SearcharxivSearch

arXiv subjects

Brandon Y. Feng

Publications and source records attributed to Brandon Y. Feng.

At least 19 recordsLinked to original sources

Ring Forcing: Towards Precise Long-Term Memory for Autoregressive Video Diffusion

Scaling video generation to long durations reveals a critical bottleneck: current models lack robust long-term memory. This deficiency can be studied along two critical aspects: object permanence, the ability to precisely reproduce the appearance of objects upon re-entry; and memory capacity, the ability to process ultra-long context and use information from distant history. Robust long-term memory requires both: object permanence without sufficient context handling limits the temporal scope, while long context length without permanence fails to maintain identity. To address this, we present Ring Forcing, an autoregressive video diffusion framework designed to robustly construct and precisely utilize long-term memory. Our ring-structured training strategy enforces retrieval from distant history, effectively reconciling the trade-off between strict historical adherence and generative diversity. To expand memory capacity, we introduce a compression and timestep composition strategy. Under fixed sequence length constraints, this method extends the effective historical span to minutes-long durations and achieves a comprehensive receptive field over the entire history. Furthermore, we present a sparse RoPE mechanism to enable flexible, scalable memory adaptation while fully exploiting pre-trained priors. Extensive experiments demonstrate that Ring Forcing achieves superior minutes-long coherence and object permanence, significantly outperforming state-of-the-art methods.

cs.CV

Mining Attribute Subspaces for Efficient Fine-tuning of 3D Foundation Models

With the emergence of 3D foundation models, there is growing interest in fine-tuning them for downstream tasks, where LoRA is the dominant fine-tuning paradigm. As 3D datasets exhibit distinct variations in texture, geometry, camera motion, and lighting, there are interesting fundamental questions: 1) Are there LoRA subspaces associated with each type of variation? 2) Are these subspaces disentangled (i.e., orthogonal to each other)? 3) How do we compute them effectively? This paper provides answers to all these questions. We introduce a robust approach that generates synthetic datasets with controlled variations, fine-tunes a LoRA adapter on each dataset, and extracts a LoRA sub-space associated with each type of variation. We show that these subspaces are approximately disentangled. Integrating them leads to a reduced LoRA subspace that enables efficient LoRA fine-tuning with improved prediction accuracy for downstream tasks. In particular, we show that such a reduced LoRA subspace, despite being derived entirely from synthetic data, generalizes to real datasets. An ablation study validates the effectiveness of the choices in our approach.

cs.CV

First Frame Is the Place to Go for Video Content Customization

What role does the first frame play in video generation models? Traditionally, it's viewed as the spatial-temporal starting point of a video, merely a seed for subsequent animation. In this work, we reveal a fundamentally different perspective: video models implicitly treat the first frame as a conceptual memory buffer that stores visual entities for later reuse during generation. Leveraging this insight, we show that it's possible to achieve robust and generalized video content customization in diverse scenarios, using only 20-50 training examples without architectural changes or large-scale finetuning. This unveils a powerful, overlooked capability of video generation models for reference-based video customization.

cs.CV

IR3D-Bench: Evaluating Vision-Language Model Scene Understanding as Agentic Inverse Rendering

Vision-language models (VLMs) excel at descriptive tasks, but whether they truly understand scenes from visual observations remains uncertain. We introduce IR3D-Bench, a benchmark challenging VLMs to demonstrate understanding through active creation rather than passive recognition. Grounded in the analysis-by-synthesis paradigm, IR3D-Bench tasks Vision-Language Agents (VLAs) with actively using programming and rendering tools to recreate the underlying 3D structure of an input image, achieving agentic inverse rendering through tool use. This "understanding-by-creating" approach probes the tool-using generative capacity of VLAs, moving beyond the descriptive or conversational capacity measured by traditional scene understanding benchmarks. We provide a comprehensive suite of metrics to evaluate geometric accuracy, spatial relations, appearance attributes, and overall plausibility. Initial experiments on agentic inverse rendering powered by various state-of-the-art VLMs highlight current limitations, particularly in visual precision rather than basic tool usage. IR3D-Bench, including data and evaluation protocols, is released to facilitate systematic study and development of tool-using VLAs towards genuine scene understanding by creating.

cs.CV

Parametric Shadow Control for Portrait Generation in Text-to-Image Diffusion Models

