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Bo Zhao

Publications and source records attributed to Bo Zhao.

At least 19 recordsLinked to original sources

Probing Visual Planning in Image Editing Models

Visual planning represents a crucial facet of human intelligence, especially in tasks that require complex spatial reasoning and navigation. Yet, in machine learning, this inherently visual problem is often tackled through a verbal-centric lens. While recent research demonstrates the promise of fully visual approaches, they suffer from significant computational inefficiency due to the step-by-step planning-by-generation paradigm. In this work, we present EAR, an editing-as-reasoning paradigm that reformulates visual planning as a single-step image transformation. To isolate intrinsic reasoning from visual recognition, we employ abstract puzzles as probing tasks and introduce AMAZE, a procedurally generated dataset that features the classical Maze and Queen problems, covering distinct, complementary forms of visual planning. The abstract nature of AMAZE also facilitates automatic evaluation of autoregressive and diffusion-based models in terms of both pixel-wise fidelity and logical validity. We assess leading proprietary and open-source editing models. The results show that they all struggle in the zero-shot setting, finetuning on basic scales enables remarkable generalization to larger in-domain scales and out-of-domain scales and geometries. However, our best model that runs on high-end hardware fails to match the zero-shot efficiency of human solvers, highlighting a persistent gap in neural visual reasoning.

cs.CV↗

FastHarness: Experience-Driven Review Scheduling for Vision-Language-Action Policies

Agentic robot systems combine language-model reasoning with robot policies to monitor execution and recover from failures. However, reviewing every action chunk incurs substantial overhead, even in familiar situations. We introduce FastHarness, an experience-driven execution harness that adaptively schedules GPT-6 Astra supervision of a π0.5 policy. A fast path uses stage memory and reviewed outcomes to reduce review frequency as experience accumulates, while a complementary recovery path focuses supervision on correcting errors. Once recovery is verified, routine execution resumes, with failure experience retained to guide future interventions. The policy remains frozen and generates fresh actions from current observations. Across four simulated manipulation tasks, reviewer token use decreases by an average of 57.2% per task from the first evaluated episode to the mean of the final five episodes. Mean episode time decreases from 85.5 to 52.0 minutes over the same interval. On the same tasks, mean success increases from 80% for GPT-as-Policy (π0.5 + GPT-6 Astra) to 97.19% with FastHarness. These results highlight adaptive supervision as a practical route to more efficient agentic robotics without additional model training.

cs.RO↗

CondenseVLA: Learnable History Condensation for Efficient Multi-Frame VLA

Robot manipulation often depends on short-term cues - such as brief contacts, temporary occlusions, and intermediate object states - that are ambiguous in a single frame and can only be resolved by integrating observations over time. However, injecting historical information solely by enlarging the history window is computationally costly and frequently yields limited gains due to substantial redundancy and task-agnostic, inflexible sampling of observations. We propose CondenseVLA, a multi-frame VLA policy with a learnable decoder-side history condensation module for using short-term visual context in action decoding. Given a sequence of cached per-frame features from the VLM backbone, CondenseVLA distills observation history into a fixed set of slot tokens using learnable queries and multi-head cross-attention. Simple auxiliary regularization penalizes overlap among slot attention maps and decorrelates slot embeddings, encouraging complementary attention and reducing slot redundancy. Across the evaluated tasks, CondenseVLA improves Simpler-WidowX success from 58.7% to 69.8% (+11.1 percentage points), achieves 97.2% on LIBERO, and reaches 52.8% on real-world tasks. It achieves 21.6% success on memory-dependent RMBench tasks. These results support selective condensation of bounded recent visual evidence for action decoding, while harder multi-observation tasks expose the limits of a finite history window. Project page: https://github.com/FeiyangHong/CondenseVLA

cs.CV↗

FAUST XXXII. Chemically layered structures and ionisation in the disk and envelope of NGC 1333 IRAS 4C

Recent molecular line observations with high spatial resolutions have revealed vertical chemical stratification in Class I/II disks (i.e. chemical composition changing with height in the vertical direction of the disk), as well as a radial variation of ionisation rates. However, such chemical layered structures in Class 0 disk and envelope systems have been investigated only for limited objects, such as L1527. In the context of the ALMA Large Program FAUST, we report the results of molecular line observations toward the disk and envelope around the low-mass Class 0 protostar NGC 1333 IRAS 4C in the Perseus Molecular Cloud. Previous observations have shown that the disk rotation axis of this object is largely tilted to the line of sight, making it suitable for studying the molecular abundance distribution as a function of disk height. We found that the molecules known as gas density tracers such as C18O and H2CO are distributed around the disk midplane. In addition, molecules known as tracers of photochemical reactions such as CCH and c-C3H2 are distributed in the low-density upper layers of the disk, unlike the distribution in L1527. Moreover, the column density ratio of HCO+/CO derived from the H13CO+ and C18O line emission suggests that the ionisation degree and the ionisation rate vary with the disk radius and they are larger in the outer region of the disk and envelope.

