation when prior reference images are limited.

cs.CV↗

Occ-LLM: Enhancing Autonomous Driving with Occupancy-Based Large Language Models

Large Language Models (LLMs) have made substantial advancements in the field of robotic and autonomous driving. This study presents the first Occupancy-based Large Language Model (Occ-LLM), which represents a pioneering effort to integrate LLMs with an important representation. To effectively encode occupancy as input for the LLM and address the category imbalances associated with occupancy, we propose Motion Separation Variational Autoencoder (MS-VAE). This innovative approach utilizes prior knowledge to distinguish dynamic objects from static scenes before inputting them into a tailored Variational Autoencoder (VAE). This separation enhances the model's capacity to concentrate on dynamic trajectories while effectively reconstructing static scenes. The efficacy of Occ-LLM has been validated across key tasks, including 4D occupancy forecasting, self-ego planning, and occupancy-based scene question answering. Comprehensive evaluations demonstrate that Occ-LLM significantly surpasses existing state-of-the-art methodologies, achieving gains of about 6\% in Intersection over Union (IoU) and 4\% in mean Intersection over Union (mIoU) for the task of 4D occupancy forecasting. These findings highlight the transformative potential of Occ-LLM in reshaping current paradigms within robotic and autonomous driving.

cs.RO↗

Learning Effective NeRFs and SDFs Representations with 3D Generative Adversarial Networks for 3D Object Generation

We present a solution for 3D object generation of ICCV 2023 OmniObject3D Challenge. In recent years, 3D object generation has made great process and achieved promising results, but it remains a challenging task due to the difficulty of generating complex, textured, and high-fidelity results. To resolve this problem, we study learning effective NeRFs and SDFs representations with 3D Generative Adversarial Networks (GANs) for 3D object generation. Specifically, inspired by recent works, we use the efficient geometry-aware 3D GANs as the backbone incorporating with label embedding and color mapping, which enables to train the model on different taxonomies simultaneously. Then, through a decoder, we aggregate the resulting features to generate Neural Radiance Fields (NeRFs) based representations for rendering high-fidelity synthetic images. Meanwhile, we optimize Signed Distance Functions (SDFs) to effectively represent objects with 3D meshes. Besides, we observe that this model can be effectively trained with only a few images of each object from a variety of classes, instead of using a great number of images per object or training one model per class. With this pipeline, we can optimize an effective model for 3D object generation. This solution is among the top 3 in the ICCV 2023 OmniObject3D Challenge.

cs.CV↗

Lotus: Diffusion-based Visual Foundation Model for High-quality Dense Prediction

Leveraging the visual priors of pre-trained text-to-image diffusion models offers a promising solution to enhance zero-shot generalization in dense prediction tasks. However, existing methods often uncritically use the original diffusion formulation, which may not be optimal due to the fundamental differences between dense prediction and image generation. In this paper, we provide a systemic analysis of the diffusion formulation for the dense prediction, focusing on both quality and efficiency. And we find that the original parameterization type for image generation, which learns to predict noise, is harmful for dense prediction; the multi-step noising/denoising diffusion process is also unnecessary and challenging to optimize. Based on these insights, we introduce Lotus, a diffusion-based visual foundation model with a simple yet effective adaptation protocol for dense prediction. Specifically, Lotus is trained to directly predict annotations instead of noise, thereby avoiding harmful variance. We also reformulate the diffusion process into a single-step procedure, simplifying optimization and significantly boosting inference speed. Additionally, we introduce a novel tuning strategy called detail preserver, which achieves more accurate and fine-grained predictions. Without scaling up the training data or model capacity, Lotus achieves SoTA performance in zero-shot depth and normal estimation across various datasets. It also enhances efficiency, being significantly faster than most existing diffusion-based methods. Lotus' superior quality and efficiency also enable a wide range of practical applications, such as joint estimation, single/multi-view 3D reconstruction, etc. Project page: https://lotus3d.github.io/.

cs.CV↗

An Efficient Occupancy World Model via Decoupled Dynamic Flow and Image-assisted Training

The field of autonomous driving is experiencing a surge of interest in world models, which aim to predict potential future scenarios based on historical observations. In this paper, we introduce DFIT-OccWorld, an efficient 3D occupancy world model that leverages decoupled dynamic flow and image-assisted training strategy, substantially improving 4D scene forecasting performance. To simplify the training process, we discard the previous two-stage training strategy and innovatively reformulate the occupancy forecasting problem as a decoupled voxels warping process. Our model forecasts future dynamic voxels by warping existing observations using voxel flow, whereas static voxels are easily obtained through pose transformation. Moreover, our method incorporates an image-assisted training paradigm to enhance prediction reliability. Specifically, differentiable volume rendering is adopted to generate rendered depth maps through predicted future volumes, which are adopted in render-based photometric consistency. Experiments demonstrate the effectiveness of our approach, showcasing its state-of-the-art performance on the nuScenes and OpenScene benchmarks for 4D occupancy forecasting, end-to-end motion planning and point cloud forecasting. Concretely, it achieves state-of-the-art performances compared to existing 3D world models while incurring substantially lower computational costs.

cs.CV↗

HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Driving

In the past few decades, autonomous driving algorithms have made significant progress in perception, planning, and control. However, evaluating individual components does not fully reflect the performance of entire systems, highlighting the need for more holistic assessment methods. This motivates the development of HUGSIM, a closed-loop, photo-realistic, and real-time simulator for evaluating autonomous driving algorithms. We achieve this by lifting captured 2D RGB images into the 3D space via 3D Gaussian Splatting, improving the rendering quality for closed-loop scenarios, and building the closed-loop environment. In terms of rendering, We tackle challenges of novel view synthesis in closed-loop scenarios, including viewpoint extrapolation and 360-degree vehicle rendering. Beyond novel view synthesis, HUGSIM further enables the full closed simulation loop, dynamically updating the ego and actor states and observations based on control commands. Moreover, HUGSIM offers a comprehensive benchmark across more than 70 sequences from KITTI-360, Waymo, nuScenes, and PandaSet, along with over 400 varying scenarios, providing a fair and realistic evaluation platform for existing autonomous driving algorithms. HUGSIM not only serves as an intuitive evaluation benchmark but also unlocks the potential for fine-tuning autonomous driving algorithms in a photorealistic closed-loop setting.

cs.CV↗

D$^2$-World: An Efficient World Model through Decoupled Dynamic Flow

This technical report summarizes the second-place solution for the Predictive World Model Challenge held at the CVPR-2024 Workshop on Foundation Models for Autonomous Systems. We introduce D$^2$-World, a novel World model that effectively forecasts future point clouds through Decoupled Dynamic flow. Specifically, the past semantic occupancies are obtained via existing occupancy networks (e.g., BEVDet). Following this, the occupancy results serve as the input for a single-stage world model, generating future occupancy in a non-autoregressive manner. To further simplify the task, dynamic voxel decoupling is performed in the world model. The model generates future dynamic voxels by warping the existing observations through voxel flow, while remaining static voxels can be easily obtained through pose transformation. As a result, our approach achieves state-of-the-art performance on the OpenScene Predictive World Model benchmark, securing second place, and trains more than 300% faster than the baseline model. Code is available at https://github.com/zhanghm1995/D2-World.

cs.CV↗