Text-to-image diffusion models excel at generating diverse portraits, but lack intuitive shadow control. Existing editing approaches, as post-processing, struggle to offer effective manipulation across diverse styles. Additionally, these methods either rely on expensive real-world light-stage data collection or require extensive computational resources for training. To address these limitations, we introduce Shadow Director, a method that extracts and manipulates hidden shadow attributes within well-trained diffusion models. Our approach uses a small estimation network that requires only a few thousand synthetic images and hours of training-no costly real-world light-stage data needed. Shadow Director enables parametric and intuitive control over shadow shape, placement, and intensity during portrait generation while preserving artistic integrity and identity across diverse styles. Despite training only on synthetic data built on real-world identities, it generalizes effectively to generated portraits with diverse styles, making it a more accessible and resource-friendly solution.

cs.CV

Repurposing Pre-trained Video Diffusion Models for Event-based Video Interpolation

Video Frame Interpolation aims to recover realistic missing frames between observed frames, generating a high-frame-rate video from a low-frame-rate video. However, without additional guidance, the large motion between frames makes this problem ill-posed. Event-based Video Frame Interpolation (EVFI) addresses this challenge by using sparse, high-temporal-resolution event measurements as motion guidance. This guidance allows EVFI methods to significantly outperform frame-only methods. However, to date, EVFI methods have relied on a limited set of paired event-frame training data, severely limiting their performance and generalization capabilities. In this work, we overcome the limited data challenge by adapting pre-trained video diffusion models trained on internet-scale datasets to EVFI. We experimentally validate our approach on real-world EVFI datasets, including a new one that we introduce. Our method outperforms existing methods and generalizes across cameras far better than existing approaches.

cs.CV

Denoising Hamiltonian Network for Physical Reasoning

Machine learning frameworks for physical problems must capture and enforce physical constraints that preserve the structure of dynamical systems. Many existing approaches achieve this by integrating physical operators into neural networks. While these methods offer theoretical guarantees, they face two key limitations: (i) they primarily model local relations between adjacent time steps, overlooking longer-range or higher-level physical interactions, and (ii) they focus on forward simulation while neglecting broader physical reasoning tasks. We propose the Denoising Hamiltonian Network (DHN), a novel framework that generalizes Hamiltonian mechanics operators into more flexible neural operators. DHN captures non-local temporal relationships and mitigates numerical integration errors through a denoising mechanism. DHN also supports multi-system modeling with a global conditioning mechanism. We demonstrate its effectiveness and flexibility across three diverse physical reasoning tasks with distinct inputs and outputs.

cs.LG

Single-shot volumetric fluorescence imaging with neural fields

Single-shot volumetric fluorescence (SVF) imaging offers a significant advantage over traditional imaging methods that require scanning across multiple axial planes as it can capture biological processes with high temporal resolution. The key challenges in SVF imaging include requiring sparsity constraints, eliminating depth ambiguity in the reconstruction, and maintaining high resolution across a large field of view. In this paper, we introduce the QuadraPol point spread function (PSF) combined with neural fields, a novel approach for SVF imaging. This method utilizes a custom polarizer at the back focal plane and a polarization camera to detect fluorescence, effectively encoding the 3D scene within a compact PSF without depth ambiguity. Additionally, we propose a reconstruction algorithm based on the neural fields technique that provides improved reconstruction quality compared to classical deconvolution methods. QuadraPol PSF, combined with neural fields, significantly reduces the acquisition time of a conventional fluorescence microscope by approximately 20 times and captures a 100 mm$^3$ cubic volume in one shot. We validate the effectiveness of both our hardware and algorithm through all-in-focus imaging of bacterial colonies on sand surfaces and visualization of plant root morphology. Our approach offers a powerful tool for advancing biological research and ecological studies.

physics.optics

Exoplanet Detection via Differentiable Rendering

Direct imaging of exoplanets is crucial for advancing our understanding of planetary systems beyond our solar system, but it faces significant challenges due to the high contrast between host stars and their planets. Wavefront aberrations introduce speckles in the telescope science images, which are patterns of diffracted starlight that can mimic the appearance of planets, complicating the detection of faint exoplanet signals. Traditional post-processing methods, operating primarily in the image intensity domain, do not integrate wavefront sensing data. These data, measured mainly for adaptive optics corrections, have been overlooked as a potential resource for post-processing, partly due to the challenge of the evolving nature of wavefront aberrations. In this paper, we present a differentiable rendering approach that leverages these wavefront sensing data to improve exoplanet detection. Our differentiable renderer models wave-based light propagation through a coronagraphic telescope system, allowing gradient-based optimization to significantly improve starlight subtraction and increase sensitivity to faint exoplanets. Simulation experiments based on the James Webb Space Telescope configuration demonstrate the effectiveness of our approach, achieving substantial improvements in contrast and planet detection limits. Our results showcase how the computational advancements enabled by differentiable rendering can revitalize previously underexploited wavefront data, opening new avenues for enhancing exoplanet imaging and characterization.