astro-ph.EP↗

Learn the Task, Not the Schedule: Reducing Spurious Cross-Arm Coupling in Bimanual Imitation Learning

A bimanual demonstration specifies both what the robot should do and one particular schedule for when each arm should act. Standard imitation learning does not distinguish task-required cross-arm constraints from incidental scheduling choices, and may therefore exploit opposite-arm progress as a shortcut cue, creating spurious cross-arm coupling even where relative timing is irrelevant for the current task phase. We introduce Constraint-preserving Temporal Recombination (CTR), a training-time data intervention that preserves recorded arm-local sensorimotor content while retiming the corresponding segments to realize admissible schedules that preserve task-required cross-arm constraints. We use CTR to train Diffusion Policy, Action Chunking with Transformers, and $π_{0.5}$, and evaluate them on four simulated and four real-robot tasks. Across six real-robot bimanual progress-state initializations, CTR raises worst-state success from 56% for the strongest non-CTR schedule mixture to 76%. With $π_{0.5}$ on an Independent task, a 4 s pause transfers 2.56 s of delay to the opposite arm under the Concurrent schedule distribution, but only 0.25 s with CTR. On real robots, CTR violates task constraints in only 0--4% of trials, versus 36--98% for narrow-schedule baselines. Code will be released at https://github.com/MINT-SJTU/CTR.

cs.RO↗

Evo-DexBench: Benchmarking Generalization across Related Tasks for Dexterous Manipulation

General-purpose dexterous manipulation requires policies to transfer knowledge from related tasks to new tasks with only a few target demonstrations. Existing benchmarks often provide too many target demonstrations. They also leave the differences between source and target tasks uncontrolled. As a result, they cannot clearly distinguish knowledge transfer from task memorization. Our key insight is the Core-Gen principle. Core tasks are related tasks that share a functional interaction and provide source knowledge, while a Gen task is a novel target within the same functional family that has only a few demonstrations. This setup tests whether a policy can reuse functional interaction knowledge. Based on this principle, we propose Evo-DexBench, which controls both source-task relatedness and target-task exposure. It comprises 30 tasks in six functional families and a VR teleoperation pipeline. The resulting dataset covers three everyday scenes per task. It contains 1,248 multimodal demonstrations collected with simulated Shadow Hands equipped with 123 taxels. Experiments show that even the best-performing method achieves an average success rate of only 38.5%, highlighting the challenges existing methods face in transferring functional interaction knowledge. Further analysis shows that, across the two tasks, joint Core+Gen training improves performance by 12% and 38%, respectively, over training on Core followed by fine-tuning on Gen. This indicates that joint training makes better use of Core knowledge and that functionally matched Core data yields greater gains in success rate than mismatched data. We release the Evo-DexBench dataset and benchmark to support the evaluation of dexterous manipulation policies' generalization across related tasks.

cs.RO↗

MorphAct: Robot Policies Morphing with the Worlds They Act In

Progress toward general intelligence in the physical world requires scaling robot learning across diverse environments and interactions. However, existing robot policies use shared parameters that remain fixed across interaction contexts. When different operations favor competing parameter adjustments, fitting their mixture can leave individual operations insufficiently adapted. Our atomic-task diagnostics reveal competing update directions in both vision-language and action parameters, with source-improving updates increasing loss on other tasks. This motivates MorphAct, a contextual parameterization framework that dynamically adjusts robot policy parameters as interaction contexts change. Two coupled generators produce context-dependent low-rank updates for the vision-language and action modules. Their coupling follows the policy's computational dependency: vision-language updates shape the representations that condition action-side parameter generation. Both generators are trained jointly through the native action objective, without operation labels or expert-adapter targets. MorphAct improves performance across three VLA backbones on LIBERO and Meta-World, with gains of up to 16.30%. In real-world evaluation, it achieves gains of up to 14% over $π_{0.5}$. Ablations support the benefits of contextual parameter generation and representation coupling.

cs.RO↗

StepAudio 3 Realtime Technical Report

Realtime spoken interaction demands deep reasoning, prompt responses, and fluid turn-taking. We present StepAudio 3 Realtime, an audio-language foundation model organized around a continuous listen-converse-think-act loop. Deep Perception captures rich acoustic cues to interpret user intent, while Seamless Duplex models synchronized audio streams to handle pauses, backchannels, and interruptions naturally. Crucially, we resolve the tension between deep deliberation and latency via Think-While-Speaking, executing private reasoning in parallel with spoken delivery. In reasoning mode, StepAudio 3 reaches a 73.0 macro average on StepAudioChat. With Think-While-Speaking, it achieves dialogue and reasoning performance comparable to dedicated reasoning models while speaking in real time. Furthermore, an integrated Voice Agent handles asynchronous tool execution without disrupting the dialogue flow. StepAudio 3 Realtime achieves top-tier performance across key dimensions: an exceptional 90.6 on the MMSU benchmark, 98.9 Overall on the Artificial Analysis Full-Duplex Bench, and a 56.0% macro task-success rate on $τ$-Voice.

cs.SD↗

Evo-World: A Lightweight Vision-Language-Action Model with Future Motion Prediction via Optical-Flow Supervision

Vision-language-action (VLA) models provide a unified framework for visual understanding, language grounding, and robot control, yet anticipating how the scene will evolve beyond the current observation can provide additional information for control. Action supervision alone does not explicitly encourage such anticipation, while future-image prediction entangles task-relevant motion with largely static appearance. To address these limitations, we introduce Evo-World, a lightweight VLA model that augments policy learning with future motion prediction through optical-flow supervision, thereby providing a task-relevant predictive signal focused on motion rather than appearance. We further design the training procedure to preserve these predictive representations during policy learning, regulating representation diversity while decoupling representation learning from action optimization. Across simulation benchmarks, Evo-World demonstrates strong performance, achieving a tier-averaged success rate of 91.1% on Meta-World MT50 , with a 13.0% relative improvement over the non-predictive baseline. On real-world AgileX robots, Evo-World outperforms the evaluated baselines across single-arm and bimanual manipulation tasks while using only 0.87B parameters and delivering lower GPU memory usage and higher inference efficiency. These results demonstrate that future motion prediction through optical-flow supervision provides an effective and lightweight approach to enhancing the predictive capabilities of VLA models.

cs.RO↗

Evo-RL: Iterative Robot Reinforcement Learning from Selective Experience

Existing real-world reinforcement learning methods improve robot policies by combining human corrections with autonomous rollouts. However, accumulated experience varies in its value for policy improvement, and even successful trajectories can contain inefficient or redundant behavior, motivating more selective experience reuse. To this end, we propose Evo-RL, an iterative reinforcement learning method that combines human interventions with advantage-guided experience selection. Evo-RL uses human corrections and experience with positive estimated advantages from successful trajectories to iteratively refine the policy. To support learning from these different experience sources, we introduce RW-RL-Dataset, which spans over 1,000 hours across four robot embodiments. On a real-world high-precision manipulation task, Evo-RL improves attempt success rate over RECAP by 30.46\%. Our code, model checkpoints, and dataset are publicly available.

cs.RO↗

RoboFAC: A Comprehensive Framework for Robotic Failure Analysis and Correction

Vision-Language-Action (VLA) models have recently advanced robotic manipulation by translating natural-language instructions and visual observations into control actions. However, existing VLAs are primarily trained on successful expert demonstrations and lack structured supervision for failure diagnosis and recovery, limiting robustness in open-world scenarios. To address this limitation, we propose the Robotic Failure Analysis and Correction (RoboFAC) framework. We construct a large-scale failure-centric dataset comprising 9,440 erroneous manipulation trajectories and 78,623 QA pairs across 53 scenes in both simulation and real-world environments, with systematically categorized failure types. Leveraging this dataset, we develop a lightweight multimodal model specialized for task understanding, failure analysis, and failure correction, enabling efficient local deployment while remaining competitive with large proprietary models. Experimental results demonstrate that RoboFAC achieves a 34.1% higher failure analysis accuracy compared to GPT-4o. Furthermore, we integrated RoboFAC as an external supervisor in a real-world VLA control pipeline, yielding a 29.1% relative improvement across four tasks while significantly reducing latency relative to GPT-4o. These results demonstrate that RoboFAC enables systematic failure diagnosis and recovery, significantly enhancing VLA recovery capabilities. Our model and dataset are publicly available at https://github.com/MINT-SJTU/RoboFAC.

cs.RO↗

EgoFound3R: End-to-End Egocentric Hand Reconstruction in World Space with Point-Wise Interaction Attributes