astro-ph.EP

PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation

Realistic object interactions are crucial for creating immersive virtual experiences, yet synthesizing realistic 3D object dynamics in response to novel interactions remains a significant challenge. Unlike unconditional or text-conditioned dynamics generation, action-conditioned dynamics requires perceiving the physical material properties of objects and grounding the 3D motion prediction on these properties, such as object stiffness. However, estimating physical material properties is an open problem due to the lack of material ground-truth data, as measuring these properties for real objects is highly difficult. We present PhysDreamer, a physics-based approach that endows static 3D objects with interactive dynamics by leveraging the object dynamics priors learned by video generation models. By distilling these priors, PhysDreamer enables the synthesis of realistic object responses to novel interactions, such as external forces or agent manipulations. We demonstrate our approach on diverse examples of elastic objects and evaluate the realism of the synthesized interactions through a user study. PhysDreamer takes a step towards more engaging and realistic virtual experiences by enabling static 3D objects to dynamically respond to interactive stimuli in a physically plausible manner. See our project page at https://physdreamer.github.io/.

cs.CV

Flash-Splat: 3D Reflection Removal with Flash Cues and Gaussian Splats

We introduce a simple yet effective approach for separating transmitted and reflected light. Our key insight is that the powerful novel view synthesis capabilities provided by modern inverse rendering methods (e.g.,~3D Gaussian splatting) allow one to perform flash/no-flash reflection separation using unpaired measurements -- this relaxation dramatically simplifies image acquisition over conventional paired flash/no-flash reflection separation methods. Through extensive real-world experiments, we demonstrate our method, Flash-Splat, accurately reconstructs both transmitted and reflected scenes in 3D. Our method outperforms existing 3D reflection separation methods, which do not leverage illumination control, by a large margin. Our project webpage is at https://flash-splat.github.io/.

cs.CV

EndoSparse: Real-Time Sparse View Synthesis of Endoscopic Scenes using Gaussian Splatting

3D reconstruction of biological tissues from a collection of endoscopic images is a key to unlock various important downstream surgical applications with 3D capabilities. Existing methods employ various advanced neural rendering techniques for photorealistic view synthesis, but they often struggle to recover accurate 3D representations when only sparse observations are available, which is usually the case in real-world clinical scenarios. To tackle this {sparsity} challenge, we propose a framework leveraging the prior knowledge from multiple foundation models during the reconstruction process, dubbed as \textit{EndoSparse}. Experimental results indicate that our proposed strategy significantly improves the geometric and appearance quality under challenging sparse-view conditions, including using only three views. In rigorous benchmarking experiments against state-of-the-art methods, \textit{EndoSparse} achieves superior results in terms of accurate geometry, realistic appearance, and rendering efficiency, confirming the robustness to sparse-view limitations in endoscopic reconstruction. \textit{EndoSparse} signifies a steady step towards the practical deployment of neural 3D reconstruction in real-world clinical scenarios. Project page: https://endo-sparse.github.io/.

cs.CV

VividDream: Generating 3D Scene with Ambient Dynamics

We introduce VividDream, a method for generating explorable 4D scenes with ambient dynamics from a single input image or text prompt. VividDream first expands an input image into a static 3D point cloud through iterative inpainting and geometry merging. An ensemble of animated videos is then generated using video diffusion models with quality refinement techniques and conditioned on renderings of the static 3D scene from the sampled camera trajectories. We then optimize a canonical 4D scene representation using an animated video ensemble, with per-video motion embeddings and visibility masks to mitigate inconsistencies. The resulting 4D scene enables free-view exploration of a 3D scene with plausible ambient scene dynamics. Experiments demonstrate that VividDream can provide human viewers with compelling 4D experiences generated based on diverse real images and text prompts.

cs.CV

WaveMo: Learning Wavefront Modulations to See Through Scattering

Imaging through scattering media is a fundamental and pervasive challenge in fields ranging from medical diagnostics to astronomy. A promising strategy to overcome this challenge is wavefront modulation, which induces measurement diversity during image acquisition. Despite its importance, designing optimal wavefront modulations to image through scattering remains under-explored. This paper introduces a novel learning-based framework to address the gap. Our approach jointly optimizes wavefront modulations and a computationally lightweight feedforward "proxy" reconstruction network. This network is trained to recover scenes obscured by scattering, using measurements that are modified by these modulations. The learned modulations produced by our framework generalize effectively to unseen scattering scenarios and exhibit remarkable versatility. During deployment, the learned modulations can be decoupled from the proxy network to augment other more computationally expensive restoration algorithms. Through extensive experiments, we demonstrate our approach significantly advances the state of the art in imaging through scattering media. Our project webpage is at https://wavemo-2024.github.io/.