Egocentric video has become a primary source of supervision for embodied models, and its value rests on recovering hand motion in world coordinates, which camera motion and hand occlusion make difficult. Existing reconstruction pipelines typically separate hand and scene estimation, leave interaction attributes to separate task-specific models, and invoke several models per video, so no prior reconstruction model estimates these attributes and throughput becomes a practical constraint on large-scale annotation. We therefore introduce EgoFound3R, a unified end-to-end model that estimates world-space hand geometry in a metric scale shared with the scene, and predicts point-wise interaction attributes, including visibility, contact, and distance. The model integrates three designs: (i) structured hand prompts that transfer pretrained geometric priors to world-space hand reconstruction; (ii) an explicit hand representation that decodes hand geometry and interaction attributes; and (iii) a shared-parameter multi-rate design that lowers inference cost. Together, these designs predict hand geometry and point-wise attributes in one pass. On OakInk-v2, TACO, and HOI4D, EgoFound3R reduces the mean per-joint position error (MPJPE) by 43.2%, 22.4%, and 11.6% over previous methods and predicts point-wise contact and distance alongside the geometry in the same pass, while attaining approximately 6x higher throughput.

cs.CV↗

ATI-VLA: Action-Centric Predictive Vision-Language-Action Models via Actionable Alignment Then Adaptive Injection

Predictive Vision-Language-Action (VLA) models aim to improve robotic manipulation via future observation or world dynamics forecasting. However, existing approaches often fail to realize this potential and underperform direct action prediction models. We argue that these limitations stem from modality misalignment between observations and actions, together with joint optimization conflicts that drive learning away from an action-centric objective. To this end, we introduce ATI-VLA, an Action-Centric Predictive Vision-Language-Action framework via Actionable Alignment Then Adaptive Injection. Specifically, it follows a two-step design: 1) Actionable Representation Alignment via a Shared Codebook. It aligns predictive observation and action representations by mapping both modalities into a shared discrete latent space via a unified codebook, making predictive observation latents readily usable for action generation and mitigating modality misalignment. 2) Action-Centric Adaptive Injection of Predictive Latents. Building upon this, it then injects predictive observation latents into action decoding as explicit predictive priors via a lightweight adaptive side-path, enabling adaptive predictive guidance under a single action-centric objective. Extensive experiments on both simulation and real-world robotic tasks demonstrate that ATI-VLA achieves state-of-the-art performance with faster convergence.

cs.CV↗

Reconfigurable Bus-based Quantum Router for Modular Superconducting Processors

Scaling superconducting quantum processors requires interconnects that provide both non-local connectivity and parallel entangling operations. While current quantum routers offer greater connectivity than nearest-neighbour topologies, their support for parallel, independently addressable two-qubit gates remains fundamentally limited, imposing severe compilation overheads that constitute a critical bottleneck. Here we introduce a bus-based reconfigurable quantum router that enables parallel controlled-$Z$ (CZ) gates for modular superconducting processors. Constructed from a flux-tunable SQUID network, the router selectively connects interface qubits to two shared buses, allowing destructive interference to suppress idle interactions while supporting two disjoint CZ gates in parallel. Full-system Hamiltonian simulations yield parallel-gate infidelities ranging from $7.9\times10^{-4}$ to $1.8\times10^{-3}$ under the operating conditions considered, and an open-system analysis identifies the coherence requirements for high-fidelity operation. We further assess the circuit-level consequences using hardware-aware compilation and resource-constrained scheduling. For the 36-qubit quantum Fourier transform (QFT), QAOA-MaxCut, and random-pairing circuits, the router reduces the median SWAP count by up to $34\%$ and the native CZ count by up to $20\%$ relative to a matched two-dimensional grid. Circuit-depth reductions are workload-dependent, reaching $20\%$ for QAOA-MaxCut but remaining negligible for the QFT despite its lower gate count. These results show that enhanced connectivity and schedulable parallelism provide complementary benefits for connectivity-intensive algorithms, establishing the router as a compiler-visible hardware resource and providing a scalable architectural pathway toward constructing highly connected modular superconducting quantum processors.

quant-ph↗

LLM Parkinsonism: Executive-Control Failure, Token-Inefficient Persistence, and an Uncertainty-Aware Global Executive Control Architecture for Autonomous Language-Model Agents

Large language models (LLMs) can plan, use tools, write code, and execute long-horizon workflows, yet strong local competence does not guarantee project-level executive control. Agents may continue acting after the original objective is satisfied, producing low-value refinements, repeated verification, and repairs to self-created complexity. We use LLM Parkinsonism as a narrowly defined, non-clinical metaphor for this pattern of persistent action despite diminishing task-level value. We argue that the problem is not explained by autoregressive next-token prediction alone, but more directly by concentrating proposal generation, scope interpretation, progress assessment, and stopping authority within the same self-conditioned loop. We therefore introduce Global Executive Control (GEC) v0.2, an uncertainty-aware governance architecture that separates action generation from project-level control. In a 24,000-episode matched-candidate benchmark under a common 40,000-token ceiling, a first-candidate baseline achieved 67.42% hard-goal success, a candidate-set local control achieved 96.53%, and GEC achieved 96.57%. The candidate-set control shows that access to multiple candidate actions explains most of the success gain; relative to that control, GEC preserved success while reducing mean token use from 19,782 to 12,574 (36.4%) and restricted mean tokens to completion at the 40,000-token ceiling from 16,136 to 13,114 (18.7%), while eliminating measured pre-completion drift and sharply reducing gross complexity. Governance-overhead sensitivity remained favorable through an additional 500 synthetic governance tokens per cycle. These mechanistic simulations support explicit governance of scope, evidence, resource use, and stopping, while live-model validation remains necessary.

cs.AI↗

FLOW: Feature-Level Optimal Warping for Generalized Remote Physiological Measurement

Remote photoplethysmography (rPPG) enables non-contact physiological measurement but remains vulnerable to domain shifts from illumination, motion, and sensors. We propose \textbf{FLOW (Feature-Level Optimal Warping)}, an \emph{optimal transport--driven} framework for domain-generalized rPPG. FLOW integrates a \textbf{Temporal Refinement Module (TRM)} to stabilize temporal dynamics and a \textbf{Prototype-based Cross-Temporal Optimal Transport (PCOT)} module to achieve domain-invariant alignment via learnable prototypes.Beyond feature alignment, FLOW employs soft cross-temporal correspondence modeling that aligns temporal features in a flexible manner, allowing the model to respect and preserve the intrinsic rhythmic patterns of physiological signals. Moreover, the lightweight design of our modules allows seamless integration into existing end-to-end rPPG architectures without additional preprocessing. Two regularization terms further enforce source consistency and identity preservation. Theoretically, we derive a generalization bound under conditional optimal transport. Extensive experiments across four rPPG benchmarks show that FLOW achieves state-of-the-art cross-domain performance with lightweight design and strong physiological fidelity.

cs.CV↗

Nereus: Adaptive Parallelism for LLM Post-Training

Reinforcement learning (RL) post-training for large language models (LLMs) coordinates multiple models across generation, inference, and training on GPU clusters. Several factors may change during a run, including resource availability, sequence length, memory pressure, and stage bottlenecks. As a consequence, an execution plan that was initially suitable can then become slow or even infeasible over time. However, adapting a job whose models share GPUs entails significant challenges: deciding whether a new plan is worth the transition cost, reusing the job's distributed state, and coordinating GPU transfers across models and stages. Nereus targets these challenges as a cost-aware runtime that adapts RL post-training jobs into efficient execution plans. Its low-overhead controller selects a memory-feasible global plan and admits the transition using a cost model calibrated against the running job. To estimate and execute a transition, Nereus represents the distributed state of each replica of a model-stage (one model in one stage) as an Elastic Model Unit. It then employs a global transition graph to order the transformations and GPU transfers of these units. In a trace built from real data, online TP/PP adaptation reduces average step latency by 27.7% relative to the initial fixed TP/PP layout with DP scaling. In a 1,000-step run reaching 1,024 GPUs, six transitions consume 0.079% of total run time. Nereus improves end-to-end 8B PPO throughput by 2.14--7.27$\times$ over OpenRLHF and by 1.10--1.47$\times$ over Verl across diverse clusters.

cs.DC↗

MoGround: Measuring and Mitigating Modality Distraction in Vision-Language Models

We release MoGround, a vision-language dataset spanning four visual domains in which the answer to every question is guaranteed to be available from exactly one modality. This guarantee enables us to measure modality distraction, the failure in which a model answers a question correctly from one modality alone and then flips to a wrong answer once irrelevant content from the other modality is added. Existing probes rarely establish single-modality answerability this way, making it hard to isolate distraction in the first place. Across seven open-source VLMs, we find that modality distraction is not universal but model-dependent. The weaker-grounded modality is the more distracted one (r = +0.86), and distraction scales inversely with grounding strength (r = -0.90). The single-modality guarantee also enables a mitigation method that needs to distinguish between relevant and irrelevant context. Trained on one split of MoGround alone, a weight-space robustness vector reduces distraction on all seven models by 9% to 51%, at a cost of only 0.1 average points of accuracy on standard multimodal tasks.

cs.LG↗