cs.CV

TimeRewind: Rewinding Time with Image-and-Events Video Diffusion

This paper addresses the novel challenge of ``rewinding'' time from a single captured image to recover the fleeting moments missed just before the shutter button is pressed. This problem poses a significant challenge in computer vision and computational photography, as it requires predicting plausible pre-capture motion from a single static frame, an inherently ill-posed task due to the high degree of freedom in potential pixel movements. We overcome this challenge by leveraging the emerging technology of neuromorphic event cameras, which capture motion information with high temporal resolution, and integrating this data with advanced image-to-video diffusion models. Our proposed framework introduces an event motion adaptor conditioned on event camera data, guiding the diffusion model to generate videos that are visually coherent and physically grounded in the captured events. Through extensive experimentation, we demonstrate the capability of our approach to synthesize high-quality videos that effectively ``rewind'' time, showcasing the potential of combining event camera technology with generative models. Our work opens new avenues for research at the intersection of computer vision, computational photography, and generative modeling, offering a forward-thinking solution to capturing missed moments and enhancing future consumer cameras and smartphones. Please see the project page at https://timerewind.github.io/ for video results and code release.

cs.CV

Endora: Video Generation Models as Endoscopy Simulators

Generative models hold promise for revolutionizing medical education, robot-assisted surgery, and data augmentation for machine learning. Despite progress in generating 2D medical images, the complex domain of clinical video generation has largely remained untapped.This paper introduces \model, an innovative approach to generate medical videos that simulate clinical endoscopy scenes. We present a novel generative model design that integrates a meticulously crafted spatial-temporal video transformer with advanced 2D vision foundation model priors, explicitly modeling spatial-temporal dynamics during video generation. We also pioneer the first public benchmark for endoscopy simulation with video generation models, adapting existing state-of-the-art methods for this endeavor.Endora demonstrates exceptional visual quality in generating endoscopy videos, surpassing state-of-the-art methods in extensive testing. Moreover, we explore how this endoscopy simulator can empower downstream video analysis tasks and even generate 3D medical scenes with multi-view consistency. In a nutshell, Endora marks a notable breakthrough in the deployment of generative AI for clinical endoscopy research, setting a substantial stage for further advances in medical content generation. For more details, please visit our project page: https://endora-medvidgen.github.io/.

cs.CV

ConVRT: Consistent Video Restoration Through Turbulence with Test-time Optimization of Neural Video Representations

tmospheric turbulence presents a significant challenge in long-range imaging. Current restoration algorithms often struggle with temporal inconsistency, as well as limited generalization ability across varying turbulence levels and scene content different than the training data. To tackle these issues, we introduce a self-supervised method, Consistent Video Restoration through Turbulence (ConVRT) a test-time optimization method featuring a neural video representation designed to enhance temporal consistency in restoration. A key innovation of ConVRT is the integration of a pretrained vision-language model (CLIP) for semantic-oriented supervision, which steers the restoration towards sharp, photorealistic images in the CLIP latent space. We further develop a principled selection strategy of text prompts, based on their statistical correlation with a perceptual metric. ConVRT's test-time optimization allows it to adapt to a wide range of real-world turbulence conditions, effectively leveraging the insights gained from pre-trained models on simulated data. ConVRT offers a comprehensive and effective solution for mitigating real-world turbulence in dynamic videos.

eess.IV

FPM-INR: Fourier ptychographic microscopy image stack reconstruction using implicit neural representations

Image stacks provide invaluable 3D information in various biological and pathological imaging applications. Fourier ptychographic microscopy (FPM) enables reconstructing high-resolution, wide field-of-view image stacks without z-stack scanning, thus significantly accelerating image acquisition. However, existing FPM methods take tens of minutes to reconstruct and gigabytes of memory to store a high-resolution volumetric scene, impeding fast gigapixel-scale remote digital pathology. While deep learning approaches have been explored to address this challenge, existing methods poorly generalize to novel datasets and can produce unreliable hallucinations. This work presents FPM-INR, a compact and efficient framework that integrates physics-based optical models with implicit neural representations (INR) to represent and reconstruct FPM image stacks. FPM-INR is agnostic to system design or sample types and does not require external training data. In our demonstrated experiments, FPM-INR substantially outperforms traditional FPM algorithms with up to a 25-fold increase in speed and an 80-fold reduction in memory usage for continuous image stack representations.

physics.optics